Based on community feedback - believe me, there has been a lot - we're making changes to skill nodes to combat botting. I know these changes may cause some players to be upset, but as we continue to improve the quality of life in Neverwinter, changes like these need to be done.
http://www.arcgames.com/en/games/neverwinter/news/detail/9923543-neverwinter:-upcoming-changes-to-skill-nodes
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Love this. Bound-to-account would be even better, but this appears to be a significant improvement.
but as always you will remove some RP from game again...
I've said it before and I'll say it again: the only items that should be character bound are those that you get as quest rewards. Everything else should be made account-bound, with the exception of dungeon drops, which should be Bind on Equip.
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I agree that insignias should be bound-to-account. Otherwise they will quickly become trash.
Just make the skill nodes bind on pick up to account. Then there will be no incentive for botters to farm these items.
Although I believe the real goal is to force players into the Zen market for all RP
Please just quit the lies and make Neverwinter a subscription based game. That seems to be where you are going.
Since XB1 does not have bots are you guys going to stick it to us as well? What is next the RP from leadership? Before you take that away from us make the leadership RP bind to account.
How much more do you expect us, YOUR CUSTOMERS, to take before we find a different way to pass the time?
Why is that always your response to botting? "We're taking this out... we're taking that out..."
I mean really? So you go ahead and punish everyone?
If this game uses the same engine that STO uses why don't you do the same thing that STO with their version of skill nodes?
Put a mini-game in!
STO has had the particle scanning game in for... years!!!!
Sure at first.. people hated it... but... it does serve the purpose. I mean you have a Sine curve that randomly changes and you have to match another Sine curve up to it.
Can't you do something like that here? Sure go ahead and make it medieval/fantasy themed... but do you always have to remove items from the game?
Adding the insignias to drop more often is a good thing, don't get me wrong, I'm not totally negative.
Because they really don't drop all that often from the ones that are supposed to have them.. (Dreadring, Sharandar, etc)
Most posts/discussions referring to botting nodes, have always brought the BoA option out very clearly.
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The people that are going to be affected moreso by this are the people that were relying on cheap stacks of r4s/r5s on the AH. They're going to see a significant increase in the cost to upgrade artifacts and enchantments. PWE can't increase the drop rate on enchants to the degree that would maintain the kinds of prices we're used to now.
And that's the thing, prices for gearing a character are still very high but not having to invest significant amounts of time and effort to get stacks of r4s/r5s to refine artifacts and enchantments made the rest of the grind reasonable. I'd like to know what price PWE thinks is reasonable for RP because as it stands we're probably going to see the price of refining artifacts and enchantments quadruple.
Found it a bit disconcerting that they didn't say anything about plans for this. They don't seem to ever plan ahead when making big changes like this.
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How to get the high amounts of gems for strongholds? The amount from professions are to low...
So again I say that for my theory 99% of bots and exploits are born from within the Cryptic making it in analogy to a "dog chasing its own tail".
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Overall I'm wait and see on how this will affect me, I really like the idea of being able to pick up more uncommon insignias. WE will see where the AH lands, but right now I hate myself for any and all rank 4s I've sold to vendors.
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