And still the stalwart is best choice and the 22% armor pen after the patch?
Yes Stalwart and 22%. In my opinion, Stalwart is the strongest tier set we have, especially since the patch - with increased threat there should really be very little downtime on the stacking power buff, which should edge it out over Timeless (even in a lot of single target situations - if you can hold aggro and take some damage, the Stalwart will outperform Timeless).
I haven't tested the new Plaguefire, however my opinion is, nerf or not, someone in the group should be using GPF - it just makes sense to have someone using it. And, again in my opinion, the person best suited for GPF is the GF / tank, etc. We should be the person constantly cleaving mobs, keeping good debuff uptime, etc. So I think we should stick with GPF. Whether or not it outperforms Vorporal is of little consequence.
As for this guide changing - no. The benefits from going full protection do not outweigh the DPS loss from Conq (in my opinion). The difference between the gear I use and full defensive stat gear is a whopping 6% damage reduction. Going full protection gives no benefit other than a 10% damage reduction debuff and a little more block - at the cost of MASSIVE dps. I don't think it's worth it. The spec was created as a hybrid and it has always worked because it's still capable of tanking while putting out serious damage, and that still holds true.
Now - with that being said, I'm not actively testing/playing right now. I keep the guide updated based on information I come across and hear from other players. If the overwhelming consensus is that with changes to Astral Shield (among many other changes) makes it so that this spec just isn't able to tank with our increased threat, then obviously adjustments will have to be made. But just from everything I've seen, smart play will outperform what another spec will give you. It may sound well and good in theory to swap into full protection, but when you sit down and really weigh what you gain vs. what you lose, it doesn't seem worth it to me.
Again, that's just my gut feeling and I could very well be wrong. It's up to the rest of the GF community at this point to go out and see what does and doesn't work, and if this spec stays viable then I'll keep the guide updated. If it doesn't, then I will simply let it die.
Hi, your guide help me a lot to build my GF, Do you know if is there any "Perfect" Tenebrous that deal more damage (like Perfect weapon enchantments)? Or is Greater Tenebrous the top Tenebrous?
What do you think of Lifedrinker for Weapon Enchantment? It worth the lifesteal that gives you?
Yes Stalwart and 22%. In my opinion, Stalwart is the strongest tier set we have, especially since the patch - with increased threat there should really be very little downtime on the stacking power buff, which should edge it out over Timeless (even in a lot of single target situations - if you can hold aggro and take some damage, the Stalwart will outperform Timeless).
I haven't tested the new Plaguefire, however my opinion is, nerf or not, someone in the group should be using GPF - it just makes sense to have someone using it. And, again in my opinion, the person best suited for GPF is the GF / tank, etc. We should be the person constantly cleaving mobs, keeping good debuff uptime, etc. So I think we should stick with GPF. Whether or not it outperforms Vorporal is of little consequence.
As for this guide changing - no. The benefits from going full protection do not outweigh the DPS loss from Conq (in my opinion). The difference between the gear I use and full defensive stat gear is a whopping 6% damage reduction. Going full protection gives no benefit other than a 10% damage reduction debuff and a little more block - at the cost of MASSIVE dps. I don't think it's worth it. The spec was created as a hybrid and it has always worked because it's still capable of tanking while putting out serious damage, and that still holds true.
Now - with that being said, I'm not actively testing/playing right now. I keep the guide updated based on information I come across and hear from other players. If the overwhelming consensus is that with changes to Astral Shield (among many other changes) makes it so that this spec just isn't able to tank with our increased threat, then obviously adjustments will have to be made. But just from everything I've seen, smart play will outperform what another spec will give you. It may sound well and good in theory to swap into full protection, but when you sit down and really weigh what you gain vs. what you lose, it doesn't seem worth it to me.
Again, that's just my gut feeling and I could very well be wrong. It's up to the rest of the GF community at this point to go out and see what does and doesn't work, and if this spec stays viable then I'll keep the guide updated. If it doesn't, then I will simply let it die.
Okay, thanks
One more question, exactly which belt/neck you use in PVP? And with tenebrous enchant, right?
And your weapon is same what you use in PVE? (I mean enchants, or you put other Lizardfolk with tenebrous?)
*** edit: I have 21 pt (standard) on conq and 5 pt on tactican. I have 5 points left, but I dont know what is the best choice. Battle Trample? Plate Agility? Improved vigor? Menacing Impact? Or what?
