They've bounced around with story arcs for many of the on screen series, I think it's time for Enterprise to enter STO. We've only got a few Enterprise items in the game, a ship, uniforms, pistols etc.. But I think it would be a cool idea to use what would have been Season 5 of Enterprise and turn that into a Campaign Event.
They've bounced around with story arcs for many of the on screen series, I think it's time for Enterprise to enter STO. We've only got a few Enterprise items in the game, a ship, uniforms, pistols etc.. But I think it would be a cool idea to use what would have been Season 5 of Enterprise and turn that into a Campaign Event.
The NX Enterprise appears in a couple of episodes, and we have Daniels and 'Future Man' who turns out to be Noy, and we have the Sphere Builders and the Nahkul etc, etc.....'Enterprise' is already in STO, with these elements taking up a hefty part in a couple of arcs.
"You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
They've bounced around with story arcs for many of the on screen series, I think it's time for Enterprise to enter STO. We've only got a few Enterprise items in the game, a ship, uniforms, pistols etc.. But I think it would be a cool idea to use what would have been Season 5 of Enterprise and turn that into a Campaign Event.
I'd rather have an Enterprise arc than some TFOs I'll never play again after the event is over, I'm not a social person who plays with randos in my free time, most TFOs are pointless to me, unless they're event related and I get something out of it, I personally would love to see the Earth-Romulan War myself either in game or on screen, CBS make it happen, ENT season 5 would've also dealt with T'Pol being half-romulan as well as there being some plans involving the Kzinti which would mean that STO would have to talk to Larry Niven in order to do that, because apparently Kzinti aren't actually a Trek species.
They've bounced around with story arcs for many of the on screen series, I think it's time for Enterprise to enter STO. We've only got a few Enterprise items in the game, a ship, uniforms, pistols etc.. But I think it would be a cool idea to use what would have been Season 5 of Enterprise and turn that into a Campaign Event.
The NX Enterprise appears in a couple of episodes, and we have Daniels and 'Future Man' who turns out to be Noy, and we have the Sphere Builders and the Nahkul etc, etc.....'Enterprise' is already in STO, with these elements taking up a hefty part in a couple of arcs.
The NX makes a cameo or two in the distance, sure, and we do get some ships (mostly T5s) and some gear (like the Delphic weapons and a few Space Barbie items), but it is all part of the current time section of the Temporal Cold War that just happens to make very brief incursions into the ENT era rather than happening mainly in that era like TOS, DSC, and the Kelvin stuff does.
ENT is the only traditional Trek series that does not have any missions directly set in it, even the Temporal Cold War missions treat it as a sideshow at best and barely give it a nod, which is a far cry from an involved temporal fix episode (or even arc) set primarily in the ENT era with a temporal plot wrapper around it so our captains can be there and do something.
Yes, story arcs are what I mean. They could get Dominic Keating and Connor Trinneer to reprise their roles (even though Tucker is ....). With the whole Section 31 (now movie) coming out and since Malcolm Reed was in Section 31 (also those rumors of Tucker possibly being saved and recruited), this could fit into the story arc as well since STO isn't 1:1 canon.
Yes, story arcs are what I mean. They could get Dominic Keating and Connor Trinneer to reprise their roles (even though Tucker is ....). With the whole Section 31 (now movie) coming out and since Malcolm Reed was in Section 31 (also those rumors of Tucker possibly being saved and recruited), this could fit into the story arc as well since STO isn't 1:1 canon.
Trip isn't dead, why would they waste an entire episode about cloning him, if they planned to kill him off later, Reed's death on the other hand would've been more believable.
We have appropriate ENT content already, what with Daniels and Kal Dano. Heck, there's even a Temporal Front mission where we save NX-01 (although they never knew we were there, because Temporal Prime Directive). Missions that actually interact with anyone from Earth before the Federation's founding would be strictly off-limits, for fairly obvious reasons.
Well the First Contact Patrol is very different (most common enemy we fight is the Borg in fact IIRC the only enemy we fight and we barely interact with the "locals") from a proper ENT/founding of the UFP era mission which sort would demand us to interact with people of that era.
