Well I would like to see other demiplanes of dread added not just Strahds. After that they can do Waterdeep Or another plane of existence if wizards allows it. Ixalan, More Dinosaurs, Vampires. pirates and also chupacabra's! What are your ideas?
kreatyveMember, Neverwinter Moderator, NW M9 PlaytestPosts: 10,545Community Moderator
Mithral Hall! They could do an amazing job with it, if they do it right. Who knows what dangers might still be lurking in the depths? The dwarves probably didn't get everything, and something new and nasty can decide to take up residence and feast on the occasional stray dwarf.
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Considering the Five Alliances, there are a dozen maps that can lead off like the Moonshae Isles, the High Forest, Graypeak Mountains, Anauroch, or the Silver Marches. In turn, good R.A. Salvatore story with adventures and campaigns can intertwine with devils, demons, and familiar monsters battling away for supremacy, with a descent set of stories. They could tuck in the remaining character classes, for some newbies to make their way up the ladder.
It might be a descent idea to spread out the level 70's to reach 80.
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rickcase276Member, NW M9 PlaytestPosts: 1,404Arc User
I second Sigil with the Lower planes as an eventual destination. If it were up to me, the Blood War would resume and the players would have to temporarily ally with a faction and fight along side the demons, devils or (if PvPing) each other. My two EC.
Here are my top pics, and why. Kara-Tur (Oriental Adventures - Monks!!!!!) Moonshae Isles (Druids) Silverymoon (Bards) Anauroch (They could give us a new race, D'tarig. Tricky little buggers that would work well for TR's) Sembia (Lycanthropes!!!!!)
greywyndMember, NW M9 PlaytestPosts: 7,150Arc User
Greyhawk
I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
I'd love to see them go back and expand into the Underdark, bring Menzoberranzan and Ched Nasad to life, and eventually bring back Dread Vault. Would also like to see adventuring into the Shadowfell to battle Draygo Quick.
HR: Vretzen GWF: Vretzina OP: Vee DC: Evee CW: nezterV
Leader - Valaraukari Ascension
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adinosiiMember, NW M9 PlaytestPosts: 4,294Arc User
There is a decent chance that we will be seeing mods based on the "Many Eyes" storyline which will be unveiled later this week....well, actually I am pretty sure that this is the case.
I doubt that "Many Eyes" has anything to do with Ravenloft, so Ravenloft will probably be just a "single-mod" one - so, assuming the next mod (or two) that we get will be based on the "Many Eyes" story, what does that mean?
Well, "Many Eyes" suggest beholders, which would fit well underground - Undermountain or generic Underdark are certainly possible, but I guess we will see in a few days.
Not really a location, but more of an environment, I'd like to see another "floaty islands" zone similar to Pirates Skyhold or Spinward Rise. I really like the jumping around on earth motes on Spinward Rise, I'd like to see something new like that again, with more high altitude / low-grav stuff. A similar theme could apply to a space or planar setting just as easily too. When playing FPS games, me luvs me some low grav maps!
I would also really like to visit Evernight again on a more long term basis! It was super dark and really well done! Barovia is cool in a similar way, but actually being surrounded by and interacting with undead was really neat and creepy. Barovia's people are trapped and oppressed by evil. Evernight's "people" ARE evil.
Not really a location, but more of an environment, I'd like to see another "floaty islands" zone similar to Pirates Skyhold or Spinward Rise. I really like the jumping around on earth motes on Spinward Rise, I'd like to see something new like that again, with more high altitude / low-grav stuff. A similar theme could apply to a space or planar setting just as easily too. When playing FPS games, me luvs me some low grav maps!
I would also really like to visit Evernight again on a more long term basis! It was super dark and really well done! Barovia is cool in a similar way, but actually being surrounded by and interacting with undead was really neat and creepy. Barovia's people are trapped and oppressed by evil. Evernight's "people" ARE evil.
I'm sure there might be some neutral undead living in Evernight maybe. Just because one is undead does not mean all undead think like evil monsters.
There is a decent chance that we will be seeing mods based on the "Many Eyes" storyline which will be unveiled later this week....well, actually I am pretty sure that this is the case.
I doubt that "Many Eyes" has anything to do with Ravenloft, so Ravenloft will probably be just a "single-mod" one - so, assuming the next mod (or two) that we get will be based on the "Many Eyes" story, what does that mean?
Well, "Many Eyes" suggest beholders, which would fit well underground - Undermountain or generic Underdark are certainly possible, but I guess we will see in a few days.
If so, outstanding! That punk Xanathar owes me 10 gold anyways.