Great guide! I have a question regarding the weapons though, is the timeless weapon and shield still the way too go after the patch or is the ancient ones better?
i still think timeless is beytter base don all the discussion since timeless will give you power and the ancient one gives more defense at the end power is getting multiplier if you are poor valiant shield is the cheaper option
Everything works out in the end . If it hasn't worked out yet, it isn't the end...
0
hkfrenchtoastMember, Neverwinter Beta UsersPosts: 24Arc User
edited June 2013
What enchantments are you using for your armor (not weapon), beside the Chestplate?
When i put all the 5 feats in tactical superiority i never seen combat superiority icon on my enemies. Is the buff of combat superiority active or is bugged?
With the recent changes to 35% more threat generation on all abilities in the balance patch, do you think investing 3 points into potent challenge could be overkill, or stacking all the thread generation posible is always advisable?
With the recent changes to 35% more threat generation on all abilities in the balance patch, do you think investing 3 points into potent challenge could be overkill, or stacking all the thread generation posible is always advisable?
Maxing STR+CON from level ability gains is the way to go, but prioritize STR over CON at the character creation is decrimental? From a dps perspective, besides the damage bonus more guard meter is useful for conqueror final feat, but on the other hand more 2 more con = 4% more hp > more damage from tenebrous enchantments for example
There is something more I am missing, what is the big bonus of CON in this build besides the HP and action point gain ofc, which already makes it very important, but more than STR?
Maxing STR+CON from level ability gains is the way to go, but prioritize STR over CON at the character creation is decrimental? From a dps perspective, besides the damage bonus more guard meter is useful for conqueror final feat, but on the other hand more 2 more con = 4% more hp > more damage from tenebrous enchantments for example
There is something more I am missing, what is the big bonus of CON in this build besides the HP and action point gain ofc, which already makes it very important, but more than STR?
Thanks you ;-)
Stalwart Bulwark? I got 30174HP (24 Con) and have about 13400 Power full stack atm and I still got alot to upgrade.
Tenebrous enchants. It gives a % of your health as damage every 10 seconds. It is why currently you see everyone wearing +HP items in pvp and one shotting everyone.
Tenebrous enchants. It gives a % of your health as damage every 10 seconds. It is why currently you see everyone wearing +HP items in pvp and one shotting everyone.
5 sec. Get your op **** right.
Use the <removed exploit lead-in> to interact with the auction vendor.
have you notice after the loot system chaneg prices are all up XD lol i think only accesories continue the same (neck, rings, clothes) lol quite interesting XD hope to get one timeless sword and shield cheap XD but i doubt it
Everything works out in the end . If it hasn't worked out yet, it isn't the end...
have you notice after the loot system chaneg prices are all up XD lol i think only accesories continue the same (neck, rings, clothes) lol quite interesting XD hope to get one timeless sword and shield cheap XD but i doubt it
It's been harder to earn AD in my opinion but market has allways gone up and down. :P
yes ancient Necro seems a good cheaper options you can buy almost 3 necros for the prize or one grand control lol
also will increase your GS XD lol
well i just make the calc is basically the same XD for PVE or PVP you just need to make some changes for instance all of your rings, neck, waist shirt and pants slots can change to radiant, and also change one in the cat the neck probably and basically you are going to sacrifice 92 arPen and Gain 93 Power.
and well for pvp i think we need to test cause 258 power lost i think is a good number to make the difference, if you are using Tenes and Stalwart, with timeless i think is less probelmatic
Everything works out in the end . If it hasn't worked out yet, it isn't the end...
I've noticed that its its darn hard as a new 60 GF, espec with the Stalwart helm around 1mill AD's ...
Yes idd, and most ppl just hitting 60 wont make it at MD, i tryed, many times, i knew how the fight was and had 10k+ GS but not many ppl do cuz they usually pass this dungeon at lvl 34-35 and get into the dungeon with 6,3k GS (requirement), but you could get it from DD in other dungeons, my second stalwart helm i got from DD in MD helping out some guildmembers.
Dunno if i sold helm yet but i has/had it on Dragon for ~822k, cheapest on AH.
Comments
Can u answer for my questions? (comment #584)
And still the stalwart is best choice and the 22% armor pen after the patch?
