How can you balance PVP in a game that is created for PVE?? You might wanna start thinking that, really, because now you are balancing PVE and bringing disparity to PVP, which is dead BTW, while balancing PVP will bring disparity to PVE, you cannot have both, never. Because if you want a PVP game you need to make it a PVP…
Just force 1 healer, 1 tank, 3 dps, pick what you are when queuing, you cannot que if you are not in the right paragon spec you wish to que as. Ex. If you are in the Cleric DPS paragon you cannot que as healer, if you are a ranger you cannot que anything but DPS, and so on and so forth. how hard would this be?. Or let the…
Some people have said and written that combat or archer is a good solid pick too. A lot has changed and will change, well see when we get live. I played a trapper/hybrid archer thru mod 3 to mod 13, i think, then went for combat, but kept the trapper in my back pocket and fiddled around it a few times in the latest mods.…
This is my personal view and feel ATM, yeah i only tested combat and trapper, don't care about sitting in long range and doing pew pew damage, not my style, i rather be up close and personal. Tried both warden combat and trapper ranger, solo in kessells, barely made a dent on the enemies in there. Basic mobs in campaign…
@artifleur Gonna test both warden and ranger again when they fix the power/weapon damage bugs. No use doing anything before thursday. Hopefully they sort them out, not keen on having to test these paragons tens of times. And ill pick the best damage dealer anyways when live, be it trapper or combat. I used steel breeze,…
You totally messed up the Master boons, RNG based ICD powers, are you serious, these should be the best static boons we get. But you made tier boons better than the master ones, great. Just need to pick a master boon that suits you, DPS,TANK,HEAL. All similar, no need to think what to pick, and they're near useless anyways.
Tried both warden and ranger in preview, trapper ranger kicks combat wardens HAMSTER 100-0 atm. Tested only on mobs. You can steamroll mobs with a trapper ranger, and not even lose any HP, pulled 10 mobs, all died in a few seconds, It takes several more seconds for a combat warden to kill a pack of 5 mobs. Pull 10 and…
actually the tooltip under the event tracker, if you read it, stated that after 10/10 runs you will receive a token, not a chance for one. And I received both my 2 tokens when i had ran 10/10 CTAs. So did most of those who got the token the first time, some relogged after 10/10 and got the token then, others ran 1 extra…
these weapons are what 475 IL, lower than primals, how are they uber? and yes, it was 1 token/day for 10/10 CTAs ran, max 3 per event. Not do gazillon and hope you get the token per day.
I can see your point, BUT you can easily Private Q CTAs, LFG them or go in with your friends, guildies or alliance members , theres, what, 5 other options to do them besides PUGing them. PUGing content in this game is usually very bad. The Cryptic implementation of scaling is awful and PUGs are bad, most of the time,…
You can fight a single mob and have mob groups nearby and not aggro or engage them. So no, this is bonus not WAI. There s a range when other mobs are too close and its several in-game feet, as wide as Split the sky's diameter if not bigger.
Seems the "when in combat with 1 enemy" bonus is really fkd, when you are in combat with one enemy, but there are other enemies close by that you are not attacking or they are not attacking you, you still lose the bonus. There seems to be a range when the enemies are counted as in combat, even tho you are not having any…
The main weapons for HR are blades and the bow, different feat trees have different strenghts around weapons, dont give devs any weird ideas that HR should be bow only class. Neverwinter and forgotten realms rangers are skilled in both the bow and blades. Melee and ranged.
Also trappers shift still "lags" sometimes, the shift animations mix together, resulting in half shifts, The toon goes halfway thru the animation and stops. Tho its more constant now when pressing down the action key, and not tapping it comparing to live. Hunter Ranger is a mobile class, dont make archery a scarecrow on a…
Revert Aspect of The Serpent back to 2 stacks, and buff the damage of stacks. The rotaion on trapper is awful. Very difficult to maintain constant dps. Trapper relies on the LSS+GW/PG combo, this is not gonna roll well with the current 3 stack method, we have to shoot 6 times now to gain melee stacks to full 3. Ex. now…
HR dodge is broken, it has abyssmal rubberbanding and the immune frames are horrid. You can test the rubberbanding by pressing down the dodge button. Some dodges are half of the distance comparing to a one tapped dodge and some dodges even pull you back where the dodge began. this has been notified to the devs months ago,…
This game is not impossible to anyone who is willing to invest in it, takes time, but learning mechanics and content progression usually does. Below is some advice where people can start. You might wanna ask around what to do and how to get better gear and how to progress to get to barovia and its near BIS gear. And learn…