This idea make no sense to me so i voted "no". However there is clearly a problem with pvp/pve balancing affecting each other. There are many solution to this, one that i could support is Dragon Nest style, where skills have 2 separated versions, one active versus other players and one active in pve, and you can see both…
yup, i agree with this thread almost completely, it lists many of the main bugs/broken class mechanics. About the HR, IMHO to adjust this class without nerfing everything, you could just limit the class ability of switching between melee/ranged (Ex can switch only if 2/3 encounters are up, or applying cool-downs to it or…
but is there something special that's keeping the price of zens so high? cause im wondering if it will ever move down from 500/1... its like that since the last module...
@schandi23 thanks! im perma stealth, and i dont think im gonna change set... other build will benefit from this new set, but not that much to make me change :)
Im kinda against those power point rewards because i really like build-based games where you have to make a choice, that makes you different from the others... I dont want this game to go TERA-style, where you unlock all the skills with golds and everyone is the same :( also.. look closely, this isnt revising, this is…
this game has so many huge problems that can be addressed in the shortest time, that im wondering if the real problem here isn't just the feedback system... </OT>
Nice answer, i can only agree with that. People may think that raising that cap will give them more money, but they'll end up having less, while bot and farmers will have more control over the economy...
yep, this is still happening me a lot, and of course i use ITC when i feel the need of it (just before getting proned, or controlled by cw) so this is getting really annoying....
I'd like to see some normal pvp, that is (for an obscure reason xD) missing from the game, something like 1vs1 or 2vs2 with queues like the domination, maybe with multiple rounds. With that said, an Honor-Ranking system wuold be nice applied to these pvp modes... EDIT: i just read the post above, open world pvp would be…
Yes! i want 1vs1 or 2vs2 so bad, i dont care if they would be currently imba or what, thats the pvp style i like the most! IMHO the best would be adding a queue for 1vs1 like the one for domination, with an instanced zone...
Nice i havent thought about lv40 shirt/pants! lv60 slotted are too expensive... also you havent mentioned armor, you mean that for now i should keep this one? thx