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schietindebux Arc User

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schietindebux
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  • On my act i Also get doohickey to represent around 10% of the total dmg, again as shietindebux said most top dps would use a Buff ítem rather than the doohickey on the potion tray. It feels like we área pushing this to the limit to get close to othe…
  • TC seems to be pretty impactfull due to effectiveness buff, if you can time your burst optimal. My opinion about CB vs HR varies. HR spends better sparkgain and higher output from SS /recovery, CB seems to be better burst. Maybe I gonna try a build…
  • That wolf killed our tank in a row, 750k hits, and randomly oneshoot party members from distance, anything to work arround or is this ment to be handled with mod 20 gear ? Did not check tanks stats tbh, but power got downscaled down to 100k all tim…
  • TC seems to be pretty impactfull due to effectiveness buff, if you can time your burst optimal. My opinion about CB vs HR varies. HR spends better sparkgain and higher output from SS /recovery, CB seems to be better burst. Maybe I gonna try a build…
  • At first, Castle Never, CODG and others are no choice to match dps, due to scaling and due to phases that last 3-4 seconds (CODG) imo. My observation so far running Lomm. Classes using: https://neverwinter.gamepedia.com/Envenomed_Storyteller's_Jou…
  • At first, Castle Never, CODG and others are no choice to match dps, due to scaling and due to phases that last 3-4 seconds (CODG) imo. My observation so far running Lomm. Classes using: https://neverwinter.gamepedia.com/Envenomed_Storyteller's_Jou…
  • Maybe due to missing encounter from any impact beside Killing Flame, missing function of RI buff, when it takes 2min to stack, since you got one power to stack it(Hadar Grasp) and maybe due to the fact that core functions (curse) are only working s…
  • I don´t think Hellbringer is weak actually, but not top, same thought in other class threats. CW: "So i confirm, with right feats, spells and stats, thaumaturge is (by far) the best dps class in any situation. " "Cw do best DMG now with right feats…
  • I'd say Deadly Curse + ACC is boss loadout except you hav no CA applied at any cases. All calsses got problems to hanlde 2. boss in lomm without another supportehal outside a top performing group. Warlock is the weakest from those ones I'd say. At A…
  • DC got intercession 2000 instant heal I'd say, warlocks only option would be to use At will, soul reconstruction if you can target that coccon fast enough, imo the fastest way to heal up. That`s one of many reason why there are near no warlock ask…
  • Owlbear did not work in utility slot last time I checked, is it fixed?
  • Best ever is getting 3 Gravemaster on a +3 ME, that fight is really exhausting, even having better gear.
  • You are not allone I also DC'd more than usually. Runnning LotMM yesterday: I pressed switching chars (screenshowed up getting a panalty), dc´d 100%, relogged, waited 30 seconds, was send back to game for one second, dc`d again 100% in several tries…
  • At least warlock can run dps spec and be assist-healer at 2. boss slotting KF+HG/WB and Shattersparks, it helps somehow to prevent party from spamming scrolls sometimes. Same does Paladin in that fight I witnessed, Oathkeeper instead tank. Soulweave…
  • As someone wrote, the more HP a tank got the worse it is in that fight. Healer has to get you to max Hp in short being cc'd, standing inside that butterflies, fog or being disabled himself sometimes. defense should be 68k right? Less Hp will help al…
  • Compboni give 100 stats, no matter if green or orange, so you have maybe a green 2000power Deepcrow (in theory) and next got a legendary at 8000k power, same stats -> bugged imo. I also can´t say how to get to 150k power at 21k IL, but there are …
  • Ah, yes i forgot that demonset, i run it and I do think it should be BIS, they should adjust other sets imo or rebalance it, it´s 3 years old. 7-8% +dps is like 14-20k power as I checked at Jeannes, powerstat get´s deminished obviously at 150k 1000 …
  • I tried KF+HG (RI)+VE paired with Parting Blasphemy and also KF+HG+CB, same as I went to Warlock Curse. I run Sniper x2 Shadowstalker +5, Undermountain-cap 5%, those 3% at 75% stamina paired with a ELven Battle enchant, wich I pretty much like in c…
  • I´d agree to some point that Hellbringer is competetive at single bosses, the difference is not huge, but it stays under classes like TR and to my honest surprise also under a good performing GF dps-tank and I did switch loadouts varied strategy etc…
  • You can do average as striker, not better than others imo. Brood as best daily underperforms, where Shocking Execution deals >1mio damage our Daily deals half of it. Soulweaver is no option at endcontent, same as other fights with high incoming d…
  • But, but, schietindebux – warlocks are over performing! That´s same category like : "Scaling is nearly at the point we want it to be, WAI" PS: I did not see many devs in warlocks feetbackthreat, maybe I missed that comment, but I am sure that …
  • I tried Soulweaver at LotMM , the party was pretty weak, we ended up with tons of Golems, so maybe not that representive,but imo Soulweaver is in a pretty weak position compared to other healer. I could not manage the high damageincome due to low st…
  • > @vorphied said: > > @schietindebux said: > > Only work arround is skipping all Curse consum, leaving you with KF, FB and HR, wich will not do better. > > On another topic I do see a little disbalance actually concerning …
  • Only work arround is skipping all Curse consum, leaving you with KF, FB and HR, wich will not do better. On another topic I do see a little disbalance actually concerning endcontent, Soulweaver is somehow not asekd for since DC has the ability to re…
  • If Risky Investment or Soul Desecration, I do prefer RI at static bosses and SD at the ones that make me run arround, a huge difference did not show up, since there is always some points where I loose those stacks, in need to run arround, being disa…
  • It's just very basic maths. 1 000 power adds 1% to your power damage multiplier, which isn't the same as increasing your damage by 1%. Indeed it always gives less than that unless you had 0 power before. With 0 power, your damage is multiplied by …