One more reason to make it unbound! If I don't get my daily consolation (or pity fee) prize then at least make it unbound so I can buy or sell it if I see it fit. For instance I have decent luck for rings and I could share it with some people.. for exchange for stuff I couldn't get to drop.
Suggestion: make loot unbound. Like +4, +5 rings. Right now after I got my +5 rings (like Gravestrike) I immedietely lost interest in some content. There is no reason for me to run it if I can't sell it. With this change AD would value more (people would transfer zen to ad so they would be able to buy legendaries from…
Umm.. I'm not mastercrafter but let me say it: mw don't generate AD out of thin air. This just transfer one guy AD to one guy inventory.. So they wouldn't be able to make lots of AD if they wouldn't have buyers able to pay them lots. And they can't buy zen without someone buying it first for real cash. So our economy would…
I will test it on preview and then comment this. But I think some people have weird misconception. Seals will be tradeable to AD directly. I assume that instead of buying ring and salvaging it for 3k AD I will be able to buy 3k AD for 300 seals directly. But there is one weird thing.. "The reason for this was to both…
The problem is that even if you or me are not flooded the whole market is. Just check Zen backlog on PC - it's reaching 24 mils now? And when more people will finish their enchantment upgrades there will be even less reasons for buying marks. Like @draconislupus said it don't need to be sink we're forced into but something…
@draconislupus We're flooded with AD right now so we need AD sinks. It doesn't have to be flat cost in tasks. Even upgrade cost of tools or crafters (but that would be once a time thing so it wouldn't be good long term ad sink). Although rush cost will be used a lot for some time because people will want to get their new…
How new system will connect with gameplay? I'd love to upgrade and do new professions because crafting was always my favourite part of any MMO. But I wonder if it will be connected in some way to content? Like "you need x asset that drop only in Tong" or similiar. It would be nice to have reason to run some content - even…
I've finished random FBI with 11k+ HR and 11k+ GWF (I don't remember numbers but around lowest IL possible in first random queue version). It took about 45 minutes so lot longer than my runs on main.. but still it was lot easier than mods ago because of all power creep. Fresh 70 lvl have access to very good gear.…
After several "sit here in the corner" runs people need to be forced for that :P AD wise it was best to run for first few weeks until shard prices etc settled down. Also all not-skipable monologues get old very, very fast. And in average teams (so my daily reality) Strahd or Sisters take some time and it's exhausting to…
Thanks for thread..I've reported it 2 months ago! It did happen to my alt (I had problem with my ISP that day and lost connection on first quest..). Luckily it was just one of dozens and I just abandoned it (it is still bugged after this time).
Update - I've tested MSP thorougly. It happens 100% of the time if you kill her just too fast (and skip the phase where she summons portals/fires to be destroyed). Also if you decide to melt her before she kills you..it will bug whole dungeon. The platform where boss is will be "death zone" where attempt to walk/jump on it…
@frozenfirevr I have more screens (like enchant from some pack etc). I will post it later when I will be at PC. The issue of course is lack of automated script that would detect it (why would anyone check all items manually for place holder pics). So the history will not repeated each module ;)
Uh, the old thread revived. Yeah after thinking about this I come to conclusion that I can always share RP items and any account wide storage for RP (be it in bank or guild bank) could be overused. I still would want it (so I don't need to plan ahead where to convert my items for example) but I realize its drawbacks.
@regenerde I think there is some misconception. I think that with new system even starting players could farm professions and profit from it since new tasks would cost a lot of low tier stuff, bit of middle tier stuff, and some end game stuff. Right now MW solely depends on end game stuff. So with old system there exist…
But..you're doing professions for leveling only? Just step back and see it. The only reasons you're leveling them now is 1) for the sake of it 2) for making crate for donations. The whole reasoning behind this thread is to make professions revelant in our gameplay (and still you're not forced to do them!). And with new…
It was old bug and I think it was fixed? Some archers could get stuck in wall. Try dying (escape -> help -> request gm help -> stuck -> physically -> defeat me) so you will reset aggro and mobs positions.
Masterwork was always exclusive for richest. Richest can even build their own guild for mw purposes only. And tight connection of mw to guilds is huge incetive for donations and guild marks farming. Without it growing my guild would take a lot longer :P (and guild marks would be pretty much useless). Proposed solution…
Proffession shouldn't be "click and forget" think like it's now. I actually like supplying mw crafters and I like @thefabricant advices. I always was a lot into proffession in every MMO I played and I liked when game had whole supply chain. I could spend hours gathering rare herbs or ores :P Right now all we can do with 1-…
@misquamacus2 Hey it might be the real issue - I was nobody few mods ago so I couldn't kill her that fast like now :P. It's same with sure-kill attack from Nostura in msp (sorry I forgot the name). If you damage her too fast she will skip "summon those thingies that you need to destroy in time" and just flatly will wipe…
So you're saying that RAD (so leveling dungeons in most cases)x32 day is more enjoyable than end game content? Someone could ask why you were farming so much AD for several hours day if you didn't event wanted to play content that required such amounts of AD. Also I would think about impacts on economy. One of the reason…
It's not really NW problem. You will found the same problem in every MMO. Because there is always shortage of healers(buffers in our case) and tanks. People mostly seem to want to be that main dps, big cannon that obliterate everything. Who would want to be that poor, little buffer? So nobody ever stop that people who feel…
What class you play? My wife plays OP and she says something is bugged and she stays a lot longer in combat that on other classess (to the point of waiting bit at the end of dungeon so she could open chest). She uses Primal weapons. Or it's just bug for every chult weapons sets.
Chult intro quest is bugged. After landing on beach where group of raptor runs you should be riding mount on video and escape Trex. But now you're not mounted and you need to find the way by yourself (it's not clear for someone who is doing it for first time. I had to help someone then I realized it's bugged). Also that…
Honestly people finished FBI with weapons 3-4 generations older than now. You can get BiS weapon/gear running leveling content.. soon you will see everyone there wearing primal sets. I've finished FBI as 11k dps without problems. Of course raising min IL would up the success rate but for what I've seen in my failed runs we…