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  • Let's approach critically here. I believe kicking legitimate players just to prevent them from looting an item is by all means wrong. Some people clearly using this as an advantage. This could potentially abuse some people, yes.. But, this system is actually unique and essential. Developers just have to improve it and not…
  • Knox first, then Makos... hmm, 4 main characters from the official trailer? then probably Cleric (girl) or Rouge (girl) xD
  • I really hate bursting your bubble, but druids are more like "wrath of the nature". In fact, module 6 is about Tower of elemental evil. It's based on the dark temple http://en.m.wikipedia.org/wiki/The_Temple_of_Elemental_Evil. Where evil spirits rest. So, it's actually suggesting "any" divine fighters, and someone like…
  • Developers can't ban those players for that kind of reason. Even if you can kick them, that doesn't help our hard working mates. The problem we facing with raid is indeed, player themselves, and that it's not organized very well. So... this is what we need: 1) An option to create raid specific party (at least we can decide…
  • My suggestion: - Add the beard option. - Add smiles (basically what OP suggested). - Add more hairs, chest hair etc.. I mean, I'm just being realistic here. At the end of the day, we all love our characters. And we all care about how they look.
  • I honestly don't know... I hear multiple players tell me about stat nerfs and how bugged it is on the preview etc.. Currently, 500 power is equivalent to 3% damage increase correct? People say it's 400 = 1% on the preview server and that's the new stat curve.. but I don't know for sure. This is all I have in mind, Radiant…
  • Thank you guys. I knew something was wrong with this feat.
  • Someone once told me this before, if you personally can't enjoy the game, just quit it or take a break. Well, it's very easy to say that.. But it's your time at the end of the day. Why do you have to find any reason to continue playing this game if you already formulated your idea. I think, in order to understand this more…
  • When people do that they have only one thing in mind: is to win -- be better and as you said, stay on top. Period. :)
  • Please help me understand this guys, basically, renegade CW will out perform thaum CW? even after module 6? I thought thaum suppose to be the destruction path while renegade is tactical.
  • PC first, then they made a contact and moved NW to Xbox one. Not to mention, Never Winter is also coming to PS4 too. Good business plan :) let's see where it goes.
  • I think that artifact gear will remain absolute. Maybe later they give us an option to trade our current artifact with another item. It doesn't matter how hard we farmed RP. Artifact gear shouldn't be thrown away just in 2 - 3 modules. We worked waay to hard for that. Very smart approach would be to use our artifact weapon…
  • Clerics are awesome and most importantly, fun to play class :)
  • It's the way how MMO games work. Because you can't prove that everyone worked equally hard. Rewarding everyone would result in significant value drop. It reduces the reason to run the dungeon multiple times and everyone would start running with the best possible gear. I understand that you feel like this system needs to be…
  • I'm glad that you mentioned this my friend. Clerics are really amazing, they can bring so much to the table, from healing to damage mitigation and of course, damage dealing. They can even out dps CWs. Now, lets talk about "Sunburst", there is more than 1 way to use this spell and some people seem to use this incorrectly.…
  • I said this in a first place. Once you allow everyone to solo, a lot of things will change. Not only the economy, but many things. Module 6 will reduce the chance to solo and according to developers, they planning to construct a stronger party play. They going to nerf life steal and regeneration, buff monsters so that they…
  • I agree with charononus :) there could be something new. But at this point, I don't see how it could be worse than a GS. After all, not everyone think the same way. It's just beyond our power to solve this problem completely. Should you be kicked because of the total number (GS) or because of your gear (item level).
  • Edit: Sorry, I didn't read last 6 pages, only OP's comment. Well.. they could technically implement that, where you get kicked after the short duration of AFK time. But, lets think about it carefully, and lets include that we are all playing equally. I work for the game company myself in japan (squire enix) and from what I…
  • Yeah. Current monsters have resistance cap, I think it was 20 - 25% something... In next module 6, they would have around 40% and later on 80 to 90% (which then we need some serious investment). But my point was to clarify the confusion, misconception where people think that "the higher the better = you are skilled". There…
  • Yeah, right? lol But on a serious, this was already proven that GS hurting many players. Once developers update the average gear level, it should be all fine. I have CW with over 10k power and 3k+ armor pen, 2,8k cri. And people used to ignore me because of my GS.. At least this new ilevel clear that confusion where people…
  • My CW is currently 18k GS, but I usually don't rely on the life steal. I use potions and that's enough to keep me alive. But, I'm not denying that this life steal change won't affect CWs. VT end fight could be hard without old life steal for example.. But, I don't think Master of Flame CW will out perform (be the best…
  • Apparently they kept coming back folks.. Can't stop laughing lol
  • Please give us your example, which of those 3 classes will be outcast. SW can out dps CW, DC can out dps CW, TR can out dps CW and vice versa. Not to mention that each class approach differently and provide different unique buffs, debuffs and, or CC. Everytime you que, game will choose tank/healer first, then 3 random DPS…
  • Ok, I see what's going on here, allow me to explain :). "Greed" was originally designed and treated as "item reserved for me to roll" if no one else need it. So, it's technically like saying "I want that item, even tho, I can't use it". But remember, "greed" can't beat "need" and if you "pass" you get nothing. If you…
  • LS shouldn't exist in the 1st place, but it's all too late now. I understand why anyone would complain, people already adapted to this system. It's like giving a homeless guy a dollar then come back to him and say "I changed my mind".
  • It's not paladins fault. If you heavy invest in life steal/regen, you become 98% immortal. That's too much. In fact, what is so bad about finding a healer or tanker for your team. Why do we even have healing/tanking class. It's still your choice at the end of the day, whether you want to party with one or don't. If you can…
  • Yeah, it will never happen. Sadly, you just have to plan it carefully.
  • I agree with you. Just how many times I thought of this... even today while running quick PK. But before we make any decisions, let's talk about consequences. Do you guys see any impact into the game? What if there was solo option. Everyone would start soloing and get easy drops etc.. That's not the only reason, but let's…
  • No they won't. Developers already said this, but they were very careful when working on the pally. Devoted paladin will play differently than DC and so, same goes to protection paladin. Here is the thing, DCs can mitigate the damage dramatically, heal group, buff, debuff and also inflict massive damage. DC can perform all…
  • Can someone please explain to me why people say "paladins are better than DC" and "paladins are better than GF"?. Don't you play your paladin differently than GF and DC?. I mean, Paladins can do both, heal and tank, but GF can mitigate damage and DCs can dps, heal and also mitigate damage dramatically. DCs can even solo…