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Put into perspective the changes to Leadership on Gateway

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  • gogu79gogu79 Member Posts: 70 Arc User
    dev should limit ip or mac addres to can run only 1 account not to close this and this and this
    if someone have 50 char this guy bought slot char with zen and can do what profesion task want if u dont like this limit slot char to 5 and return zen to players who bought many char slots its simple no more char no more amount of ad from leadership dont close gateway leadership for 5% guys who booting
    first was bound to char to close 1 way to make ad now close another wayto make ad what is next? to buy id and healt potions with zen? or should pay zen or ad to change map?
    Dragons? On MY Way !!
  • charononuscharononus Member Posts: 5,715 Arc User
    charononus wrote: »
    Just do some limitations to geht rid of bots
    1. one account per person
    2. limited acces to AH , f.e. 30 slots to sell things in the sum
    3. install a cap for ingame ammount of AD, like 10 mio AD, all above this sum is silly and earned by exploits in most cases
    4. limit the obtainable ammount of zen that could be bougjt by AD per month, like 3000 f.e
    5. lower the costs of gmops, or just make things cheap and obtainable, lower droprates for stuff like fancy mounts , if ppl feel the need for these things...and give mounts a seperate bag to put them..so annoying that they block places in the bag
    1) that is reasonable and considering they sell character slots always kind of surprised me.
    2) They limit ah slots already unless I'm completely misunderstanding you.
    3) People with more will just buy expensive things to bank. You then get people trading cats, keys, etc as alternate currency. Not a good system.
    4) Bad for business, that would limit how much ad people could choose to buy with real money, as there may not be enough.
    5) GMOPs I agree with, mounts I don't know. You get a basic mount for gold after that I see other mounts as something that I can't object to being cash shop only.

    If i was a botter/AD-seller with one account and only could sell 30 things/stacks or less atm using the AH, it will slow down everything.
    My bags will probably burst after some time, the "cash flow" will be much worse
    If on top I only could earn a limited ammount after that having to buy crazy ammounts of gmops , cats or dogs or whatever it won't make things easier and I have to start to pour out some bags with stacks of rank4 to deposit stuff
    Never knowing if my tons of cats ever will be accepted for change and what it will be worth in 3 month
    Gmops are common for trading so i would focus these things and drop the value of them in some kind of cleaning-circle
    Change some stuff every mod, nextl mod its pmob and you can just burn your g-mobs
    If i even can't evade by selling my AD for hard ZEN that much that I want its getting really annoying, sitting there with tons of stuff in the bank, juggling arround from left to right things
    prices will fall bc I can't deposit things like I want, things gets much harder like now

    Atm it is or was an "exploiters-dreamland"

    I'm sorry I can tell that you are trying to respond to my points but I really can't understand most of your thoughts from this. Maybe if you separate your thoughts a little better. I'm not sure.
    gogu79 wrote: »
    dev should limit ip or mac addres to can run only 1 account not to close this and this and this
    if someone have 50 char this guy bought slot char with zen and can do what profesion task want if u dont like this limit slot char to 5 and return zen to players who bought many char slots its simple no more char no more amount of ad from leadership dont close gateway leadership for 5% guys who booting
    first was bound to char to close 1 way to make ad now close another wayto make ad what is next? to buy id and healt potions with zen? or should pay zen or ad to change map?

    Bad idea. People play this game and sometimes so do their wives or kids, sometimes on the same computer. Making them have to spoof macs and ips if they wanted to do so would just lose them customers. Meanwhile the bots would just put each client in it's own virtualization with a separate mac and ip.

  • selastionselastion Member Posts: 7 Arc User
    edited August 2015
    > @charononus said:
    > selastion wrote: »
    >
    >
    >
    >
    > Actually I'm of the firm belief that things cost so much because the economy never recovered from several exploits that injected what was likely billions if not trillions of AD into the system. I am not convinced that it has anything to do with leadership.

    OK I can concede that the AD economy probably is or has been effected by previous exploits, some of which I don't belive can be addressed, like those reported "3rd party purchases". How does anyone actually know if someone is purchasing from a 3rd party instead of a regular player?

    I think there will always be a certain amount of attempted exploitation because as I already mentioned, there are very few ways for people to get the items they actually need just to play effectively and they all evolve around acquiring Astral Diamonds and or Zen.

    IMO If there were a more effective way to obtain AD's, or things needed for effective game play didn't cost so much to purchase from Cryptic/PWE, that would remove much of the incentive or perceived need for most people to try to find some work around solution to obtain AD's or Zen and drive private sales costs way down. If it costs less or the same to purchase something from the Zen market, why pay an inflated price to someone in the auction house?

    And one more thing, when someone spends the money to purchase something with AD or Zen, stop decreasing it's value, usefulness or in the case of the Greater Bag of Holding - suddenly decide to make it Bound to Character!

