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Unkillable GWF ruins pvp

sangrinesangrine Member, NW M9 Playtest Posts: 575 Arc User
edited October 2013 in PvE Discussion
I rarely play domination pvp, but when I do, an unkillable GWF ruins the pvp experience.
Every class should be killable in 1vs1 fight, but some GWF's require 3 or more players, or permanent control/stun/prone/freeze to kill them.

In 1vs1 pvp fight, if you are able to greatly injure an unkillable GWF, they often will sprint away to regenerate HP or drink health potion.

Please re-balance pvp (not pve) so that every class is killable in 1vs1 fights.
Post edited by Unknown User on
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Comments

  • mbllanes199mbllanes199 Member, Banned Users, Neverwinter Beta Users Posts: 429
    edited October 2013
    before you post, list all your party GS which includes you and the GS of the GWF you are trying to kill. LOL.

    edit: Reason, ive seen so many 7kgs trying to kill 13-14kgs. gwf and if they failed, they come crying here in the forums and i hope you are not one of them since high GS other class have no complain against gwf. @_@
  • sangrinesangrine Member, NW M9 Playtest Posts: 575 Arc User
    edited October 2013
    before you post, list all your party GS which includes you and the GS of the GWF you are trying to kill. LOL.

    All that info is not available to me. If you have nothing more to add to this discussion, I suggest you post in other threads.
  • mbllanes199mbllanes199 Member, Banned Users, Neverwinter Beta Users Posts: 429
    edited October 2013
    sangrine wrote: »
    All that info is not available to me. If you have nothing more to add to this discussion, I suggest you post in other threads.

    I've seen so many cry babies aganst GWF, did you know that sent build may take awhile to kill but can't hardly kill anyone too, LOL. and they are being owned by GF too. rock, paper, scissor. so im questioning your GS.
  • sangrinesangrine Member, NW M9 Playtest Posts: 575 Arc User
    edited October 2013
    I've seen so many cry babies aganst GWF, did you know that sent build may take awhile to kill but can't hardly kill anyone too, LOL. and they are being owned by GF too. rock, paper, scissor. so im questioning your GS.

    Then we are in agreement. Some GWF's are too difficult to kill.
  • mbllanes199mbllanes199 Member, Banned Users, Neverwinter Beta Users Posts: 429
    edited October 2013
    sangrine wrote: »
    Then we are in agreement. Some GWF's are too difficult to kill.

    ofcourse because they are built that way, still you haven't answer my question, what is your GS, because the only GWF running around these days are 12-14kgs which is still holding on to a broken class. and if you are 7-9kgs trying to kill it, i will just LOL at you.
  • sangrinesangrine Member, NW M9 Playtest Posts: 575 Arc User
    edited October 2013
    ofcourse because they are built that way, still you haven't answer my question, what is your GS, because the only GWF running around this days are 12-14kgs which is still holding on to a broken class.

    Topic of this thread is not me. Topic is about unkillable players in 1v1 pvp, especially unkillable GWF.

    I made this thread to request a re-balance in pvp, not to discuss my character.
  • mbllanes199mbllanes199 Member, Banned Users, Neverwinter Beta Users Posts: 429
    edited October 2013
    info, equal gear score, GWF can be killed by any class except DC which both can't kill each other.

    percentage of win 1 on 1 equal gear.

    GWF vs GF 99.99% dead GWF
    GWF vs TR 50% chance for both depend on whose daily will get first.
    GWF vs CW 60% chance GWF will win.
    GWF vs DC no data equal gear and DC running around you can't kill it.
    GWF vs GWF who ever has better stats/path and skill win.

    now tell me your GS.
  • sangrinesangrine Member, NW M9 Playtest Posts: 575 Arc User
    edited October 2013
    percentage of win 1 on 1 equal gear.

    GWF vs GF 99.99% dead GWF
    GWF vs TR 50% chance for both depend on whose daily will get first.
    GWF vs CW 40% chance GWF will win.
    GWF vs DC no data equal gear and DC running around you can't kill it.
    GWF vs GWF who ever has better stats/path and skill win.

