> @aday#3795 said: > Will exchanging enchants result in a binding status change? Ie: will unbound enchant become BtA or BtC when exchanged? > > Any word on this? Not sure yet whether exchanging enchantments will make them bound or not when m16 goes live...
Unless it changed within the last week, the box you receive from the exchange is BtA but when you open it, the enchantments and runestones are unbound.
"We have always been at war with Dread Vault" ~ Little Brother
is there really a difference? I capped open world with level 70 gear. getting the rest in 10 levels of gear will not be a problem at all.
With your level 70 gear you have 49,000 points in deflection and 29,000 points in awareness?...plus the others are capped too? I doubt that is possible. With level 80 gear, I'm still not capped for the 24,000 difficulty yet. For the dungeon to be capped you need an additional 64,000 stat points beyond. Furthermore, to climb from 90% Combat Awareness to the 100% cap would be entirely wasteful unless you first dump a large amount of stat increase toward Health and Power.
Actually I could care less about deflection. I main a TR so I am only really concerned with my offensive stats. with my current gear on live I have the following.
40k arm pen 46484 crit >24k accuracy (don't remember the exact number I had)
looking at the 32k for mad mage I am still capped on arm pen, crit is at ~34% and even the lowest accuracy I could have (24k) only gives them a 16% deflect.
Getting the rest of those stats will be trivial leaving me only to worry about increasing CA and power for offensive stats. Defense stats would not be capped but I would never expect a DPS class to cap those.
Tenebrous enchantment activation chance doesn't stack and it's always 8% Tested with R14 and R15. Damage done is correct and in accordance with best Tenebrous equipped.
The antiquities dealer in Protectors Enclave is trading single-stat enchantments for single-stat option packs. When opened, however, the single-stat enchantment packs contain the triple-stat enchantment set to select from..
This is a good thing. This is to protect the investment of players who would have otherwise had to go out and get enchatments. Triple stat enchants will be the best to use in the next mod since you get more stats on them. The only question is what enchants to get to fill out the stats you need. The only people who are losing out are some speculators who purchased enchantments in bulk and pushed some prices beyond where they should be at. We shouldn't reward the speculators who mess with the auction house.
Guild Leader: Under the Influence Yule (Barb): 72k : Siren (TR): 78k : Torun (DC): 73k : Siren OP (OP): 76k : Siren SW (SW): 78k : Modern (F): 80k : Cherry1 (CW) : 68k Siren HR (HR): 78k
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mamalion1234Member, NW M9 PlaytestPosts: 3,415Arc User
The antiquities dealer in Protectors Enclave is trading single-stat enchantments for single-stat option packs. When opened, however, the single-stat enchantment packs contain the triple-stat enchantment set to select from..
This is a good thing. This is to protect the investment of players who would have otherwise had to go out and get enchatments. Triple stat enchants will be the best to use in the next mod since you get more stats on them. The only question is what enchants to get to fill out the stats you need. The only people who are losing out are some speculators who purchased enchantments in bulk and pushed some prices beyond where they should be at. We shouldn't reward the speculators who mess with the auction house.
if i need only power for me is not best to use triple stat enchant but the radiant.A Black ice would give me 720 power while a radiant will give me 1200 power.
The antiquities dealer in Protectors Enclave is trading single-stat enchantments for single-stat option packs. When opened, however, the single-stat enchantment packs contain the triple-stat enchantment set to select from..
This is a good thing. This is to protect the investment of players who would have otherwise had to go out and get enchatments. Triple stat enchants will be the best to use in the next mod since you get more stats on them. The only question is what enchants to get to fill out the stats you need. The only people who are losing out are some speculators who purchased enchantments in bulk and pushed some prices beyond where they should be at. We shouldn't reward the speculators who mess with the auction house.
if i need only power for me is not best to use triple stat enchant but the radiant.A Black ice would give me 720 power while a radiant will give me 1200 power.
If what I have heard is true and some monsters self buff themselves over the 32k mark that means that you will have to choose which stats you need to cap since you won't be able to cap them all and just go into power.
Guild Leader: Under the Influence Yule (Barb): 72k : Siren (TR): 78k : Torun (DC): 73k : Siren OP (OP): 76k : Siren SW (SW): 78k : Modern (F): 80k : Cherry1 (CW) : 68k Siren HR (HR): 78k
> @zimxero#8085 said: > The antiquities dealer in Protectors Enclave is trading single-stat enchantments for single-stat option packs. When opened, however, the single-stat enchantment packs contain the triple-stat enchantment set to select from..
