O h no..I quite enjoy STO and have gotten a lot of mileage out of my LT sub and have met many awesome people, I feel it was worth it and so was my CO LT sub.
So that was ~$600 total? That's quite a dent. When you break it down though, if you play for years I can see if worth it you got the dough to blow.
I've spent more than that in DDO over the last 6+ years. Worth every dime in my book.
I don't particularly like the lock boxes. I would simply prefer to pay directly for the item rather than have to leave it up to chance if I get the item. I have only recently played around with STO's lock boxes so I don't know if unopened ones disappear over time of if they just sit in my inventory. What I do know is that if I want X item, I would rather pay for it directly. and 5000 zen for a ship is preferably to me then paying 100-1000 for 1-10 keys and not know for sure I'm going to get the item I want.
I'd be fine if both methods were offered in game, but to have items that are lock exclusive is just silly.
So that was ~$600 total? That's quite a dent. When you break it down though, if you play for years I can see if worth it you got the dough to blow.
I've spent more than that in DDO over the last 6+ years. Worth every dime in my book.
Nope did the 199.00 deal on both accounts and yeah I think it was a huge value...YMMV though, never spent much on DDO really I pay for a month here and there when I'm in the mood.
Always Looking for mature laidback players/rpers for Dungeon Delves!
0
bitterwinterMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
edited October 2012
I'm okay with lockboxes only if they handle it the way GW2 does where you actually can get the keys in game from completing the daily quests (random chance of getting one), as well the items provided are total convenience items like a crafting booster, or exp booster I've yet to receive gear via a lockbox. Also as long as they are sellable on the Auction House.
As to the whole parent/child thing the only thing I will say is this, if the game is required to have a rating that is teen which requires the child to be 13 and older or an M rating which is 17 and older and your child is under those age ratings and you choose to let them play the game anyways it is up to the parent not the company to police their children. There are a few MMO games for kids out there (Pirate 101, Wizards 101, Free Realms etc) those are the games that children should be playing. As to the whole gambling thing I'm not going to touch since its too subjective a subject just like politics and religion.
I think you got it there, it is the things droping in game that you can not use unless you pay that I do not like.
If in the cash shop they had a say "lottery" where you buy a ticket at a fraction of the cost of say "that must have mount" with the chnace to win it (or equilvent cash ype/amount) I would probably not mind, posssible might even try it a few times. For Zebular could have a check for date of birth so that under 18s cant not use. Though it likely would not happen due to various gambling laws.
I think a middle ground idea could be buy a chest (instead of lock box) from the shop with random chance of items, but gauranteed some useful items, like potions of ? *5 scroll of ? *5 + random item. now the potions and scrolls would cost say 100 zen if bought together, the chest then might cost 150 zen, but the lowest random being 5 more potions random (cost bought 30-50 zen). Generally your going to get more potions/scrolls, but the random chance of something better would mean poeple would likely buy it as they do not really lose, but its 50 more zen than they might have spent.
now for more ideas hire me.
edit, wow spent so long writting that other replied before me, fortune cards might be interestings. though how it would work ina fast paced mmo I am not sure.
Agreed, if it drops in game it should be accessible without the cash shop other wise just stick em in the cash shop.
Is sad but methinks NWO will degenerate to this eventually if its not like this right away.
Edit: wasn't going to get into this but Eh. Yes it's up to the parents to care for the children and watch over them true but as adults we also have a responsibility to society to make sure they are safe, it takes a village you know.
It's part of the problem with society nowadays, no one wants to be responsible for anything even their own actions and how it affects others.
These boxes ARE a form of gambling just like a lottery ticket, they are just in a form to try and get around certain laws. I'm not against gambling but it should be done within the laws shouldn't it.
Dunno about the USA but here in Canada it's illegal to sell these to minors. Link.
For those saying bah this isn't gambling, Often companies (gaming related I'm talking about like Turbine and most notably the MMORPG site) in the usa have events and "lotos" that some countries like Canada are not permitted to enter and guess what its because of the gambling laws.
