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Announcing Module 3: Curse of Icewind Dale

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    tcarncetcarnce Member, NW M9 Playtest Posts: 976 Arc User
    edited May 2014
    what time does it start ?
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    pantheist84pantheist84 Member Posts: 33
    edited May 2014
    Really excited about the pvp changes. This is going to make neverwinter so much more competitive now. :D
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    zurtan111zurtan111 Member, Neverwinter Beta Users Posts: 3 Arc User
    edited May 2014
    wtf is this a bad joke, when i read patchnotes about GWF, think he will be more stronger as now. GWF is absolutly OP class, they need a nerf for unstoppable and make them shorter. cause this is the most skill why he is so strong in pvp and as tank. would PW that all play GWF or what? ****ty balance got this game and TRs, GF and HRs are not need in endcontent.

    and wtf they do?????? make GWF more stronger and nerf TR and HR more and cut they damage Oo

    ****ty balance got this game and if they dont became soon a good balance for pvp and pve i m out!!!
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    rich776rich776 Member Posts: 20 Arc User
    edited May 2014
    i agree when will the game be back up today
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    cristianrossicristianrossi Member, Neverwinter Beta Users Posts: 32
    edited May 2014
    zurtan111 wrote: »
    wtf is this a bad joke, when i read patchnotes about GWF, think he will be more stronger as now. GWF is absolutly OP class, they need a nerf for unstoppable and make them shorter. cause this is the most skill why he is so strong in pvp and as tank. would PW that all play GWF or what? ****ty balance got this game and TRs, GF and HRs are not need in endcontent.

    and wtf they do?????? make GWF more stronger and nerf TR and HR more and cut they damage Oo

    ****ty balance got this game and if they dont became soon a good balance for pvp and pve i m out!!!


    Even worse, they nerfed the CLERICS!!! WTF IS GOING ON???
    EguaDoidOx - Rock'n'roll DC / EguaDoidOx - Dominion Champion CW
    Ancient Warriors Guild
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    zurtan111zurtan111 Member, Neverwinter Beta Users Posts: 3 Arc User
    edited May 2014
    Even worse, they nerfed the CLERICS!!! WTF IS GOING ON???

    yeah this is bad too, cause DC is hard 2 play solo and near all dungeons you can make without DC in a good group. with just GWFs (with alltime unstoppable cause most go for them with lot of recovery and waravatarset) who take no dmg and CWs who control all the time you can do all easy without DC or other classes. GF is not need 2 tank just 4 adds kite. Thats a **** bad balance 4 a MMORPG specialy with D&D license!

    i was shocked when i read patchnotes, cause GWF became most skills more dmg and in unstoppable a buff wat make also more dmg. i mean GWF was the best tank and the most DD with right skilling and vorpal, near undestroyable in pvp and what they do......make them more stronger wtf Oo

    theres really something going wrong in this game!!!
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    executiontherapyexecutiontherapy Member Posts: 2 Arc User
    edited May 2014
    Shared bank yay! Thank you bunches and bunches!
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    farshad102farshad102 Member Posts: 2 Arc User
    edited May 2014
    yes this is goood balance
    why a F*** TR can kill others at 1 v 5 in PVP???
    and HR has too many dps in pve???
    i think u dont have GWF
    u should taste this pain!
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    zurtan111zurtan111 Member, Neverwinter Beta Users Posts: 3 Arc User
    edited May 2014
    farshad102 wrote: »
    yes this is goood balance
    why a F*** TR can kill others at 1 v 5 in PVP???
    and HR has too many dps in pve???
    i think u dont have GWF
    u should taste this pain!

    aha....you think its a good balance when HR, TR and GF absolutly not needet and nobody really want them in group at endcontent??? Oo serious...

    when a GWF can tank all easy with unstoppable all the time and make the most dmg too and ist near undestroyable in pvp with right equip and skilling? look at the game actually, most play GWF now and in lfg just search GWF, CW and DC, that sux!!!

    pls nerf that unstappable it kill all balance in PVE and PVP cause its too long and most GWFs can use it near all the time!!! thats too much with this dmgmaschine, a GF with shield and much def. cant tank like a GWF and get more dmg as a full DPS-GWF, thats a very bad balance!!!
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    allternareallternare Member, NW M9 Playtest Posts: 89 Arc User
    edited May 2014
    Death Forge is Bugged, how we are finish the boons

    i love this game
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    anjenoyranjenoyr Member, Neverwinter Beta Users Posts: 3
    edited May 2014
    allternare wrote: »
    Death Forge is Bugged, how we are finish the boons

    i love this game

    Same here : the gate won't open after burning the 5 corpses. I try dropping quest, changin instance and even reinstall in vain.
    I reported the bug, after trying to get GM help but getting automated response...