<font color="red">This only happens with the Rank 14 Single Stat Exchange box.</font>
Unless something has changed with the last patch and newly acquired exchange boxes. I have Rank 1-15 Single Stat Exchange boxes I picked up shortly after preview released and only 14 was affected and is still having the issue after the last patch.
Post edited by mdarkangel#4696 on
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mamalion1234Member, NW M9 PlaytestPosts: 3,415Arc User
The antiquities dealer in Protectors Enclave is trading single-stat enchantments for single-stat option packs. When opened, however, the single-stat enchantment packs contain the triple-stat enchantment set to select from..
This is a good thing. This is to protect the investment of players who would have otherwise had to go out and get enchatments. Triple stat enchants will be the best to use in the next mod since you get more stats on them. The only question is what enchants to get to fill out the stats you need. The only people who are losing out are some speculators who purchased enchantments in bulk and pushed some prices beyond where they should be at. We shouldn't reward the speculators who mess with the auction house.
if i need only power for me is not best to use triple stat enchant but the radiant.A Black ice would give me 720 power while a radiant will give me 1200 power.
If what I have heard is true and some monsters self buff themselves over the 32k mark that means that you will have to choose which stats you need to cap since you won't be able to cap them all and just go into power.
for now( you never know if change) i have with radiants those stats
kieranmtornMember, NW M9 PlaytestPosts: 382Arc User
Are artifacts & artifact weapons no longer double refinement? The in-game tool tips have changed on some of them, but not others.
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kieranmtornMember, NW M9 PlaytestPosts: 382Arc User
Can't refine without ward for artifact weapon. Let's get real, 90% with the risk of 7 green enchanting stones/or 7 green marks doesn't rate using a pres. ward.
Can't refine without ward for artifact weapon. Let's get real, 90% with the risk of 7 green enchanting stones/or 7 green marks doesn't rate using a pres. ward.
Go into the Gameplay Options and uncheck Require Ward to Upgrade.
Chiming in to say that I would also appreciate a response regarding an option to swap multi-stat enchantments for single stat enchantments. You’re switching everything up under our feet, it would be one of the fair things to do.
> Will exchanging enchants result in a binding status change? Ie: will unbound enchant become BtA or BtC when exchanged?
>
> Any word on this? Not sure yet whether exchanging enchantments will make them bound or not when m16 goes live...
Unless it changed within the last week, the box you receive from the exchange is BtA but when you open it, the enchantments and runestones are unbound.
So they changed it now, and enchantments exchanged are BtA now... Sweet.
It would be nice if we have an official word on this matter, whether this will stay, or it will be switched back to no-bound enchantments (which I doubt, but hey...).
Many people are still waiting on this so they know what to do with their current enchantments - sell them now or soon before mod 16 is live; or else stick to them and exchange them if they turn out not to be bound.
The single stat trading for 3 stat might be good in some cases, but we have utility slots and some other things to worry about, so it does more harm than good.
Are they going to fix the anniversary and heart of fire enchants from not going past 14?
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theycallmetomuMember, NW M9 PlaytestPosts: 1,861Arc User
The single stat trading for 3 stat might be good in some cases, but we have utility slots and some other things to worry about, so it does more harm than good.
Are they going to fix the anniversary and heart of fire enchants from not going past 14?
> @artifleur said: > All enchantments and runestones from the choice packs are now bound to account on pickup. > > If this is intended please remove the exchange system altogether cause it would only be one big scam.
Ummm....no, it still gives ability to change out enchantments for personal use if you so desire. The reason they bound them is to prevent profiteering. If you don’t want to use the service, then don’t. It is still desirable to many...
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lordseth1985Member, NW M9 PlaytestPosts: 319Arc User
> All enchantments and runestones from the choice packs are now bound to account on pickup.
>
> If this is intended please remove the exchange system altogether cause it would only be one big scam.
Ummm....no, it still gives ability to change out enchantments for personal use if you so desire. The reason they bound them is to prevent profiteering. If you don’t want to use the service, then don’t. It is still desirable to many...
True that. i really don't care about it, since I can use those enchants on alts. As long they are account-bound, I really don't care.
Avestruz.Q.T.Seduz - Rogue, natural born assassin.
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theycallmetomuMember, NW M9 PlaytestPosts: 1,861Arc User
> All enchantments and runestones from the choice packs are now bound to account on pickup.
>
> If this is intended please remove the exchange system altogether cause it would only be one big scam.
Ummm....no, it still gives ability to change out enchantments for personal use if you so desire. The reason they bound them is to prevent profiteering. If you don’t want to use the service, then don’t. It is still desirable to many...
Nothing wrong with a bit of profiteering. Adds liquidity to the markets.