Seriously it's high time our governments act responsibly and look into laws for the net and how such transactions work. Right now the internet is like the wild wild west. Eventually this will have to change.
I don't particularly like the lock boxes. I would simply prefer to pay directly for the item rather than have to leave it up to chance if I get the item. I have only recently played around with STO's lock boxes so I don't know if unopened ones disappear over time of if they just sit in my inventory. What I do know is that if I want X item, I would rather pay for it directly. and 5000 zen for a ship is preferably to me then paying 100-1000 for 1-10 keys and not know for sure I'm going to get the item I want.
I'd be fine if both methods were offered in game, but to have items that are lock exclusive is just silly.
Yes take away the chance factor and that would avoid the whole gambling trouble seeing as it would become a simple sale/purchase.
ranncoreMember, Moderators, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 2,508
edited October 2012
i really wish this was just a subscription based game so that we didnt have to put up with the bull**** gimmicks that plague every free to play/ pay to win MMO out there. like lockboxes.
Being devil and all you should know a thing called loophole in the contract. I heard your lawyers call it fine print? I believe it should be one of that making it legal in US and canada and other places.
My guess is that fine print would start like:-
But we are selling only keys on cash shop. Lockboxes are earned as monster drops. Its content are decided during the drop though player can't know it. The contents are not decided when you buy a key.
Or some other of your advocate. Seriously, you should stop training humans with regards to fine prints or one day you will end up signing a tough contract yourself slaving yourself to humanity instead...
i really wish this was just a subscription based game so that we didnt have to put up with the bull**** gimmicks that plague every free to play/ pay to win MMO out there. like lockboxes.
Aye I would be willing to pay 10 bucks a month for a sub x2 (since my wife will play) but only if there was NO item shop at all.
This doesn't seem to be the norm though as many sub games still have an item shop now.
Being devil and all you should know a thing called loophole in the contract. I heard your lawyers call it fine print? I believe it should be one of that making it legal in US and canada and other places.
My guess is that fine print would start like:-
But we are selling only keys on cash shop. Lockboxes are earned as monster drops. Its content are decided during the drop though player can't know it. The contents are not decided when you buy a key.
Or some other of your advocate. Seriously, you should stop training humans with regards to fine prints or one day you will end up signing a tough contract yourself slaving yourself to humanity instead...
Being the devil and all I know what sophistry is too.
The internet is a relatively new thing in the scheme of things and governments still are not caught up to what's going on and how to regulate it, it'll get there eventually.
Was a time people in Canada were doing major business via ebay and the like yet not declaring it, doesn't work like that now does it as the "IRS" checks that now etc
But some things still are not up to date like how we can still make purchases and not pay taxes like we should be depending on where we live lol
Also this is what I mean by the government needs to start regulating how online transaction works as clearly this is splitting a lottery ticket into two parts and selling the part you need to "open" it.
Seriously it's ridiculous with how much big companies get away with online.
ranncoreMember, Moderators, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 2,508
edited October 2012
i think the best way to keep the "convenience and vanity" shop exactly that and not pay-to-win would be to make it accessible from the login screen only, and not from in-game.
although logging out for a new armor kit doesnt seem convenient, a structure like that would absolutely not allow for purchasing items that affected the outcome of a quest, which are exactly the kind of items i dont want to see in a cash shop.
*edit after giving it some thought i decided maybe not having to go all the way back to the login screen but only being able to access the store while you are not in quests or any area where you can get xp? like only getting into the store from a tavern?
who am i kidding tho. the point of the game is to make money. as excited as i am about neverwinter, free to play usually leads to a big let down full of grindy and shmarmy mechanics centered around the cash shop.
...
Also this is what I mean by the government needs to start regulating how online transaction works as clearly this is splitting a lottery ticket into two parts and selling the part you need to "open" it.
Seriously it's ridiculous with how much big companies get away with online.
