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soul puppets in pvp = stupidness?

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  • whitupigguwhitupiggu Member Posts: 92 Arc User
    edited August 2014
    gomok72 wrote: »
    Not sure, why are people whining about soul puppet? This was no surprise and if you ask me, they should give Warlocks the ability as a damnation to control the soul puppet (hell call it at will to). While I will admit, I do love the fact I can beat the **** out of a Rogue, GWF, and Guardian (with defensive gear), I do get my *** handed to me by CW due to the CC.

    I' ll have a couple of builds up after, I hit end game and start getting in sets with bonuses.
    SW just seems very rushed and poorly thought out. Like they wanted to make a pet class but didn't really make a pet class.
  • whitupigguwhitupiggu Member Posts: 92 Arc User
    edited August 2014
    voltomey wrote: »
    The Fury capstone feat is the whole reason the tree dose so much ****ing dmg with out its capstone is dose less dmg then a damnation warlock. The capstone in fury is nothing more the a huge FAT DoT proc the will deal 100% of the dmg used to proc it down in a DoT effect if you hit a warlocks cursed Target with 5k worth of necrotic dmg Creeping death Tick itself down in a DoT Until it dose 5k worth of dmg. With out that capstone the dmg fury Warlocks put out is halved and In pvp The game is just to fast paced to to be able to relie on it and utilize it to the fullest
    Damnations damage mostly comes from the puppet. Which is unreliable at the best of time.
  • williep30williep30 Member Posts: 773 Bounty Hunter
    edited August 2014
    whitupiggu wrote: »
    Yup you can't follow a converastion. SW has no way to deal with CC. Other classes do.

    Unless of course you consider running away or praying by some fluke they target the puppet instead "dealing with CC". ;)

    Yup YOU can't follow a conversation. PVP is not just damage. It's stacking defensive options(hp/tenacity/feats/survivability mechanics). HR doesn't have a way to deal with cc, I wonder why they're considered a top tier pvp class(an unbalanced HEALING set)? Why Unstoppable was so unstoppable(I'll give you a hint: the dr increase, good heals(through feats/gear))? Why perma tr's were so annoying(perma stealth/ITC survivability builds)? DCs running healing/defensive builds?
    I hear "learn to play" all the time, but it seems to me that it should be defined as "my class is balanced, except when others beat it, then THAT class is OP"...
  • williep30williep30 Member Posts: 773 Bounty Hunter
    edited August 2014
    whitupiggu wrote: »
    Damnations damage mostly comes from the puppet. Which is unreliable at the best of time.

    Wait, so a flat out permanent(while you're alive) 10% damage buff, IN ADDITION to your other buffs, is unreliable? :rolleyes:
    I hear "learn to play" all the time, but it seems to me that it should be defined as "my class is balanced, except when others beat it, then THAT class is OP"...
  • whitupigguwhitupiggu Member Posts: 92 Arc User
    edited August 2014
    williep30 wrote: »
    Wait, so a flat out permanent(while you're alive) 10% damage buff, IN ADDITION to your other buffs, is unreliable? :rolleyes:
    You're trolling or have never used a warlock. Which is it?

    protip: the puppet likes to wander
  • voltomeyvoltomey Member Posts: 1,052 Bounty Hunter
    edited August 2014
    whitupiggu wrote: »
    Damnations damage mostly comes from the puppet. Which is unreliable at the best of time.
    The only single problem damnation had was the pet AI locking onto target you mite has miss clicked But tbh targets will die so fast in a rotation of skills its not a problem the puppet itself is a body blocker and will soak up any attack you opponent mite aim at it you can even manipulate this by just stacking on your when you in a cluster **** at mid point. The Puppets AI is spot on when it comes to attacking targets and it will jump off ledges and every thing just to attack the target you want dead.the puppet will only wonder around when the SW who controls it dies. But now thats fixed on preview it will now despawn when the SW dies
    Gang Busters PvP Guild Recruiting When Mod 6 goes live Pm Me for more Info If you have any Paladin question Message Me and i will get back to you ASAP
    [SIGPIC][/SIGPIC]
  • williep30williep30 Member Posts: 773 Bounty Hunter
    edited August 2014
    whitupiggu wrote: »
    You're trolling or have never used a warlock. Which is it?

    protip: the puppet likes to wander

    Actually, YOURE trolling and have never used a Warlock. They attack targets in both pve and pvp just fine for me. And the damage bonus is constant while puppet's out.

