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sch3ff3l Bug Hunter

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  • well thats why im relaying this to here... that was the number the dude somehow got for a dilithium discount while he was explaining this whole convoluted mess. EDIT: oh yes i forgot... it is not exactly entry level because the gamma fleet arent supposed to be entry level fleets... the guy is reaching out to older fleets…
  • are there any chances for the original patrol missions (the ones you need to find by flying around beta/alfa quadrants) to be added to the new system? because i think just on the old patrols there might be at least a dozen missions that mostly only old players like me know they are there...
  • a proper section 31 storyline revolving around the outrageous plot of discovery (mostly covering up the massive plot hole of the series) and something to tie in the story of the disco storyline with XXV century characters... since it just feels those the episodes should have being faction locked or had some proper…
  • not talking about the foundry, i am talking about all the other stuff that were supposedly chopped from the game to be reworked i mean okay it's an mmo instances (tfo's and such) are supposed to be the end game content. but doing the same instances over and over and doing the newer(and fewer) episodes over and over gets…
  • So... when we will get some of the sandbox parts of the game back? is it a side project? is it put on hold indefinetly? gotta tell you making alt's is not the best thing to do when you invest in a mmo for 8,5 years. At least the semi-random exploration missions gave us old players something else then farming dilithium or…
  • skillz being revamped... i getting Ragnarok online renewal flashback... no... god pls no... no... no... nooooooooooooooooooooooooooooooooooooooooooooooo....
  • whats really interesting is that the romulans are making all those new ship designs but they dont have a shipyard on their planet to build these behemoths... i guess you guys can see where im going with this right? *wink* *wink* *nudge* *nudge*.... gosh is good to be back at the forum....
  • canonical defiant? will it have dual quantum torpedoe launcher ? (*.*) plz say yes (*.*)
  • im glad to say that textures have come back on my end as well... as i said some posts before this issue seem to be related to build of season 10 itself. only killing me now its insane lag X.X... but thats a history for anorther thread. as for the pitch black textures i dont know man this looks like the bug surface tension…
  • so we're going to have the ginormous vonph but no voth citadel... i am a little sad about this... not to much because i dont fly non-faction ships what i still really want is the fricking jupiter class dreadnought for my fed...
  • hey there. same news still tribble versions of star trek (who are running on season 11 build) fixed PARTIALLY the graphic issues but from what i see only an engine upgrade will likely fix the problems for good... and this one... well its really going to take a loooong time.
  • the purpose is a whole streak of episodes (spectres arc) that if the location is broken all of them are unplayable
  • yep this is going on since april i think only when season 11 hits were going to have a fix as mentioned up on tribble (the major public test server) the problem has been sorted out in some way the only stupid thing that remains is depending on camera angle on sector space the ship begins to jump on the screen... but all…
  • im back gents and with really good news... i've been poking around tribble this week and looks like the major light effects (torpedoes, ship trail, ship weapons and area of effect skill) as well the ground weapons texture have reappeared... bad news is... i had paid attention to the version number and by my calculantion…
  • do graphical bugs count in as well? if yes where do i sign up? me myself still have a nasty light effect bug due to the broken rescale of the sector map (some days ago my ambassador was hosting a rave party with all light on the windows blinking (kinda funny that one was xD)...
  • i have send them 15 screenshots at once for the support answer me this is a "unreported bug..." and i've been reporting this damn thing for 2 months and a half... even on tribble i was reporting this...
  • welcome to our little club... you have a "lighter version" of our problem with all textures black... i am waiting for tomorrow launch maybe something is fixed the release notes are at least promising...
  • yep its exacly the same problem that i have... save beams all waepons that fade in the distance dissapears... i think its something related to the rescale of the sector map that bugged the rest of the game