I do agree that this is not ethical. So the only way it can stop is if community as a whole raises its voice against it. As devs have said they will listen to community. Though devs do not take these decisions but marketing guys (Stromshade is one, right? :-) ).
But if lots of people do want it in game, I don't really see much getting done.
So we should instead discuss here how the possible defenses against lockboxes are flawed and how they actually are unethical. At least we will have high moral grounds :-)
Ok. I will be the sacrificial lamb(or was that goat... or tiefling?) and go first.
My defense in favor of lockboxes is that "they are optional" and you are not "required" to buy them if you don't want to.
They are the same as random drops in other games (e.g. in wow you pay the same subscription but your character may have different gear depending on drops and your actions in game). By that logic subscription is unethical.
Buying keys is fine as long as lockboxes are not on sale.
Lockboxes contain useful stuff, sometimes cosmetic stuff. But nothing more powerful than what you can get ingame without using any paid corrency. Lockboxes are a way to get cool stuff a bit quicker - concerning us gamers, that's all.
However: Lockboxes are a very nice way to raise funds by getting us to buy keys for real money. We do not need to do so, but anyone who can will - lets be honest about this b:laugh.
Also, this flow of money pays the servers, devs, community team, etc. etc... We pay so that those of us who cannot / are not willing (yet) to pay money to play the game can still enjoy it without having a bad feeling.
F2P means that people like myself who are lucky enough to have both time and money spend much, much more than we would in a subscription system. With that excess money the playspace for the free players gets financed. They do not have to spend anything and we get an advantage in-game, but not an unfair one. Everybody who wants to plays and is happy. Everybody wins.
My defense in favor of lockboxes is that "they are optional" and you are not "required" to buy them if you don't want to.
They are the same as random drops in other games (e.g. in wow you pay the same subscription but your character may have different gear depending on drops and your actions in game). By that logic subscription is unethical.
Buying keys is fine as long as lockboxes are not on sale.
I very much agree and that was my point before things got heated, and just to be clear to everyone I do respect your opinions, I just think it's unethical to say just because something isn't for me personally it should not be available to anyone, but I in no way condone anything that gives people a big advantage just because they have the fat bucks.
Always Looking for mature laidback players/rpers for Dungeon Delves!
0
vindiconMember, Neverwinter Beta UsersPosts: 0Arc User
edited October 2012
It's fine really. As long as they apply it correctly, ie make it that it's still worth some of our money if we don't get one of the big prizes and give us the ability to buy everything, except probably for the grand prize, as a standalone purchase, I'm fine with it.
And it is not "OMG underage gambling, bring the stakes and pitchforks" - that's just silly, and just one step away from calling any random loot system "gambling" as well.
It's fine really. As long as they apply it correctly, ie make it that it's still worth some of our money if we don't get one of the big prizes and give us the ability to buy everything, except probably for the grand prize, as a standalone purchase, I'm fine with it.
This is the only part I don't agree with. I'm fine with making the grand prize an expensive purchase, but don't force me to spend 3 to 5 times more on keys than it would cost me to buy something equivalent in the store. Sure there is always the chance that I just need one key (~100 zen on STO) to get a ship that is worth 2000 zen in the store, but if I don't want to chance it don't make me, let me buy it for a fee.
[SIGPIC][/SIGPIC]
0
vindiconMember, Neverwinter Beta UsersPosts: 0Arc User
This is the only part I don't agree with. I'm fine with making the grand prize an expensive purchase, but don't force me to spend 3 to 5 times more on keys than it would cost me to buy something equivalent in the store. Sure there is always the chance that I just need one key (~100 zen on STO) to get a ship that is worth 2000 zen in the store, but if I don't want to chance it don't make me, let me buy it for a fee.
Then find someone selling it in an auction and buy it off them...
It's not really a necessity to have the grand prize be unavailable for direct purchase, but it does add to the exclusivity of it, when there are only a handful of mounts or pets of the same type in the whole server. You know, it's nice to have some things that are actually rare and not everyone can just buy 10 seconds after their release.
