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jovoloro Arc User

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  • I can see the difficulty of having it done to all uni seats, but at least a flexible appllication on T6 ships already released and to be released. That maintains the selling point for T6, but also maitains some flexibility. Maybe some hybrid seats, where the same boff seat can support intel/command or intel/pilot or any…
  • They could go through and make select uni boff seats on select ships true universal. Allowing some flexibility, and resale. But limiting it to some for balance an marketing, Ex: BOPs on the klink side allow a specific ensign or liutenant boff slot to use any specialization. The rest could remain old universal. This would…
  • I fully agree, ALL universal bridge officer seats need to be made true universal. It would help older ships hold there value long after purchase. And add some incentive to open old lock boxes to get a new/old ship with a new/old boff setup.
  • Combat (Other)] an unknown entity's Web Mine Explosion dealt 162 (857) shield damage to frost. [Combat (Other)] an unknown entity's Web Mine Explosion dealt 132 (698) shield damage to frost. [Combat (Other)] an unknown entity deals 1047 (1824) Physical Damage to frost with Web Mine Explosion. [Combat (Other)] an unknown…
  • I`m going to do some more testing, I wanna see if the damge dealt is the proper numbers or being buffed a TRIBBLE load in cryptics systems.
  • I have read this entire forum, to the OP, your asking for escort tanking to be nerfed, and your asking for cruiser dps to be buffed, I suggest asking for one thing, not the world. Escorts cannot tank as well as a cruiser, in pvp or pve, escorts cannot tank as well as a science ship, these are facts. If an escort is tanking…
  • This boff bug consists of the tactical romulan bridge officers, it stats +2.5% crit and -10% cooldown to cloaking abilities, however the last effect is reducing ALL cooldowns by that 10%, CRF, THY, TS, TSS, EPTS, ATS, every power incuding capt abilities. Currently I only have access to the green quality boffs from the…
  • Bump ! bumping for more attention.
  • just bumping for public view. !!! BUMP!
  • Yes the forum title was a "lil" misleading, sory for that, but my goal was not, seems that everyone that reads my ideas has an idea or two why they are wrong or I must not know how to play. Those kinds of comments are "a lil" misleading from the point of this forum post. Back to the point... the idea was to find some…
  • The go down fighting is something a tac has and can use very well, I`m talking a passive but much smaller amount of damage buff for the engineer, all based on consistent incoming damage. they get no boost to damage output if you don`t shoot them, doesn`t matter what state there health is in. The other comment made towards…
  • Its not idiot proof with something like borticus mentioned, its worthless. 8 secs after activation is not worth it. at all. 15-20 secs after activation is useful but not overpowered. Thats being said, reduce the percentage, not the duration (at least not completely). Whats wrong with it being considered a must have? If…
  • In my opinion if your gonna nerf this doff... nerf the percentage not the duration. 8 sec window after activation is way to small to change the course of an engagement. PLEASE don`t nerf the duration, or they WILL become useless.