I'm not sure if this's been brought up somewhere before or not, though I know it was around before I left CO last time, and I can't find any threads.
Why do we have numbers after our account handles? Is it sort of an account ID number? And why do the old accounts not get adjusted with it? Not saying I want to see that happen, but clearly they don't need the extra digits any more than we do.
If someone makes an account like... @bob, it instead becomes something like @bob#8976. It's not much, but it kinda bugs me. Personally I'd rather just be @xel, not @xel#8768. If someone can fix that for me, I'd appreciate it.
"Xel" no longer exists...
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And it has been, I see. The info's weird though. Joined in 2008 apparently, last active December "1969"? Also no posts. Maybe they never did anything with it, which makes me sad 'cause I ran into this same sorta situation on the Chucklefish forum (Starbound-related thing). Someone who never really used their account, but 'cause of it existing, even though they're likely never coming back, I've got these extra digits.
I know, it's silly to be bothered about, but it'd be nice to rid myself of the numbers, so it'd be like the old days. I guess the little things bug me.
Muahahahahahahaha! The TIME TYRANT strikes again!
Click here to check out my costumes/milleniumguardian (MG) in-game/We need more tights, stances and moods
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
Citation: @reaperwithnoname#5949
1. we had a few people copying other peoples handles in order to scam under their name. like changing a O for an 0. you get to pick the first but the last is random
2. extra numbers.
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I just performed a bit of an experiment. It appears that even if a name has never been used ONCE, it still gets that ID number slapped on the end.
Those of the community who were fortunate enough to create an account before this occurred... I envy you.
Silverspar on PRIMUS
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I take this quote from a review that I agree with.
"customisation is so linear; everyone is after the optimal dps:survivability ratio with 0 reliance on other players = autonomous gameplay... Players don't need each other anymore... which in my opinion is a bad thing."
OK mostly being told to shut up by me.
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!