> @"phoenixc#0738" said: > A good alternative to class locking would be keep the fused weapons but have them adapt to the main energy of the ship in some way so they will not be an odd-one-out mount that gets no support from consoles meant for whatever energy flavor the player wants to use on that ship. > > As it is, the…
@thay8472 said: > Going by my last few Brotherhood of the Sword runs it looks like people just don't know they need to do the objectives. Bingo. This is the main reason.
Honestly id love more account unlocks and less real world money gated items. Id rather go back to a (optional) Monthly Subscription to have an easier life in this game. Its just painful at a point when you've played for years..
Please give us the opportunity to chance specializations during the pre-combat briefing period. Thankfully epic ground is a breeze compared to epic space but I think it would be a very nice thing for a lot of players to be able to prepare properly as it is "random" which one we get.
Clean up and simplify the PC UI. Clean up all of the 50 different windows and tabs for crafting, reps, etc. I shouldn't have to go character to character clicking 5000 times just to do reputations alone. Please add a "click all" or "select all" function or something. I.e. I have to click to finish the rep daily, if I…
Only thing I don't want is entering into the TFO on my tank ship and seeing 3 other people in tank builds as well. I don't need an hour long half afk low dps run lol
OK, maybe i did not see it, but, i want to know if they added the ability for skill specializations to change as well depending on space or ground. All the rest of these changes are an added "whoopty doo" type of bonus. But having Commando or Pilot in a spec and going from ground to space handicaps you and NEEDS this kind…
I learned to just stop control aoe at a certain point as an epg science capt. Otherwise you TRIBBLE people off by not allowing the enemies to kill the transport so it drags on forever. lots of loot tho lol