    Protip: last feat in damnation tree assures that the SOUL PUPPET IS ALWAYS OUT.
    I hear "learn to play" all the time, but it seems to me that it should be defined as "my class is balanced, except when others beat it, then THAT class is OP"...
  • whitupigguwhitupiggu Member Posts: 92 Arc User
    edited August 2014
    williep30 wrote: »
    Actually, YOURE trolling and have never used a Warlock. They attack targets in both pve and pvp just fine for me. And the damage bonus is constant while puppet's out.

    Protip: last feat in damnation tree assures that the SOUL PUPPET IS ALWAYS OUT.
    Yeah you're probably trolling. You cant control what the puppet hits unless you are the one that initiates the fight.
    williep30 wrote: »
    Yup YOU can't follow a conversation. PVP is not just damage. It's stacking defensive options(hp/tenacity/feats/survivability mechanics). HR doesn't have a way to deal with cc, I wonder why they're considered a top tier pvp class(an unbalanced HEALING set)? Why Unstoppable was so unstoppable(I'll give you a hint: the dr increase, good heals(through feats/gear))? Why perma tr's were so annoying(perma stealth/ITC survivability builds)? DCs running healing/defensive builds?
    Now imagine a HR that cant dodge and relied solely on damaging people to heal.
  • williep30williep30 Member Posts: 773 Bounty Hunter
    edited August 2014
    whitupiggu wrote: »
    Yeah you're probably trolling. You cant control what the puppet hits unless you are the one that initiates the fight.

    Now imagine a HR that cant dodge and relied solely on damaging people to heal.

    It's actually quite sad how bad your trolls are failing at this point. You're really just failing at grasping the positives of BEING DEFENSIVE IN PVP. It really shows your lack of experience when you're in denial about why people make defensive builds in pvp.

    And I also see you're trying to derail the topic by trying(and failing, I might add) to change the subject of the people who put you in your place. We didn't mention the life steal stacking as a survivability build. Granted, that makes them more suited for pve. But, we've been laying out in front of you the reasons why damnation has great pvp potential, but you continuously QQ about it. You basically come across this thread as someone who lost to damnation warlocks, and want to QQ for the nerfbat already because the "annoying soul puppet" doesn't work for YOU.

    Now imagine how annoying an HR would be if it had a companion that can get in the enemies' way, and gives a damage/defense buff while it's out...
    I hear "learn to play" all the time, but it seems to me that it should be defined as "my class is balanced, except when others beat it, then THAT class is OP"...
  • whitupigguwhitupiggu Member Posts: 92 Arc User
    edited August 2014
    williep30 wrote: »
    It's actually quite sad how bad your trolls are failing at this point. You're really just failing at grasping the positives of BEING DEFENSIVE IN PVP. It really shows your lack of experience when you're in denial about why people make defensive builds in pvp.

    And I also see you're trying to derail the topic by trying(and failing, I might add) to change the subject of the people who put you in your place. We didn't mention the life steal stacking as a survivability build. Granted, that makes them more suited for pve. But, we've been laying out in front of you the reasons why damnation has great pvp potential, but you continuously QQ about it. You basically come across this thread as someone who lost to damnation warlocks, and want to QQ for the nerfbat already because the "annoying soul puppet" doesn't work for YOU.

    Now imagine how annoying an HR would be if it had a companion that can get in the enemies' way, and gives a damage/defense buff while it's out...
    Losing the argument and now want go back to the "who can nitpick the most" discussion. Your trolling attempts are getting pathetic. Other classes can dodge, break, block, or make themselves immune to CC. The SW has to take it on the chin. You clearly have no experience with the warlock and any further discussion is pointless. The fact you would use a fluke like them hitting the puppet just shows how desperate you are.
  • voltomeyvoltomey Member Posts: 1,052 Bounty Hunter
    edited August 2014
    whitupiggu wrote: »
    Losing the argument and now want go back to the "who can nitpick the most" discussion. Your trolling attempts are getting pathetic. Other classes can dodge, break, block, or make themselves immune to CC. The SW has to take it on the chin. You clearly have no experience with the warlock and any further discussion is pointless. The fact you would use a fluke like them hitting the puppet just shows how desperate you are.