    How did you obtain this data? Which servers is this data from?

    Edit: Reminder. topic is about unkillable GWF ... not about average GWF or average player.
    Average GWF is not a problem for me. Unkillable GWF ruins my pvp experience.
  • mbllanes199mbllanes199 Member, Banned Users, Neverwinter Beta Users Posts: 429
    edited October 2013
    That is my personal experience on PVP since im running 13.8kgs Sent build GWF, thesame GWF build you are complaining about. LOL.

    Now can you tell me your GS.
  • ranncoreranncore Member, Moderators, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 2,508
    edited October 2013
    Wait a second, if you build as a tank, and spec as a tank, and gear as a tank, you can tank in this game? Even in PvP?

    WAI.

    Don't take the bait, because unless he's equipped with Tene's, that's all the GWF is good for: baiting and kiting. It's unreal how well PvE tactics work on bad players in PvP. Bait em, kite em, tank em, while your team wins.
  • sangrinesangrine Member, NW M9 Playtest Posts: 575 Arc User
    edited October 2013
    What is the point to 1vs1 pvp if one player is unkillable?
    to farm glory? To win the match? What exactly do you win? Nothing except glory.
    I play domination pvp mainly for entertainment and for challenge.
    There is no pleasure in fighting an unkillable opponent. It's pointless.
    The only solution for me is to avoid fighting a "unkillable" player in 1v1.
    And the most effective way to avoid pvp with such a player is to not pvp at all.
  • destinyknightdestinyknight Member Posts: 962 Arc User
    edited October 2013
    If you cant kill a GWF with the intent on killing. And its taking too long. Then you're trying too hard. End of story.

    You dont have to always kill your target. While you sitting there wasting time trying to kill him. His team is winning.

    Nothing wrong with that.

    just another thread about a player that fails to perceive how they are going about their problem.

    There is no 1 vs 1 pvp. there is only team pvp.

    And they arent unkillable, there are methods in killing them that is indeed difficult but it can be done.
    Those that cant, are better off looking at other options.

    I've fought such unkillable GWFs. And manage to still win the match, quite easily too. And managed to kill them once or twice. Though it wasnt my intent to.
  • warpetwarpet Member Posts: 1,969 Arc User
    edited October 2013
    btw GF is more op it is hard to kill as sentinel but have higher dps so it can easy kill ppl while even dps build GWF cant kill fast and easy as GF and how can be anything hard to kill now in pvp whit CW set buff
    it can easy take away 4-5k def
  • mctankypantsmctankypants Member, Neverwinter Beta Users Posts: 0 Arc User
    edited October 2013
    It's impossible to offer up suggestions without knowing your gear vs. the GWF you were fighting. It was mentioned before in this thread and you brushed it off with a "move on" attitude towards the poster.
    It's like asking us why you lost the race with your 4cyl car when your opponent had a blown V-8. You're giving us nothing to go off besides you inability to wrap your head around the fact that there are going to be better geared players than you.
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited October 2013
    You guys are missing the point, because OP didn't elaborate :)

    Yeah, tanky build should by all means tank well, excessively well if they are with good gear&spec. Survivability should be their number one asset.

    I hope we can all agree on this.

    The real issue is another one.

    I'll give an example: my CW in PvP. Good at control. 3 teleports, decent kiting (should be). Decent damage, not amazing like TRS though.

    To compensate for these advantages, my CW is squishy as hell. This means that if I don't see that TR going for me, I might get 1-shot if he's geared decently. This is fine. It's their class advantage. So, class should have advantages, and disadvantages to compensate.

    Now, let's take the example of the decently geared/specced GWF (against other decently geared/specced players).

    - very good survivability (fine)
    - almost immune for limited time
    - speed burst
    - medium range damage (not fine)
    - very good damage once it gets to you (not fine)
    - can CC you to death (not fine)

    Same goes for GFs.

