The powerset itself is kinda sad, considering what telekinesis is supposed to be. Yes, one can create mind bullets and whatnot, but isn't there a tad too much energy projection? Back on point though, Telekinetic Maelstrom was perfect the way it was. It didn't need fixing. People were lifting and throwing rocks with their…
I don't know what I'm expecting. It just feels like thoughts of water (or water-like things) tend to get ignored. Maybe just a hint of if it's a possibility or not... though perhaps water effects for powers instead of simpler things like fountain or firetruck animations are a bit too troublesome?
Sure would be nice to get the word of a developer or whoever on this matter. Water powers have been asked for since... well... probably when the game first came out. I once gathered a pile of posts too (with the titles and dates), but there've been plenty more aside from these.
It's a little odd that despite how effective those paralyzes are, either in having no cooldown or being full-strength even on a tap, they're rarely used. Wouldn't they be really good to have for things like Qwyjibo's fire hearts?
qawsada... I'm getting the impression that the simplicity of this request is not being understood. I could be wrong though. Allow me to try rephrasing it. These people are merely requesting an adjustment to the "No Fun Allowed Device" so it can't be exploited against fellow players, allowing the user to continue pestering…
What kinda increased difficulty are you hoping for here? Personally I think they're troublesome enough, or at least Gravitar is. Stupid instant random-target Force Cascades...
I finally get around to responding. It's not that I don't like what's being said. It's just that it... really... blew up? There's a lot more going on here after the first post beyond what I'd expected. Then again, it's about Trump. It's understandable people have a lot to say there.
Well it's been 11 days with no other commenting, so... People've been asking for water powers (and the occasional request n' ideas for slime powers) for a long time. Are they really that troublesome to make? We've got Holy Water (though nobody can unlock it 'til the Nightmare event comes back, if it ever does), and I was…
It does make sense one should be able to resist certain kinds of debuffs, Fear especially, but then again, as we know from what NPCs say, despite what we make ourselves appear to be, we're all still human. Even the animal people. Sucks...
So... I just performed a bit of an experiment. It appears that even if a name has never been used ONCE, it still gets that ID number slapped on the end. Those of the community who were fortunate enough to create an account before this occurred... I envy you.
Hehehehe... I'm already imagining a thing myself now. One person using a chargeable or maintained cannon power, and their allies (perhaps a total team of 5 altogether) using buffs or maintained boosts directed towards the cannon user. The power of all five focused into one awesome blast. Heck we just need some team-up…
I'm noticing the event's not as ridiculous in the damage department as I first thought (so long as things are kept under control), but it's wrecking my brain since I still haven't settled on an end plan for my powers. I could stick to control and help manage the swarms of cowboy robots, or make myself able to take a hit…
Now I wonder if someone can actually make another account with the same name as one of the in-game ones. If they can, okay I guess, though as far as I know, there isn't another @xel... but then again, it's a short name, and people like short names. Could very well have been used. ... And it has been, I see. The info's…
<font color="#a980ff">Maybe there could be simple ghostly blobs that splash when hitting a target... sorta like balloons. That'd be a lot less work. Also, I just remembered, there was this old post about a water power set concept:</font>…
Apologies for the bump, I don't like doing that stuff, but I'm overthinking things, and no one else's said anything in the past two days. It's hard thinking about what to do with a theme when the key element is missing. I've really got no idea what amount of work goes into this, but for everyone out there who's ever wanted…
There's a few things that come to my mind that could improve this game. 1. Give supergroups something to aim for so they're not just fancy friend lists with extra storage, 2. Spruce up the party search function so people notice it more and can put descriptive messages of what the party's even doing, and 3. Add some liquid…
I'm getting tempted to use more poisons (wear down enemies while I deal with another one making a nuisance of itself nearby), but I want watery/slimy/sludge-like stuff. Might just have to collect radiation devices. @gradii - Yes, there's a slime race mod. It was my first attempt at modding in Starbound, and later another…
Hope I can post with this account someday instead... I'd consider something like Crippling Coils if it didn't have visible chains, though it's still fiery. Not what I'm going for. I'll just settle for things like Ego Hold, and maybe Quicksand. I could use Ego Choke too since it wraps a ring of energy around the target's…
<font color=#5500ff>I wonder about stuff like this myself at times. Like... have they ever considered any suggestions regarding water/slime/sludge-style powers or powersets? I'm sure that's been asked for since beta. I've grown rather attached to the idea of slimepeople after messing with Space Station 13, and even made a…