    Yet your holding on to a Tree that's capstone us utter garbage for PvP least the puppet can Block a few attack you cant do **** as a fury warlock not even relie on the puppet and most def will not do enough dmg to take down a CW in 5 seconds or less unless you kills stealing with killing flames
    Gang Busters PvP Guild Recruiting When Mod 6 goes live Pm Me for more Info If you have any Paladin question Message Me and i will get back to you ASAP
    [SIGPIC][/SIGPIC]
  • whitupigguwhitupiggu Member Posts: 92 Arc User
    edited August 2014
    voltomey wrote: »
    Yet your holding on to a Tree that's capstone us utter garbage for PvP least the puppet can Block a few attack you cant do **** as a fury warlock not even relie on the puppet and most def will not do enough dmg to take down a CW in 5 seconds or less unless you kills stealing with killing flames
    Don't get me wrong. None of the trees are good for PVP. Fury is just the least ****ty.
  • pantamimepantamime Member Posts: 0 Arc User
    edited August 2014
    Just to jump in the mix, Chex style -

    The Soul Puppet is indeed pretty annoying in PVP, but really I do think it adds to the class for PvP. You will surely run in to people that get good with keeping the Puppet in their LoS from you if they are playing defensively.

    I haven't maxed a SW yet but I can see either **** or Tempt being able to successfully be used in a defensive means. But I have started running into pretty decently geared SW, not frequently but there are some out there.

    Between the Puppet, which any lock can have out and use for LoS means. Or Temptations insane looking on paper life steal capabilities it seems that tanky warlocks are a way to go. Yes I consider using a Soul Puppet wisely in PvP a form of tanking. It is taking hits for you = tanking. Vamp Embrace giving double the heal as temp hit points when used to consume a curse is also defensive.

    Also if you go temp and take advantage of that crazy Stamina regen feat and get the reduction of stamina during Slip I can see SW being able to be control immune for nearly entire fights. It will come down to using Quick Shift bursts to be immune and take less damage. Treat it as if it was a dodge, but a dodge you want to use a fraction of a second sooner than you are used to. Make it so you get hit while Shadow Slipping or whatever SW sprint is called, and enjoy being Immune to Control and taking less damage.

    I think SW's have potential to be really good once people start to really understand how everything will play out for real. Right now it is still all mostly speculation and theory crafting being put to use, which eventually will lead to a cookie cutter build that almost all SW's will use. So right now just enjoy that most SW's are all different and wacky in their own ways.
    [SIGPIC][/SIGPIC]
    PVPer rocking it Solo queue style since the dawn of Neverwinter
  • williep30williep30 Member Posts: 773 Bounty Hunter
    edited August 2014
    whitupiggu wrote: »
    Losing the argument and now want go back to the "who can nitpick the most" discussion. Your trolling attempts are getting pathetic. Other classes can dodge, break, block, or make themselves immune to CC. The SW has to take it on the chin. You clearly have no experience with the warlock and any further discussion is pointless. The fact you would use a fluke like them hitting the puppet just shows how desperate you are.

    You're failed trolls are getting quite sad and pathetic at this point. You've been losing this argument since you first posted, and now you're falling back on "waaah! multiple people disagree with me! They're wrong!" shows how desperate YOU are. I'll show you MORE flaws in your failed troll logic, as well as YOUR inexperience in pvp:

    1: Sure the SW lacks cc. But doesn't the HR?

    2: Shadow slip grants cc immunity. It functions EXACTLY like the GWF's sprint.

    3: No one even focused primarily on the fact of the soul puppet getting in players' way. EVERYONE who's given you the business are more on the point of the buffs/debuffs involved in the tree, only talking about the puppet's annoyance as a secondary bonus.

    4: offense AND Defense wins in pvp. You still haven't explained, if damage means so much in pvp, why even the most nooby pvp player knows that hp/tenacity stacking is what's called for in pvp.