    I didn't buy it because it was bound to character and was majorly disappointed when something I purchased was altered to such an extent that the reason I purchased it in the first place no longer applied.

    But again, just my opinion...

    By the way - there are 5 people in my house that play Neverwinter and a couple of those people even use the same computer to access their accounts...

    So yeah, banning IP addresses instead of individual character accounts for an infraction (I'm not really tech savvy), not the best of ideas I think.
  • mattsacremattsacre Member Posts: 330 Arc User
    Well part of the problem is the Zen market being so steep ($30 for a digital candy item like a companion or a mount skin?). They knew that there would a few money bags folks that would actually pay that (maybe Donald trump plays...Bill Shatner plays WoW :)). But knew that those that really, really wanted that digital candy would hoard up the AD enough to get it that way. But they didn't want it to take a 1 1/2 yr for the true fan to do that, so they put in some AD generation mechanics that "may" (I don't think so) been to generous.

    They found out that most of the true fans weren't of the paper doll set however. most fans are stat driven with the occasional digital candy indulgence. (they perceived, I don't feel so ) People were hoarding up the AD all too well. So as each mod came along, they decided to put in bottleneck items to "drain" the AD away a AD sink.

    Some of the early were the books to improve your mount or companion, transmutes etc. But these weren't really bottleneck enough. So Runes and Enchantments got a early refinement system, with items like coal wards etc. to bottleneck, if you didn't use them you risked totally losing your materials. While that was bottleneckish enough, many folks balked at even paying for those, they just waited for random drops, still enough AD wasn't being drained!

    So they revamped the refine system and added a plethora of new items needed to refine, all of which were either a partial bottleneck or a total stopper without AD expenditure. "Hot dog *rubs hands* it's got to work". they said. Not. So let's add "artifacts" new slot items that simply drain away the RP and folks will by our RP items with AD. Folks kept a hoarding, with the exception of high enders, they just simply balked at paying that for digital content.

    So for those that wanted to stay relevant to endgame stats, what to do? I know! Make even more characters to farm chests for RP and AD to support the actual 1-3 characters I play rather than 1 character supporting the other 2, I play like before. "OMG! we made the AD worse". they told themselves. So they made the next mod have "mythic" gear that was a total RP/AD drain...player response Alt armies.

    What's a Dev to do? We can't tick them off so much by simply turning the AD spigot off in one fell swoop! I know, let's incrementalize! Let's turn up the cool down timers on leadership, then let's blame some mysterious bot's that we don't actually have to produce, sort of the Bigfoot approach. Cut it off the leadership from gateway, they are skill setting far to easily and promptly that way.

    Let's promise quest AD awards, since we know most players hate the hour timers on event rewards anyway, don't risk that being only way for AD...then add a new VIP thing to get them to spend some Zen and possibly drain some AD. Then we can start slowly turning off the leadership AD spigot- in increments.

    People have told them and told them what would get them to spend AD. People have told them repeatedly the few simple fixes to do (float the Zen cap over 500. drop the bottlenecking, drop the zen digital item cost etc) and they turned a deaf ear.....

    The more you manipulate the AD and add sinks a bottlenecks, the more you fail, people are people, they will seek to preserve what they have accumilated, they will simply turn to alternative currency etc. If the bot's were truly the problem you would either take measures to proactively wipe them out or make it not profitable for them to function.

    The government's sin taxes on cigarettes and booze are a failure, they have reached a point were they are strangling the golden goose, they spend more on enforcement than they take in. This is the situation you have set up Dev's, the more you tinker and set up sinks etc. the more you have people balking and hoarding and rage quitting.

    The more you have to tinker the more you have to later correct for the over correction. Float the market, make things cheap, it will all correct it's self and you need not fiddle with it ever again. If you make things cheap, both on Zen and AD markets, people will lap them up....then you make MORE digital content for them to buy, it's not so hard to do.

    Look at some of the other games out there..they have micro-transactioned the hell out of their games for essencially paper doll hanger programs..what do you think Sim's is all about? Some people eat that <font color="orange">HAMSTER</font> up (not me :)). But make optional-window-dressing-crud cheap so they buy it...then make more! Let them fill a wardrobe up with it, and then buy more room in the wardrobe to buy even more window dressing crud! Give them a 20 slot wardrobe and then make it bottomless in 20 slot increments. (for money! :))
  • nathanjmnathanjm Member Posts: 103 Arc User
    The more you have to tinker the more you have to later correct for the over correction. Float the market, make things cheap, it will all correct it's self and you need not fiddle with it ever again. If you make things cheap, both on Zen and AD markets, people will lap them up....then you make MORE digital content for them to buy, it's not so hard to do.

