Lol i have a solution for you Ant get the ROD of imperial artifact, a terror and stack full recovery, slot trample of the fallen and your skills get up too 60% cd reduction while still 1 enc deals more dmg than 2 rotas with dailies of a hr. Thats how gf's managed to kill me with 1 rota, poppin this artifact -> into the…
sry but everything that adds randomness to a class is <font color="orange">HAMSTER</font> talking about prime critical etc. Yes as i mentioned forestbound is too much and is too strong with swiftness specially in team fights. No im not saying spamming encounters with the current trapper is skill based but it would be…
> @metalldjt said: > you are just not gettin it? > IMPOSSIBLE TO CATCH - like the name implies should only make you immune to CC, because they can't grab a hold of you, and not mitigating all of the incoming damage. > with a recovery build (recharge speed) you will always have an itc up. > when a TR uses ITC it will go…
@ralexinor while i agree with forest,cr, trappers cunning etc why you want to remove swiftness and bring the old crappy feats back? It only adds some rnd to the class and it makes it less WAI for no bis players and pf will benefit more from it than a sw throught CA?Yes Combat and archery are weak and they need some love…
Piercing dmg was ok before they changed SE at its core.The devs should change it back to 200% dmg based on targets health missing thats what I call shocking execution and i would be fine with it but now top tr's managed to nearly "1 shot" me with 12k power and a feytouch thats a bit too much in my opinion. I dont mind…
I think this is just a test how people react to new artifact/mounts... RP mounts inc. along with RP Stronghold and the new Stronghold starter package aviable for 50k zen...believe me^^
Roots in pvp are now also affected by 80% arp resistance. To the topic now with the fixed 80% arp resistance i would never trade cr for an arp fix, i would trade it for a dmg buff in general, control bonus fix, wisdom fix and an adjustment for trapper feats (trapperscunning and forestbound would be useless without cr) . I…
I know them feels bro...not only since mod6 it started with mod3 and became more and more skillless. To the topic OP is now in the same situation like tr's in mod 3 (nodeholder) the nerf of DJ was needed but encounters/at wills should be buffed on the other side. I guess OP has too wait for a rework for mod 7-8. Sad but…
Cryptic should remove the active artifact slot in pvp in general. Its not only the dc artifact which destroys pvp, talking about Seldarine from mod 2, chrome and now wheel. there is always a new broken artifact from new lockboxes/mods. It seems like they only fix it until they earned enough money with the current lockbox.…
again this rewards does not affect Spvp only pve and wvsw. Spvp or Arenapvp in nwo is Domination because its 5vs5. Again the free pvp sets or call it Domination sets would be only useful in Domination because its the only set you can use there. The rewards for completing pvp games and win games like r7 enchants would only…
Are you just a troll or is my english so bad? As i mentioned in every post of mine i said people should be able to progress their toon for open pvp and pve if they play both aspect of the game. But this progress should not affect arena pvp because arena is a different enviroment which is based on skill and not gear.
As you may mentioned i edit my posts i'm at work atm. Yes i mean skilled based with equal gear. And i have to disagree with you in gw2 you can choose between different dungeons progressing "trees" and if you win a match in pvp you gain xp for this tree and at the end you get one piece of the pve set and other rewards for…
The fun is to get challenging matches which are not depending on skill and not on gear? All that matters in pvp? Here we go again there will never be a perfect balance between every skilltree/path classes so i post you this http://metabattle.com/wiki/MetaBattle_Wiki The problem with nwo is you cant just move to another…
Here you go, why should a pvp player has to do all this <font color="orange">HAMSTER</font>? Farming gg/iwd and all that stuff. Just give them the same pvp gear we already have man with no farming/gg. i don't get it what is your problem? Why should a BiS gear even exist beside the normal pvp set? You played Lol right? What…
I would love this in dominion/arena pvp,all player should be equal and the only thing that matters is skill. Obviously pvp guilds find ways to exploit ad so they dont have to spend money in a game that has so many bugs and issues and honestly i would do it too if i would know how they do this until game reaches a state…
I dont make it foolish all i see is "its unfair that my BiS gear from 3 mods ago is useless compared to the real pvp set, i did more than other so it should give me a advantage over new players". Lol i think with new black ice sets you would force pve and pvp to do this <font color="orange">HAMSTER</font> again. Sry but…
Ok you got me its stupid from me to think it would help and increase the pvp population if everyone would be equaly geared. I guess you have never played arena pvp in other mmo/MOba's?
Why is this beyond sensless? this gear is from a outdated <font color="orange">HAMSTER</font> mod which was created for "pvp" players and idk why cryptic added this empowered elemental <font color="orange">HAMSTER</font>. A pvp set should be for free with weaker stats as pve t1 or scaled down in pve. Stuff like this is…
Nope nope and NOPE. Do you want a bigger gap between Bis players and new players? Im glad i dont have to enter IWD anymore most hated mod on pvp side. I mean pve dailys for pvp? Farming pve encountersr over weeks and farm ressources for a pvp set? Boons/artifacts you can only get if you complete GG and IWD…
Hard work is this a joke i dont get? Man they delayed the last patch over a week and they added nothing else to it if they patched it last week we would have another server restart with no patchnotes up to 4 hours! If i would work like this i would lose my job within 2-3 days. Its a very small step and that after 2 months…
Crushing roots dazes the target with every applied weak root/strong root, trappers cunning has a 25% chance to apply weak roots with every crit. If you land a critical hit with aimed strike and careful attack the target gets dazed, switch stances and use hunters teamwork with hindering /constricting you add strong roots…
People keep asking me for my build or blame me I abuse gushing wound but i dont use it (points to purple dragon cw's). So here is my build its nothing special and i'm not happy with it. http://nwcalc.com/index.html#/hr?b=1oa5:k6rwk5:8dep:5tb7d,13k3iii:1u00000:1000000:1uu5zz1&h=0&p=swd Aimed strike has the same animation as…
You dont get it i dont play tr anymore and i hate to play it since mod5. The playstyle/skill/fun is in a bad spot not the dmg but several nerfs lead us to this because trs always get nerfed on the wrong side but you people wont get it. There are so many posts from tr side to adress those issues. But ok nerf the…
My main was my tr but Black Turtle Gaming is a small pvp guild so im forced to play what ever it needs, tr beta-mod2, mod 3 hr (quit the game in mod4) and mod 5 tr otherwise we had no chance against other premades because no one else plays those classes besides me and the known pvp guilds have at least 1-2 op classes in…
you guys still complain about trs but what about gf/gwfs that could kill you with 1 rota or 1shot you with the wheel of stupidity? The playstyle of gf/gwf is like block,block daily up finish it! Its so stupid as the tr's are now forced to play and i think most of the trs dont enjoy this playstyle. Thats the reason i…