    I really don't think you've played any pvp, nor the Warlock at all. Really, give your failed trolls a rest. You're not fooling anyone at this point.
    I hear "learn to play" all the time, but it seems to me that it should be defined as "my class is balanced, except when others beat it, then THAT class is OP"...
  • twilightwatchmantwilightwatchman Member Posts: 2,007 Arc User
    edited August 2014
    whitupiggu wrote: »
    Don't get me wrong. None of the trees are good for PVP. Fury is just the least ****ty.
    That's actually the exact opposite of true. Fury requires constant use of the capstone to out-DPS the other two trees by more than a small amount, and constant use of the capstone requires ONE specific rotation that is easily interfered with or interrupted in PvP. On the flipside it sacrifices all defence/utility for the enhanced DPS.

    You will never kill targets in PvP fast enough with a Fury 'lock to compensate for the reduce defence/utility. Damnation or Temptation are the way to go with Damnation a shade in front IMO.
    Jenna Sunsoul - Justice Tankadin
    Aelar Hawkwind - Archer
    Karrin Feywinter - Mistress of Flame
    Errin Duskwalker - Executioner
    Darquess - Soulbinder
  • whitupigguwhitupiggu Member Posts: 92 Arc User
    edited August 2014
    williep30 wrote: »
    1: Sure the SW lacks cc. But doesn't the HR?
    No. HR has several CCs if you want to go that way.
    williep30 wrote: »
    2: Shadow slip grants cc immunity. It functions EXACTLY like the GWF's sprint.
    Good luck baiting CC while floating around doing nothing for a couple seconds. And if you run out of stamina, which you will, you have no defense against CC.
    williep30 wrote: »
    3: No one even focused primarily on the fact of the soul puppet getting in players' way. EVERYONE who's given you the business are more on the point of the buffs/debuffs involved in the tree, only talking about the puppet's annoyance as a secondary bonus.
    The buff brought up in the pvp discussion is a 10% reduction in damage. That is it.
    williep30 wrote: »
    4: offense AND Defense wins in pvp. You still haven't explained, if damage means so much in pvp, why even the most nooby pvp player knows that hp/tenacity stacking is what's called for in pvp.
    I never said to ignore defense. I said the defense from damnation is not enough to warrent its use.

    Now kindly go troll someone else.
    You will never kill targets in PvP fast enough with a Fury 'lock to compensate for the reduce defence/utility. Damnation or Temptation are the way to go with Damnation a shade in front IMO.
    None of the trees will allow you to tank through CC. As I said your best bet is to go all in on damage and try to pick people off at range.
  • twilightwatchmantwilightwatchman Member Posts: 2,007 Arc User
    edited August 2014
    whitupiggu wrote: »
    None of the trees will allow you to tank through CC. As I said your best bet is to go all in on damage and try to pick people off at range.
    I've been complaining about the Warlock's lack of CC defence since it launched on Preview, so you're preaching to the choir there. But the point I'm making is that you will never pick off targets at range fast enough with a Fury 'lock to compensate for the lack of the additional survivability options offered by the other two trees. Fury just doesn't do enough extra DPS in a fast-moving PvP environment. You will kill just about as fast with the other two trees but live longer.
    Jenna Sunsoul - Justice Tankadin
    Aelar Hawkwind - Archer
    Karrin Feywinter - Mistress of Flame
    Errin Duskwalker - Executioner
    Darquess - Soulbinder
  • whitupigguwhitupiggu Member Posts: 92 Arc User
    edited August 2014
    I've been complaining about the Warlock's lack of CC defence since it launched on Preview, so you're preaching to the choir there. But the point I'm making is that you will never pick off targets at range fast enough with a Fury 'lock to compensate for the lack of the additional survivability options offered by the other two trees. Fury just doesn't do enough extra DPS in a fast-moving PvP environment. You will kill just about as fast with the other two trees but live longer.
    I could see temptation with its assload of life steal being useful but I just can't see it for damnation.
  • williep30williep30 Member Posts: 773 Bounty Hunter
    edited August 2014
    whitupiggu wrote: »
    No. HR has several CCs if you want to go that way.

