Seriously......they should focus on bugs and balancing one time.....otherwise? Game will destroy itself.....abandon ship sequence initiated....3 years......2 years.....1 year......boom.....watch the warpcore breach with all the tiny little cute bug fragments spread into the galaxy....
Satisfied players spending ressources and being happy compared to players spending ressources and being disappointed
Yeah.. right.
What you want them to do, costs work, which in turn costs manhours, which in turn costs money.
This is a F2P game, the big downside to that is that everything that costs work, thus manhours, thus money, has to return a profit, otherwise it either will not be done, as is evident so far.
Or the game will be declared not profitable to maintain.. and I'm sure you don't want to know the conclusions PWE will then draw for STO.
Spend time and effort on bug fixing, polishing the game, its content, balancing and such without adding anything new...
OR
Add tons of new OP C-Store ships, Lobi items, reputation grinds, lock boxes, expensive fleet holdings and other dilithium sinks and watch players going for it all with their wallets open despite all the bugs and little to no new content to play...
The problem is that only some people experience bugs that cause problems to their game. The bugs that they encounter are manageable and easily overcome. An entire season devoted to squashing bugs would be a quick way to lose customers. Players need new content and only a minority are willing to wait for content longer than necessary.
Besides, bugs are tricky and elusive beasts to slay. What you think would be an easy beast to slay is actually far more complex and takes longer than expected. Besides only a fraction of the employees at Cryptic have any knowledge of dealing with bugs so a Season devoted strictly on bugs would require Cryptic to lay off any employee not involved in bug fixing, hiring new employees to fix bugs, and train up those new employees on the STO system. Even then, a lot of bugs will be missed. A bug free game means a game in maintenance mode which means no new content will ever be created.
Add tons of new OP C-Store ships, Lobi items, reputation grinds, lock boxes, expensive fleet holdings and other dilithium sinks and watch players going for it all with their wallets open despite all the bugs and little to no new content to play...
Hahaha, you hit the nail on the head. That's exactly what is going to happen.
Tyr shall give me strength! For the glory of Tempus! I am the hands of Shar! Flames of Kossuth, protect me! Oghma, grant me knowledge! Lolth commands, and I obey!
The problem is that only some people experience bugs that cause problems to their game. The bugs that they encounter are manageable and easily overcome. An entire season devoted to squashing bugs would be a quick way to lose customers. Players need new content and only a minority are willing to wait for content longer than necessary.
Besides, bugs are tricky and elusive beasts to slay. What you think would be an easy beast to slay is actually far more complex and takes longer than expected. Besides only a fraction of the employees at Cryptic have any knowledge of dealing with bugs so a Season devoted strictly on bugs would require Cryptic to lay off any employee not involved in bug fixing, hiring new employees to fix bugs, and train up those new employees on the STO system. Even then, a lot of bugs will be missed. A bug free game means a game in maintenance mode which means no new content will ever be created.
i have played many free MMOs and let me tell you, ignoring bugs like it is done in STO isn't done that often, unless its those VERY skeevy korean/chinese MMOs(and even then, isn't always).
plus you all seem to be forgetting, the more cryptic ignores the bugs, the more they keep pilling up, thus the more likely it is for them to essentially break the game for quite some time next time a big update hits, pretty sure everyone remembers how LOR bugs took over a month to fix, do you think it would be smart from an economic perspective to have the game essentially breakdown for several days(wouldn't reach that, cause they would rollback the server, but still, it would be a very interessing fiasco).
i find it amusing that people are actually defending not fixing the bugs, cause "they can't profit from it", seriously do you people work for cryptic or are you players/customers? man i'd love to have customers defend me while i'm doing a bad job if i had company, like some do with cryptic lol.
I'm not going to hop on anyone's side right now, because I don't feel like getting flamed today. But I'm just going to point out one, little thing about business.
Profit. It's about profit. If you don't make profit, your company dies. People say Cryptic is all about profit, well in truth it is. And so is your bank, and your local grocery store, and your favorite restaurant, and the gas station you go to. I see a lot of people applying it to Cryptic like it's a bad thing. Well, they do squash bugs but they can't just altogether stop making new content for a long period of time. Why? Because PWE would lose revenue from them, and that trickles back down to Cryptic.
I'm not going to hop on anyone's side right now, because I don't feel like getting flamed today. But I'm just going to point out one, little thing about business.