And in the end of then day, it's just a mount or pet or fashion item - they wouldn't put anything actually useful in it (at least any respectable company wouldn't) so if you feel like you need to spend a million dollars till you get it it's your own issue. It won't give you any edge over other people - for example, the only time in one year of FW they put something pack-exclusive in the game that was actually not just a remodelling of the same mounts/pets you could find in other ways was a mount that had 155% speed instead of 150%... Yeah...
[SIGPIC][/SIGPIC]
0
nemesis788450Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
Nope did the 199.00 deal on both accounts and yeah I think it was a huge value...YMMV though, never spent much on DDO really I pay for a month here and there when I'm in the mood.
Oh nice. Yeah, $400 for two games you enjoy is a good deal. They give you Zen each month to blow in the shop as well right?
Heh I can't believe anyone that considers themselves a DnD fan can justify lockboxes!
It's the biggest scam in f2p right up there with having to pay to be "allowed" to wear certain armor(a la swtor). I also can't believe the statements of oh them poor poor f2p companies need this to keep afloat and pay for the servers Oh MY. LOL
Heh I can't believe anyone that considers themselves a DnD fan can justify lockboxes!
It's the biggest scam in f2p right up there with having to pay to be "allowed" to wear certain armor(a la swtor). I also can't believe the statements of oh them poor poor f2p companies need this to keep afloat and pay for the servers Oh MY. LOL
*walks away disgusted*
While I don't really agree with lockboxes, I think you're silly if you think this game or any game isn't being designed to make a profit. Games have always been about profit, they just don't always don't use the same approach to make the profit.
Guys, let's refrain from personal attacks here. This means everyone- I'm not calling out anyone specific.
This is a great discussion with some very interesting arguments on both sides of the debate. However, please be mindful of the tone of your post and remember that constructive comments are much more appreciated than destructive comments. This doesn't mean that everything must be rainbows and butterflies, but there is no need for name calling.
After all- we're all here because we have a love of Neverwinter and D&D! Keep that in mind, and leave the ad hominem replies in the lockbo- I mean, at the door.
While I don't really agree with lockboxes, I think you're silly if you think this game or any game isn't being designed to make a profit. Games have always been about profit, they just don't always don't use the same approach to make the profit.
Yeah I agree statement like "You aren't a real D&D fan if you support X" is needlessly polarizing, I just don't get the animosity.
Well that's why i Asked yay or nay, i'm biased against yes, but i never wanted to push that on others, i'm all for hearing why people would be pro LB as well.
But for me, i'd rather just be able to buy the item outright instead of "having the chance". I'm horrible when it comes to luck in games, so i never get the things that i buy the boxes for. Plus my issue with the lock box so far it that it's become the viable source of cash and because of this, it's easier to pump out a new box than it is to add new content, new story, new customization options. Granted in all fairness to cryptic, they did add more stuff to the box to make it a little more worth it, but then they also raised the prices which defeats the purpose as well as the low stuff drops way more frequently so the exchange is flooded making it impossible to sell for a reasonable price.
I firmly believe that if cryptic put the time and effort into quality content rather than cheap cash grabs the games would be a lot better. I like and agree with a lot of what Lyfebane has put, and i think that costume options or weapon skins would be great for the store, but i look at all the promises made in STO and CO and i honestly worry what will happen hear.
it sucks dreading something you're eagerly looking forward too....
Yeah I agree statement like "You aren't a real D&D fan if you support X" are needlessly polarizing, I just don't get the animosity.
And no one said that did they. What was expressed was surprise that DnD fans would go for this kind of shenanigans. Would like to point also that disgust is not animosity
Nothing silly, other than your words here. If you are spending money to take a chance, it's gambling. Now if you think it's not fair to call it gambling and don't think PW should follow gambling laws in the communities the game is being played in, that's your right. That's one for the state attorney generals & the IRS in the US to decide and authorities whatever they might be in other countries.
