Up Should also be the same with rings, it's frustrating to run over and over to barely see a ring, and never get the specific one you need. For the amount of time it takes to farm mdwp and the very low drop rate, there should be currency exchange for specific rings and weapons. Like defense of the moondancer.
The wasteland wanderers were an upgrade of VoS boots because they don't require stamina and give % CA (7.5) while VoS boots give 7.5k CA rating and require you to have 75%+ stamina Why did you reduce it down to 5%? CA is already hard to cap especially for some classes, if you want people to use it and be an upgrade of vos…
Capping all stats on barbarian DPS is impossible right now, I find it unfair when other classes can do it easily. Also barbarian desperately needs a rework on class features and FEATS for the longest time, but you are still ignoring it and made barbed strike a completely useless class feature, another one to add to the…
Please consider making the last tier of boons much more impactful and meaningful for each role For Istance, for Tanks: give more threat generating, sustainability to make them more tankish than other roles. For DPS: different options, like sustain damage bonus or burst damage bonus, for different builds and classes For…
Agree. It's been 6 months now since it was in the ZEN Market, I think it is a reasonable amount of time of waiting, even on PC it's 13~15 Mil AD. Considering a lot of people got into ToMM in the last 6 months and pretty much all the dps classes need the Alpha Compy, they need to make it available again or drop a new-better…
Day 600+ of reminding to the Devs that the "Bahamut's Greatsword" has been removed along with his pack "Bahamut's Champion Booster Pack" and has not come back yet, I'm still waiting, Devs.
Here's my Barbarian Playthrough of Day 1 No Potions/Artifacts/Dailies/Buffs used, I also show what I'm running in the first few seconds. https://www.youtube.com/watch?v=ivbX_s5p-UQ
After this patch I've noticed that the Critical Rate on my Barbarian has noticeably went down, especially on the Encounter Power Bloodletter, I noticed this in both ToMM and IC, I run these a lot so I could really tell the difference. I did a few runs to test it so it can't be just a "unlucky crit run". I even had a 22%…
Is this a Joke? Where are the adjustments for DPS Barbarian Class? You've been getting feedback since M16 BETA on DPS Barbarian, on the forum, hundreds of posts addressing how bad are the feats or the encounters or atwills and how they need a rework, on your stream, thousands of times people've been asking for any kinds of…
This happens also in last phase in lomm last boss, when you have to take down the pillars, basically augments run up the stair and behind the pillar so it gets enough far away to not grant the stats, quite frustrating
We get the trasmute item? So if I currently have X helm transmuted to Y elm, when I'll add it to the library I will unlock Y elm? and is it for the character only or account unlock?
Trample the fallen, Raging Strikes and Battlerage "bonus damage" are bugged. They are added to crit sev. and CA damage. No wonder why this class is F*** up, the "best features" we have are bugged.
I made a long -barb feedback comment- here the other day, and I quoted the guy (not gonna name him again) who made the changes to barb for m16, the comment was deleted after a few mins. I'm done with this At this point just play another class
I actually quit the game since mod 16 hit, after 5+ years of playing I'm just lurking the forums, waiting to see if the class I've been playing and investing for 5+ years - now nerfed to HAMSTER - is or not getting balanced for mod 17 tl;dr no, I'm not adapting to their HAMSTER
Are you going to ignore and just leave it at that, the fact that some DPS classes are underperforming, and so are completely useless in the new epic trial, due to the fact that were EXTREMELY BAD designed and thought in terms of FEATS and overall damage? (I'm looking at the Barbarian if that still wasn't clear)