Profit. It's about profit. If you don't make profit, your company dies. People say Cryptic is all about profit, well in truth it is. And so is your bank, and your local grocery store, and your favorite restaurant, and the gas station you go to. I see a lot of people applying it to Cryptic like it's a bad thing. Well, they do squash bugs but they can't just altogether stop making new content for a long period of time. Why? Because PWE would lose revenue from them, and that trickles back down to Cryptic.
this is the problem, they don't actually squash bugs, unless its utterly gamebreaking, we have bugs that are over 2 years old, if they at least tried fixing the bugs slowly, they might fix everything, unless they're somehow incapable of fixing faster than they produce, which honestly means they should leave the business if they can't do even this.
also the only reason they can get away with it, is because this is a star trek game, and people keep pumping money in this game to play with their favorite bleached white orion or something, instead of you know, not giving money to cryptic.
so yeah, i suppose the playerbase has the developers it deserve.
i still think its funny through, if they actually put effort, they could probably make even more money than they already do, there aren't many space games out there, plus this is ST.
i'm pretty sure if they wanted, they could keep the playerbase distracted with stupid lockboxes or something while they dedicated a massive patch to bug fixing.
They are trying to fix bugs and exploits and the problem with it is, is that they are changing a lot of things and they aren't all necessarily for the better. Instead of just complaining that they should fix bugs, wouldn't it be better for you to invest that time and effort using the proper channels to report bugs so that they can get fixed? id est the "Report Bug" ticket mechanism they have in place.
If you haven't done that, you have no right to complain about a single bug in the game or make snide comments about the developers and the player base.
You clearly don't watch the Tribble release notes much in that they are dedicating large patches to bug fixing. It just doesn't happen over night and certainly doesn't happen because we tell them they need to dedicate the next feature to fixing bugs. There are things that need fixing in this game, and there are a ton of things that don't. Declaring that the "game is buggy" and "needs fixing" isn't constructive because it always will be in one form or another because it's an ever changing system.
And at the end of the day, how do you think they pay the developers? They do this with money, which they get from us spending it on things like lockboxes and ships. So if you're not spending money, of course they won't fix stuff.
Personally I'd rather have stuff to do in this game, even if it is buggy.
As much as I agree with the sentiment of this thread, some people need to learn that ellipses are not substitutes for spaces after periods. They're meant for trailing, open-ended clauses, not sentences with definite endings.
That being said, fix the Bridge Officer cloak reveal for season eight, please.
i have played many free MMOs and let me tell you, ignoring bugs like it is done in STO isn't done that often, unless its those VERY skeevy korean/chinese MMOs(and even then, isn't always).
plus you all seem to be forgetting, the more cryptic ignores the bugs, the more they keep pilling up, thus the more likely it is for them to essentially break the game for quite some time next time a big update hits, pretty sure everyone remembers how LOR bugs took over a month to fix, do you think it would be smart from an economic perspective to have the game essentially breakdown for several days(wouldn't reach that, cause they would rollback the server, but still, it would be a very interessing fiasco).
i find it amusing that people are actually defending not fixing the bugs, cause "they can't profit from it", seriously do you people work for cryptic or are you players/customers? man i'd love to have customers defend me while i'm doing a bad job if i had company, like some do with cryptic lol.
Where have I said that Cryptic is ignoring bugs? Just that a game breaking bug for someone is not a concern for others and it takes immense amount of time to squash bugs. There is a bug priority list at Cryptic and what some players consider as a priority to fix could actually be very low on Cryptic's priority list.
As much as I agree with the sentiment of this thread, some people need to learn that ellipses are not substitutes for spaces after periods. They're meant for trailing, open-ended clauses, not sentences with definite endings.
That being said, fix the Bridge Officer cloak reveal for season eight, please.
What ... ?
Don't look silly... Don't call it the "Z-Store/Zen Store"...
I know, how about they take the whole server down for a month or two and...........
/sarcasm
You do know that bringing the servers down actually does nothing to help find and eliminate bugs.
It will however be AWESOME at driving away your players.
All they need to do is work off a copy of the standing code, off the servers. They only need to bring down the servers to "save" the new code and patch it into the currently running model. They never work directly off the current live servers because there is no need to. They work off a copy, and then save the changes to the server.
Live on Earth. Work in Space. Play with Dragons. Join the best add on to STO, the Neverwinter holodeck program! Only 14 GPL a month.