I love random loot systems. As long as it doesn't cost money.
Then go take them to the IRS if you think that strongly about it. I'm neither for or against luckboxes - in fact if I really had to choose I'd vote against them - I'm not the one profiting out of it. I however retain my right to believe the views and reactions of some people here are somewhat silly.
The thing is: if it's not for me to decide if it's gambling or not, then it's not for you either. Your views on the matter are just as irrelevant as mine. So if you regard my words as silly then fine, just know that yours carry the same amount of importance as mine. Which is btw none at all.
Please, keep Lock Boxes out of Neverwinter. They do not belong here, or in any game that allows children to play. This is Dungeons & Dragons, please keep the cash shop to cosmetics and fluff and refrain from the cash cow mentality and do not promote gambling to under age kids.
Nay, I really am disgusted by such gambling. In my opinion, this is allowing under-age kids gamble with their money or their parents money, which under-age gambling is illegal in the United States. I still do not understand how these lock boxes can be legal in the United States, granted I am not a lawyer. People will say that their parents are allowing it or should keep a better eye on their kids. However, if a parent allowed their kid to walk in and buy a lottery ticket and/or the clerk sold it to them, that doesn't make it legal or right.
As well, I would much rather see contained items instead just sold in the Cash Shop rather than offering them to us by gambling.
Please, keep Lock Boxes out of Neverwinter. They do not belong here, or in any game that allows children to play. This is Dungeons & Dragons, please keep the cash shop to cosmetics and fluff and refrain from the cash cow mentality and do not promote gambling to under age kids.
That's just my opinion and with my past experiences with locked boxes in STO, I will not participate in locked boxes in Neverwinter, should that appear here as well.
Comments
So that was ~$600 total? That's quite a dent. When you break it down though, if you play for years I can see if worth it you got the dough to blow.
I've spent more than that in DDO over the last 6+ years. Worth every dime in my book.
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I'd be fine if both methods were offered in game, but to have items that are lock exclusive is just silly.
Nope did the 199.00 deal on both accounts and yeah I think it was a huge value...YMMV though, never spent much on DDO really I pay for a month here and there when I'm in the mood.
As to the whole parent/child thing the only thing I will say is this, if the game is required to have a rating that is teen which requires the child to be 13 and older or an M rating which is 17 and older and your child is under those age ratings and you choose to let them play the game anyways it is up to the parent not the company to police their children. There are a few MMO games for kids out there (Pirate 101, Wizards 101, Free Realms etc) those are the games that children should be playing. As to the whole gambling thing I'm not going to touch since its too subjective a subject just like politics and religion.
Agreed, if it drops in game it should be accessible without the cash shop other wise just stick em in the cash shop.
Is sad but methinks NWO will degenerate to this eventually if its not like this right away.
Edit: wasn't going to get into this but Eh. Yes it's up to the parents to care for the children and watch over them true but as adults we also have a responsibility to society to make sure they are safe, it takes a village you know.
It's part of the problem with society nowadays, no one wants to be responsible for anything even their own actions and how it affects others.
These boxes ARE a form of gambling just like a lottery ticket, they are just in a form to try and get around certain laws. I'm not against gambling but it should be done within the laws shouldn't it.
Dunno about the USA but here in Canada it's illegal to sell these to minors. Link.
For those saying bah this isn't gambling, Often companies (gaming related I'm talking about like Turbine and most notably the MMORPG site) in the usa have events and "lotos" that some countries like Canada are not permitted to enter and guess what its because of the gambling laws.
Seriously it's high time our governments act responsibly and look into laws for the net and how such transactions work. Right now the internet is like the wild wild west. Eventually this will have to change.
Yes take away the chance factor and that would avoid the whole gambling trouble seeing as it would become a simple sale/purchase.
Neverwinter Thieves Guild
Being devil and all you should know a thing called loophole in the contract. I heard your lawyers call it fine print? I believe it should be one of that making it legal in US and canada and other places.
