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artemisa0k Arc User

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  • Was testing out the temporal powers on ground last night and noticed this as well. was testing on Kobali Prime ground area with bridge officers using it and it hits them with friendly/decidedly unfriendly fire not sure if the player cast version does the same. Seemed to happen regardless of whether they were also using…
  • I'm not certain but I think the phantom might be able to use defiant parts in customization if so that for me anyway would be a fairly big bonus. I went crazy and bought the fed command ship pack not long ago and honestly I am loving the ship's there are plenty of customization options on them and they are pretty powerful…
  • not really more like rent to own, you get access as long as you keep paying the rental fee or until you have paid the full cost otherwise you loose access to the items although I'm not 100% on what lay-a-way plans entail but, I think that would basically be you buy $10-20 of zen a month until you can afford the pack then…
  • It would be nice if they could and would do it. The easiest solution for them although a bit restrictive would be if they created essentially a starship & character creation foundry type thing where basically you could almost spore like create ships or characters using their available models and have them shown off either…
  • It's probably been mentioned before but even the option to just use any of the regular humanoid hair and select the color independently would really be great. Really I don't see why the hair options aren't available across all species, if it clip's you just don't use it or perhaps like the look, you can't tell me that…
  • I'm pretty sure the unlocks only require one char of any faction to complete, could be wrong tho confirmation on that would be really nice. All in all I am kind of liking the event although it would have been nicer if it coincided with the sector space revamp, I have some recruits that have only finished the tutorial I…
  • I'm not really sure myself but I think setting something like this up could be cool really depending on how it was done. The easiest really would most likely be just to do it by changing the UI to look more like your in a seat looking at the view screen, this would pretty much use sections of your in use bridge to place…
  • it would be nice to have a romulan set weapon a romulan carbine style weapon with : Primary - 30m range, minigun type cone fire Secondary - 25m pulsewave, can expose, on exposed target fires a plasma ball similar to blast assault that exploits (creating a patch of plasma fire would be cool if it vapes the target as well)…
  • this sounds really cool and everything but unless there are plans to let us transform bridge officer slots into pilot or command or whatever other insane hybrid type slot you guys come up with its going to get a bit annoying. it would be so much nicer if either a additional pilot officer station was added to most of the…
  • not really sure of real reason, if I was going to make one up... Each cartridge contains a gas which is carried along the polaron wave and on impact disperses across the target destabilizing shields and weakening armor. The gas inside the cartridges is inert until exposed to the polaron however a side effect is that excess…
  • That was something I was actually wondering about would that console and Override subsystem safeties stack ? was thinking that if so it would give more of a boost
  • pretty much a edited copy paste from one of my other post's The main things that would make me play more in general and defiantly make more char's: - make all unlockable traits (lockbox, event, ship) and costumes unlock account wide - make ships and items from lockbox's and events unlock account wide or be bound to account…
  • If they added about a dozen new costume's at least half of them free or all in a cheap pack I would defiantly play more KDF char's. At the moment the main thing keeps me from making more KDF character's is customization really the costumes are limited and the character options aren't the best either and the races available…
  • - Lockbox, Lobi & Event, items, costumes & ships unlock across account or at the very least using it once allows it to be purchased for dilithium across account. - Omni-directional beam's single limit removed and replaced with (only mountable in rear) unlimited amount. - Ability to swap a ships boff layouts. - Better value…
  • Just a quick request to dev's please give a option to disable or bypass instant death mechanics in episodes/missions. It wasn't bad on the first run through but its just not a enjoyable mechanic, giving the option to zipline or otherwise bypass the electricity and platforms would have actually made the mission more…
  • I think the biggest problem is that there's no real options to kind of customize the Que's on a player by player basis, The smartest thing they could have really done with the que's would have been to give each player the option to kinda customize their own options for them similar to difficulty settings. For instance when…
  • having full cruiser commands would be nice, would be even more interesting if they had actually given them some new command aura's or possibly combinations of the current ones letting the ship run 2 at a time. another nice feature would be if they gave a enhanced version of all the commands which basically just extended…
  • changing the RMC code to be a single unlock..... I'm not even going to type that thought out fully since it would most likely lead to a ban, suffice it to say its a bad way to go, unless your planning to add it to the c-store which I have a feeling is rather likely. also the limited number method is also rather bad due to…
  • honestly I'm not a fan of the revamp, I tend to end up pugging due to time constraints which are getting more severe. Elite revamp is fine aside from the potentially annoying 1 shot from a invisible/unseen source. Normal is fine as well. Advanced failure due to optional is essentially troll bait as far as I'm concerned. to…
  • I do like the idea of a shield killing torpedo, not really sure about just doing tetryon damage however, something that put a DoT on the target similar to the hirogen tetryon weapons/plasma burn for shields and also reduced the innate shield resistance of the target could be interesting. the increased range console I'm not…
  • Biggest problem with the Scimitar and other's at lower gear levels is going to be power level's, my suggestion would be to get 2-3 of the highest rarity torpedo cooldown doff's you can get and run a minimum of 2 forward torpedos this will help you mitigate drain until your gear is better
  • ah good was hoping that was the case had me a bit worried
  • Please tell me that fleet purchased and items obtainable only once are guaranteed to upgrade to legendary quality once they hit max level/points ? the reason I ask this is because otherwise I can see people uselessly re-consuming fleet provisions just to get that full gold loadout .... which would suck to put it plainly…
  • Really happy knowing they can use base materials if desired and that they are going to have some customization option's A request if possible tho is it would be really nice if the Eclipse had a saucer option that brought the nose to more of a point possibly with a more integrated deflector I'm not really sure why but…
  • bit curious about the intelligence officers skills for instance would it be possible to learn for ground (med tricorder, target optic's, lunge, chroniton mines) on one officer for ground thereby mixing various abilities or is it still locked to only 1 classes skills at once and any specialist abilities you decide to deploy…
  • still really want to know if they can use the base materials and skins or are locked like the dyson ships ? also really wish the intelligence ships were all set to commander universal/intelligence since they are supposed to be a versatile ship class, it would also solve some of the seating insanity or lack of tac console…
  • Just wondering can these T6 / Intelligence ships use the standard ship skins (vet and other material types) ? or are they going to be like the dyson ships where they are locked to the one type ?
  • wouldn't really surprise me if he offered to help, I don't think the Romulans managed to successfully create a working phasic cloaking system and the fed's would be more useful allies strategically if they were able to cloak both vs the Iconian's and Tal'shiar remnants
  • the thing that I've always wondered is tho technically the treaty (which I believe would currently be invalid) banned cloak's however it doesn't inherently seem to ban Phasing tech. So realistically the Federation could remove the cloaking component and instead go with straight up phasing instead now granted after a proper…