So of today 12 July 2016, the Preview Shard has been updated and alongside we've few changes coming, but this thread targets only 3 items that have been ruining the PvP since they were implemented, this is problably the LAST STAND that we will have against them.
There's so much negative feedback over them since module 7 , respectively module 8 , and DEVS seem they haven't taken any GOOD DECISION in tryin to improve the PvP since then , leaving it as unhealthy as ever.
These 3 items : Stamina Drain , Action Point Drain and Ambush ring are ruining the fun into limiting other players class mechanics and having different interraction with whatever class is using them creating a gamebreakin enviroment, there are alot of players that keep complaining about them, and with the Preview update there have been made some changes towards drains, but it's not enough, we already know that some classes have few dailies /encounters and atwills that interract differently with them, makin these items really overpowered.
Everyone who votes please leave a feedback why have you voted like that, pliz !
@terramak @strumslinger @commanderander @asterdahl @badbotlimit
Comments
Devs has no idea how they affect the PvP experience or they dont care. Its sad.
▁ ▂ ▄ ▅ ▆ ▇ █ Gankdalf The Icehole █ ▇ ▆ ▅ ▄ ▂ ▁
▁ ▂ ▄ ▅ ▆ ▇ █ Gankdalf The Icehole █ ▇ ▆ ▅ ▄ ▂ ▁
I actually heard a podcast interview with @badbotlimit in which he expressly stated that none of the Underdark rings were game-breaking. Major disconnect. About the 26 minute mark:
http://media.wizards.com/2016/podcasts/dnd/DnDPodcast_03_03_2016.mp3
Neverwinter Census 2017
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We are searching for slave labor, will pay with food from our farm!
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Guardian Fighter
TLO
https://www.arcgames.com/en/forums/neverwinter/#/discussion/1221446/the-future-of-the-gf/p1 Existing Problems Still In The Guardian Fighter
https://www.arcgames.com/en/forums/neverwinter/#/discussion/comment/12984912m
Feat Changes I'd like to see in The Guardian Fighter
I actually made a poll a while back. Results and thread below.
Remove drains and Ambush/Cowardice rings? 147 votes
Yes remove both the drains and Ambush/Cowardice rings
81% 120 votes
No, don't remove the drains and Ambush/Cowardice rings
10% 15 votes
I don't care / I don't know
8% 12 votes
http://www.arcgames.com/en/forums/neverwinter#/discussion/1211286/remove-drains-and-ambush-cowardice-rings/p1
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Drains add depth to the PVP experience.
13% 10 votes
Drains help lower geared players defeat higher geared players.
0%
Drains help lower skilled players defeat higher skilled players.
4% 3 votes
It gives guilds something to work towards.
1% 1 vote
It makes PVP worse by taking away from game mechanics.
40% 29 votes
Drains are a pathetic way for people with low skill and high gear score to stomp pug teams and feel better about themselves.
40% 29 votes
http://www.arcgames.com/en/forums/neverwinter#/discussion/1211590/are-pvp-drains-a-good-addition-to-the-game/p1
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Edit found a third thread more about ambush rings:
What should we do with Cowardice and Ambush rings? 126 votes
Nothing, they are awesome I always wanted to be a perma stealth, perma root class without playing a TR and/or HR!
15% 20 votes
Burn them with fire! Delete them!
69% 88 votes
Stronghold siege is already buggy with pets, why not leave them useful in that mess and take them out of Domi and GG?
14% 18 votes
http://www.arcgames.com/en/forums/neverwinter#/discussion/1209613/what-should-we-do-with-cowardice-and-ambush-rings/p1
▁ ▂ ▄ ▅ ▆ ▇ █ Gankdalf The Icehole █ ▇ ▆ ▅ ▄ ▂ ▁
Lets put up a poll to get T. Fey removed as well since that hasn't been patched yet. Oh wait you're probably still using that. Oh and mount bonus' making people unkillable, lets put up a poll to get those removed as well since it's just as stupid as when companions were working in regular domination, but drains are the real problem.
As for the ambush ring, why it was even put in the game after all the crying and moaning over permastealth TR's I have no idea, but hey guess what, go farm a vision ring like they did to get that ambush ring. Oh wait, you don't want to have to play the game to play the game....hrm.....
Get over yourself and just play the game.
▁ ▂ ▄ ▅ ▆ ▇ █ Gankdalf The Icehole █ ▇ ▆ ▅ ▄ ▂ ▁
Drains:
With Drains around, almost all PvP players are forced to use Wards, this kills all other creative enchantments that was introduced by the Devs, be it Greater Purified/Corrupted Black Ice enchantments, White/Black/Green/Red Dragon enchantments or all other SH class-specific enchantments, no PvP player will ever use those. (Because drains makes your enemy a dummy target for easy kill) and this also makes Wards being the only choice for most of the PvP players.
Ambush Ring
If Ambush ring grants 5 second stealth every minute then I guess its fine, but with the ring being able to PERM STEALTH with No Cool Down, this makes PvP games a vastly hide and seek. Many of the classes' skills requires a target to fire, with the target being in stealth permanently, that makes a lot of ranged skills pretty useless because 1. You can't tell where the target is, 2. You might know where the target is but you cannot attack cus there is no target to fire your skills. This makes it very disadvantaged for half of the classes. Personally for my double sprint GWF, I can engage into a fight and whack as much as I want, if things doesn't look good, I could always sprint out with Ambush Ring, and almost nothing can ever stop me from running away. I dont think people like to get beaten one-sided and have no chance of ever bringing down your target.
Personally I have used Ambush Ring when it first released and scored about 450 kills with 0 death, once I took the ring out, my kill ratio gets lowered to about 1:20, its not that hard to tell how overpowered this ring is and how unfair it is to many of the classes.
I vote to REMOVE both Drains and Ambush ring!
Author of GWF Speed Demon PvP Build (Mod 11) <- Click to reveal the Speedy Beast! >:)
I kind of like running through lairs with it, but I agree it can be a bit cheesy.
Everything about ambush ring in PvP is toxic.
So minimally I'd like it if Ambush was changed to not work on players. If it were removed entirely I would be ok with that too.
▁ ▂ ▄ ▅ ▆ ▇ █ Gankdalf The Icehole █ ▇ ▆ ▅ ▄ ▂ ▁
When any can just run around depot in absolute stealth, making them immune.
And, if this is a TR, he running until he gained full AP, hit somebody with Shocking Execution under First Strike, and keep running. "Special" strategy, not requiring game skill. Please, at least, add cooldown to this ring.
@badbotlimit was directly responsible for creating those rings and directly responsible for removing the ring of natural order therefore admitting that is was game breaking and a coding nightmare
Badbotlimit is a producer, not a designer, therefore can't be credited(blamed) for creating anything, but oversees builds on a higher level.
Neverwinter Census 2017
All posts pending disapproval by Cecilia