We're aware the AH is currently down and are working on it.
Call me Andy (or Strum, or Spider-Man)! Follow Neverwinter on Twitter: NeverwinterGame Like Neverwinter on Facebook: Neverwinter Follow me on Twitter: StrumSlinger
The problem is mount-specific. Tenser's Floating Disk got changed to Bind on Pickup.
Have I ever said you're the best, @two30? You're the best.
I am really sorry for everyone with a disc they didn't mean to bind, but I'm sure it'll be like the Token of Chromatic Storm (I think it was that one) and customer service will be instructed to trade people who ask for an unbound one once it gets fixed.
Probably there's something with mounts that could be found in those few lockboxes that are disabled or not working properly like written in the patch. Btw i definetely want my unbound tenser back....
404 Italians Not Found Guild Leader
Matt Shieldheart 3.5k GF Conq PVE _ Matt Shieldheart 0 3.5k GF Tactician PVE _ Matt Shieldheart II 4.1k Buffer DC _ Matt Shieldheart III 4.3k Thauma CW _ Matt Shieldheart IV 3.5k Exe TR _ Matt Shieldheart V 3.9k Destroyer GWF _ Matt Shieldheart VI 3.1k Trapper HR _ Matt Shieldheart VII 3.1k Fury SW _ Matt ShieldheartVIII 3.6k OP Justice _ Matt Shieldheart -8 3.1k Healadin _ Matt Shieldheart -9 3.1k Mof Rene CW
Got a successful CN run myself, appart from almost all graphics being artefacted on low details( i play on low in new zones don't want to waste other players time if something lags me) it was ok ( even got my ring so i am finished with it )
Please fix Zhentarim Warlock companion's skill "Arcane Warping" to the originally intended "Arcane Boost" zhentarim-warlock-companion
so a minion got stuck (or spawned) behind the invisible collider at the bridge. the NPC's were able to jump behind it to finish off the minion, but it took about 3-4 minutes before they were able to kill it. A small bug, but could be fixed by stretching out the collider over the entire length of the bridge
my gilded spider mount vanished. like it was never there. It's not in my inventory, or my stables.
0
kwsapphireMember, NW M9 PlaytestPosts: 671Arc User
The Heavy Twilight Nightmare (blue fire) now uses the Heavy Armored Nightmare (orange fire) summon animation. That is, the fireburst during the summon is now orange instead of blue.
0
necroblasterMember, NW M9 PlaytestPosts: 20Arc User
Apparently I cannot see the Accept/deny pop-up window, seems no1 else has same problem..
[System Notify] Queue Group joined queues.
[System Notify] Joined channel "Queue Group".
then it goes to
[System Notify] Queue Group has been matched.
[System Notify] Joined channel "Match".
and finally :
[System Notify] Queue Instance has been cancelled due to player declines. Queue Group remains in queue.
What it looks like was changed was the eDemo only opens during the hourly Demogorgon window - much like how nDemo works/worked. So no queue whenever you want anymore for eDemo.
However, that said, several of us just now queued for eDemo when it opened up .....and nothing happened. And I'm pretty sure there were at least 10 people just in my instance of Mantol-Derith queued for it, so it *should* have popped.
Devs - can you confirm this is working?
0
beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
In Dread Ring the Bounty Master used to trade 1 Vanguard Script for each 5 Onyx Fragments. This option is now gone - hopefully an oversight
If that was taken away along with using the onyx to buy unicorn seals (a deliberate change), then I believe there is nothing left to use the onyx for, and this should be fixed. I have a lot of onyx, which I save to buy scrips when I need them.
Issue: Unable to refine artifact offhand, "Kite Shield of Elemental Fire". Item does not appear in list of items that can be refined, nor does the option to refine appear in the item's sub-menu.
Expected result: Item is well below the maximum level, therefore, the ability to further refine is expected.
ROLL TIDE ROLL
Great Weapon Fighter: Because when is today not a good day to die?
PC and PS4 player. Proud Guildmaster for PS4 Team Fencebane. Rank 5 Officer for PC Team Fencebane. Visit us at http://fencebane.shivtr.com
Comments
Call me Andy (or Strum, or Spider-Man)!
Follow Neverwinter on Twitter: NeverwinterGame
Like Neverwinter on Facebook: Neverwinter
Follow me on Twitter: StrumSlinger
Grassyass, mon freres!
I am really sorry for everyone with a disc they didn't mean to bind, but I'm sure it'll be like the Token of Chromatic Storm (I think it was that one) and customer service will be instructed to trade people who ask for an unbound one once it gets fixed.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Matt Shieldheart 3.5k GF Conq PVE _ Matt Shieldheart 0 3.5k GF Tactician PVE _ Matt Shieldheart II 4.1k Buffer DC _ Matt Shieldheart III 4.3k Thauma CW _ Matt Shieldheart IV 3.5k Exe TR _ Matt Shieldheart V 3.9k Destroyer GWF _ Matt Shieldheart VI 3.1k Trapper HR _ Matt Shieldheart VII 3.1k Fury SW _ Matt ShieldheartVIII 3.6k OP Justice _ Matt Shieldheart -8 3.1k Healadin _ Matt Shieldheart -9 3.1k Mof Rene CW
Neverwinter Census 2017
All posts pending disapproval by Cecilia
zhentarim-warlock-companion
Pure -> Transcendent Plague Fire weapon enchantment giving 80damge/20 seconds for 500k+ AD is a joke.
plague-fire-weapon-enchant-r11-vs-r12
zhentarim-warlock-companion
Pure -> Transcendent Plague Fire weapon enchantment giving 80damge/20 seconds for 500k+ AD is a joke.
plague-fire-weapon-enchant-r11-vs-r12
Neverwinter Census 2017
All posts pending disapproval by Cecilia
showing atleast on my mobile
Normal patch day issue imo.
zhentarim-warlock-companion
Pure -> Transcendent Plague Fire weapon enchantment giving 80damge/20 seconds for 500k+ AD is a joke.
plague-fire-weapon-enchant-r11-vs-r12
so a minion got stuck (or spawned) behind the invisible collider at the bridge. the NPC's were able to jump behind it to finish off the minion, but it took about 3-4 minutes before they were able to kill it. A small bug, but could be fixed by stretching out the collider over the entire length of the bridge
[System Notify] Joined channel "Queue Group".
then it goes to
[System Notify] Joined channel "Match".
and finally :
[System Notify] Queue Group has been matched.
[System Notify] Joined channel "Match".
[System Notify] Left channel "Match".
However, that said, several of us just now queued for eDemo when it opened up .....and nothing happened. And I'm pretty sure there were at least 10 people just in my instance of Mantol-Derith queued for it, so it *should* have popped.
Devs - can you confirm this is working?
Neverwinter Census 2017
All posts pending disapproval by Cecilia
"Please leave it in its current state" = don't equip it
Neverwinter Census 2017
All posts pending disapproval by Cecilia
I think edemo will stay that way.
Expected result: Item is well below the maximum level, therefore, the ability to further refine is expected.
Great Weapon Fighter: Because when is today not a good day to die?
PC and PS4 player. Proud Guildmaster for PS4 Team Fencebane. Rank 5 Officer for PC Team Fencebane. Visit us at http://fencebane.shivtr.com