I have a question. How do I fight a boss who has an almost steady red circle around him?
I have only a few seconds left within the ITC, it is impossible for me to fight such a boss without getting hit lots of time.
Would be glad if someone could share his tactics and stragedies with me, thx.
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robosoxMember, Neverwinter Beta UsersPosts: 3Arc User
edited May 2014
So with the IWD boons out, you guys think Rousing Warmth will trigger with life steal?
Hello, thanks for a great guide.
I have decided to go with a human and I have a question about starting stats: I know it should be 16 STR and 16 DEX, but should I put +2 into STR or DEX?
Would appreciate the answer
Don't look at me like that! That thing made a move at me!
I understand that it is outdated, but so are all the others PVE guides for TR that I could find. From what I have read I realise that TR is not even viable right now in PVE, but I don't care, at least for now since I am leveling and hopefully when I'm done they will fix it in the next module.
In any case though, the question about rolls still stands
Don't look at me like that! That thing made a move at me!
I understand that it is outdated, but so are all the others PVE guides for TR that I could find. From what I have read I realise that TR is not even viable right now in PVE, but I don't care, at least for now since I am leveling and hopefully when I'm done they will fix it in the next module.
In any case though, the question about rolls still stands
The problem is since TR became less popular for PvE as they became less useful - along with the announcement we're getting new feats in module 5 - there likely won't be many guilds written. Plus a lot of people are still getting the artifact weapons and belts so are still testing many different ways of doing things.
Any way, it depends a lot on build and playstyle, but we are viable, last two skirmish (shores) and dungeon (lostmauth) that I've done I finished top for damage against well geared warlocks, wizards and GWFs. Am not saying this happens all of the time, but we still have a place in the new content at least.
I see, well thanks for answers guys. And just to be clear, the starting stats (and their later development) are strongly dependant on the particular spec? So it would be different for different setups?
Don't look at me like that! That thing made a move at me!
Honestly, if you haven't started one yet, I'd wait until we see at least the first round of changes. They might manage to make CHA actually worth taking somehow, or do something that suddenly makes STR the most important stat. It's not *likely*, granted, but you never know. Plus they no longer give out actual respecs, just feat resets, even if they screw with powers.
From what's been hinted at, we're getting a complete redo like HR did where our trees won't even look the same, so honestly... I'd wait so you're not having to completely relearn the class right after learning it.
I mean, I can tell you my exact build and gear and such that I do fairly well with, but in a month it might all be terrible.
honestly u should only compare to other rogues if the weapon enchantment is at the same level as its the biggest factor to dps. I have met many rogues where i had way better overall stats (stone to non stone) and better weapon and they out dpsed me simply coz they had a better weapon enchant.... it was pretty ovious last night when we took in a rougue with planty rank 5 enchantns and a perfect vorpal.
is there any new pve tr build? coz there are a lot of changes and you cant really rely on stealth anymore. thank you
Comments
I have a question. How do I fight a boss who has an almost steady red circle around him?
I have only a few seconds left within the ITC, it is impossible for me to fight such a boss without getting hit lots of time.
Would be glad if someone could share his tactics and stragedies with me, thx.
I guess if I had some PvP gear it would be better. :P
http://steamcommunity.com/sharedfiles/filedetails/?id=261633013
Thanks for this amazing build. ^^
I have decided to go with a human and I have a question about starting stats: I know it should be 16 STR and 16 DEX, but should I put +2 into STR or DEX?
Would appreciate the answer
I understand that it is outdated, but so are all the others PVE guides for TR that I could find. From what I have read I realise that TR is not even viable right now in PVE, but I don't care, at least for now since I am leveling and hopefully when I'm done they will fix it in the next module.
In any case though, the question about rolls still stands
The problem is since TR became less popular for PvE as they became less useful - along with the announcement we're getting new feats in module 5 - there likely won't be many guilds written. Plus a lot of people are still getting the artifact weapons and belts so are still testing many different ways of doing things.
Any way, it depends a lot on build and playstyle, but we are viable, last two skirmish (shores) and dungeon (lostmauth) that I've done I finished top for damage against well geared warlocks, wizards and GWFs. Am not saying this happens all of the time, but we still have a place in the new content at least.
From what's been hinted at, we're getting a complete redo like HR did where our trees won't even look the same, so honestly... I'd wait so you're not having to completely relearn the class right after learning it.
I mean, I can tell you my exact build and gear and such that I do fairly well with, but in a month it might all be terrible.
is there any new pve tr build? coz there are a lot of changes and you cant really rely on stealth anymore. thank you
I am also thinking of writing a PVE saboteur build guide, but you will have to be patient for that one, kind of short on time at the moment.
Axios Guild Officer,