Ummm....no, it still gives ability to change out enchantments for personal use if you so desire. The reason they bound them is to prevent profiteering. If you don’t want to use the service, then don’t. It is still desirable to many...
Once the exchange system is gone and a new patch comes in making you want to trade your enchantments for a different type but you can't because they were all bound to your account, will you still be happy about it?
Well, not a fan of bound exchanged enchants myself. With 4 maxed self sufficient toons plus alts, they total way too many enchants to be bound with total stat system rework dropped on us.This requires a complete rework of enchants on DC and OP class not to mention companions.
Besides, all enchants require same cost in rp, marks, etc. to rank up. Does the "profiteering" concern really matter?
Post edited by mongol69 on
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kieranmtornMember, NW M9 PlaytestPosts: 382Arc User
also, bind to account, means you can't pass them on to new players.
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plasticbatMember, NW M9 PlaytestPosts: 12,460Arc User
Well, not a fan of bound exchanged enchants myself. With 4 maxed self sufficient toons plus alts, they total way too many enchants to be bound with total stat system rework dropped on us.This requires a complete rework of enchants on DC and OP class not to mention companions.
Besides, all enchants require same cost in rp, marks, etc. to rank up. Does the "profiteering" concern really matter?
The upgrade cost is the same but the original enchantment cost/rarity differs. Otherwise, the price of all type of the enchantment in AH should more or less be the same. Some are sold below upgrade cost.
*** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
Ah cost on enchants is extemely deflated at this point. R14 enchants value is less than 3 coa wards. I don't care about selling enchants and prefer to use them, but have liquidation options for whatever resources needed or swap out for min/maxing toons.
They could drop a new stat change again or update to "fix" issues at anytime after going live. If that's the case, it would be an absolute money grab, any incentive to continue upgrading enchants is completely gone.
Comments
> Will exchanging enchants result in a binding status change? Ie: will unbound enchant become BtA or BtC when exchanged?
>
> Any word on this? Not sure yet whether exchanging enchantments will make them bound or not when m16 goes live...
Unless it changed within the last week, the box you receive from the exchange is BtA but when you open it, the enchantments and runestones are unbound.
40k arm pen
46484 crit
>24k accuracy (don't remember the exact number I had)
looking at the 32k for mad mage I am still capped on arm pen, crit is at ~34% and even the lowest accuracy I could have (24k) only gives them a 16% deflect.
Getting the rest of those stats will be trivial leaving me only to worry about increasing CA and power for offensive stats. Defense stats would not be capped but I would never expect a DPS class to cap those.
Damage done is correct and in accordance with best Tenebrous equipped.
Yule (Barb): 72k : Siren (TR): 78k : Torun (DC): 73k : Siren OP (OP): 76k : Siren SW (SW): 78k : Modern (F): 80k : Cherry1 (CW) : 68k Siren HR (HR): 78k
Yule (Barb): 72k : Siren (TR): 78k : Torun (DC): 73k : Siren OP (OP): 76k : Siren SW (SW): 78k : Modern (F): 80k : Cherry1 (CW) : 68k Siren HR (HR): 78k
> The antiquities dealer in Protectors Enclave is trading single-stat enchantments for single-stat option packs. When opened, however, the single-stat enchantment packs contain the triple-stat enchantment set to select from..
<font color="red">This only happens with the Rank 14 Single Stat Exchange box.</font>
Unless something has changed with the last patch and newly acquired exchange boxes. I have Rank 1-15 Single Stat Exchange boxes I picked up shortly after preview released and only 14 was affected and is still having the issue after the last patch.
for now( you never know if change) i have with radiants those stats
It would be nice if we have an official word on this matter, whether this will stay, or it will be switched back to no-bound enchantments (which I doubt, but hey...).
Many people are still waiting on this so they know what to do with their current enchantments - sell them now or soon before mod 16 is live; or else stick to them and exchange them if they turn out not to be bound.
Are they going to fix the anniversary and heart of fire enchants from not going past 14?
Please i want to know too, thanks
If this is intended please remove the exchange system altogether cause it would only be one big scam.
> All enchantments and runestones from the choice packs are now bound to account on pickup.
>
> If this is intended please remove the exchange system altogether cause it would only be one big scam.
Ummm....no, it still gives ability to change out enchantments for personal use if you so desire. The reason they bound them is to prevent profiteering. If you don’t want to use the service, then don’t. It is still desirable to many...
Besides, all enchants require same cost in rp, marks, etc. to rank up. Does the "profiteering" concern really matter?
They could drop a new stat change again or update to "fix" issues at anytime after going live. If that's the case, it would be an absolute money grab, any incentive to continue upgrading enchants is completely gone.