    Well, Mod7's mimic chest is going to vastly reduce supply of a lot of items floating around. Reduced supply means prices will rise, not fall. Doesn't matter if there's AD farms or not, if there used to be 500 green profession workers for trade on the AH, when there's only 20 now, those workers will be more expensive.
  • charononuscharononus Member Posts: 5,715 Arc User
    @mattsacre,

    No idea could be worse than your idea of un capping the Zax. You want people to leave, watch how fast it would happen with the ZaX at 1million AD to 1 zen. Run away inflation doesn't work. The cap keeps the system sane so that players that want the ZaX don't look at it and laugh before uninstalling.
  • mattsacremattsacre Member Posts: 330 Arc User
    edited August 2015
    You miss the point. Free market mechanics WORK, yes it will run wild for a while, then it will float to the real value.

    Think this through:

    scene #1: If I offered you 1 zen for 500 AD and you could get a Zen item you wanted for 100 zen OR you could trade off the AH for that thing for 45,000 AD what would you do? Buy the 45k AD item right? It's "cheaper" to buy the 45k AD item (that and you can earn more AD). So what happens in this instance and you don't have the AD laying around to buy it already? You open your wallet, buy some zen (what they want you to do) and you get what you wanted. Cryptic got you to buy zen, the seller of the item earned some AD and the AD seller got some Zen to buy what he wanted off the zen market,* note something,of all that transaction 10% AD got drained away.

    scene #2: If I offered you 1 zen for 1k AD and you wanted that same item, you would be getting a better than 2x exchange rate, at that rate what would you do? I know what others would do..they would buy WAY more AD as an investment, AD rich players would be lining up to sell them, so Cryptic get's you to buy WAY more zen (isn't that good?) to exchange for AD. And AD rich players get AD poorer, and may actually have to buy Zen to buy back more AD :)

    scene #3: so say Zax goes wild and inflation goes crazy..say offers go to 1m AD per zen, what happens? The tard that posts for 1m don't sell them and the person that undercuts them does, people keep undercutting each other because, they too, want the best exchange they can get for Zen (remember the exchange goes both ways) Eventually all that undercutting get's to the real AD exchange rate.

    scene #4 so you think because everyone has the incentive to now un-pry their AD bank vault doors and sell them it's going to cause rampant inflation on the AH.....So? What of it? Every AH trade is going to drain 10% during the transaction, so 1M AD minus 10% is far more than 10% of 100 AD, they have the sink they desire and just like #3 it eventually get's undercut to the real rate.

    Think of it like this, if you earned your paycheck in dollars, and you have squirreled away some for a vacation, and you are deciding on were to go, would one of your considerations were to go, be were you get more for your dollar? This is why one of mexico's biggest industry's is tourism and cruise ships go there, you get a better return for you entertainment dollar.

    Why do states like California have to spend millions of dollars telling you how you really want to go to California for your vacation? Because of there tax structure and social infrastructure has gotten so steep that everything is more expensive, tourists have to be enticed to go brain-dead and go there and get a worse exchange rate than if they went elsewhere.

    Think of Cryptic as mexico, would it not be in their interest to keep the exchange rate to the consumers in the consumers favor? It drives them to "consume" their product because the consumer likes the better value, and Cryptic (Mexico) get's a small take of the transaction (taxes).
  • twilightwatchmantwilightwatchman Member Posts: 2,007 Arc User
    mattsacre wrote: »
    You miss the point. Free market mechanics WORK
    I guess you missed 2008 and everything that followed?
    Jenna Sunsoul - Justice Tankadin
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  • theycallmetomutheycallmetomu Member, NW M9 Playtest Posts: 1,861 Arc User
    edited August 2015
    Free markets work when free market principles are upheld. In the real world, free market principles aren't upheld. There's little transparency, there's lots of transaction costs, individuals have market power because the number of competitors are finite, the list goes on.

    The Auction House in an MMO has transaction costs (the 10% cut), and profession tasks do allow for a certain level of market power due to the up front investment requirement of having 4 purple tools, as well as the assumed risk resulting from tier 3 tasks not being 100%. But other than that, there's near perfect information, and with the VIP pass eliminating posting costs, there's no longer a risk in posting something for too high and immediately being undercut, so free market principles actually do work to drive prices down to a natural equilibrium.

    But, we're specifically talking about the ZAX. And here's where it gets fussy. See, the question is, just how much power do you want the whales to have over the Free-to-players. Without an AD cap, the free market may dictate zen costs 2000 per. In this case, people willing to pay are just going to have an enormous advantage over the rest of us. That may be what the market suggests should happen, but that doesn't axiomatically mean it's the ideal game state.