Dude, I'm happy if they use basic punctuation and paragraphs. And I have to admit I'm not sure what elli-whatsis are or how they are used, and I've probably used them without knowing any better.
Ellipses are the ... that comes at the end of a sentence. It's used for when your sentence just kinda trails off...
____
Keep calm, and continue firing photon torpedoes.
Dude, I'm happy if they use basic punctuation and paragraphs. And I have to admit I'm not sure what elli-whatsis are or how they are used, and I've probably used them without knowing any better.
An elipsis or ... is used to indicate a trailing thought or incomplete sentence. The comment wasn't aimed at you but at the OP who decided that he would punctuate his post ....like....this....along....the ....whole....post...which...is....unnecessary...and....incorrect...
You do know that bringing the servers down actually does nothing to help find and eliminate bugs.
It will however be AWESOME at driving away your players.
All they need to do is work off a copy of the standing code, off the servers. They only need to bring down the servers to "save" the new code and patch it into the currently running model. They never work directly off the current live servers because there is no need to. They work off a copy, and then save the changes to the server.
Yes I do, had you been paying any attention you would have noted that I was being sarcastic as I have made this exact argument hundreds of times over in the many dozens of threads that purport it.
It's rather clear that it is a rebuttal to the OP as the OP took it as such and the rest of my posts are in that context.
I draw your attention to the /sarcasm tag which you have quoted which would indicate that I had finished being sarcastic like other forms of BB code such as italics. Perhaps I should be more blatent about it in future so that similar mistakes of fact do not occur?
Personally, I've been playing less and less due to bugs. And I haven't even bought a ship lately because I always ask myself: "How do I even know it'll work correctly with all the bugs that are in the game?"
All the content, lockboxes and Z-Store stuff isn't worth anything if the number of bugs reach critical mass and suddenly make the game completely unplayable.
Also, they should set up a real bug tracker! That way everybody can keep track of the bugs, add input on hard to define/trigger ones, and you don't get constant duplicate reports that need to be filtered through!
Personally, I've been playing less and less due to bugs. And I haven't even bought a ship lately because I always ask myself: "How do I even know it'll work correctly with all the bugs that are in the game?"
The Scimitar is still bugged taking crazy amount of damage from things sometimes. A few days ago my Scimitar went from 100% hull down to 2% from a single warp core explosion from a Borg Sphere in a elite mission.
It is a nice thought, but as many have pointed out for very valid reasons it won't happen.
Cryptic need to keep the money coming in, and they need to justify all the designers and modellers they employ - which I'll hazard a guess are far more in number than coders and bug fixers. So having an expansion without purchasable goodies is impossible.
Then the players. Yes a few on here have stated that they'll gladly give up new stuff to fix the stuff we have, but the truth is the vast majority won't. The demand for new content, gear and features never ends and now they've shown what they can do with LoR there is an expectation now to offer at least the same and more in future expansions.
Take all this into consideration and you appreciate why such things can't happen.
It is a nice thought, but as many have pointed out for very valid reasons it won't happen.
Cryptic need to keep the money coming in, and they need to justify all the designers and modellers they employ - which I'll hazard a guess are far more in number than coders and bug fixers. So having an expansion without purchasable goodies is impossible.
Then the players. Yes a few on here have stated that they'll gladly give up new stuff to fix the stuff we have, but the truth is the vast majority won't. The demand for new content, gear and features never ends and now they've shown what they can do with LoR there is an expectation now to offer at least the same and more in future expansions.
Take all this into consideration and you appreciate why such things can't happen.
Add 1 new Borg Space and Ground STF mission. Add a 5 tactical console K"vort Class Bird of Prey for the Klingons, a new Romulan ship and a new Federation ship. Do massive bug fixing that should be enough for a new season. Everyone is happy. But they don't seem to care about the quality of the game so their bug fixing comes so so so slow.
Yes please dedicate just 1 season to fixing all the bugs because that is completely realistic in an MMO environment...
Please realize the sarcasm in the above statement. It is NOT possible to have a bug free MMO. No MMO on the market today is bug free. Less bugs with a bigger development and QA team? Perhaps. But not one is bug free. It'll never happen.
As others have said, what's gamebreaking for some is not gamebreaking to most and vise versa. If something is truly game breaking to where the majority of players cannot get around it then sure it's fixed ASAP. Little annoying bugs are, as time permits, fixed and pushed to live. However, some bugs don't even manifest till thousands of people utilize something then they notice it.
