Love pvp, just wish there was at least a hidden ELO ranking to evenly match players instead of randomly filling games. At the very least putting premades vs premades so we don't have to pub stomp all day.
I wouldn't mine lashing blade and shocking execution being toned down since i've managed to be very successful in pvp without either of them in my most recent build to change things up a little.
If you don't know what hit you for 32k then you're not doing it right. Before whining about pvp balance you should at least have some sort of an idea of what each class' abilities are.
One thing to note is that you are highly over-valuating this enchantment. It doesn't give you flat damage increases; it lowers the defense if your target, and with diminishing returns in place for armor/deflection it's not nearly as much bonus damage as you would think.
I actually just got a Headhunter title for being #1 kills in x amount of games I think it said.. it flew by quick and I can't see the earned achievement in my list.
I strongly disagree with this. I've played against and dueled many very good control wizards and have come out on top, even without my daily more times than I can count.
Granted, I've probably reskinned some things. But, i'm happy with how it looks (with the minor exception of my large dwarven facial features breaking the mask model)
1. Mob density. Content gets harder when you get higher level. 2. Teleporting enemies close to any road is a stupid idea. Content gets harder when you get higher level. 3. Uber ads. Content gets harder when you get higher level. 4. Abilities glitching. Report the bug. 5. Lack of content. Do foundry content when the "150%…
This man is absolutely right. Most MMOs that I've seen recently have failed because they underestimate the re-kindled interest of players once they get bored of the game. This is why the "Open Beta" thing worries me. I can see why they are doing it, so they have a chance to build out the game while players can enjoy it..…