    Also, let me make this perfectly clear:

    If we start a RL economics debate in this thread on the basis of the 2008 financial crisis and completely detour from the topic of Neverwinter's AD/Zen economy, this thread will almost certainly get locked by the mods. Sorry I have to bold that, but I've been on the internet long enough to see these sorts of things coming, so I wanted to add in an extra word of advice.
  • gogu79gogu79 Member Posts: 70 Arc User
    edited August 2015
    leadership gateway dont closed to stop bots was closed to stop players to product AD many players stopped playng NW and runns only gateway and Devs try to get back again in game this players
    remember first was BOC for 80% items to stop players to sell in game now closed gateway leadership about bots sellers in game think is another way to get some cash ( legit NW bots ) and this bots will be newer banned
    sry for my english but is not my native language :)
    Dragons? On MY Way !!
  • charononuscharononus Member Posts: 5,715 Arc User
    mattsacre wrote: »
    You miss the point. Free market mechanics WORK, yes it will run wild for a while, then it will float to the real value.

    Think this through:

    scene #1: If I offered you 1 zen for 500 AD and you could get a Zen item you wanted for 100 zen OR you could trade off the AH for that thing for 45,000 AD what would you do? Buy the 45k AD item right? It's "cheaper" to buy the 45k AD item (that and you can earn more AD). So what happens in this instance and you don't have the AD laying around to buy it already? You open your wallet, buy some zen (what they want you to do) and you get what you wanted. Cryptic got you to buy zen, the seller of the item earned some AD and the AD seller got some Zen to buy what he wanted off the zen market,* note something,of all that transaction 10% AD got drained away.

    scene #2: If I offered you 1 zen for 1k AD and you wanted that same item, you would be getting a better than 2x exchange rate, at that rate what would you do? I know what others would do..they would buy WAY more AD as an investment, AD rich players would be lining up to sell them, so Cryptic get's you to buy WAY more zen (isn't that good?) to exchange for AD. And AD rich players get AD poorer, and may actually have to buy Zen to buy back more AD :)

    scene #3: so say Zax goes wild and inflation goes crazy..say offers go to 1m AD per zen, what happens? The tard that posts for 1m don't sell them and the person that undercuts them does, people keep undercutting each other because, they too, want the best exchange they can get for Zen (remember the exchange goes both ways) Eventually all that undercutting get's to the real AD exchange rate.

    scene #4 so you think because everyone has the incentive to now un-pry their AD bank vault doors and sell them it's going to cause rampant inflation on the AH.....So? What of it? Every AH trade is going to drain 10% during the transaction, so 1M AD minus 10% is far more than 10% of 100 AD, they have the sink they desire and just like #3 it eventually get's undercut to the real rate.

    Think of it like this, if you earned your paycheck in dollars, and you have squirreled away some for a vacation, and you are deciding on were to go, would one of your considerations were to go, be were you get more for your dollar? This is why one of mexico's biggest industry's is tourism and cruise ships go there, you get a better return for you entertainment dollar.

    Why do states like California have to spend millions of dollars telling you how you really want to go to California for your vacation? Because of there tax structure and social infrastructure has gotten so steep that everything is more expensive, tourists have to be enticed to go brain-dead and go there and get a worse exchange rate than if they went elsewhere.

    Think of Cryptic as mexico, would it not be in their interest to keep the exchange rate to the consumers in the consumers favor? It drives them to "consume" their product because the consumer likes the better value, and Cryptic (Mexico) get's a small take of the transaction (taxes).


    Here's the problem and why your idea of unlocking the ZaX is ultimately idiotic no matter how much economic bs you type that no one will read.

    Cryptic needs free players.

    Free players first of all sometimes become paying customers. Even if they don't however they fill up the world. They give everyone from whales to "standard" players someone to fill up their groups. You unlock the zax and even when it stabilizes it's going to stabilize too high for someone to legitimately earn any zen without exploiting. Free players leave. Some standard players leave. Game gets empty. More standard players leave and some whales leave. Server shuts down.

    That is why your idea is good for nothing but laughter.
  • azlanfoxazlanfox Member Posts: 436 Arc User
    edited August 2015
    I suggest keeping real world financial debates out of the thread and the entire board in general. Keep real world experience in mind for a better understanding, but I'd rather not debate it.

    The player base and economy in Neverwinter is small, and it is best kept regulated, capped, and controlled. Not because of any sound backing by financial experts, real world market theory, or any such similar notions. Just for the simple facts that it is not the focus of the game, it gives a fairly level field for all players, and is simplistic so that one can focus on playing the game rather than playing the AH, ZaX, or other players.
    The fox said, "lock and load"

    glassdoor.com - Cryptic Studios Review
  • theycallmetomutheycallmetomu Member, NW M9 Playtest Posts: 1,861 Arc User
    Translating for the free market types:

    We assume that the market is being inhibited. Some players are willing to buy zen for cash, and then sell them for AD, but only if that AD amount is greater than 500 AD per zen. But we also need to consider that the existence of free-to-play players in the game has an impact on how much money per AD people are willing to spend. In short, there are externalities involved.
  • sm0ld3rsm0ld3r Member Posts: 236 Arc User
    Yet at the end of the day the bots moved in game. Just google it. As has been pointed out the ONLY one hurt is the legitimate player that wants to set and check professions at work on their mobile device.