    SW has a couple of CCs if you want to go that way(Harrowstorm/Wraith's Shadow).
    whitupiggu wrote: »
    Good luck baiting CC while floating around doing nothing for a couple seconds. And if you run out of stamina you have no defense against CC.

    Something else that happens with DC/HR as well. And?
    whitupiggu wrote: »
    The buff brought up in the pvp discussion is a 10% reduction in damage. That is it.

    They can get a 10% damage reduction AND damage buff. And that's just the boosts from having the pet out.
    whitupiggu wrote: »
    I never said to ignore defense. I said the defense from damnation is not enough to warrent its use.

    And has been stated already, the offense buff from fury isn't that much greater than what temptation and damnation can do as well. Now that's 3 people who've told you that.
    whitupiggu wrote: »
    Now kindly go troll someone else.

    Just cuz you failed at trolling does not mean that others are trolling you. Failing in a discussion DOES NOT mean that you're getting trolled. Get over yourself.
    whitupiggu wrote: »
    None of the trees will allow you to tank through CC. As I said your best bet is to go all in on damage and try to pick people off at range.

    As has been stated before :rolleyes:, pvp is full of a balance of both tanky and dps builds. The best classes are those that can mix the 2.
    I hear "learn to play" all the time, but it seems to me that it should be defined as "my class is balanced, except when others beat it, then THAT class is OP"...
  • whitupigguwhitupiggu Member Posts: 92 Arc User
    edited August 2014
    williep30 wrote: »
    SW has a couple of CCs if you want to go that way(Harrowstorm/Wraith's Shadow).
    And?
    williep30 wrote: »
    Something else that happens with DC/HR as well. And?
    Sure lets just ignore the HRs stealth, better mobility, and both classes heals.
    williep30 wrote: »
    They can get a 10% damage reduction AND damage buff. And that's just the boosts from having the pet out.
    And the damage doesn't match fury and temptation is better if you want to stay defensive and support your team.
    williep30 wrote: »
    And has been stated already, the offense buff from fury isn't that much greater than what temptation and damnation can do as well. Now that's 3 people who've told you that.
    Nope. They've admitted it will outdps the other but say "its hard! :(".
    williep30 wrote: »
    As has been stated before :rolleyes:, pvp is full of a balance of both tanky and dps builds. The best classes are those that can mix the 2.
    Depends on the class and the persons playstyle. Some people go full damage. Others want to be more tanky. There are no "best" builds.

    I'm done feed the troll. Have fun.
  • hamletswordshamletswords Member, Neverwinter Beta Users Posts: 1,320 Bounty Hunter
    edited August 2014
    What I don't get is why don't they disappear when the SW dies?
    My Harem: Dawn HR, Erin CW, Piper TR, Zoe GWF
  • whitupigguwhitupiggu Member Posts: 92 Arc User
    edited August 2014
    What I don't get is why don't they disappear when the SW dies?
    It's a bug. It should be fixed next patch.
  • williep30williep30 Member Posts: 773 Bounty Hunter
    edited August 2014
    whitupiggu wrote: »
    And?

    Sure lets just ignore the HRs stealth, better mobility, and both classes heals.

    And let's just ignore the SWs shadow slip, better debuffing/buffing, and tanky pet.
    whitupiggu wrote: »
    And the damage doesn't match fury and temptation is better if you want to stay defensive and support your team.

    And, has been stated to you MULTIPLE times, damnation offers a bit of both. :rolleyes:
    whitupiggu wrote: »
    Nope. They've admitted it will outdps the other but say "its hard! :(".

    No, they stated that a more difficult rotation oriented build ends up being outshined by an easier to accomplish dps build through damnation. They've stated it's difficulty(not to mention your vulnerability in using it) ends up being outdps'ed by a more mobile playstyle.
    whitupiggu wrote: »
    Depends on the class and the persons playstyle. Some people go full damage. Others want to be more tanky. There are no "best" builds.