I know the game is tied to what WoTC sets for a new campaign, but I wish they would either take the respective campaigns in either a liner direction or (if they intend to keep hoping us back and forth all over Faerun) they'd make the regions like Calimport or in Westgate or the Dragon coast or even in places like Mulhorand. Its a shame that WoTC indirectly keeps us locked in that location when there is so much of Faerun that players could explore. So while I wouldn't mind something tied to Beholders and possibly the Xanathar (if thats where they're heading), I hope subsequent campaigns and mods add on to that story for a mod or two, or branches off to another section of Faerun for something new.
'Wen considered the nature of time and understood that the universe is, instant by instant, recreated anew. Therefore, he understood, there is in truth no past, only a memory of the past. Blink your eyes, and the world you see next did not exist when you closed them. Therefore, he said, the only appropriate state of the mind is surprise. The only appropriate state of the heart is joy. The sky you see now, you have never seen before. The perfect moment is now. Be glad of it.' Terry Pratchet The Thief Of Time
> @thevampinator said: > Well I would like to see other demiplanes of dread added not just Strahds. > After that they can do Waterdeep > Or another plane of existence if wizards allows it. Ixalan, More Dinosaurs, Vampires. pirates and also chupacabra's! > What are your ideas?
I actually was hoping that Matt Mercer's homebrewed content might see some light. SUre it isn't quite canon but I know Chris Perkins and Matthew Mercer are friends so it might be cool to see something like this happen.
Like seeing the Lands of Emon, The City of Kraghammer, or the City of Vaselhiem and the many ancient temples to the original gods like Bahamet and Kord.
Plus, I would really enjoy seeing the Invulnerable Vagrant and Enchanter Prime Pumat Sol and his three magical duplicates. :smile:
Well, from the Stream of Many Eyes, it looks like a pretty sure thing that Mod 15 is gonna be a Waterdeep cops'n'robbers heist movie. The next adventure is gonna be called "Waterdeep: Dragon Heist", with dragon being what they call gold pieces in Waterdeep.
Turns out there's more. "Waterdeep: Dragon Heist" is just the first low-level (1-5) adventure/setting book of a two-parter. They are releasing a second one "Waterdeep: Dungeon of the Mad Mage" in November detailing Undermountain all the way to the bottom, for play from levels 6-20. Say hello to Mod 16!
Turns out there's more. "Waterdeep: Dragon Heist" is just the first low-level (1-5) adventure/setting book of a two-parter. They are releasing a second one "Waterdeep: Dungeon of the Mad Mage" in November detailing Undermountain all the way to the bottom, for play from levels 6-20. Say hello to Mod 16!
*Cheers* I love heist stuff, Waterdeep and Undermountain. This is going to be fun. Given the cover of the Dragon Heist book we might be getting Jarlaxl (again and in a bigger role this time) along with Halaster.
Logic is the beginning of wisdom, not the end of it.
The following comment does not represent any future unannounced plans for Neverwinter and is simply me, a fan, geeking out over different possibilities for the ttrpg:
There is a decent chance that we will be seeing mods based on the "Many Eyes" storyline which will be unveiled later this week....well, actually I am pretty sure that this is the case.
I doubt that "Many Eyes" has anything to do with Ravenloft, so Ravenloft will probably be just a "single-mod" one - so, assuming the next mod (or two) that we get will be based on the "Many Eyes" story, what does that mean?
Well, "Many Eyes" suggest beholders, which would fit well underground - Undermountain or generic Underdark are certainly possible, but I guess we will see in a few days.
If so, outstanding! That punk Xanathar owes me 10 gold anyways.
I know the game is tied to what WoTC sets for a new campaign, but I wish they would either take the respective campaigns in either a liner direction or (if they intend to keep hoping us back and forth all over Faerun) they'd make the regions like Calimport or in Westgate or the Dragon coast or even in places like Mulhorand. Its a shame that WoTC indirectly keeps us locked in that location when there is so much of Faerun that players could explore. So while I wouldn't mind something tied to Beholders and possibly the Xanathar (if thats where they're heading), I hope subsequent campaigns and mods add on to that story for a mod or two, or branches off to another section of Faerun for something new.
Oh, and bring back the lost dungeons please?
Hear, hear. And the lost rooms too!
Harper Chronicles: Cap Snatchers (RELEASED) - NW-DPUTABC6X Blood Magic (RELEASED) - NW-DUU2P7HCO Children of the Fey (RELEASED) - NW-DKSSAPFPF Buried Under Blacklake (WIP) - NW-DEDV2PAEP The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
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Any of my comments not posted in orange are based on my own personal opinion and not official.
Any messages written in orange are official moderation messages. Signature images are now fixed!
However, more recent hints from WotC seem to suggest Waterdeep and Undermountain.
We need finish Arkan Brotherhold / Valindra arch.