My guess is that fine print would start like:-
But we are selling only keys on cash shop. Lockboxes are earned as monster drops. Its content are decided during the drop though player can't know it. The contents are not decided when you buy a key.
Or some other of your advocate. Seriously, you should stop training humans with regards to fine prints or one day you will end up signing a tough contract yourself slaving yourself to humanity instead...
Aye I would be willing to pay 10 bucks a month for a sub x2 (since my wife will play) but only if there was NO item shop at all.
This doesn't seem to be the norm though as many sub games still have an item shop now.
Neverwinter Thieves Guild
Being the devil and all I know what sophistry is too.
The internet is a relatively new thing in the scheme of things and governments still are not caught up to what's going on and how to regulate it, it'll get there eventually.
Was a time people in Canada were doing major business via ebay and the like yet not declaring it, doesn't work like that now does it as the "IRS" checks that now etc
But some things still are not up to date like how we can still make purchases and not pay taxes like we should be depending on where we live lol
Also this is what I mean by the government needs to start regulating how online transaction works as clearly this is splitting a lottery ticket into two parts and selling the part you need to "open" it.
Seriously it's ridiculous with how much big companies get away with online.
Neverwinter Thieves Guild
although logging out for a new armor kit doesnt seem convenient, a structure like that would absolutely not allow for purchasing items that affected the outcome of a quest, which are exactly the kind of items i dont want to see in a cash shop.
*edit after giving it some thought i decided maybe not having to go all the way back to the login screen but only being able to access the store while you are not in quests or any area where you can get xp? like only getting into the store from a tavern?
who am i kidding tho. the point of the game is to make money. as excited as i am about neverwinter, free to play usually leads to a big let down full of grindy and shmarmy mechanics centered around the cash shop.
I do agree that this is not ethical. So the only way it can stop is if community as a whole raises its voice against it. As devs have said they will listen to community. Though devs do not take these decisions but marketing guys (Stromshade is one, right? :-) ).
But if lots of people do want it in game, I don't really see much getting done.
So we should instead discuss here how the possible defenses against lockboxes are flawed and how they actually are unethical. At least we will have high moral grounds :-)
Ok. I will be the sacrificial lamb(or was that goat... or tiefling?) and go first.
My defense in favor of lockboxes is that "they are optional" and you are not "required" to buy them if you don't want to.
They are the same as random drops in other games (e.g. in wow you pay the same subscription but your character may have different gear depending on drops and your actions in game). By that logic subscription is unethical.
Buying keys is fine as long as lockboxes are not on sale.
Lockboxes contain useful stuff, sometimes cosmetic stuff. But nothing more powerful than what you can get ingame without using any paid corrency. Lockboxes are a way to get cool stuff a bit quicker - concerning us gamers, that's all.
However: Lockboxes are a very nice way to raise funds by getting us to buy keys for real money. We do not need to do so, but anyone who can will - lets be honest about this b:laugh.
Also, this flow of money pays the servers, devs, community team, etc. etc... We pay so that those of us who cannot / are not willing (yet) to pay money to play the game can still enjoy it without having a bad feeling.
F2P means that people like myself who are lucky enough to have both time and money spend much, much more than we would in a subscription system. With that excess money the playspace for the free players gets financed. They do not have to spend anything and we get an advantage in-game, but not an unfair one. Everybody who wants to plays and is happy. Everybody wins.
It's that simple.
b:victory
I very much agree and that was my point before things got heated, and just to be clear to everyone I do respect your opinions, I just think it's unethical to say just because something isn't for me personally it should not be available to anyone, but I in no way condone anything that gives people a big advantage just because they have the fat bucks.
And it is not "OMG underage gambling, bring the stakes and pitchforks" - that's just silly, and just one step away from calling any random loot system "gambling" as well.