    These things should never happen. If you built your char for tanky purposes, then you should be melee range only and have lame damage to compensate for your extremely good survivability.
  • mctankypantsmctankypants Member, Neverwinter Beta Users Posts: 0 Arc User
    edited October 2013
    I guess I don't have the same issues as the people complaining.
    So you expect all dps to be hitting like wet noodles because they wear chain and plate armor?
    What is this a slapfest? I'm sorry but that's just ridiculous. A well played CW is more of a threat to me than any GWF will ever be.
    It sounds to me like those folks that are complaining could use a little focus in their pvp groups. Choose a target, burn them down and move on.
    Just don't bother with the GWF until his unstoppable is down. Problem solved.
  • faziskontrasztfaziskontraszt Member Posts: 36
    edited October 2013
    The no1 mistake most mages make against my gwf is that they're too focused on getting out of melee range. They use an encounter once, run run, use another, teleport, run and so on. That won't work, my regen can keep up with that. Try to time your burst. That's how they do it (+HV +loads of arp). It won't always work, but sometimes mages can do a very surprising burst sequence that kills you from 50%.

    Anyway, you can also play smart, and just keep him away from the base, repel at hotentow, or be so annoying that he tries to follow you. Sentinel has the upper hand against mages, you should understand that, and play with that in mind. Just by keeping him out of the cap point can earn your team a lot of points. Go for priests.
  • rki2rki2 Member Posts: 57
    edited October 2013
    L2P n0000b!
  • sangrinesangrine Member, NW M9 Playtest Posts: 575 Arc User
    edited October 2013
    It's impossible to offer up suggestions without knowing your gear vs. the GWF you were fighting.

    I am not asking for help. I am asking to re-balance pvp !
    Fighting against tanky, unkillable players is not fun.
    To me, it is not acceptable that some players are impossible (or almost impossible) to kill in 1v1 pvp.

    5 tanky players vs 5 tanky players
    few or no kills. Is this fun pvp? Not to me.
  • mbllanes199mbllanes199 Member, Banned Users, Neverwinter Beta Users Posts: 429
    edited October 2013
    sangrine wrote: »
    I am not asking for help. I am asking to re-balance pvp !
    Fighting against tanky, unkillable players is not fun.
    To me, it is not acceptable that some players are impossible (or almost impossible) to kill in 1v1 pvp.

    5 tanky players vs 5 tanky players
    few or no kills. Is this fun pvp? Not to me.

    SO even if you are 7-9kgs, you still want to kill 12-14kgs gwf who are design to tank and take damage.

    Troll alert, troll alert.troll allert. like what rki2 says or GEAR up.
  • mctankypantsmctankypants Member, Neverwinter Beta Users Posts: 0 Arc User
    edited October 2013
    I'll revisit your initial post where you said that every class should be able to kill another class 1v1. Guess what? They can.
    End of story.
    You keep saying "unkillable players" but for all I know you could be sitting on a 7-8k gear score. It might be you that's the problem and you don't even realize it. You know what I do when I face another tanky GF or GWF in pvp? I either ask for help to take them down or move on. The only way for pvp to ever be balanced is if people are playing against others with similar gear. People will still complain then do to lack of skill. I enjoy pvp even when I'm getting my rear end handed to me.

    I'm not trying to offend you by saying this, but you're a casual pvp player. You admitted it in your first post and that leads to the fact that you don't like pvp unless you're dominating. PvP isn't always about stomping every match. It's not fun if there's not a challenge to face.
  • drsconedrscone Member Posts: 309 Arc User
    edited October 2013
    As has been pointed out many times, Domination PvP isn't deathmatch and nor is every class supposed to be a counter to every other class. Sentinel build GWFs are supposed to be hard to kill 1 on 1. As a CW with normal gear I try to stay away from them, use Repel to keep them off points (which is the main objective), use entangling force and cold powers to slow them down. If I play better than him I'll keep him busy if nothing else, and maybe eventually whittle him down with crits on my daily or Icy Rays.

