sbfuseMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 5Arc User
edited April 2013
I'm sure all of us have other games to play. Play another game till these people get theirs heads out of their asses. It's no secret that there was gonna be this many people trying to log in today. The company knew this as well and obviously did not prepare for it like they should have. Bugs are fine but this is nothing more than amateur on their part.
I seriously hope not, that would make spending money on this thing a waste. I'd rather this game not turn into a sub tier thing. Next thing you know, it will be pay-to-win. Thankfully I'm not on pins and needles about getting in and playing right away, I'll check in later and see how it's going.
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vhalemberMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 5Arc User
Well, I don't have the patience to stand in a queue for long periods of time. Maybe I'll come back in a few weeks.
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llphantomllMember, Neverwinter Beta UsersPosts: 0Arc User
edited April 2013
If you people are going to complain so much then stop playing, at least that will help the rest of us, but ya they really underestimated how many people would join this game, for all you people who payed and are upset just calm down, maybe they can use that money to open another server and that would help everyone, including yourself.
The only other thing i can think of is if they implement a filter system that starts to boots players who are afk for over a certain amount of time once the servers get too full.
I was expecting to be stuck in a queue this afternoon after work. I don't know how anyone couldn't see this coming, it's happened to every mmo ever made. *shrug* not that big of a deal.
Never happened to me in EQ1&2, WoW, Aion, SWTOR...and a bunch more I don't feel like listing. Anyway, that's the way it is, so we have to deal with it..so buck up and no more tears.
Just was at 1982 then went back up to 17k, Just got owned by the Q
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lippy777Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited April 2013
lol i was like number 3k and jump to 21k now i see the problem is the programer dont know base math
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emittereMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 3Arc User
edited April 2013
I can't help but wonder whether:
a) Did player numbers massively exceed expectations, or
b) Has it become the standard practice for newly released multiplayer games to undersupply servers to save on costs?
We seem to see more and more launches by games that do not have the server structure to support the week 1 attention they receive, leading to dissatisfaction among the user-base. With a game based around group play it's not much fun when 2/5 of your group can't get into the game.
I would have thought, and I'm not trying to be a *****, that founders would have their own server shard on an open beta launch. That may be naive but it seems to make sense, since the shards are just temporary <shrug>
p.s. I'm a FTP'er until I see it being worth the investment but I can see how paying 160 bucks for no entry would SUCK
always makes me laugh with the way these goons are whining and demanding to get in..it says free to play you just pay for the extras is all grow up or go play something else?
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erebus2075Member, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
doubt you know what a open beta is... they are selling retail value, no wipes etc. for all purposes this is full release, it got nothing to do with beta, dont kid yourself.
speaking as a freeloading moocher.... The sheer tears from Guardians who didnt ****ing read what they were buying and now want to pretend spending a paltry 60 bucks on a game entitles them to act like sultans is giving me all the entertainment I need for this queue.
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kalistwMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 12Arc User
I would have thought, and I'm not trying to be a *****, that founders would have their own server shard on an open beta launch. That may be naive but it seems to make sense, since the shards are just temporary <shrug>
p.s. I'm a FTP'er until I see it being worth the investment but I can see how paying 160 bucks for no entry would SUCK
doubt you know what a open beta is... they are selling retail value, no wipes etc. for all purposes this is full release, it got nothing to do with beta, dont kid yourself.
Open betas serve the dual purpose of demonstrating a product to potential consumers, and testing among an extremely wide user base likely to bring to light obscure errors that a much smaller testing team might not find.
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sbfuseMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 5Arc User
edited April 2013
Lmao...just went from 3k to 16k after of about 45mins. Major f..k up on their part. No excuses. Who is the joke on though? ME! Good thing im far from broke.
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socratic85Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 2Arc User
edited April 2013
would be nice if guardians could have priority...we are paying costumers after all...
speaking as a freeloading moocher.... The sheer tears from Guardians who didnt ****ing read what they were buying and now want to pretend spending a paltry 60 bucks on a game entitles them to act like sultans is giving me all the entertainment I need for this queue.
****, I paid $60 and I am enjoying this.
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mark15912Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 5Arc User
edited April 2013
I think I understand the queue problem. It seems to me, at least, the queue does go down but it goes up randomly to around the same number at in which case should be a bug. Your real number is the lower number that might show sometimes but it does go down. The high number is a fake and seems to be around the same number which was my original queue when i was joined x 2.
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powereddjinnMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 1Arc User
edited April 2013
5k6 - 34k - 36k :lol
At a rough guess the beta capacity is at least 100k light
back to 5k
Looks like a well planned MMO launch... (nothing new for the industry )
It's NOT necessarily a hardware issue, but a software issue...they have to MAKE SURE the server software can handle the player load before allowing hundreds of thousands of people to log on... It's not like this is their official Launch day...it's the opening of the Open Beta...which is designed to TEST their servers and get these bugs sorted out...
Seriously...do people even understand the concept of a BETA anymore?
I'm sorry, but I have to agree. If they are taking money and not wiping anymore it's not beta. I've been beta testing games for 20 years and this new trend is kind of sad. It's almost like it's a way for developers to avoid the launch day complaints.
That said people shouldn't' be shocked by queues. It's nothing new and should be expected. It's also a good sign that there's interest in the game.
Comments
Really?
Haha my bad. Forgot to mention that I did check the in game mail, still nothing.
Nuff said!
The only other thing i can think of is if they implement a filter system that starts to boots players who are afk for over a certain amount of time once the servers get too full.
It's ironic that I've spent this time reading all your rage, and still got in the game.
Hint: Apply the example.
Never happened to me in EQ1&2, WoW, Aion, SWTOR...and a bunch more I don't feel like listing. Anyway, that's the way it is, so we have to deal with it..so buck up and no more tears.
a) Did player numbers massively exceed expectations, or
b) Has it become the standard practice for newly released multiplayer games to undersupply servers to save on costs?
We seem to see more and more launches by games that do not have the server structure to support the week 1 attention they receive, leading to dissatisfaction among the user-base. With a game based around group play it's not much fun when 2/5 of your group can't get into the game.
p.s. I'm a FTP'er until I see it being worth the investment but I can see how paying 160 bucks for no entry would SUCK
What's I'd like to see is "Update 3: Players who are disconnected from the server will skip the queue if they reconnect within 5 minutes of the DC."
Open betas serve the dual purpose of demonstrating a product to potential consumers, and testing among an extremely wide user base likely to bring to light obscure errors that a much smaller testing team might not find.
****, I paid $60 and I am enjoying this.
At a rough guess the beta capacity is at least 100k light
back to 5k
Looks like a well planned MMO launch... (nothing new for the industry )
Back to 36k
What Class Are You?
I'm sorry, but I have to agree. If they are taking money and not wiping anymore it's not beta. I've been beta testing games for 20 years and this new trend is kind of sad. It's almost like it's a way for developers to avoid the launch day complaints.
That said people shouldn't' be shocked by queues. It's nothing new and should be expected. It's also a good sign that there's interest in the game.