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  • If you're full up on spec points it's converted to dilithium, normally 2880, but with a 50% bonus that's where the 4320 number in the screen shot comes from (2880+1440).
  • Solo fleet bank space, meh. Sure I use it, but not for anything critical - mostly VR drops that I hate to vendor trash and the plethora of lockboxes that I'll never open. The big benefit for me of a solo fleet is you get the content without the disappointment from other players.
  • I've only had three characters who've hit the Ferengi 10/10 since the change. One burned through the whole bonus before five days was up, one only got it today, and one got it on Monday and only has about 3k remaining in the pool. That last hasn't quite been a full 120 hours (5 days) since the bonus was recieved but it has…
  • Six characters is more than enough for me, tyvm. I'm actually dreading another new recruitment event that would bump that number up to seven. And I doubt that raw ore will ever get refined considering that even more will be coming in by just playing the game.
  • The amount of unrefined ore can be misleading though. Yes I do admiralty every time I log on (pretty much daily) on my six characters (Fed, KDF, Rommie, Delta, Temporal, Gamma) but until the change I had always focused on the Romulan campaign because of the backlogs of that ore that I couldn't use. Hundreds of thousands?…
  • VSS Tanius admiralty card is something I grab from the Phoenix Boxes on any new character I make.
  • The colony bartender and chef projects aren't limited special projects. They just require the special project to unlock. And since the starbase bartender and chef projects reward 1.25k engineering xp each what I wanted to know was if something similar was done in the colony.
  • Yeah. I've had problems rerolling endeavors at times myself. Click the button and it goes disabled but no new endeavor. Thankfully when it happens it doesn't take away a token. The problem has always resolved itself the next time the endeavors reset. Not sure if it's a timing issue or not. The last time it happened I was…
  • I've had the Cardassian BOff recruitment assignment appear on a Romulan and KDF Delta recruit (I don't have a Cardassian) so it's not a Cardassian only thing. It's a very rare assignment, and I mean not just the color coding since that means little. I've only seen it three times across six characters since it was…
  • Well it turns out my KDF fleet was recently kicked from an armada and I am now looking for a new one. It wasn't kicked for misconduct or anything like that, they were just trying to make room for a buddy fleet and their sole criteria for kicking me was member count - it's a solo fleet that I'm working on with just four…
  • The mission contacts are from the local NPCs. Off the top of my head I don't know which is which, but for 'Secret Shuttle Codes' you need to talk to one of the NPCs in the mountain area to run a mission (not called 'Secret Shuttle Codes') that allows you to enter the mountain pass with the shuttle in it where you can enter…
  • It's a one time payment - although I don't know if it's worth it anymore. I don't regret getting my LTS, but I got mine before the game went live and was a $15/month subscription. To be honest with all the changes over the years I'm not sure if I'd do it again. Most of the benefits are now covered by the elite starter pack…
  • The three acts are separated by some other missions in the Delta Arc. Play (or skip) those missions and you'll get to the Act 2 missions.
  • Nope. If you're a vet/lifetimer you can only refine an extra 1k every other day (500/day). It's not all that impressive and I actually stopped doing it since the strict 48 hour timer, unlike the fleet mine 20 hour timer for 500/day, became a hassle.
  • I visit Kobali and rerun the first mission of the third act - I believe it's called 'Breaking the Walls'. One probe and power cell along with the daily bonus for delta and iconian marks. The base mark reward is pretty sad with only 5 marks but the mission is solo-able and with the daily that's upped to 55 and I'm really…
  • Admiralty, DOffing, fleet mine refinement, and whatever special event is active. And before I start losing commendations points from DOffing I hit the fleet starbase to convert points to fleet marks and since I'm there also convert contraband, prisoners, and crafting materials to dilithium ore. Those would be my daily…
  • I may be mistaken* but I think it came about like this: Originally spec points past the maximum (all specializations completed) were converted to 2.8k ore. That was changed so that spec points could instead be accumulated. The points were then later changed back to the 2.8k ore conversion instead of accumulating *BUT* the…
  • Try coming to a complete stop. Unless you stop completely those border missions will be replaced by the regular sector missions too quickly. I approach 1/4 speed and right when I see the fly-in notification I stop and wait until the current map missions update (it takes a couple of seconds). You don't have to do it on…
  • The feature/bug of transitioning between certain sectors in a certain direction causing a set of current map assignments that are different than what the new sector missions would normally be if you don't patrol more deeply into that sector.
  • The sector space revamp did bork things up a bit. There were three chains that my Gamma Recruit had particular trouble with: Ghosts of Jem'Hadar, Project Chrysalis, and Childrens' Toys. I finally knuckled down and hit those Alpha Quadrant border missions on every log on. The Ghosts and Chrysalis chains I finally got on…
  • Since there's an account unlock I'm not sure if it's worth completing the event project on multiple characters anymore. For that matter they may have made the crystal shard a once per account per 20 hour type of reward. Or they may not have since they didn't do it the last time the event ran and I manage to rack up quite a…
  • Not that the wiki can be 100% reliable but they wouldn't have mentioned Fleet Mark variants if there wasn't some reason to. So it wouldn't surprise me if you bought and opened enough fleet support packs that you might eventually get one. Although previewing the page the FM versions require rare/very rare DOffs and I've had…
  • It says where to find consultants in the wiki page link - "through the Zen shop Fleet Support Duty Officer Pack item". As to Barrett, he's a Temporal Recruitment Event objective reward.
  • Well fer'sure if you exchange prisoners with the Dominion the prisoner goes away and you get a Gamma Quad DOff. That's usually what I do with my extra Dominion fugitives (I keep two of each race for other assignments). I think I accidentally sent a Dominion prisoner on a labor camp mission long ago and since they aren't…
  • I've always thought that if Cryptic were going to tweak CC they'd make the Tholian groups as part of the optionals. There's very little incentive to actually take the time to do anything about them and I just ignore them except as mop up after the mission is mechanically completed. Taking out all the Tholians before…
  • I'm assuming each character has to have played 'Tenebris Rorquent' to get to the featured episode 'Home' so if this turns out to be a bad assumption go ahead and disregard the rest of this post. However if the assumption is valid I'll be disappointed with the change from simply being level ten to play a featured episode to…
  • Pretty much this for me too except the Vanguard part and I haven't touched Kits and Modules yet so it was at zero.
  • If there wasn't some incentive to create a new character and flesh it out one might as well just keep playing established characters that can grind out the existing content better. While I'm sure there are those that would create a Jem'Hadar because they want to play one I know one ten minute, exclusive introductory…
  • That is inconsistent with my experience. Besides three ISAs and CCAs all I've done are RAs and I've managed to get the 25 queue unlock.