    In the situation where players are equally geared, it won't need 3 players to take down a GWF.

    The joy of PvP is that the classes are different and different paragon paths add even more variety. Sometimes you're just up against your nemesis and all you can do is try your best until HIS nemesis from your side shows up and dices him.
    Tele Savalas, Dwarf Thaumaturge CW
    Putting the Buff into Debuff since 2013 \o/ (Does that even make sense)?
  • sangrinesangrine Member, NW M9 Playtest Posts: 575 Arc User
    edited October 2013
    You know what I do when I face another tanky GF or GWF in pvp? I either ask for help to take them down or move on.

    We are in agreement. Some players are unkillable 1vs1 in pvp.
    No need to argue with me, since you agree with me.
    I know an even more effective way to avoid tanky players. Do not queue for domination pvp.
    100% avoidance. works every time.
  • destinyknightdestinyknight Member Posts: 962 Arc User
    edited October 2013
    sangrine wrote: »
    We are in agreement. Some players are unkillable 1vs1 in pvp.
    No need to argue with me, since you agree with me.
    I know an even more effective way to avoid tanky players. Do not queue for domination pvp.
    100% avoidance. works every time.

    Alright good. One less person to hear complaining about in match.

    I have no characters with gearscore higher than 10k (besides my GF ).

    And I can handle all types of players up to 13k+ gearscore. And even then, killing the opponent is not an issue. The match type is alot more than just simply killing your opponents.
  • ashgard3ashgard3 Member Posts: 9 Arc User
    edited October 2013
    Another serious question about pvp as always comes with bunch of L2P and what is your GS replys.The GWF in question is Sentinel with 7 greater tenebris,Greater solforged regen build with t1 gear.GS of this GWF is slightly higher then 10K GS.This is pure p2w build with high dmg and insane ability to survive.ROFL to the mbllanes199 tenebris,soulforged,vorpal and so on dont even count for GS you realy think that someone who makes 2+2 T2 set and slot r8-10 for high GS will beat someone who has perfect enhancments lol?Problem clearly is in tenebris which gives you high dmg and you can go all defense in build,same thing for perma stealth rogue with 7 greater tenebris and 1k regen.Yes you will not see many people with such a build but when you do you cant do nothing about it P2W buy tenebris and you can to lol.
  • destinyknightdestinyknight Member Posts: 962 Arc User
    edited October 2013
    ashgard3 wrote: »
    Another serious question about pvp as always comes with bunch of L2P and what is your GS replys.The GWF in question is Sentinel with 7 greater tenebris,Greater solforged regen build with t1 gear.GS of this GWF is slightly higher then 10K GS.This is pure p2w build with high dmg and insane ability to survive.ROFL to the mbllanes199 tenebris,soulforged,vorpal and so on dont even count for GS you realy think that someone who makes 2+2 T2 set and slot r8-10 for high GS will beat someone who has perfect enhancments lol?Problem clearly is in tenebris which gives you high dmg and you can go all defense in build,same thing for perma stealth rogue with 7 greater tenebris and 1k regen.Yes you will not see many people with such a build but when you do you cant do nothing about it P2W buy tenebris and you can to lol.

    Then thats not a GWF or TR issue. Thats a Tenebris enchant issue.

    And that I would say is a justifiable complaint.
  • lobo0084lobo0084 Member, Neverwinter Beta Users Posts: 663 Bounty Hunter
    edited October 2013
    pers3phone wrote: »

    - very good survivability (fine)
    - almost immune for limited time
    - speed burst
    - medium range damage (not fine)
    - very good damage once it gets to you (not fine)
    - can CC you to death (not fine)

