Hello, i have something trouble me the last years. How comes the fighter tank is the only tank with tab mechanic without limitations? Lets see paladin tank divine champion : Here we see some issues ; 1) use divinity to activate. 2) when is active it drains divinity so that means if i need my tab ability i need to have and…
I still dont see any issue. The same argument used in mtos and still i see often groups dont have a single wizard in the queue and they have nothing to jealous on killing speed or have any disadvantage at all( talking about the first boss in mtos). i would like to say if is any problem in the recent dungeons and trials is…
i will take a step further and i would like to put loot at least to all trials. Things like: have chance to get a coalescent mote or x number of insignia powder after you do some zariel for example.
Animation cancel itself is not an issue at all. For me keybinds is the number 1 problem and they should disable them from classes powers. In the case of bard what is interesting about the bard class is to learn play the songs manually. Keybind skipping the 70% of bard gameplay must be a serious problem and solutions like…
i will be honest vault of the stars is a lot better than this one. The only thing i like about this one is the first boss and the heal checks on 2nd boss.
you get 2 of each encounter casts in 10 sec and dont forget the encounters got 15% boost on their base damage and an extra 10% from the ae. the new ae is fine.
Paladin have some issues the att wills have very low magnitude and also the tab mechanic has cooldown. Paladin losing critical avoidance when divinity decreases. Shield of faith is laughable daily.
when i use combustive action or swath of destruction with critical conflagration + directed flames feat each critical attack of conflagration trigger the directed flames. if i use any other feat like chilling presence with critical conflagration it just procs once the direct flames on the encounter cast ( instead of each…
You all talk about promise but in blog they explain they decided the ring to be in the line with the other rings like the red eye glare. IF They didnt nerf it we wouldnt care about the new rings coming with mod24.
i have 90% defence 88% awareness 83% critical avoidance 89% deflect and 60% deflect severity ( when all bonuses activate ofcourse) at 70k. I stopped read the op post at : tank has expensive gear.
Also on bard i lose movement speed when i use this encounter or the class feature so it seems is block related the bug because with this encounter or the class feature you absorb damage.