    It doubled the frustration, basicly saying to me : "you don't get to enjoy the new content, you need to go through X time this quest ...that is currently bugged"
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    poli201poli201 Member, Neverwinter Beta Users Posts: 16 Arc User
    edited May 2014
    Hopefully at some point, mounts would be added as a reward for PvP, since everyone can farm PvE, It'd be nice to have something different, like PvP Mounts.
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    centennuicentennui Member Posts: 2 Arc User
    edited May 2014
    I joined Neverwinter about a week back and I have a request. Can you stop releasing modules? I don't mind not having new content, because it's clear that the current dev team cannot handle the release of new modules. There are new issues arising every day. Emergency maintenances are planned and then cancelled. In fact, it's reached the point where i no longer find it fun to play this game. All i feel is frustration because i know i'll be online for a sum total of 15 minutes, no matter how much real time i spend getting dc'd or rubberbanding all over a zone. Not once have i transition to and from an instance without getting disconnected (usually after waiting 3+ minutes while the server tries to reconnect) in the past 24 hours.

    I'm glad this game is free to play, because i can't imagine the frustration and embarassment the paying members must be feeling right now. I myself am thankful that i haven't yet spent anything on this game.
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    rsgoldrsgold Member Posts: 3 Arc User
    edited May 2014
    We wanted to measure reaction to them first to see if that might be wished. Nevertheless, I believe many of us prefer to create these people because opt-in jobs about Kuradal (such as aquanites, to get a little Slayer items expense). They will have Slayer requirements to check those of the search (76).Queen: Because most Older Items possess a second brand manufactured by mortals (Workers involving Armadyl, Closed fist involving Guthix/Eye of Saradomin, Crown Archival), what would function as Measure's 'mortal' identify?Mod Rowley: Due to the fact you are just deadly to get laid hands on this particular artefact, go ahead and brand this on your own! The Is through it's 'true' brand, as given to this with the parent gods (and you also realize it by means of proximity/touch, just like coming in contact with the Natural stone involving Jas).Queen: Should we still be going to a mission wherever we restoration the planet Door

    <link removed>
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    garamel1garamel1 Member, Neverwinter Beta Users Posts: 20 Arc User
    edited May 2014
    Really awesome update :D
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    fgmfanhafgmfanha Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2014
    Module 3 Has a Good and a Horrible side:

    Good side: the new content is really cool but has the downside of making your servers lag... died like 100 times because of server lag's me and my teammates...
    Horrible side: You guys broke PVP it is just BAD now. Matchmaking is just stupidly working bad.. Matching 13k gs with 8k gs -.- omg.... I used to play a bit pvp to change airs between pve... with this module i am starting to play less and less pvp... it is just awefull... it is not fun anymore... i end up all the time trying to carry some guys with lower gs... it just takes the fun part away... not to be able of having good balenced fights...

    plz refix the game!
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    elewyndylelewyndyl Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2014
    poli201 wrote: »
    Hopefully at some point, mounts would be added as a reward for PvP, since everyone can farm PvE, It'd be nice to have something different, like PvP Mounts.
    I don't agree on this at all. You can get mount as well from farming AD from PvP also and then buying ZEN.

    It does not matter how you get mount using real money credit card or farming but PvP should not get some extra boost for mounts.

    If you really would have a PvP mount then some Vanity like for cosmetics. With great effort I have got the fastest horse mount in this game and no better(in speed and durability) mounts should be released.

    PvP should be no shortcut to get easier mount.
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    panteleeleepanteleelee Member Posts: 289 Arc User
    edited May 2014
    Plz guys fix critical errors and grafics crashes!!!
    And fix Open PVP Domi, bug still exists.............................

    Taylor DC/DO & AC Buff/Debuff - Guild Gutbusters Brigade - PVE
    May the Torm of Understanding guide us!
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    hottailerhottailer Member Posts: 3 Arc User
    edited June 2014
    ayroux wrote: »
    Love it!

    So Open World pvp? if so, that is AWESOME!!!! Love the pvp ranking, love the pvp campaign, really interested to see the new gear,

    Does this mean new PVP sets as well? Because the new "black ice" sets seems pretty cool, but if no new pvp sets that would suck...


    my only concern is...

