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What is the Arc Client?
Install Arc

cyberfoxx01 Arc User

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  • I wonder, can you one-shot it by using "Ramming Speed" in an Intrepid class? Because if you can't, this ship is clearly OP.
  • I guess I'm a "casual casual"... Pretty much I tend to login, maybe do a story mission, maybe do a foundry, maybe do something to earn some Dil. If I stay logged longer than that, it's mostly just to chat with my Fleet. In short, my playstyle, skill setup and gear is not min/maxed or top-of-the-line. It's just enough to…
  • So, *Cough* when does the Long Range Science Vessel get the secondary warp core slot? Yes, I said "Secondary Warp Core", look at the MSD. There are _two_ warp cores. (The original MSD in-show showed it as well.) Still, love how the MSD has been updated to reflect the changes that happened during Voyager's "trip".
  • IIRC, there was a thread about this problem sometime last year, or maybe the year before. I think it was all due to the sound engine that Cryptic is using for STO. Something about a bug in it that is fixed in later versions. Wish they'd upgrade it because I get the same problem with my G930s as well. But, from what I've…
  • I've been part of the "Beam Turret" crowd for a while now. Personally, I just want something like the current cannon turrets, just that it uses beams and beam abilities can be applied to them. Having DBBs fore and cannon turrets aft on my Fleet Nova just looks stupid. If I could put beam turrets aft, it'd look a lot better.
  • Still getting "400 Bad Request" on a lot of the images on the "new" site. You might want to get someone to check the config for the images-cdn.perfectworld.com http server.
  • It's actually all due to a bad configuration on PWE's end with their Nginx httpd server. Something to do with how it's encoding cookies or something, that's why certain browsers get a HTTP 400 error on images. It's a known "bug" that has documentation across the net on how to fix it on the server end, but it looks like…
  • I don't mean as a separate map. You'd still go to the normal academy social map, but the MiniQs you see and interact with are just yours. We've seen them do this before. Interact example: Captains Table. Both visual and interact example: The old vet dil NPC. (Yes, the vet dil NPC was somewhat bugged with interacting with…
  • There is a very simple solution to all this: Make the MiniQs instanced. The MiniQs you see and interact with are yours and yours alone. We've seen them instance stuff before, why can't they do it for this?
  • Well, installed Arc in a Virtualbox session. Started to install STO, canceled, copied existing STO Steam install from "host" OS, logged into STO, worked like a charm. Quick question though, why does Arc require Administrator elevation? (I always use a "standard user" account under Windows.) It's got full access to it's own…
  • Personally, I wish they'd left the ship parts in the costumes section. Why? The Mirror ships. Just seems wrong that I'd have to spend $20 to get the Fleet DSSV (Which I'd never use) just to get the Nimbus parts for the Mirror Recon.
  • Personally, I've been playing less and less due to bugs. And I haven't even bought a ship lately because I always ask myself: "How do I even know it'll work correctly with all the bugs that are in the game?" All the content, lockboxes and Z-Store stuff isn't worth anything if the number of bugs reach critical mass and…
  • It's "complaints" like this that make me paraphrase the greatest show of all time: "Just repeat to yourself 'It's just a game, I should really just relax.'"
  • A Fleet hull/window unlock would be nice. Sadly, this means the art team actually has to go through and add the Fleet hull/windows to all ships (*Cough* And maybe the devs who are in charge of the ship tailor fixing the current bug with certain Z-Store ship parts and Fleet windows not working), so might be a bit of time in…
  • I'm suffering from this bug as well. Completely silent local/zone chat, and only seeing one half of a conversation in custom chat channels. EDIT: Tried "/Whitelist_chat 0", seems to have reenabled local/zone chat. Thing is, I never toggled that setting before to begin with. No clue if custom chat is working 100% yet though.
  • Even then, 60-70C when running a game isn't unheard of. In fact, STO runs at ~60C on my card, and so do most of the other games I own. (Oblivion and Fallout 3 push it up to ~70C easily. folding@home will push it to ~75C.) Unless you hear the GPU fan howling like a banshee trying to keep the card cooled and it's hitting…
  • 70C isn't that hot. Most modern GPUs have a maximum operating temperature of around 100C. (Specs for my GTX 550 Ti)
  • Yes! Please! A separate "Pick up loot" key would be nice. I can't count how many times I've went to pick up a drop, only to have a dialog pop up asking me to smack the interact key and find myself suddenly switching maps, that wonderful blue/purple drop disappearing forever into the aether...
  • Personally, my main reasons for wants beam turrets are as follows: 1. They're canon. (The "Phase Cannons" on the NX-01 fired beams, not bolts, and they were turret mounted.) (Also, "Cannon" in their usage referred to the fact they had to be physically aimed. They didn't have an semi-omnidirectional emitter like what is…
  • A +1 vote for beam turrets from me.
  • There are so many bugs with the tailor right now, I agree that they should fix them first, before adding anything else. Afterwards? Hook some some sort of dropdown box to select voices for your BOFFs. There's ~1GB worth of BOFF voice assets that have been in the game for at least over a year now, but are never used.
  • I got the same bug pretty much on all ships across all my characters. The color picker seems to just plain not do anything now.
  • I personally am miffed about not being able to use the Fleet windows with the Monarch saucer. Then again, the Galaxy isn't the only ship to suffer from this. A lot of other ships have this "bugged out window options with certain ship parts" problem too.
  • Lockbox Launcher: Normal function: Fires a normal photon torpedo. Normal photon torpedo recharge rate. Skill added function: "Load Lockbox" Consumes a lockbox from inventory. Causes the launcher to now fire a non-targettable projectile that has the flight characteristics of a quantum torpedo, but the look of a lockbox…
  • I would love to have an option for this. Flying around in a "squeaky clean" ship all the time just seems wrong. Some scorch marks, maybe a nacelle venting drive plasma from time to time... Maybe even a hole blasted through the saucer section? (OK, that might require some modeling work) All purely aesthetic stuff mind you.…
  • Well, they could do like many other MMOs do, PvP flags. The "defenders" aren't targetable unless they either type a chat command (Or maybe add it to the character context menu, just like switching uniforms), or actively target an invader, then they get flagged for PvP. The "invaders" on the other hand, are instantly…
  • Well, since I've been a happy Raptr user for quite a while now, I just hit the Raptr site, claimed my keys, inputted them on the STO site, and got the rewards in game. Now all my chars have a cute annoying monkey... thing... following them around. No ads, no spam, no surveys to fill out, no weird videos to watch, and no…