Yes Stalwart and 22%. In my opinion, Stalwart is the strongest tier set we have, especially since the patch - with increased threat there should really be very little downtime on the stacking power buff, which should edge it out over Timeless (even in a lot of single target situations - if you can hold aggro and take some damage, the Stalwart will outperform Timeless).
I haven't tested the new Plaguefire, however my opinion is, nerf or not, someone in the group should be using GPF - it just makes sense to have someone using it. And, again in my opinion, the person best suited for GPF is the GF / tank, etc. We should be the person constantly cleaving mobs, keeping good debuff uptime, etc. So I think we should stick with GPF. Whether or not it outperforms Vorporal is of little consequence.
As for this guide changing - no. The benefits from going full protection do not outweigh the DPS loss from Conq (in my opinion). The difference between the gear I use and full defensive stat gear is a whopping 6% damage reduction. Going full protection gives no benefit other than a 10% damage reduction debuff and a little more block - at the cost of MASSIVE dps. I don't think it's worth it. The spec was created as a hybrid and it has always worked because it's still capable of tanking while putting out serious damage, and that still holds true.
Now - with that being said, I'm not actively testing/playing right now. I keep the guide updated based on information I come across and hear from other players. If the overwhelming consensus is that with changes to Astral Shield (among many other changes) makes it so that this spec just isn't able to tank with our increased threat, then obviously adjustments will have to be made. But just from everything I've seen, smart play will outperform what another spec will give you. It may sound well and good in theory to swap into full protection, but when you sit down and really weigh what you gain vs. what you lose, it doesn't seem worth it to me.
Again, that's just my gut feeling and I could very well be wrong. It's up to the rest of the GF community at this point to go out and see what does and doesn't work, and if this spec stays viable then I'll keep the guide updated. If it doesn't, then I will simply let it die.
Gods Glory to the Heroes.
TR:Anirul Corrino@Fimconte
GF:Irulan Corrino@Fimconte
What do you think of Lifedrinker for Weapon Enchantment? It worth the lifesteal that gives you?
Thanks!
Okay, thanks
One more question, exactly which belt/neck you use in PVP? And with tenebrous enchant, right?
And your weapon is same what you use in PVE? (I mean enchants, or you put other Lizardfolk with tenebrous?)
*** edit: I have 21 pt (standard) on conq and 5 pt on tactican. I have 5 points left, but I dont know what is the best choice. Battle Trample? Plate Agility? Improved vigor? Menacing Impact? Or what?
If you mean the Utility slots then I would guess Dark (runningspeed), its actually the only good ones for this slots...
I would say its overkill, no need actually.
There is something more I am missing, what is the big bonus of CON in this build besides the HP and action point gain ofc, which already makes it very important, but more than STR?
Thanks you ;-)
Stalwart Bulwark? I got 30174HP (24 Con) and have about 13400 Power full stack atm and I still got alot to upgrade.
Nevermind, dont remember the name, and i read it as gloves... Lol!
5 sec. Get your op **** right.
Royk said he was using Steel Bulwark a while back but that may have changed.
Greaves are not Steel Bulwark, the rest are though.
I think they are called High Geaneral Greaves but im not sure and I cant enter game atm to check it either.
It's been harder to earn AD in my opinion but market has allways gone up and down. :P
And Ancient Necro's are dirt cheap.
Although, for PvP, you probably want Control still for that Tenebrous.
Gods Glory to the Heroes.
TR:Anirul Corrino@Fimconte
GF:Irulan Corrino@Fimconte
also will increase your GS XD lol
well i just make the calc is basically the same XD for PVE or PVP you just need to make some changes for instance all of your rings, neck, waist shirt and pants slots can change to radiant, and also change one in the cat the neck probably and basically you are going to sacrifice 92 arPen and Gain 93 Power.
and well for pvp i think we need to test cause 258 power lost i think is a good number to make the difference, if you are using Tenes and Stalwart, with timeless i think is less probelmatic
Yes idd, and most ppl just hitting 60 wont make it at MD, i tryed, many times, i knew how the fight was and had 10k+ GS but not many ppl do cuz they usually pass this dungeon at lvl 34-35 and get into the dungeon with 6,3k GS (requirement), but you could get it from DD in other dungeons, my second stalwart helm i got from DD in MD helping out some guildmembers.
Dunno if i sold helm yet but i has/had it on Dragon for ~822k, cheapest on AH.
Also, where does the Necklace and rings drops?