    Despite a new mod being launched, peak players are still near an all time low. Pat the genius on the back that thought up this leadership change and Strongholds instead of adding back some real dungeons.
  • suicidalgodotsuicidalgodot Member Posts: 2,465 Arc User
    mattsacre wrote: »
    You miss the point. Free market mechanics WORK, yes it will run wild for a while, then it will float to the real value.

    Think this through:
    [...]

    Yup.

    Step one:The profiteer people currently fast-trading e.g. RP the moment the news of a 2x RP weekend drops would rejoice, sell all material assets and buy ZEN. Great, for them, as there's no fee whatsoever on the ZAX. They'd buy almost all ZEN washed into the market, as they do have the bigger AD pools. Common players would only draw blanks.

    Step two: There would only be two groups profiting: The ZEN buyers - they'd get a lot of AD for their ZEN. and the AD zillionaires - they'd get speculation profits without even the AH AD sink.

    Step three: Economy goes bonkers. Barter trades rule, Trade channel scrolls faster than anyone can read due to all people offering their drops and enchantments for GMoPs or somesuch.

    Step four: Players leave.

    Step five: The two groups from step two leave too - nobody else in here, meh, boring...

    Step six: Servers get shut down.
  • theycallmetomutheycallmetomu Member, NW M9 Playtest Posts: 1,861 Arc User
    The only solution: a new currency, the SUPERZEN!
  • charononuscharononus Member Posts: 5,715 Arc User
    mattsacre wrote: »
    You miss the point. Free market mechanics WORK, yes it will run wild for a while, then it will float to the real value.

    Think this through:
    [...]

    Yup.

    Step one:The profiteer people currently fast-trading e.g. RP the moment the news of a 2x RP weekend drops would rejoice, sell all material assets and buy ZEN. Great, for them, as there's no fee whatsoever on the ZAX. They'd buy almost all ZEN washed into the market, as they do have the bigger AD pools. Common players would only draw blanks.

    Step two: There would only be two groups profiting: The ZEN buyers - they'd get a lot of AD for their ZEN. and the AD zillionaires - they'd get speculation profits without even the AH AD sink.

    Step three: Economy goes bonkers. Barter trades rule, Trade channel scrolls faster than anyone can read due to all people offering their drops and enchantments for GMoPs or somesuch.

    Step four: Players leave.

    Step five: The two groups from step two leave too - nobody else in here, meh, boring...

    Step six: Servers get shut down.

    It's amazing how many people don't get this. You can't leave real life other than death. There are options other than neverwinter if the economy went completely fubar from deregulation, and it would, just like real economies do every single time.
  • theycallmetomutheycallmetomu Member, NW M9 Playtest Posts: 1,861 Arc User
    It's like a problem of labor mobility. A country that has a bad economy may find all the working age residents emigrating to other countries, which can then negatively affect its ability to generate tax revenues to cover needed services, and therefore the economy gets even worse, until the whole thing just collapses.
  • gankdalf#8991 gankdalf Member, NW M9 Playtest Posts: 930 Arc User
    charononus wrote: »
    selastion wrote: »
    > @ejziponken said:
    > The big picture is that the prices on everything is so out of proportion (not only AH but ZEN store too) so you are forcing players that love the game to find ways to get that AD and at the same time you guys are removing all the legit ways to farm AD.
    >
    > Tell me, how does a normal player afford enchants and mounts that cost millions of AD? P2W. There is no other legit way to play all of the content this game offers. Miss the old days where you could actually play the game and gain enough AD to buy stuff. Now you have to farm dungeons etc for hours to even buy a dye pack.
    >
    > You will lose a large portion of the playerbase by cutting them off without adding legit ways to gain AD. How long will it take for you to come up with new ways to earn AD? The players will be long gone by then. I don't know a single player that would stick around playing a game where they cant afford to buy anything and progress.

    ^^^^^^^ Yeah That!!!

    First of all I think the question; "WHY are people doing so much botting for AD's?"

    This is GAME currency, it's not like they can cash out and go buy a car or something. People are botting to be able to buy 'STUFF' in the game.

    WHY are they botting?

    Short answer is many people are botting because that is the ONLY way they can play the game, participate in those extremely difficult quests with over powered opponents and survive.

    To get the good gear you have to play the epic quests - to play the epic quests you have to have good gear...

    It's that simple.

    Actually I'm of the firm belief that things cost so much because the economy never recovered from several exploits that injected what was likely billions if not trillions of AD into the system. I am not convinced that it has anything to do with leadership.


    No no, Ive been here since the BETA and the prices were superhigh right from day 1.

