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ananxiousnoob#0947 Arc User

Mod 16. Something needs to be done to increase the tanking ability of the OP tank on mod 16. The shield appears ineffective and the other classes seem to survive much longer. A simple dungeon should not cause the tank to die over and over again.

Comments

  • @dolrey There is a vast chasm between those who play in a ‘team’ and are used to communicating with one another and those who play solo in random queues. On PS4 communication is almost non existent ( due in large part to there being a fault on ingame player chat ) There is a vast chasm between playing with players who are…
  • I am just signing in for my key until such time as my VIP runs out. I used to like levelling up characters but my attitude now is ‘ What’s the point’. I can’t quite bring myself to delete the game yet after all the time and money I invested. What a let down after all the hope that the arrival of Chris Whiteside generated
  • The Devs hit healers hard. They have already thrown a few crumbs to mollify healers and will no doubt throw a few more in the next few weeks. The end result will be that healers will still have been nerfed into oblivion but the Devs will say “look we listened and improved things”. It’s a ploy to get healers to the nerfed…
  • I thought that things would change with the arrival of Chris Whiteside who has really ‘talked the talk’. After listening to Mr Whiteside I came back to the game (after having left following Mod 16 ) full of hope. Those hopes have been well and truly dashed.
  • @winteranesti This made me 😂 but please don’t give the Devs any more ‘good’ ideas, they have enough of those lol.
  • All the great feedback from dedicated players in this thread and the sad part is that the Devs will continue to do exactly what they always wanted to do as if it didn’t exist. They did it in Mod 16 despite the outcry from the player base and they will continue to do it as the mood takes them in the future much to the…
  • If they had plans to have the game ready for the PS5 the Devs would have said so. The community manager must have read this thread and could have written a response to allay our fears, but there is a complete silence on the topic. It does not bode well for NW being on the PS5
  • I intend to get the PS5 as soon as it is possible to do so. Having recently returned to Neverwinter I am very keen to know from an official source whether NW will be available on the PS5 and if my characters will be able to move over. Bungie have recently confirmed that not only will we be able to play our characters in…
  • Not everyone is checkIng out the new module 19 and system as the entire Console player base is not able to do so. Thus we will be presented with a fair accompli. Perhaps therefore you could go into details and examples as to how the scaling figures break down before and after your adjustments so that we Console players are…
  • @"tom#6998" I am not an end game player and don’t participate in end game dungeons. I would like to but on every occasion that I manage to get within spitting distance of my goal the devs move the goal posts on. I don’t have stacks of AD or other resources and have to pay real money for changes to say companions. This can…
  • I have already commented but wanted to add a thought. What is so wrong with people who are end game players and who have spent time, effort and money to spec their healing toons well thus enabling their group to complete dungeons easily. Surely that is the culmination of the ‘work’ they put into the game and more…
  • I join random queues, solo, for dungeons. As a DPS I can be waiting for considerably long periods of time before a group is found, however as a new healer I am in a group within nanoseconds of pressing the button to join. This tells you something about the popularity, or lack thereof, of those classes. I had just restarted…
  • Three of the points that I gleaned from the stream was that there were going to be a) no new boons or feats for the foreseeable future b) that Chris did not want any discussion on mod 16 or the game pre mod 16. c) Scaling would still exist albeit in a different form With regard to the first two points I appreciate that it…
  • For the sake of transparency I would say that I gave up on NW shortly after mod 16 was introduced on Consoles and I have absolutely no intention of returning to the game I loved whilst the current iteration of NW continues. I rarely post but do keep up with developments through this forum, videos etc. I have carefully read…
  • Thanks to both kreatyve and megbengalsfan for your responses. Very grateful
  • @thefiresidecat I agree that it would be better to do it the way you suggested. All of my best stuff including companions, mounts etc is on my OP and I admit to feeling very resentful that I am losing so much time, effort and real money through no fault of my own. Your idea would be the ideal solution
  • I have already asked a question but another came to mind. Can you give campaign completion tokens to those of us who no longer wish to play the class that you have altered. My main is a Paladin and I do not want to play as either a healer or what is now in effect a GF. I would not have spent considerable amounts of real…
  • When are you going to have the Q&A on feats, boons etc ?
  • @dolrey Perhaps you don’t have a problem with the changes to your class but as an OP main I certainly do. Had the class mechanics been originally as they are under Mod 16 I would never have invested the time, effort and lots and lots of real money getting my OP to the level they are. I DO NOT CARE what the normal is in…
  • Mr Foss I see a reluctance in your response to recognise the problem that you have created. It is not scaling per se that the player base is objecting to it is the hard cap whereby level 71 - 80 fully optimised players are placed at a disadvantage in comparison to level 70 just basic item players in old content. Why would…
  • @"oremonger#9999" This is the best description of the current state of the game that I have read in a long while. Regretfully I think that it will fall on deaf ears. I speculate that there may be a few reasons for the deafness: Firstly all of the changes were instigated to test the waters for the MTG mmo and Mr Foss and…
  • There is a BIG BIG difference between scaling and having a hard cap on content. Whilst the former was arguably necessary the later is not and NEVER will be acceptable because it devalues all of the time and money your player base have invested in their toons. It doesn’t matter whether you raise the item level from 11,000…
  • The problem is more than just scaling. It’s the drastic devaluation of all of the effort and real money spent by your player base. I spent a great deal of time getting my OP to exactly where I wanted him, hour upon hour researching the BIS; the best feats and boons; the best companions and mounts to use for ME in the style…
  • @obsidiancran3 First of all can I just thank you, and everyone else, for doing all this testing. It is interesting to read about what you and others have found. I saw your comment about the IL24k 420HP paladin and the lvl 79 IL18k 280 HP paladin you came across perhaps finding things hard. As an IL16k 203HP paladin , on…
  • @micky1p00 My bullying comment had absolutely nothing to do with any particular standpoint for or against anything in Mod 16. It referenced the manner with which one individual addressed another. I am respectful to everyone with whom I have an interaction on this forum whether I agree with their opinion or not. I am sorry…
  • @anoreksja Please don’t let anyone bully you off of this forum. Your opinions, which are not whining, and with which I agree, are as valuable as anyone else’s on here. I also like playing solo and whilst we do so, spending zen on our characters to make them as good as we can, Cryptic are making money.
  • @benyr Congratulations on an excellent summation of the OP position in mod 16. Agree with all of it 👍🏻😀
  • @mithrosnomore As the OP was not your main I assume that you preferred the play style offered by another class. Indeed you state that you have not sunk money into your OP all of whose ‘stuff’ is pretty basic. It would therefore seem that the change from the existing play style of the OP to that offered by mod 16 may not be…
  • @lowjohn Thanks for the information. This was something that I missed and it’s good to know that it is being dealt with
  • @obsidiancran3 I am sorry that my comment irritated you so much. It is impossible,with real life commitments and limited time, to keep up to date with all of the comments that the Devs make and I apologise if I missed something on this. Perhaps if the class changes in Mod 16 had been presented to the PC community for…