Thanks guys, I'll check those out! Speaking of the doffs... Isn't there a way to get them using an assignment chain, if I can't afford them? A guy in zone chat was talking about how you could get some great doffs from assignments.
Doesn't really sound like something a vice admiral would do, with the smuggling and all. You'd have to keep it under the table, away from quinn. Sounds fun though, interesting idea indeed. In a cargo ship you'd have to rely on abilities like eject warp plasma, emergency power to ___ abilities etc cause your weapons…
How do you know what DPS you're getting in battle? And 10K DPS?? That would be awesome. I'll switch my clock to a different slot and replace it with another polaron buff.
Same problem here, decided to use my science ship for awhile, but i can't assign any of my officers to it, and some of my officers are stuck on my defiant.
Ok, thanks. Can allies see you when you're cloaked? And any suggestions for a good defiant build? I'm thinking 3 heavy cannons and one torpedo up front, and 3 turrets in the back. 3 shield emitter consoles, some hull plating consoles, and some tactical consoles to buff the cannons.
Few more questions about the cloak: -Can I use it indefinitely? Or is it limited? -Does it have a cool down after i turn it off? -Can i use it anywhere? like in sector space?
Got it, i'll try that. Should I use phaser arrays? Or something else like disruptors? And for the people that asked, I'm a tactical officer. I'm saving my dilithium to get the Prometheus class escort, is it any good?
Thanks, I'll try that loadout, any ideas for shields? I like the regenerative ones, cause they regenerate faster but they don't take much of a beating.