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foxxblitz Arc User

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  • I definitely agree that the Heavy Artillery Ships have too much armor and HP in normal difficulty. When fighting them with cruisers, the fights are long and boring. When fighting them with my raider, they're very difficult and long. The Heavy Artillery ships shell out tons of physical DPS which raiders/escorts and their…
  • I would definitely like to see an Undine Ground Battlezone. The Voth one is pretty fun; Much more than both the Voth and Undine Space Battlezone. I have 3 of 4 pieces to Undine Ground Gear and I would love to get more use out of it. However, the only Undine ground mission (That has reputation rewards) hardly has any combat…
  • I read a post from a Cryptic employee describing the targetable torpedo behavior. The torpedoes will only choose another target if the original target is completely untargetable (Dead/left game) or is >10km away. The latter is not true (Or at least not anymore). As a programmer, I know it can't be hard to add another…
  • "Communications" is part of interactions as I mentioned in my first post. Talking to NPC's, receiving bridge officer messages, doing a simple scan, etc. I don't really have much of an issue with picking up loot causing decloak. It would probably be very easy for sensors to detect a transport beam. It certainly is annoying…
  • Confirmed. This appears to only affect ships with Enhanced Battle Cloak. The cloak bugs definitely need to be fixed. They're starting to stack up.
  • First: You need to compare the Bortasqu' to the non-fleet Tactical Escort Retrofit which has a base hull of 30k. Second: The Bortasqu is a cruiser which means it naturally tanks better than an escort. This is because it not only has more hull but more shield power ( Usually ), crew, engineering console and boff slots and a…
  • I'd recommend using slower firing torpedoes such as quantums, Hargh'peng's and plasmas. That way you can buff up the damage and hit hard without having to be exposed as often. I tried the torpedo-boat B'Rel build but I wasn't very impressed by it. It was fun but not effective. Though that was a while ago, I could probably…
  • RRF Bridge Officers should be able to be trained by non RRF skill trainers/bridge officers just like normal KDF/Fed officers. I am unable to train my RRF science officers Tyken's Rift III because there are no RRF bridge officers with this ability, yet. This is a very common skill on KDF and Fed officers. This restriction…
  • BC can be used effectively in PvE. I use it a lot in Khitomer Space Elite. When I destroy the second nanite generator which spawns a cube, I will immediately cloak, line up with the cube, and buff up for an alpha strike. If things go wrong, I'll cloak again and repeat. The reason I posted this topic is because BC is flawed…
  • I'd like an invite as well: Azora@foxxblitz