That's just how MMO's are. Not to mention yeah, if they just did 1 season of bug fixes no new content (meaning for about 6 months we don't see anything new) you'll see a sharp sharp decline in the user base which ultimately would not help at all.
Yes, I'm that Askray@Batbayer in game. Yes, I still play. No, I don't care. Former Community Moderator, Former SSR DJ, Now Full time father to two kids, Husband, Retail Worker. Tiktok: @Askray Facebook: Askray113
Remember that a lot of the developers themselves are also players in this game (including Dan Stahl himself). If they didn't care about this game, would they take the time to actually play as a player and not a developer? I'd think they wold not. But they do play the game.
As many people have said, it would take a lot for them to just stop developing for a season. While they are adding stuff like the Vet rewards for Romulans and adding ships that people were requesting, they have also been planning season 8 stuff too. Since a season is at least 6 months of work, that essentially means at least a year without anything new to the game, which means nothing for people to do after they get everything they wanted, which means people will leave the game, and that'll mean lost revenue for the game.
In the end, it's better for them to continue on the path they are now, fixing what bugs they can.
Yes please dedicate just 1 season to fixing all the bugs because that is completely realistic in an MMO environment...
Please realize the sarcasm in the above statement. It is NOT possible to have a bug free MMO. No MMO on the market today is bug free. Less bugs with a bigger development and QA team? Perhaps. But not one is bug free. It'll never happen.
As others have said, what's gamebreaking for some is not gamebreaking to most and vise versa. If something is truly game breaking to where the majority of players cannot get around it then sure it's fixed ASAP. Little annoying bugs are, as time permits, fixed and pushed to live. However, some bugs don't even manifest till thousands of people utilize something then they notice it.
That's just how MMO's are. Not to mention yeah, if they just did 1 season of bug fixes no new content (meaning for about 6 months we don't see anything new) you'll see a sharp sharp decline in the user base which ultimately would not help at all.
So this is how Cryptic Employees/Representatives respond to proposals and ideas? With sarcasm.
As for bugs. Why would anyone expect the game to be bug free? But a better question is why SHOULDNT players expect the Developers to take enough measures to prevent the game from being overrun with bugs?
As others have said, theres bugs in this game from season 1. These bugs might not be gamebreaking. But they do remind those of us who have been here since Beta that this game was rushed and cheaply done. It also gives new players an idea of how Cryptic does business. Profits first, Quality second.
Once you get through the leveling..which still goes by entirely too fast. Youre left with a handful of dailies that are so grindy and mindnumbingly boring that people routinely quit the game and refuse to come back til a new Season launches.
As for the lose of profits for a season of nothing but bug fixes...Sorry to burst your bubble but most of the past Seasons introduced very little in the way of Content. There were times we went by with one FE or a single addition of content for months with nothing in between.
The truth is most of the Companies business is coming from two things. Ships/Skins and Master Keys. As long as they add new Lockboxes every 3 to 6 months they will continue to roll around in money. So please refrain from passing on misinformation about a Bug Fix Heavy Season costing Cryptic serious business.
Comments
/sarcasm
Aaaaaaand the direct profit in this is.. where?
In short: No thanks. Not again.
Yeah.. right.
What you want them to do, costs work, which in turn costs manhours, which in turn costs money.
This is a F2P game, the big downside to that is that everything that costs work, thus manhours, thus money, has to return a profit, otherwise it either will not be done, as is evident so far.
Or the game will be declared not profitable to maintain.. and I'm sure you don't want to know the conclusions PWE will then draw for STO.
Spend time and effort on bug fixing, polishing the game, its content, balancing and such without adding anything new...
OR
Add tons of new OP C-Store ships, Lobi items, reputation grinds, lock boxes, expensive fleet holdings and other dilithium sinks and watch players going for it all with their wallets open despite all the bugs and little to no new content to play...
Yeah, I think you know the answer.
Some of them are integral to some people's win tactic. :rolleyes:
Besides, bugs are tricky and elusive beasts to slay. What you think would be an easy beast to slay is actually far more complex and takes longer than expected. Besides only a fraction of the employees at Cryptic have any knowledge of dealing with bugs so a Season devoted strictly on bugs would require Cryptic to lay off any employee not involved in bug fixing, hiring new employees to fix bugs, and train up those new employees on the STO system. Even then, a lot of bugs will be missed. A bug free game means a game in maintenance mode which means no new content will ever be created.