    Late Spring?! Man.... How far away is that OR when will this stuff hit the PTR so we can get a taste!


    it says PvP campaigns....open PvP games dont run on market now...they die cuz no newbie will wanna waste time trying survive high lvls killing em repeatedly on maps
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    iwleiuchwoikiooiwleiuchwoikioo Member Posts: 10 Arc User
    edited June 2014
    Thanks for sharing this...
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    filluslosstarotfilluslosstarot Member, Neverwinter Beta Users Posts: 29 Arc User
    edited June 2014
    Tiamat...is coming
    ^^
    tBR3vwD.png
    Name: Fillus Losstarot - Race: Shadar kai - Class: Warlock
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    effectensteineffectenstein Member Posts: 1,031 Bounty Hunter
    edited June 2014
    i want to refine my SIGIL of Greatweapon Fighter on other Artefact but it doesn't let me as the X mark is shown ..in the next update will you fix this?
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    beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited June 2014
    i want to refine my SIGIL of Greatweapon Fighter on other Artefact but it doesn't let me as the X mark is shown ..in the next update will you fix this?

    Class artifacts can't be used for refining other items. It says so right on them. Intentional design decision.
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
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    effectensteineffectenstein Member Posts: 1,031 Bounty Hunter
    edited June 2014
    Class artifacts can't be used for refining other items. It says so right on them. Intentional design decision.
    and why is that? is there any benefit from these? as i can use my other artefacts, why can't i use the sigils too ?
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    beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited June 2014
    Because you can claim the class artifacts infinitely if you're not holding one, so they made them unusable for refining to prevent infinite-RP exploits.
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
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    effectensteineffectenstein Member Posts: 1,031 Bounty Hunter
    edited June 2014
    Because you can claim the class artifacts infinitely if you're not holding one, so they made them unusable for refining to prevent infinite-RP exploits.

    no you cannot gain them infinitly , i can claim it once on my gwf , and once on my cw (the same artefact as gwf) , even thou, you can claim it infinitly from pvp 24k bloodcrystal , or 40k artefacts.. so .. it's only i nuisance having the sigils to not refine with other artefacts... atleast make the refinable when they are over 80-90 lvl ...
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    beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited June 2014
    Throw it away, claim another. Throw it away, claim another.

    If you're not holding one, you can take it again. You don't need to do anything to earn it or pay for it like other artifacts. It would just be there.

    And using it for refinement would amount to the same as throwing it away.
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
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    effectensteineffectenstein Member Posts: 1,031 Bounty Hunter
    edited June 2014
    Throw it away, claim another. Throw it away, claim another.

    If you're not holding one, you can take it again. You don't need to do anything to earn it or pay for it like other artifacts. It would just be there.

    And using it for refinement would amount to the same as throwing it away.

    i c ... but at least make it refinable at a level, like 80-90-100 ... cause investing in another artefact is a waste a time/AD at this point..
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    mareatlanticummareatlanticum Member, Neverwinter Beta Users Posts: 202 Bounty Hunter
    edited July 2014
    After the drop nerf, you have made it too hard to get the gauntlets, orbs etc. Now all I get from epic encounters are character bound weps for other classes that are completely unusable. It is absolutely ridiculously hard to get even one time gauntlet drop and not to mention if you would be doing it for multiple characters.

    Please make all the weapon drops unbound so people can sell their unsusable equipment in AH and people can buy from there what they need. Also please make the epic encounters appear more commonly. Also make the instance change every time when you exit and re-enter DV or IWP like it was before. Currently the farming isn't feasible anymore when you are only seeing two places and then must wait 2 minutes and can't just swap between.

    Also please make Black Ice domination more common and the Cockatrice to work right for Ice PvP, as well as try to clear out all the other exploits to make it fun again.

    The people rates in IWP and DV have drastically dropped and soon there will be really few people bothering with Icewind Dale if some changes aren't done soon. Please keep it playable.


    Also has the tolerance for opening profession boxes made smaller before you start to get craps? I could before grind for resources whole profession event without seeing the limit or seeing it at very end, but now it keeps constantly coming. Also the fewer resources on sale in AH would suggest this too. Please if you have adjusted the cap, please remove it completely during the professions event and increase it. Shouldn't the purpose of profession event be running for profession resources?
    Give us 4 or more power/item bar profiles so we can change powers and items with one click that are suited for the situation.
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    mareatlanticummareatlanticum Member, Neverwinter Beta Users Posts: 202 Bounty Hunter
    edited July 2014
    Tiamat...is coming
    ^^

    ...And Ba'al - Lord of Murder shall rise again..
    Give us 4 or more power/item bar profiles so we can change powers and items with one click that are suited for the situation.
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