This is the only part I don't agree with. I'm fine with making the grand prize an expensive purchase, but don't force me to spend 3 to 5 times more on keys than it would cost me to buy something equivalent in the store. Sure there is always the chance that I just need one key (~100 zen on STO) to get a ship that is worth 2000 zen in the store, but if I don't want to chance it don't make me, let me buy it for a fee.
Then find someone selling it in an auction and buy it off them...
It's not really a necessity to have the grand prize be unavailable for direct purchase, but it does add to the exclusivity of it, when there are only a handful of mounts or pets of the same type in the whole server. You know, it's nice to have some things that are actually rare and not everyone can just buy 10 seconds after their release.
And in the end of then day, it's just a mount or pet or fashion item - they wouldn't put anything actually useful in it (at least any respectable company wouldn't) so if you feel like you need to spend a million dollars till you get it it's your own issue. It won't give you any edge over other people - for example, the only time in one year of FW they put something pack-exclusive in the game that was actually not just a remodelling of the same mounts/pets you could find in other ways was a mount that had 155% speed instead of 150%... Yeah...
Oh nice. Yeah, $400 for two games you enjoy is a good deal. They give you Zen each month to blow in the shop as well right?
TYRS PALADIUM - A Premier Neverwinter Online Guild
No Drama. Camaraderie. TEAM Focus. That's the TYRS way. If that's your style, come join us!
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500 Zen a month.
It's the biggest scam in f2p right up there with having to pay to be "allowed" to wear certain armor(a la swtor). I also can't believe the statements of oh them poor poor f2p companies need this to keep afloat and pay for the servers Oh MY. LOL
*walks away disgusted*
Neverwinter Thieves Guild
While I don't really agree with lockboxes, I think you're silly if you think this game or any game isn't being designed to make a profit. Games have always been about profit, they just don't always don't use the same approach to make the profit.
This is a great discussion with some very interesting arguments on both sides of the debate. However, please be mindful of the tone of your post and remember that constructive comments are much more appreciated than destructive comments. This doesn't mean that everything must be rainbows and butterflies, but there is no need for name calling.
After all- we're all here because we have a love of Neverwinter and D&D! Keep that in mind, and leave the ad hominem replies in the lockbo- I mean, at the door.
@Effreet in game
Terms of Service and Rules of Conduct. Learn them, Love them
Yeah I agree statement like "You aren't a real D&D fan if you support X" is needlessly polarizing, I just don't get the animosity.
But for me, i'd rather just be able to buy the item outright instead of "having the chance". I'm horrible when it comes to luck in games, so i never get the things that i buy the boxes for. Plus my issue with the lock box so far it that it's become the viable source of cash and because of this, it's easier to pump out a new box than it is to add new content, new story, new customization options. Granted in all fairness to cryptic, they did add more stuff to the box to make it a little more worth it, but then they also raised the prices which defeats the purpose as well as the low stuff drops way more frequently so the exchange is flooded making it impossible to sell for a reasonable price.
I firmly believe that if cryptic put the time and effort into quality content rather than cheap cash grabs the games would be a lot better. I like and agree with a lot of what Lyfebane has put, and i think that costume options or weapon skins would be great for the store, but i look at all the promises made in STO and CO and i honestly worry what will happen hear.
it sucks dreading something you're eagerly looking forward too....
And no one said that did they. What was expressed was surprise that DnD fans would go for this kind of shenanigans. Would like to point also that disgust is not animosity
Neverwinter Thieves Guild
Then go take them to the IRS if you think that strongly about it. I'm neither for or against luckboxes - in fact if I really had to choose I'd vote against them - I'm not the one profiting out of it. I however retain my right to believe the views and reactions of some people here are somewhat silly.
The thing is: if it's not for me to decide if it's gambling or not, then it's not for you either. Your views on the matter are just as irrelevant as mine. So if you regard my words as silly then fine, just know that yours carry the same amount of importance as mine. Which is btw none at all.
signed.....
/Signed
Just in case my position was not clear !
Neverwinter Thieves Guild
Thanks to those of you that tried to keep it civil.