    ▁ ▂ ▄ ▅ ▆ ▇ █ Gankdalf The Icehole █ ▇ ▆ ▅ ▄ ▂ ▁

  • charononuscharononus Member Posts: 5,715 Arc User
    ejziponken wrote: »
    charononus wrote: »
    selastion wrote: »
    > @ejziponken said:
    > The big picture is that the prices on everything is so out of proportion (not only AH but ZEN store too) so you are forcing players that love the game to find ways to get that AD and at the same time you guys are removing all the legit ways to farm AD.
    >
    > Tell me, how does a normal player afford enchants and mounts that cost millions of AD? P2W. There is no other legit way to play all of the content this game offers. Miss the old days where you could actually play the game and gain enough AD to buy stuff. Now you have to farm dungeons etc for hours to even buy a dye pack.
    >
    > You will lose a large portion of the playerbase by cutting them off without adding legit ways to gain AD. How long will it take for you to come up with new ways to earn AD? The players will be long gone by then. I don't know a single player that would stick around playing a game where they cant afford to buy anything and progress.

    ^^^^^^^ Yeah That!!!

    First of all I think the question; "WHY are people doing so much botting for AD's?"

    This is GAME currency, it's not like they can cash out and go buy a car or something. People are botting to be able to buy 'STUFF' in the game.

    WHY are they botting?

    Short answer is many people are botting because that is the ONLY way they can play the game, participate in those extremely difficult quests with over powered opponents and survive.

    To get the good gear you have to play the epic quests - to play the epic quests you have to have good gear...

    It's that simple.

    Actually I'm of the firm belief that things cost so much because the economy never recovered from several exploits that injected what was likely billions if not trillions of AD into the system. I am not convinced that it has anything to do with leadership.


    No no, Ive been here since the BETA and the prices were superhigh right from day 1.
    You realize that only proves my point right? Caturday wasn't a one day event. Just the masses finally found out then. I had things go "missing" on the ah day one.
  • gankdalf#8991 gankdalf Member, NW M9 Playtest Posts: 930 Arc User
    charononus wrote: »
    ejziponken wrote: »
    charononus wrote: »
    selastion wrote: »
    > @ejziponken said:
    > The big picture is that the prices on everything is so out of proportion (not only AH but ZEN store too) so you are forcing players that love the game to find ways to get that AD and at the same time you guys are removing all the legit ways to farm AD.
    >
    > Tell me, how does a normal player afford enchants and mounts that cost millions of AD? P2W. There is no other legit way to play all of the content this game offers. Miss the old days where you could actually play the game and gain enough AD to buy stuff. Now you have to farm dungeons etc for hours to even buy a dye pack.
    >
    > You will lose a large portion of the playerbase by cutting them off without adding legit ways to gain AD. How long will it take for you to come up with new ways to earn AD? The players will be long gone by then. I don't know a single player that would stick around playing a game where they cant afford to buy anything and progress.

    ^^^^^^^ Yeah That!!!

    First of all I think the question; "WHY are people doing so much botting for AD's?"

    This is GAME currency, it's not like they can cash out and go buy a car or something. People are botting to be able to buy 'STUFF' in the game.

    WHY are they botting?

    Short answer is many people are botting because that is the ONLY way they can play the game, participate in those extremely difficult quests with over powered opponents and survive.

    To get the good gear you have to play the epic quests - to play the epic quests you have to have good gear...

    It's that simple.

    Actually I'm of the firm belief that things cost so much because the economy never recovered from several exploits that injected what was likely billions if not trillions of AD into the system. I am not convinced that it has anything to do with leadership.


    No no, Ive been here since the BETA and the prices were superhigh right from day 1.
    You realize that only proves my point right? Caturday wasn't a one day event. Just the masses finally found out then. I had things go "missing" on the ah day one.

    You wrote: "Actually I'm of the firm belief that things cost so much because the economy never recovered from several exploits that injected what was likely billions if not trillions of AD into the system."

    If the prices were super high before any exploits was discovered, how does that prove your point? It only proves that the prices always been high no matter what exploits was used.

    ▁ ▂ ▄ ▅ ▆ ▇ █ Gankdalf The Icehole █ ▇ ▆ ▅ ▄ ▂ ▁

  • charononuscharononus Member Posts: 5,715 Arc User
    ejziponken wrote: »
    charononus wrote: »
    ejziponken wrote: »
    charononus wrote: »
    selastion wrote: »
    > @ejziponken said:
    > The big picture is that the prices on everything is so out of proportion (not only AH but ZEN store too) so you are forcing players that love the game to find ways to get that AD and at the same time you guys are removing all the legit ways to farm AD.
    >
    > Tell me, how does a normal player afford enchants and mounts that cost millions of AD? P2W. There is no other legit way to play all of the content this game offers. Miss the old days where you could actually play the game and gain enough AD to buy stuff. Now you have to farm dungeons etc for hours to even buy a dye pack.
    >
    > You will lose a large portion of the playerbase by cutting them off without adding legit ways to gain AD. How long will it take for you to come up with new ways to earn AD? The players will be long gone by then. I don't know a single player that would stick around playing a game where they cant afford to buy anything and progress.