Hahaha, you hit the nail on the head. That's exactly what is going to happen.
For the glory of Tempus!
I am the hands of Shar!
Flames of Kossuth, protect me!
Oghma, grant me knowledge!
Lolth commands, and I obey!
i have played many free MMOs and let me tell you, ignoring bugs like it is done in STO isn't done that often, unless its those VERY skeevy korean/chinese MMOs(and even then, isn't always).
plus you all seem to be forgetting, the more cryptic ignores the bugs, the more they keep pilling up, thus the more likely it is for them to essentially break the game for quite some time next time a big update hits, pretty sure everyone remembers how LOR bugs took over a month to fix, do you think it would be smart from an economic perspective to have the game essentially breakdown for several days(wouldn't reach that, cause they would rollback the server, but still, it would be a very interessing fiasco).
i find it amusing that people are actually defending not fixing the bugs, cause "they can't profit from it", seriously do you people work for cryptic or are you players/customers? man i'd love to have customers defend me while i'm doing a bad job if i had company, like some do with cryptic lol.
Profit. It's about profit. If you don't make profit, your company dies. People say Cryptic is all about profit, well in truth it is. And so is your bank, and your local grocery store, and your favorite restaurant, and the gas station you go to. I see a lot of people applying it to Cryptic like it's a bad thing. Well, they do squash bugs but they can't just altogether stop making new content for a long period of time. Why? Because PWE would lose revenue from them, and that trickles back down to Cryptic.
this is the problem, they don't actually squash bugs, unless its utterly gamebreaking, we have bugs that are over 2 years old, if they at least tried fixing the bugs slowly, they might fix everything, unless they're somehow incapable of fixing faster than they produce, which honestly means they should leave the business if they can't do even this.
also the only reason they can get away with it, is because this is a star trek game, and people keep pumping money in this game to play with their favorite bleached white orion or something, instead of you know, not giving money to cryptic.
so yeah, i suppose the playerbase has the developers it deserve.
i still think its funny through, if they actually put effort, they could probably make even more money than they already do, there aren't many space games out there, plus this is ST.
i'm pretty sure if they wanted, they could keep the playerbase distracted with stupid lockboxes or something while they dedicated a massive patch to bug fixing.
I want more missions to play and more stuff to do.
If you haven't done that, you have no right to complain about a single bug in the game or make snide comments about the developers and the player base.
You clearly don't watch the Tribble release notes much in that they are dedicating large patches to bug fixing. It just doesn't happen over night and certainly doesn't happen because we tell them they need to dedicate the next feature to fixing bugs. There are things that need fixing in this game, and there are a ton of things that don't. Declaring that the "game is buggy" and "needs fixing" isn't constructive because it always will be in one form or another because it's an ever changing system.
And at the end of the day, how do you think they pay the developers? They do this with money, which they get from us spending it on things like lockboxes and ships. So if you're not spending money, of course they won't fix stuff.
Personally I'd rather have stuff to do in this game, even if it is buggy.
That being said, fix the Bridge Officer cloak reveal for season eight, please.
Where have I said that Cryptic is ignoring bugs? Just that a game breaking bug for someone is not a concern for others and it takes immense amount of time to squash bugs. There is a bug priority list at Cryptic and what some players consider as a priority to fix could actually be very low on Cryptic's priority list.
What ... ?
You do know that bringing the servers down actually does nothing to help find and eliminate bugs.
It will however be AWESOME at driving away your players.
All they need to do is work off a copy of the standing code, off the servers. They only need to bring down the servers to "save" the new code and patch it into the currently running model. They never work directly off the current live servers because there is no need to. They work off a copy, and then save the changes to the server.
Ellipses are the ... that comes at the end of a sentence. It's used for when your sentence just kinda trails off...
Keep calm, and continue firing photon torpedoes.
Q: And what happens when new people experience a lot of bugs?
A: A lot of them stop playing with the possibility of warning people they know about the game being bug filled.
An elipsis or ... is used to indicate a trailing thought or incomplete sentence. The comment wasn't aimed at you but at the OP who decided that he would punctuate his post ....like....this....along....the ....whole....post...which...is....unnecessary...and....incorrect...
