there is ~0.5sec delay before encounter power can be activated after fast stance shift (before M4 I could activate encounters immediately after stance shift): this is a real problem in pvp
Oh, I miss my days as a single-target archer. Constricting shot used to be a lifesaver - gave me time to pull of an aimed shot (honestly, I appreciate the dmg, but the long cast time and easy disruptability made me lay it in the castoff pile).
Now, I'm relegated to AoE builds, which, don't get me wrong, pack a punch. It's just not as fun. I've actually been enjoying my time grinding dailies (what?!?) as my TR and GF, because every dungeon is exactly the same - split, thorn, roa, sts, spam rapid (repeat). If I'm gonna be playing the AoE game, it'd be nice to be able to compete with CWs. I can do 17k in ToS where CWs to 40k.
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Now, I'm relegated to AoE builds, which, don't get me wrong, pack a punch. It's just not as fun. I've actually been enjoying my time grinding dailies (what?!?) as my TR and GF, because every dungeon is exactly the same - split, thorn, roa, sts, spam rapid (repeat). If I'm gonna be playing the AoE game, it'd be nice to be able to compete with CWs. I can do 17k in ToS where CWs to 40k.
Sharra Del'Armgo - SW Trapper Hybrid HR
Ogghra Bar'Ghuzumn - MI Scoundrel TR
Vænna Thrymskjöldr - IV Protector GF