On this note, I use Fighter's Recovery often and it can easily refill from 10% to 90% in one combo of FLS and EF on a big group, but has limited use in a boss fight. I wonder how effective Lifesteal gets with increased numbers. Has anyone done a check on its diminishing returns/stat point allocation and statistics?
That's a good point, I will play around with my Def slots and see what I can manage as it stands I have very few Def slots for Regen, and very little base regen with the Grand Regent Gear. Maybe I can look at pet active bonuses...?
I see a lot of talk about gear sets, but no one has referenced the Grand Regent, which makes me both nervous and excited...either I have found something new, or I have failed epically in my gear choice. Currently I run a full set with Ancient Grand Knight MH and OH. The flat 20% boost to power is nice and has balanced out…
It doed for a while but the recent buffs ressurected the GF in force. Now they are a serious tank to be reckoned with and respectable for DPS/Control and party buffs.
Wow, it is nearly impossible to read some of these posts, but I think I get the general idea everyone is trying to verbalize. The GF is now buffed (obviously) and they still get a bad reputation due to past issues. When people die, they still blame the GF, even if it isn't his fault. Well, to that I say welcome to…
To play Lazarus and ressurect a dead thread, what is the ultimate result of this. For my GF I plan to run Bronzewood, though I was thinking I should go ahead and prep myself to get Terror as well. GPF seems like a waste since I can often find gaps in my attack speed and am sure the stacks would drop and have to be rebuilt…
How about achievements that encourage more cooperative game play at random times (such as Pick X number of downed players up or Provide X Number of Buffs to other players) someone may have already suggested these but I see a lot of people neglecting the simple task of helping out in game. The community seems very selfish…