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What is the Arc Client?
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  • What about the rumour that carrying a plains pebble slowed down the consumption of food and water?? Anyway, my vote would have been not relying on the Trinity (tm) - but seeing the abuse that people still get for healing / tanking in this game, and also the weird group make-ups that purposely dismiss certain classes, I'm…
  • As I posted in another post; The truth is (and it hurts); the single biggest problem with MMORPGs nowadays is the PLAYER-BASE... They are the ones that complained that the older games were too hard, too grindy, too groupy, too exclusive, too expensive, too time-consuming. Now, they are the same ones that complain that the…
  • That wasn't what he was saying. He was saying you can buy T2 off the AH if you can't finish the T2 dungeons themselves - that should then enable you to possibly finish some of the dungeons yourself. Personally though, I find it a poor mechanic that you could buy all the (BOE) T2 gear off the AH as that usually removes the…
  • Unfortunately, in a game of bots, exploiters and gold-sellers, your average player is considered second-best. They could fix this if they wanted to.
  • Excellent find and post. Unfortunately, the vision that I used to have of game developers working in their bedrooms, or willing to work longer hours and weekends to get games out for the fun of people playing them is long out-of-date. Seemingly now, the vision is more of men in dark suits in board-rooms listening to data…
  • No real point in arguing this any further. The devs have shown very little in the way of listening to their playerbase anyway. The only way you will make these people sit up and listen is if you stop paying them. Hitting them hard in the wallet will let them know how p*ssed people are way more than raging on a forum. I…
  • I am sick and tired of my classes (and PvE experience) being constantly chipped away due to the massive moans of a minority of players who feel that they should always win every fight in PvP. The devs here have shown a complete lack of an ability to balance their classes properly and have fallen upon the easiest option…
  • I hope you're not seriously trying to compare WoW's TBC to Module 1? I hold no torch for Warcraft, believe me, but they're not even in the same league. TBC took just over 2 years to come out (Nov 2004 to Jan 2007), it had two brand new classes, an increase in character level development, new PVP zones, the PVP Arena…
  • Whilst I agree with the sentiments of this thread, I don't think that PWE will offer something that they sell for real dollars (keys) as an incentive for players to do something they won't make money out of (clearing trash).
  • I could be wrong here - but I thought in Beta that the companion used to get trapped in a mob if it was killed whilst she was possessing it. I didn't use on in Beta so can't confirm first-hand if it included trash mobs in dungeons. .
  • I didn't like the video.. 1) Who is the main character? 2) Who is the ghost? 3) Why make a point of only him being able to see her when we'll ALL be able to see them? 4) Why does she protect him / follow him? 5) DATE NIGHT? 6) Why another video where someone gets jumped leaving a tavern? Mage video was similar. 7) Music…
  • I wholeheartedly agree with you on their lack of detail. It seems to be a common theme across all of Cryptic's communication. I posted similar things on the original packs where you had to consider a leap of faith when you bought them.
  • Whilst I'm not very supportive of Cryptics / PWE's revenue streams, I can't see a problem with this. Whatever you buy, and whenever you buy it, you should always consider whether it is worthwhile AT THAT TIME. Of course, there will always be times when you'd wished you'd spent the money elsewhere, or on something else -…
  • Unfortunatley, that isn't the case. What tends to happen is (if you believe the mods) that more players start to use that exploit. Ironically, the thinking is that you're more likely to use an exploit if it is mentioned on the forums than you are if it is being used by your group in-game. I think its the lack of…
  • Whilst I find speed runs un-rewarding, what I find most concerning is how many people respond to these posts suggesting that it is somehow our fault for either not keeping up, or joining that particular group. Part of the problem is the delves - it encourages those type of players to rush through the content in the window.…
  • MMOs have to appeal to a vast player-base. Whilst Unicorns may not appeal to some, they do appeal to others. I, fortunately, had no feelings for rolling a drow character and, thus, removed myself from all the heart-ache of the HOTN pack and the menzo-Drow debates. Hopefully, something will come along soon that you will…
  • They could have put a cap on the number of tradeskills each character could level, and then introduce recipes that require items from other tradeskills. This would create a meta-market within the crafting community where you could choose to either make an item yourself, or make part of an item that could be sold to another…
  • This thread is the reason why PvP is never a good idea. Most of the PVP-ers laugh and giggle at the 'care-bear' PvE players. But then they whine like little babies when they come up against a player (not class) that beats them. It is never about how they may suck at playing the game (most PvP-ers are always awesome and…
  • It's all double-speak. The spew out publicity about how free everything is, when they are really only interested in the ones that pay. Politicians and salesmen do it all the time. Unfortunately, games are businesses first, and leisure tools second; it's all about how well the company balances the two. Move it too far one…
  • Unfortunately, it seems that their customer support service is run with bots (really). I've worked for companies that have bots in their system to keep things moving along. If a ticket is open for xx amount of time, a bot / process moves it into a different queue, sends out a generic email and increases the urgency (but…
  • From the FAQ (not sure if this was added very recently or not); After I purchase a pack, when will I be able to claim my items? The items will become available when Module 1: Fury of the Feywild is released. (which I think is August 22nd) Personally though, I'm concerned that none of this content is yet available on the…
  • I realised early on that this game wasn't going to be the D&D game that I'd hoped it would be. But I managed to adapt my expectations and played the game for what it was. During that period, I thoroughly enjoyed it; I bought the Guardian pack, leveled a DC to 60, and a TR to 60. For me, I want to see the game get better…
  • Do something to keep people in the game. Put in a long exploration / lore-type quest that allows you unlock the race through common understanding (Role-players); introduce a faction system that allows you to work towards unlocking the race as you fight / quest (grinders), allow characters to undertake a series of quests…
  • But only as certain races and that's where the debate comes in. As I said, if you want to play a menzo drow / moon elf, you have to pay and it is Cryptic's model of offering certain elements of the expansions at a premium that will continue to isolate certain players. I totally understand that it is how they make their…
  • They have to tread a fine line about what they charge for, and what they don't, especially if they want to continue to call this game Free to play. Personally, I don't like the phrase at all - it's open to so many definitions that it can't be nailed down at all (which is why companies love to use it). 1) I can play the…
  • You still seem to have all of the enjoyment and enthusiasm that I once had in abundance for this game. If your post is honest, then I envy you (honestly).
  • The truth is (and it hurts); the single biggest problem with MMORPGs nowadays is the PLAYER-BASE... They are the ones that complained that the older games were too hard, too grindy, too groupy, too exclusive, too expensive, too time-consuming. Now, they are the same ones that complain that the newer games are too easy, too…
  • Is it any surprise that people aren't happy with this latest development? Let's put things in perspective; 1) Cryptic's / PWE's communication is woeful. They love sending out Zen shop updates and advertisements for packs etc. But anything related to exploits / bots is shut-down really quickly. Couple this with a customer…
  • I've not logged in for a month, I've spent more time on the forums than I have in-game. I'm hoping module 1 will bring me back, but looking at the packs that they've put up for sale - all I see are the same issues being repeated. Not sure I can be bothered with it all again.
  • But where is the 'cost' of having a free account banned? If they are clever, they hive off their money to other, valid accounts - so all it costs them is their time, which as a bot is free anyway.