    - Yes. I just put every heroic feat and every feat in the sentinel line, plus one in unstoppable recovery, to make my sentinel as hard to kill as possible. I stack deflect and recovery, and if you put me in a regen Titan set, I'm able to build last in a fight and run off if need be to slowly heal again and come back.
    - Five seconds. That's how long unstoppable lasts, roughly five seconds. And we have sprint, which makes us immune to slows. Don't try to slow us. Knock us back and knock us down.
    - Sprint. The longest range move in the game. Why? We're melee, the shortest range of any class in the game (comparable, possibly, with GF and their lunges).
    - Short range damage. 10 ft on a good day. 15 ft for two skills, flourish and crescendo. Stay out of our range. Let me assure you that most of my game is chasing down other players, NOT firing magic missiles or daggers.
    - Very good? Really? That sentinel build without tene's is doing 14k on it's dailies, where we have the slowest AP gen of ANY class. That's with a crit. My best encounter, IBS, tops at crit of 10k. Really good damage? Have you been hit by a CW or TR or even a GF? We beat DC's, that's it.
    - We have Takedown (encounter) that puts you on the ground. 6sec to 10 sec recharge (6 second with one feat in the destroyer line midway down). Nice 3k damage with crit there.. Flourish, which stuns you for 1 second, 13 second recharge. Crescendo, which stuns and hits for takedown, but is a daily (see point above about low ap gain). And Avalanche of Steel, another daily with a big red circle, a four second animation, and takedown at the end. We do have CC, all of it requires close range.

    If you do the math, we do less damage than an ITC/perma-stealth TR. Less damage than your control-spec'd CW. Less damage than the everybody BUT the healer.

    If you want to argue what's broken, take a look at our AoW sets, or Tene enchants in general. Simply fixing the amount of regen a sent can stack (especially with the Titan set) would do much to tone down our capabilities than further nerfing the damage output of a class that honestly needs to be buffed in that area.

    Lets' look a little harder at a RANGED class having more damage output than a MELEE class, shall we? Who the hell thought of that? Range has the advantage of being further away, why in the world would they also hit harder? The only thing CW's lack over GWF's is their defense, and let me tell you from experience, Teleport and dodge immunities make for a helluva defense in the right CW's hands.
    "Every adventurer has two things in common: they don't like dying, and they love getting paid. The rest is just semantics." Brecken, famed mercenary of Baldur's Gate

    "D*mn wizards," said Morik the Rogue.

    Learn what a GWF and GF really are: The History of Fighters
  • timmentimmen Member Posts: 16 Arc User
    edited October 2013
    I guess he dont know what gearscore is. And that he got pwnd on his char and like all other nubz he went to the forum crying nerfs.
  • dante123pldante123pl Member, NW M9 Playtest Posts: 282 Arc User
    edited October 2013
    timmen wrote: »
    I guess he dont know what gearscore is. And that he got pwnd on his char and like all other nubz he went to the forum crying nerfs.

    took me a while to find him
    so hes(sangrine) 11,9k CW with mostly savage enchants r6 in offense slots
  • kingculexkingculex Member, Neverwinter Beta Users Posts: 0 Arc User
    edited October 2013
    Watch out the *EVIL* SENTINEL GWFs are learning counters to be more unkillable! <-joke btw

    http://nw-forum.perfectworld.com/showthread.php?498431-End-game-GWF-vs-TRs-possible-strategies

    Domination is team not 1vs1 and very short. The smartest thing your team can do if they can not kill the GWF when it is at the point near your spawn is distract the rest of the opposite team by fighting on point 2 while team members makes a play for the point near their spawn. This will stop the other team from earning points and might split up the other team. The team members who made the play can either rejoin the battle for a bit or make a play to recap the point nearest spawn for their team if they survive to cap the point nearest the opposite team's spawn. The team members who made the play and died can still try to recap the point nearest spawn when they respawn.
    Every class has advantages and disadvantages. Learn the disadvantages of you class to overcome them. Learn the advantages of your class and the disadvatages of other classes to use them in pvp to win.

    There is no point to whine for nerfs because you win some and loose some. Crying just makes a player look like a crier and no one, especially the devs, should take them seriously. Have a nice day!:)
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