    ^^^^^^^ Yeah That!!!

    First of all I think the question; "WHY are people doing so much botting for AD's?"

    This is GAME currency, it's not like they can cash out and go buy a car or something. People are botting to be able to buy 'STUFF' in the game.

    WHY are they botting?

    Short answer is many people are botting because that is the ONLY way they can play the game, participate in those extremely difficult quests with over powered opponents and survive.

    To get the good gear you have to play the epic quests - to play the epic quests you have to have good gear...

    It's that simple.

    Actually I'm of the firm belief that things cost so much because the economy never recovered from several exploits that injected what was likely billions if not trillions of AD into the system. I am not convinced that it has anything to do with leadership.


    No no, Ive been here since the BETA and the prices were superhigh right from day 1.
    You realize that only proves my point right? Caturday wasn't a one day event. Just the masses finally found out then. I had things go "missing" on the ah day one.

    You wrote: "Actually I'm of the firm belief that things cost so much because the economy never recovered from several exploits that injected what was likely billions if not trillions of AD into the system."

    If the prices were super high before any exploits was discovered, how does that prove your point? It only proves that the prices always been high no matter what exploits was used.
    It's because exploits were happening from day 1. Some of it was also the founders packs and people trying to get founders to burn thru their money. Caturday ran from day one till caturday. It wasn't a one day event. The AD was being injected the whole time.

  • gankdalf#8991 gankdalf Member, NW M9 Playtest Posts: 930 Arc User
    charononus wrote: »
    ejziponken wrote: »
    charononus wrote: »
    ejziponken wrote: »
    charononus wrote: »
    selastion wrote: »
    > @ejziponken said:
    > The big picture is that the prices on everything is so out of proportion (not only AH but ZEN store too) so you are forcing players that love the game to find ways to get that AD and at the same time you guys are removing all the legit ways to farm AD.
    >
    > Tell me, how does a normal player afford enchants and mounts that cost millions of AD? P2W. There is no other legit way to play all of the content this game offers. Miss the old days where you could actually play the game and gain enough AD to buy stuff. Now you have to farm dungeons etc for hours to even buy a dye pack.
    >
    > You will lose a large portion of the playerbase by cutting them off without adding legit ways to gain AD. How long will it take for you to come up with new ways to earn AD? The players will be long gone by then. I don't know a single player that would stick around playing a game where they cant afford to buy anything and progress.

    ^^^^^^^ Yeah That!!!

    First of all I think the question; "WHY are people doing so much botting for AD's?"

    This is GAME currency, it's not like they can cash out and go buy a car or something. People are botting to be able to buy 'STUFF' in the game.

    WHY are they botting?

    Short answer is many people are botting because that is the ONLY way they can play the game, participate in those extremely difficult quests with over powered opponents and survive.

    To get the good gear you have to play the epic quests - to play the epic quests you have to have good gear...

    It's that simple.

    Actually I'm of the firm belief that things cost so much because the economy never recovered from several exploits that injected what was likely billions if not trillions of AD into the system. I am not convinced that it has anything to do with leadership.


    No no, Ive been here since the BETA and the prices were superhigh right from day 1.
    You realize that only proves my point right? Caturday wasn't a one day event. Just the masses finally found out then. I had things go "missing" on the ah day one.

    You wrote: "Actually I'm of the firm belief that things cost so much because the economy never recovered from several exploits that injected what was likely billions if not trillions of AD into the system."

    If the prices were super high before any exploits was discovered, how does that prove your point? It only proves that the prices always been high no matter what exploits was used.
    It's because exploits were happening from day 1. Some of it was also the founders packs and people trying to get founders to burn thru their money. Caturday ran from day one till caturday. It wasn't a one day event. The AD was being injected the whole time.

    Even if that was true, Cryptic didn't know that when they set the prices day 1.

    ▁ ▂ ▄ ▅ ▆ ▇ █ Gankdalf The Icehole █ ▇ ▆ ▅ ▄ ▂ ▁

  • theycallmetomutheycallmetomu Member, NW M9 Playtest Posts: 1,861 Arc User
    The idea that prices are so high because of the large amounts of AD flushed into the system is bunk.

    Zen wasn't that expensive back in the earlier days of beta, but AH prices were.