It might be a descent idea to spread out the level 70's to reach 80.
House Miliskeera in exile (NW)
Sereska Miliskeera, Lvl 70 OP - Devotion (Just.)/Protection (Just.)
Shizlee Miliskeera, Lvl 70 DC - Divine Oracle (Right.)/Anoited Champion (Faith.)
Finithey Miliskeera, Lvl 70 HR - Stormwarden (Combat)/Pathfinder (Trapper)
Maya Sik-Miliskeera, Lvl 70 CW - Spellstorm
Irae Sik-Miliskeera, Lvl 70 TR - Master Inflitrator
Member - Houseclan t'Charvon (STO)
Shiarrael e'Tal'Aura t'Charvon, LvL 60, Rom Sci
S'aana ir'Virinat t'Charvon, Lvl 60, Rom Eng
T'Lyra, LvL 60, Fed, Vul Sci
Ta'el, Lvl 60, Rom Tac
Kara-Tur (Oriental Adventures - Monks!!!!!)
Moonshae Isles (Druids)
Silverymoon (Bards)
Anauroch (They could give us a new race, D'tarig. Tricky little buggers that would work well for TR's)
Sembia (Lycanthropes!!!!!)
GWF: Vretzina
OP: Vee
DC: Evee
CW: nezterV
Leader - Valaraukari Ascension
I doubt that "Many Eyes" has anything to do with Ravenloft, so Ravenloft will probably be just a "single-mod" one - so, assuming the next mod (or two) that we get will be based on the "Many Eyes" story, what does that mean?
Well, "Many Eyes" suggest beholders, which would fit well underground - Undermountain or generic Underdark are certainly possible, but I guess we will see in a few days.
I would also really like to visit Evernight again on a more long term basis! It was super dark and really well done! Barovia is cool in a similar way, but actually being surrounded by and interacting with undead was really neat and creepy. Barovia's people are trapped and oppressed by evil. Evernight's "people" ARE evil.
I know the game is tied to what WoTC sets for a new campaign, but I wish they would either take the respective campaigns in either a liner direction or (if they intend to keep hoping us back and forth all over Faerun) they'd make the regions like Calimport or in Westgate or the Dragon coast or even in places like Mulhorand. Its a shame that WoTC indirectly keeps us locked in that location when there is so much of Faerun that players could explore. So while I wouldn't mind something tied to Beholders and possibly the Xanathar (if thats where they're heading), I hope subsequent campaigns and mods add on to that story for a mod or two, or branches off to another section of Faerun for something new.
Oh, and bring back the lost dungeons please?
House Miliskeera in exile (NW)
Sereska Miliskeera, Lvl 70 OP - Devotion (Just.)/Protection (Just.)
Shizlee Miliskeera, Lvl 70 DC - Divine Oracle (Right.)/Anoited Champion (Faith.)
Finithey Miliskeera, Lvl 70 HR - Stormwarden (Combat)/Pathfinder (Trapper)
Maya Sik-Miliskeera, Lvl 70 CW - Spellstorm
Irae Sik-Miliskeera, Lvl 70 TR - Master Inflitrator
Member - Houseclan t'Charvon (STO)
Shiarrael e'Tal'Aura t'Charvon, LvL 60, Rom Sci
S'aana ir'Virinat t'Charvon, Lvl 60, Rom Eng
T'Lyra, LvL 60, Fed, Vul Sci
Ta'el, Lvl 60, Rom Tac
'Wen considered the nature of time and understood that the universe is, instant by instant, recreated anew. Therefore, he understood, there is in truth no past, only a memory of the past. Blink your eyes, and the world you see next did not exist when you closed them. Therefore, he said, the only appropriate state of the mind is surprise. The only appropriate state of the heart is joy. The sky you see now, you have never seen before. The perfect moment is now. Be glad of it.' Terry Pratchet The Thief Of Time
> Well I would like to see other demiplanes of dread added not just Strahds.
> After that they can do Waterdeep
> Or another plane of existence if wizards allows it. Ixalan, More Dinosaurs, Vampires. pirates and also chupacabra's!
> What are your ideas?
I actually was hoping that Matt Mercer's homebrewed content might see some light. SUre it isn't quite canon but I know Chris Perkins and Matthew Mercer are friends so it might be cool to see something like this happen.
Like seeing the Lands of Emon, The City of Kraghammer, or the City of Vaselhiem and the many ancient temples to the original gods like Bahamet and Kord.
Plus, I would really enjoy seeing the Invulnerable Vagrant and Enchanter Prime Pumat Sol and his three magical duplicates. :smile:
http://comicbook.com/gaming/2018/06/04/dungeons-and-dragons-fifth-edition-campaign-settings/
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured