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darleath Arc User

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  • Characters with items missing: ALL of them at max level. Items lost: Sadly I don't have a list, I like to play without having to know by heart the name of everything I carry. However, I can say the following for my lv 60 characters: T'Pau Nix@darleath lost a Kit Frame from the bank (Counter-Command kit frame, from the…
  • I am at ONE damn mirror event from getting the ship. Guess what? Disconnections from server ALL the time, and then I am able to reconnect inmediately... BUT I'm out of the team, in another instance, so the game kicks me out. So I have tried FIVE damn times today. Not even once I was able to stay more than seven minutes in…
  • Another one here. I tried to logout and retry, to no avail. Then I tried to drop and get the mission again... only to get the same one. The problem is with ESD. Maybe, maybe because there is already 3 options near the particle (dock, port to academy, and the third I think it was to leave system).
  • Frankly speaking, you don't need anything but to remember one thing: hitting twice the forward key (default W) will make you roll forward... and that will kill all your momentum, effectively stopping you, allowing to rotate and start running again. Couple that with the Counter Command set for its speed bonus after a roll,…
  • Actually you can equip ONE (1) Kinetic Cutting Beam per ship (so you can have two, but the second one will be on one of your backup ships in the ship selector), ONE Omni Directional Beam from R&D Production, and ONE Omni Directional Beam from Quests (right now, only Tetryons and Antiprotons, I think).
  • First of all, Phasers were suboptimal in DPS, I use AP with my engineer's beamboat for the extra 20% crit severity, but I also have a plasma beamboat (with my sci) and a Disruptor DBeam scimitar (tactical KDF rommie). You will never reach the DPS output of a scimitar with a beamboat, but let's have a look. A pure…
  • My Intel cruiser goes untouched through Cyrstaline catastrophe advanced and can take on a cube in the Cure Found advanced without any effort, with nearly 150% defense. They forced me to use Miracle Worker for the first time in looong time... So yeah, I'd say there is something going on in Counterpoint...
  • I have a Flett Arbiter and a Fleet T5U Avenger. The only difference is that the Fleet Arbiter has that LtCom Tac/Intel seat, the stats are the same, the console slots are the same, etc... And my Fed Rommie Tac still scores #1 on Crystaline Entity advanced with her Scimitar (and no T6 ship trait...)
  • I think the Wells Class ship is in the Lobi Store, and Lobi drop from opening lockboxes. You might need to open quite a few... As for Science, look in the character skills tab, you will see one part is categorized as "science". Then go to one of your Science Bridge Officers and look their skills. Finally, good Duty…
  • The board was from the Back To the Future day
  • The answer is quite simple: As long as the only objective of the players is to do more DPS, only Tactical captains will be seen as "acceptable". Engineering captains have a much easier time doing several things. Self healing, for example, and energy optimization. Sure, those skills get more and more useless the more…
  • I would go as follows: Dead ship in the middle of nowhere, the only lights coming from the player's ship while the shuttle approaches with the boarding party. First thing in the to-do list is to feed some power to the ship, and for that we are carrying a couple redshirts with a pocket reactor that should provide enough…
  • I can tell you I fly using the default settings for space, sans a spacebar binding for my 7th bar (each time I hit spacebar, the first skill not under CD in my nº7 skill bar executes) where I place all my dps skills (and emergency power to shields, if I'm using it). While I fly mostly cruisers with beams, I have two…
  • There is also a rubberbending problem coming to say hi... Happened to me. With my main (engineer ~24k easy on Cure Found), unable to fire a single shot for a full Crystaline Entity, 2 hours ban on top of the five minutes frustrating lag... The problem with that penalty, however, is that a) You can go to another queue, or…
  • To get dilithium the KDF has the advantage of "selling" the prisioners for dilithium. This is not slavery as such, just a forced labor battalion XD. The slave selling, however, is to the Orion to get Gold Pressed Latinum. The KDF has the same, and this, over the FED. Capturing fugitives from facility network will give you…
  • I can see a lot of awesomeness... and unfulfilled promises. Where are our mirror selves? Might we see ships from the Mirror Universe generated from our teams? That would be cool (until my mirror self hits 150% defense... that would NOT be cool XDDD). As for the variation, I would have preferred to have "several"…
  • Pick the ship first. The reasons are several, but chief among them are these two: The gear you planned might not go so well with that ship, and you might decide that ship is not what you want to fly after all.
  • I'm at third topmost rank, there is at least one of the second tier loggin in every now and then, so nothing there XD
  • 1st: STO in space uses a ground combat system designed for bodytanking. The closer to the target, the more aggro you generate. 2nd: DPS addicts go for cannons, which require to be close and personal. Tanks go for beam arrays (mobility, range, FAW allowing you to pick on several enemies at once) that also let them be a…
  • The Scimitar is still extremely good in doing damage. Some old T5 ships are nearly on par with T6 aside from the Ship Trait.
  • The main problem with experience is, esentially, Doffing. I have a high amount of characters on my account (9, with 3 open slots), and while I play with the same group almost always (when I play, since I'm on the casual side of the game since before the launch of Delta) I make a point of logging at least once every two…
  • I'm not the Fleet admiral, just one officer. And the boss hasn't logged since a long time ago and have the mail full, so...
  • Just one or two days ago I enjoyed a Cristaline Entity where I wasn't able to fire a single shot. No reward, and AFK penalty for my frustrations of rubberbanding/not firing/not being able to turn...
  • 1. Weapons: You have, if you want, a 360º plasma weapon (ARC, DMG, ACC) 2. Missions: somewhere in the Iconian storyline you can find a doodle to call for 3 small pilot ships (can't remember the name) on the same CD as the Wasteland "nimbus distress call" (15 minutes). The iconian mission Delta Flight gives you a console…
  • Sigh... Ok, thanks. I suppose I will have to be on alert to see who is ninja-scheduling certain special projects for the sole purpose of dumping marks...
  • I'ts very likely the Romulans will get a T6 Haakona... but as far as I know, there is no ship separation candidates among the KDF fleet, the closer they got was the Bortas BoP. It is funny, because the traditional niche for the KDF were Carriers, while the FED had the ship separation. Well, we might see a T6 KDF carrier…
  • Argala patrol and Carraya patrol give a lot of XP for the amount of time they require.
  • I have a lv 60 toon of each specialization (three FED, plus a tactical KDF and ROM, plus an engineer Delta Recruit on each faction), but I only do ground PvE. This being said, I have an engineer as my main toon because of ORBITAL STRIEEEEEEEEEK!!!!!!!!! Which I use almost never this days because of the traits (I have the…
  • I might be biased, but frankly this episode seems to me rushed and forced. I was expecting CHOICE, specially when the bloddthisrty klingon captain who was all about saving the iconians turned out mellow. I was expecting some sort of "pacification wave". I was expecting to be able to attack the iconians or help them, and in…
  • One of the first powers in the Intelligence spec tree (the one on the right) makes you inmunne to any movement impairing debuffs for 2 seconds after activating evasive maneuvers. Polarize Hull is the to-go boff power. Pedal to the metal (and its improved version) are ship traits that improve your damage output as long as…