    That being said, I seem to think dragon eggs used to be a lot cheaper.
  • charononuscharononus Member Posts: 5,715 Arc User
    ejziponken wrote: »
    charononus wrote: »
    ejziponken wrote: »
    charononus wrote: »
    ejziponken wrote: »
    charononus wrote: »
    selastion wrote: »
    > @ejziponken said:
    > The big picture is that the prices on everything is so out of proportion (not only AH but ZEN store too) so you are forcing players that love the game to find ways to get that AD and at the same time you guys are removing all the legit ways to farm AD.
    >
    > Tell me, how does a normal player afford enchants and mounts that cost millions of AD? P2W. There is no other legit way to play all of the content this game offers. Miss the old days where you could actually play the game and gain enough AD to buy stuff. Now you have to farm dungeons etc for hours to even buy a dye pack.
    >
    > You will lose a large portion of the playerbase by cutting them off without adding legit ways to gain AD. How long will it take for you to come up with new ways to earn AD? The players will be long gone by then. I don't know a single player that would stick around playing a game where they cant afford to buy anything and progress.

    ^^^^^^^ Yeah That!!!

    First of all I think the question; "WHY are people doing so much botting for AD's?"

    This is GAME currency, it's not like they can cash out and go buy a car or something. People are botting to be able to buy 'STUFF' in the game.

    WHY are they botting?

    Short answer is many people are botting because that is the ONLY way they can play the game, participate in those extremely difficult quests with over powered opponents and survive.

    To get the good gear you have to play the epic quests - to play the epic quests you have to have good gear...

    It's that simple.

    Actually I'm of the firm belief that things cost so much because the economy never recovered from several exploits that injected what was likely billions if not trillions of AD into the system. I am not convinced that it has anything to do with leadership.


    No no, Ive been here since the BETA and the prices were superhigh right from day 1.
    You realize that only proves my point right? Caturday wasn't a one day event. Just the masses finally found out then. I had things go "missing" on the ah day one.

    You wrote: "Actually I'm of the firm belief that things cost so much because the economy never recovered from several exploits that injected what was likely billions if not trillions of AD into the system."

    If the prices were super high before any exploits was discovered, how does that prove your point? It only proves that the prices always been high no matter what exploits was used.
    It's because exploits were happening from day 1. Some of it was also the founders packs and people trying to get founders to burn thru their money. Caturday ran from day one till caturday. It wasn't a one day event. The AD was being injected the whole time.

    Even if that was true, Cryptic didn't know that when they set the prices day 1.
    Who cares about the prices cryptic sets. Gmops aren't that hard to get. The problem isn't cryptics prices it's the pricing that others make. Very very little has to be bought from cryptic.
  • charononuscharononus Member Posts: 5,715 Arc User
    The idea that prices are so high because of the large amounts of AD flushed into the system is bunk.

    Zen wasn't that expensive back in the earlier days of beta, but AH prices were.

    That being said, I seem to think dragon eggs used to be a lot cheaper.

    Only during mod 5 because of tiamat. I saved all of mine from that time period and just sold them now for a nice profit.

  • theycallmetomutheycallmetomu Member, NW M9 Playtest Posts: 1,861 Arc User
    Dragon Eggs are the key commodity in the AH markets. For those of us who are producers ("Job creators!" ... for profession assets), the price of dragon eggs determines profit or loss. Price of produced items on the AH is obviously subject to dragon egg prices, but between UE and Dragon Eggs, it's actually become pretty difficult to make a decent profit on shirt/pants right now.

    But just looking at the dragon eggs, gemmed rings are doing pretty well.
  • charononuscharononus Member Posts: 5,715 Arc User
    Dragon Eggs are the key commodity in the AH markets. For those of us who are producers ("Job creators!" ... for profession assets), the price of dragon eggs determines profit or loss. Price of produced items on the AH is obviously subject to dragon egg prices, but between UE and Dragon Eggs, it's actually become pretty difficult to make a decent profit on shirt/pants right now.

    But just looking at the dragon eggs, gemmed rings are doing pretty well.

    Dragon's eggs cost more because we're back to them being hard to get unlike in mod 5 where they rained from the sky. They cost more because there are less of them. If tiamat went back to faceroll again they'd be more common.

  • sm0ld3rsm0ld3r Member Posts: 236 Arc User
    Well there was a long period of time when the Zax was around 300-350AD/Zen.
  • theycallmetomutheycallmetomu Member, NW M9 Playtest Posts: 1,861 Arc User
    The point is, it's kind of hard to measure the robustness of the economy. The things people buy are either:

    A.) Something that the botters churn out in full force (enchants, peridots, etc)
    B.) Things from the wondrous bazaar, that thus have fixed prices
    C.) Zen shop items, that are basically "How much of a markup can you charge people for the priviledge of not having to wait in the queue"
    D.) Items highly sensetive to commodity shocks (eg Dragon Eggs).

    What normal, "Basket of goods" items can we really use to compare prices? In order to have a good barometer for the inflation in the economy as a result of the availability of money, you need goods whose price reflects the availability of money. Instead, we have goods whose prices are nearly entirely determined by outside events.
This discussion has been closed.