Hello Everyone,
We will be performing server maintenance tomorrow, 05/15/13, at 7 a.m. Pacific. We anticipate that the maintenance will take two hours. Once the maintenance begins, we'll keep you in the loop on progress!
We will be deploying a host of critical updates in this build, including:
-A fix for a bug that allowed Guardian Fighters to inflict significantly more damage than intended under certain circumstances (this is not a balance change - this is related to a very specific circumstance where damage would be calculated incorrectly)
-A change that will prevent certain bosses from being defeated multiple times
-A change that will automatically remove players from PVP matches if they go AFK
For details about any additional changes that will be occurring in the upcoming build, please keep an eye out for the Patch Notes.
Thank you to the players who have reported the above issues and provided us with the details needed to resolve them. Some players have posted feedback that the above issues may have had an effect on the game's economy. This is something that we take very seriously. In addition to the above fixes, we have a team actively working to ensure that these issues are looked into and addressed to the best of our ability. As a reminder, please keep in mind that attempting to exploit the game in any way can lead to actions taken against the account, up to and including permanent account closure.
Thank you for your patience and understanding. We've collected a ton of great feedback during the Neverwinter open beta, and have made several major improvements as a direct result of the many constructive comments we've received. We hope to continue this trend, so please feel free to continue sharing your thoughts with us!
Thank you!
The Neverwinter Team
Update 9:30AM Wednesday Pacific Time: We encountered some issues with the Launcher not loading for some players. We believe the issue is resolved now. Please note that the server status may show as red, even though the servers are online.Update 9AM Wednesday Pacific Time: Maintenance is complete! Servers are up!Update 7AM Wednesday Pacific Time: Maintenance has started!Update, 10:45PM Tuesday Pacific Time: Patch Notes are posted here. Unfortunately, after rigorous testing, our QA team discovered that the boss re-spawn issue was not completely addressed by this build. The team is committed to fixing this issue and will continue working out on it with the hopes of getting a fix out ASAP. We apologize in advance that this will likely require another maintenance in the near future. Thanks in advance for your patience and understanding.
Comments
Finally.. now if only people did have a program running to make their character jump every so often to prevent afk.
keep the work, people need to know, even with the errors/bug and etc you guys from PW/Cryptic aren't a JESUS to resolve it instantly.... i hope the best from this game and i hope the major bugs and exploit gets fixed
We plan to address this issue on an ongoing basis. This is the first step towards doing everything we can to ensure that the PVP system is fair and balanced in regards to rewards and participation.
Exploiting/Cheating of every kind is a top priority to address.
Ban them. Search for purple items that were put en masse onto the auction house for the past few days (like 10 a day, no one is going to be putting that much on the auction house unless they are exploiting this early in the game).
Please take care of the rest of your PAYING customers (I've already paid a good chunk of money plus the requires upgrades like banks & bag space)... It really saddens me to see the game in such a state of disrepair.
Thank you for reading. Please do not misconstrue my intentions.
i have been in SO MANY parties where the tank DC at start and wont come online again and then the partyleader dont know english.....= stuck in a dungeon with a healer and Damage dealers.... So an auto kick after 10 min Disconnect. would be amazing.
And a AH fix so we can search by level.
Other then that AMAZING GAME and i LOVE the Fondry working on a REALLY BIG project atm with many many Dungeons in it Thanks for an a simply amazing game.
Play any other MMO. As it stands threat could probably be reduced a little but adds are always going to focus you because the threat you draw is the most critical. Stand behind your guardian fighter and be smart. It's made to happen so that you aren't just a click and heal class.
While you're at it, please fix allowing companions to be transferred to different characters.
Standard threat generation order in MMOs is Taunts>Healing>Damage, as someone else said this is to prevent people from just standing back and healing all the time from not being noticed by the mobs.
They won't reveal what they do about the economy, if they do anything, until they're ready to do something about it.
There is always the chance that a couple of weeks/months without these exploits out there might be enough to fix the economy naturally and they won't want to do anything to mess things up if this is the case.
Hi Mogz! That's something we're looking at long-term, but it takes a bit more time to fully analyze the issue and test out potential changes as there are a lot of factors involved. It's more than a simple bug fix, it's very detailed tweaking.
leave it up to you to continue being negetive on every post you make...
but yes this is what we were all seeking...progress. nj and glad to see you guys back in the office
It was YESTERDAY where they put up 1 patch note and everyone complained about 3 issues - the GF damage, pvp AFK, and the way the economy is dying.
Today they come out with patchnotes that address these issues that the community raised.
Instead of going "what about this issue" say "awesome, thanks for listening!"
Of course there are more issues that NEED to be addressed - without question!
But atleast give credit where credit is due.
Reporting AFKers needs to be made easier. Much like we have the option to report spammers by right clicking their names, "Report AFK" should also be an option.
Cause you complainers flood the forums with multiple topics of the same thing over and over instead of keeping it to one topic. All the complaint topics overshadow the none complaint topics.
This is true, but it is also MMO 101 that the healer's threat is always 50% of normal. The tank is supposed to have a modifier that puts it at 150-200% threat.
So can all of us non GF players get a free 100 million AD and full T2 in the mail?
Damage is done, fixing it won't really change much at this point, if you leave all the benefits in the game they got from using it.
How is the fact that being booted if you go AFK and therefore not earning a completion or any rewards from it not serious enough?
If you're talking about the people who've already benefited from this then they won't say anything until they're ready, and maybe even not then. It might be that all these exploiters just wake up one day and find their accounts banned from the game.
I understand this, but as a veteran tank with 10+ years of experience, even I can see that the threat issues need to be addressed.
healers are Supposed to get high agro a good tank can keep mobs / bosses of the rest of the group i have sen it done and i have odne it myself. without healing agro games get boring. Dont make them pull a Blizzard where they killed an awesome game mechanic cuse kids and BAD players cant keep agro from the healers. and if the healer gets agro then its up to you to show how good you are untill the tank have the situation under control again.
They haven't said they're leaving all these benefits ingame, they probably won't say what'll happen to these exploiters publicly.
The first we'll probably hear of it is someone posting that their account has been banned or their characters deleted/rolledback.