/fixed. Some did win the lottery apparently, but it looks like the same chances apply as for the ship drop from an in-game scambox, so if you really don't have absolutely anything to do, keep trying. Otherwise, slim chance.
Since I have a transwarp internet 10gigs speed, attempts last half hour: 0.5GB x2 2GB x1 [Force-verify] 6GB x1 [US Proxy] 0.5GB x2 [EU Proxy] 2GB x1 [No Proxy] 0.5GB x2 3.6GB so far, dying at 89% 0.1M/s. It's looping no matter what. Stopping this not to overkill servers for nothing. It's dead, Jim. Looks like it ended up…
"do something else" is not an argument. Try balancing dil earnings for multiple characters by good event run planning and suddenly wake up to not being able to get the top value dil drop (like from the last day of the event).
I fully confirm this. - Patched 1h ago, game completely broken. - Copying the .dlls from an older backup did not make it work, it just throws new error. - Full install from scratch - same problem, dlls are missing, gameclient not launching (only launcher UI works).
I can confirm both. They happened to me also. Basically you can't kill the remaining Terrans and you can't restart that part either. If you try that, your objectives remain as far as you progressed but the actual mission is started from beginning. So there's nothing you can do but drop it and retry. I am not sure what…
The modifications you say will not make a big difference. There are costs that need to be balanced. There are also many items that are not at gold level (like fighters, some kit modules) - now this would be an opportunity to consume more dil. Upgrades should take dil to produce, not to apply. Pheonix at any time kindof…
1. Single-cards must stack. 2. Auto-fill must ignore them or have the possibility to do so. I only use them as emergency resort, when other non-consumables are not available. 3. Filtering options - need. No search needed, just good filtering. Just selecting e/s/t by highest value sort would be gold compared to what we have.
I agree, but this is something that won't happen due to tech redesign issues. I have a shield tank mine-layer but I had to go hullish too, shield tanking is just not enough. Quick shields fix for players: X2 the cap and reduce the default pen-through for all weapons. There are plenty of shield-bosting things but the use of…
Agreed with Vulkan. The digit numbering is valid for AMD also, not only for nV. And don't worry, they will not cut-off DX from W10 in favor of 11. They will have to think of another extorsion method this time.
This is a protection against breaking content. For certain single player missions, if you ESC too fast, the mission will not progress. Example: there's a blast door on the Disco story (the one you get to meet Red Angel when entering) that certainly will not open if you instant-ESC the cutscene. You can't do anything but…
1. Definitely no. They are too messed-up already. 2. Maybe yes, for the DBB only problem. But I'd fix DBBs and standard cannons instead to be more desirable. 3. Making all ground sets a 4-set won't hurt, but I'd rather prioritize in making EV suits as alts for the armors for every set. 4. Yes. And some updates stats for…
Dil at T6 would help a new character, indeed. But I'd give some lobi at T6 instead. Extra sponsorship ... not really sure. I'm fine with the current interval. You can get all marks very easy now so all you have to do is enter daily and do some clicks - and this is the part I'd automate: auto-level up the rep until max tier…
I support this. I practically have Nuka on all my characters except 1 that has a vet version. Dyson is just [censored words here]. What I would do is add the EVS for each rep set to work just like instead of the main armor of the set. As in keeping the same set bonus no matter if you have the armor or the EVS from that set.
What I'd optimize is the quick refinement, as in not having to visit the other 2 vendors. Adding that into the same menu would actually be a great improvement.
Scalable, in my opinion, only helps if you are really set to use that ship on your new character permanently and you keep the tray arrangement along the way. I see no other use for this.
I also stopped trading and manufacturing STUs, but that's because I have a stock of 100+ on multiple characters and got a good PHX stock too. So my next character is practically upgrade-assured.
I don't want another Ferengi buy-out. I want things to boost that type of XP. It takes about 1 year to get to the max on a new character and that's if you actually DOff almost daily.
Big stacks are actually good for the market and for business (for the Ferengi of the market). You can get items cheaper considering the value per unit. So if you want to get rid of something you do it in big stacks which helps the buyer. If you want to profit you sell in small stacks which makes you $. It's good for both…