I've only been honest. There is no endgame content other than PvP (dead) and the DPS race (tac captain dps > all). If you don't agree on the fact that any other role than dps is massively underperforming, you're clearly playing a different game. I'm not saying you can't play Sci or Eng, but they are 100% unnecessary. This…
Since you're speaking about Geko: Now that more and more people are leaving (or beeing fired), how are the chances that he's finally leaving aswell? I'd just like to know if there's still hope for STO. As long as Geko stays there is no hope.
Good luck with that snipey. Do you have any idea how long the PvP community tried to adress some issues? Do you know how often cryptic reacted to that since release? Not once. They promised to do so, but here we are in 2015 and still nothing ever happened. They are not even going to read your post. From their point of…
Here's a short walkthrough for new players: Enjoy the game while you can. All content you will play is easy and can be done alone with minimal effort and skill. Once you've reached lvl 60 the game is over - there is no endgame content in Star Trek Online at all. All you can do at this point is participating in the DPS…
Everyone knows it's getting fixed. The real shame is that stuff like this finds its way into the game every couple of weeks. I'm dead serious, how on earth is this possible? The only explanation is, that noone ever tested that stuff. And that's how they work at cryptic. They do not think, they do not test! They just come…
I hope hilbert is still working on rebuilding STO PvP in another engine (Unity?). Anything he does is usually way better than the awful sh*t that is beeing delivered by craptic. As long as people like Geko (the tumor that is destroying STO) are allowed to work on this game - there is no future. Edit: Before I'm getting…
This. Just give us a pre LOR shard....or at least anything before S9.5 Do you devs still need some time to realize that STO is a mess you can't repair anymore??? Rollback now!
Do you think this new bug makes a difference? Take a look at the game - it's entirely broken anyway. Nice to see that someone is still having hopes, but I'm sure you will quit STO in a couple of months aswell.
In post DR PvP there is only 1 counter to anything: Do the same while doing it better than your enemy! That's the secret of the new PvP meta - and it really sux. cya in another game
Like I said, it's very time consuming...but here's the math: 5 Contraband (210.000 EC) = 2.000 Dil = 8,4 ZEN = 0,0747 Keys = 283.733 (EC) 283.733 EC - 210.000 EC = 73.733 EC <-- Profit per 5 Contraband, 4h timegated If you farm the contraband on buttloads of KDF toons, you'll have a 4h timegated profit of 283.733 EC and…
Well, so I guess it won't be necessary to fix this issue inside CLR since cryptic is hopefully going to fix this issue within their game :) Anyway I always had the impression that CLR had a lot of trouble with fake dmg. Hilberts ACT plugin always seemed to be more accurate, especially when it came to PvP. Even if it's not…
Besides the fact that this video is showing a clearly broken game, there's also something wrong with the combat log or the combat log reader! 600 mio DPS? I call bs. In a true 600 mio DPS ISA run, the run would have been over in less than a second. Srsly, just add up NPC HP values and do the math. All this proves is the…
Even though I think we already had this discussion somewhere else: Yes, CS:GO is exacly what I am playing right now since I quit STO. Still I would love to have that business model in STO aswell - its just one of my fundamental convictions that a game should be fair to be enjoyable.
I have to agree with some points. Just to make my point of view very very clear to everyone: - p2w sinks (gear, traits, ships, etc) -> disgusting - cosmetic sinks (uniforms, non combat pets, titles, bridges, customization, skins) -> awesome, love 'em In fact, I believe, in a perfect game, all balance related items (gear,…
Most of the stuff from the exchange was payed before with EC/Dil/Zen that were permanently removed from the game. So yes, it's a sink even if it's not the your money that's getting removed. Also, sinks can be good thing, but cryptic tends to connect 'em to p2w in most cases. On the other hand, I love all sinks related to…
According to this statement, I think you'll agree that it's disgusting to ask for EC sinks while the majority can't even afford a decent gun for their ships. I know that I might have been somewhere in the 1-3% at the top and that I could afford anything in this game. If I had to guess, I'd say that guys like repetitiveepic…
Congratz, these 58 million EC won't be enough to max out 1% of 1 character! I'm not saying you need that (well, actually you can beat all PvE content with mission rewards), but if you wanted, there's no chance for ppl like you! But there you have it, someone who claims to play since early 2009 (according to his signature)…
Here's the thing, Cryptic don't give a rats TRIBBLE about PvE balance aswell since PvP was irreparably destroyed. I know it's stupid that I'm still here, hoping PvP might recover one day...but hey, at least the remaining players could learn from my experiences. Cryptic is not going to stop after destroying PvP! PvE is next…
Well, that's how non-PvP'ers think. And that's why they got beaten up in arena until DR. In the top team matches everyone had perfect equip - getting better gear wasn't an option, it was only about skill, communication, strategies and competition.
Buy contraband -> turn in -> turn dil into EC -> repeat (very time consuming, but it's more than 100% profit) I know it's stupid, and I was way too lazy for that, but it really works and has one of the games highest ROIs.
That is not true. The only weapon in that price range was an VR Elachi DBB [acc]x3. Most other weapons were around 10mio EC. I remember buying lots of those sets. If you wanted unpopular types like Polaron and Tetryon you even got perfect mods for 0.2-3mio EC. VR Polaron Turrets [acc]x3 were like 80.000 EC back then...…