Yes I do, had you been paying any attention you would have noted that I was being sarcastic as I have made this exact argument hundreds of times over in the many dozens of threads that purport it.
It's rather clear that it is a rebuttal to the OP as the OP took it as such and the rest of my posts are in that context.
I draw your attention to the /sarcasm tag which you have quoted which would indicate that I had finished being sarcastic like other forms of BB code such as italics. Perhaps I should be more blatent about it in future so that similar mistakes of fact do not occur?
/rant
All the content, lockboxes and Z-Store stuff isn't worth anything if the number of bugs reach critical mass and suddenly make the game completely unplayable.
Also, they should set up a real bug tracker! That way everybody can keep track of the bugs, add input on hard to define/trigger ones, and you don't get constant duplicate reports that need to be filtered through!
The Scimitar is still bugged taking crazy amount of damage from things sometimes. A few days ago my Scimitar went from 100% hull down to 2% from a single warp core explosion from a Borg Sphere in a elite mission.
They just cant seem to fix the Scimitar.
[SIGPIC][/SIGPIC]
Cryptic need to keep the money coming in, and they need to justify all the designers and modellers they employ - which I'll hazard a guess are far more in number than coders and bug fixers. So having an expansion without purchasable goodies is impossible.
Then the players. Yes a few on here have stated that they'll gladly give up new stuff to fix the stuff we have, but the truth is the vast majority won't. The demand for new content, gear and features never ends and now they've shown what they can do with LoR there is an expectation now to offer at least the same and more in future expansions.
Take all this into consideration and you appreciate why such things can't happen.
Add 1 new Borg Space and Ground STF mission. Add a 5 tactical console K"vort Class Bird of Prey for the Klingons, a new Romulan ship and a new Federation ship. Do massive bug fixing that should be enough for a new season. Everyone is happy. But they don't seem to care about the quality of the game so their bug fixing comes so so so slow.
Please realize the sarcasm in the above statement. It is NOT possible to have a bug free MMO. No MMO on the market today is bug free. Less bugs with a bigger development and QA team? Perhaps. But not one is bug free. It'll never happen.
As others have said, what's gamebreaking for some is not gamebreaking to most and vise versa. If something is truly game breaking to where the majority of players cannot get around it then sure it's fixed ASAP. Little annoying bugs are, as time permits, fixed and pushed to live. However, some bugs don't even manifest till thousands of people utilize something then they notice it.
That's just how MMO's are. Not to mention yeah, if they just did 1 season of bug fixes no new content (meaning for about 6 months we don't see anything new) you'll see a sharp sharp decline in the user base which ultimately would not help at all.
Former Community Moderator, Former SSR DJ, Now Full time father to two kids, Husband, Retail Worker.
Tiktok: @Askray Facebook: Askray113
As many people have said, it would take a lot for them to just stop developing for a season. While they are adding stuff like the Vet rewards for Romulans and adding ships that people were requesting, they have also been planning season 8 stuff too. Since a season is at least 6 months of work, that essentially means at least a year without anything new to the game, which means nothing for people to do after they get everything they wanted, which means people will leave the game, and that'll mean lost revenue for the game.
In the end, it's better for them to continue on the path they are now, fixing what bugs they can.
So this is how Cryptic Employees/Representatives respond to proposals and ideas? With sarcasm.
As for bugs. Why would anyone expect the game to be bug free? But a better question is why SHOULDNT players expect the Developers to take enough measures to prevent the game from being overrun with bugs?
As others have said, theres bugs in this game from season 1. These bugs might not be gamebreaking. But they do remind those of us who have been here since Beta that this game was rushed and cheaply done. It also gives new players an idea of how Cryptic does business. Profits first, Quality second.
Once you get through the leveling..which still goes by entirely too fast. Youre left with a handful of dailies that are so grindy and mindnumbingly boring that people routinely quit the game and refuse to come back til a new Season launches.
As for the lose of profits for a season of nothing but bug fixes...Sorry to burst your bubble but most of the past Seasons introduced very little in the way of Content. There were times we went by with one FE or a single addition of content for months with nothing in between.
The truth is most of the Companies business is coming from two things. Ships/Skins and Master Keys. As long as they add new Lockboxes every 3 to 6 months they will continue to roll around in money. So please refrain from passing on misinformation about a Bug Fix Heavy Season costing Cryptic serious business.