Pulsar Helmet does not reapply its stacks if you die and resurrect during the Moondancer trial. If you die on the Moondancer, you have to wait until the cutscene to go to the enemy ship plays, at which point you may get stacks again. If you die on the enemy ship, then you are w/o stacks until the battle is over. Please…
Pulsar Helmet does not reapply its stacks if you die and resurrect during the Moondancer trial. If you die on the Moondancer, you have to wait until the cutscene to go to the enemy ship plays, at which point you may get stacks again. If you die on the enemy ship, then you are w/o stacks until the battle is over. Please…
This would be amazing to see please. Ideally we would be having separate HUD boxes for each person's health bar, preferably with toggle settings for debuffs and buffs OR at least with debuffs/buffs splitting on a new row within the box rather than continuining ad-nauseam in a long susage of icons. It will go a long way…
The Divergent Progenitor miniboss has a line attack that follows you when you move out of the way, much like the old bug where cone attacks would move to follow you after dodging. The new block animation is quite poor for visibility, I barely know when my paladin is blocking anymore. The new UI changes made it so that when…
On a further note (but I understand that the battle pass is not here to fix this), you've not released a decent tank/healer arti set since sharandar. Arguably since dragon hunts if we're being charitable.
Definitely not the best battle pass we've had, but pretty much the same as the one just ending now, so it follows the set level of rewards. It would be better if we could turn collars into insignia powder but alas. The companions and the mounts are again absolutely nothing to write home about (they're not rare, not useful,…
Your new proposal is much better, thank you for listening. While I do not expect the class to be much improved through this excercise (I doubt there is enough time), this change is a QoL increase and not a disguised nerf. Honestly maining a paladin is an excercise in frustration compared with other classes, and if it…
Your Divine Touch rework will make the power nearly useless... Why would I waste one of my three equipped power slots to accommodate a panic button? If my healer functiones optimally, a panic button is redundant. If my healer is sub par compared to a similar cleric/warlock/bard build, then a panic button won't keep it…
I am not suggesting that my feedback specifically should be actioned, although I can see how what I wrote reads like that. Originally this thread was in response to the call for opinions they included at the end of the battlepass announcement post - what do you think, what do you hate seeing, what would you like to see in…
Also, why request feedback if you're unable to action any of it? "Since they're in the second campaign / milestone, we may have time to change it before it goes live" You could have saved yourself the angst and not asked, if your development process is such that you can't push changes in the pre-launch timeframe. I mean…
"...we probably won't remove anything that some players may have used as a decision point for buying a Premium Pass (even if it's low-value)." But nobody's bought it yet? If anything, we're deciding not to buy it lol. Regarding the other inclusions in the mount choice pack from the battle pass, Barlgura is worth 222k,…
To add, the Spike vanity pet is not new - it came from the 7th jubilee Likewise, Suratuk's Blue Tarantula is not new, it comes from the Carapace Mount Pack in the Soulmonger Lockbox. All in all, this is a poor choice of rewards, and it could have been avoided with some basic research. If you're intent on dipping into…
Nope, not as of right now. It's been gona for a while despite the huge demand to bring it back, and seeing how they've added the redeemed chestpiece to the Zen store in the Aasimar pack, they'll probs never release it for free ever again to milk you for cash!
Collections* Companions: Magical Creatures of Faerûn: Golden Goat, Golden Cat, Golden Bulette Pup, and Golden Deep Crow Egg collection entries now properly have tooltips. * Companions: Earl the Chickenmancer collection entry now properly unlocks. Players may need to summon / unsummon him if they already have him bound to…
It's actually been fixed on preview since a week before mod21 launch (testers on preview reported it before release, it got fixed for preview, but the fix misteriously never made it on live.) I like to check back on this issue because it a) shows how little they actually care; b) shows their lack of competence/ corporate…
Well, the ribcage & BOA changes were to be expected. Another day another nerf erm, rebalancing adjustment. That and you've lost the 2 people who were creative enough to actually plan rewards for the game, and not just crappify old gear to make the new gear look worthwile.
Lmao day 72 post launch and you still can exchange the rank 8 frost for an illusion. New drinking game: go to the mod 22 launch bugs thread, drink whenever you read a bug still not fixed, down your drink if the bug has not even been acknowledged.
It has been literally 8 weeks since launch, and no fix for this has been ported over from preview to live. 8 weeks, for something already fixed on preview. 'I'll check up on status of this report.' Literally a month ago. Great job on all the hard work and progress, much appreciated!
At this point I'm half expecting them to announce the game is going in maintenance-only mode. Then I remember that would involve actual maintenance. Wonder what Gearbox thinks of this.
While I appreciate the effort, not only have some of these things been reported, some of them have been fixed pre-release on preview (frost rank 8 trade-in specifically) which really begs the question why hasn't ANY fix been pushed through to live yet?