    Then if there are no "best" builds, why are you QQing so much in the first place? Your statement right here not only exposes you for the bad troll you are, but also puts you in an endless loop where your own QQing negates your own QQing.
    whitupiggu wrote: »
    QQing cuz he failed at troll

    Troll done tuckered himself out, Awwww. I can add "defeated troll" to my list today, thanks for being such a horrible troll :).
    I hear "learn to play" all the time, but it seems to me that it should be defined as "my class is balanced, except when others beat it, then THAT class is OP"...
  • kattefjaeskattefjaes Neverwinter Beta Users, Neverwinter Hero Users Posts: 2,270 Bounty Hunter
    edited August 2014
    The irony of "stupidness" (sic) in the thread title is delicious.
  • whitupigguwhitupiggu Member Posts: 92 Arc User
    edited August 2014
    williep30 wrote: »
    And let's just ignore the SWs shadow slip, better debuffing/buffing, and tanky pet.
    AHAHAHAHAHAHAHA

    Couldn't resist this. I'm actually done now. For real this time.

    Oh god... SW with better de/buffs than a HR and DC. Oh man... AHAHAHAHA
  • williep30williep30 Member Posts: 773 Bounty Hunter
    edited August 2014
    whitupiggu wrote: »
    AHAHAHAHAHAHAHA

    Couldn't resist this. I'm actually done now. For real this time.

    Oh god... SW with better de/buffs than a HR and DC. Oh man... AHAHAHAHA

    Nice try troll.

    1)didn't even mention the DC in your post. Your trolling keeps on failing.

    2)I'm pretty sure a tab mark debuff, shredding 20% of target's dr beats thorn ward and commanding shot combined(your continuous lack of experience noted ;) ).

    Bye failed troll.
    I hear "learn to play" all the time, but it seems to me that it should be defined as "my class is balanced, except when others beat it, then THAT class is OP"...
  • williep30williep30 Member Posts: 773 Bounty Hunter
    edited August 2014
    Seriously man. Your failed trolls are getting pathetic. You've lost the argument from multiple points, and your continuous troll attempts expose you even more for the troll you are...
    I hear "learn to play" all the time, but it seems to me that it should be defined as "my class is balanced, except when others beat it, then THAT class is OP"...
  • whitupigguwhitupiggu Member Posts: 92 Arc User
    edited August 2014
    whitupiggu wrote: »
    Sure lets just ignore the HRs stealth, better mobility, and both classes heals.
    :rolleyes:

    Does anyone else love it when trolls fail and go full damage control mode?

    I really need more self control but the bait is just too good. I'm tired so this will be my last post. Totally for real this time. I mean it. Really I do.
  • williep30williep30 Member Posts: 773 Bounty Hunter
    edited August 2014
    whitupiggu wrote: »
    :rolleyes:

    Does anyone else love it when trolls fail and go full damage control mode?

    I really need more self control but the bait is just too good.

    Wow, really?! At this point you're trolling yourself?

    Once again, a sign of your failed trolling:

    1)You tried to squeeze in "Oh! Both these classes can heal more". Of course, theyre 2 CLASSES COMBINED! Not to mention that part was an HR vs SW discussion. And I quote:
    whitupiggu wrote: »
    And?

    Sure, lets just ignore the HRs stealth, better mobility, and both classes heals.

    All I was considering was HR vs SW. Trying to sneak DC in(and once again failing at your trolling) exposed you further.

    Failed at trolling again I see.

    2)as has been discussed already, heals weren't incorporated in this discussion in the first place. Failed at trolling AGAIN.

    I've noticed a pattern with your trolls here: every time you're put down, you try to switch gears to something not even on topic in your failed trolls, let alone the OP. You switch gears when you're caught more often than a bad trucker :).
    I hear "learn to play" all the time, but it seems to me that it should be defined as "my class is balanced, except when others beat it, then THAT class is OP"...
  • twilightwatchmantwilightwatchman Member Posts: 2,007 Arc User
    edited August 2014
    whitupiggu wrote: »
    I could see temptation with its assload of life steal being useful but I just can't see it for damnation.
    Damnation has additional mitigation and boosted lifesteal along with the other more offensive oriented buffs. The puppet is also useful for running interference if used right.

    Temptation is certainly a valid choice though.
    Jenna Sunsoul - Justice Tankadin
    Aelar Hawkwind - Archer
    Karrin Feywinter - Mistress of Flame
    Errin Duskwalker - Executioner
    Darquess - Soulbinder
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