Like I suggest in a previous similar thread my preference would be a dual-timeline mission where we'd be solving a mystery from that era rather then anything timetravel related.
Well the First Contact Patrol is very different (most common enemy we fight is the Borg in fact IIRC the only enemy we fight and we barely interact with the "locals") from a proper ENT/founding of the UFP era mission which sort would demand us to interact with people of that era.
Like I suggest in a previous similar thread my preference would be a dual-timeline mission where we'd be solving a mystery from that era rather then anything timetravel related.
Since there is little or no chance that there will ever be a 22nd century subfaction/recruitment/etc. doing a live 22nd century mission without time travel would have to be done using a premade throwaway temporary character rather than a character of one's own, and those kinds of missions have proven to be very unpopular.
Even if that throwaway is a variant of one of the player's own characters that runs in parallel with the player character (the Inquisitor is the only one I know of so far), that style of play is still unpopular, this forum was full of complaints about that very thing a short time ago in fact.
Since players do not respond well to throwaway characters the only other way to do a scenario like this would be to have it nothing but a holodeck play and those are not particularly well liked either, the schtick was overused ad nauseum during the Age of Discovery arc. The fact that story-wise it is nothing but going through the motions of a long dead incident does not do that holonovel approach any favors either.
The best approach would be to use the Temporal Cold War that was invented for ENT in the first place to actually do an arc set in that era where the focus is primarily on the ENT era and not just a quick incursion as part of an arc mainly set in a different era.
The fact that the cold war itself is all tied up in a neat bow is not a problem either, not only is time travel involved which opens the door to non-linear threads coming home to roost after the main event, but it could also be a number of other things driving the new episode/arc/whatever (like some contingency plan, an unanticipated side effect spinning up, or something entirely different that lights up the old cold war warning systems for some reason.
Well the First Contact Patrol is very different (most common enemy we fight is the Borg in fact IIRC the only enemy we fight and we barely interact with the "locals") from a proper ENT/founding of the UFP era mission which sort would demand us to interact with people of that era.
Like I suggest in a previous similar thread my preference would be a dual-timeline mission where we'd be solving a mystery from that era rather then anything timetravel related.
Since there is little or no chance that there will ever be a 22nd century subfaction/recruitment/etc. doing a live 22nd century mission without time travel would have to be done using a premade throwaway temporary character rather than a character of one's own, and those kinds of missions have proven to be very unpopular.
Even if that throwaway is a variant of one of the player's own characters that runs in parallel with the player character (the Inquisitor is the only one I know of so far), that style of play is still unpopular, this forum was full of complaints about that very thing a short time ago in fact.
Since players do not respond well to throwaway characters the only other way to do a scenario like this would be to have it nothing but a holodeck play and those are not particularly well liked either, the schtick was overused ad nauseum during the Age of Discovery arc. The fact that story-wise it is nothing but going through the motions of a long dead incident does not do that holonovel approach any favors either.
That's why I suggested a dual timeline, one where you use your character, another where you look at ENT era event from point of view of our character.
The whole point of the suggestion is to give something that's not really known, but doesn't involve timetravel with the issues of that.
Well the First Contact Patrol is very different (most common enemy we fight is the Borg in fact IIRC the only enemy we fight and we barely interact with the "locals") from a proper ENT/founding of the UFP era mission which sort would demand us to interact with people of that era.
Like I suggest in a previous similar thread my preference would be a dual-timeline mission where we'd be solving a mystery from that era rather then anything timetravel related.
Since there is little or no chance that there will ever be a 22nd century subfaction/recruitment/etc. doing a live 22nd century mission without time travel would have to be done using a premade throwaway temporary character rather than a character of one's own, and those kinds of missions have proven to be very unpopular.
Even if that throwaway is a variant of one of the player's own characters that runs in parallel with the player character (the Inquisitor is the only one I know of so far), that style of play is still unpopular, this forum was full of complaints about that very thing a short time ago in fact.
Since players do not respond well to throwaway characters the only other way to do a scenario like this would be to have it nothing but a holodeck play and those are not particularly well liked either, the schtick was overused ad nauseum during the Age of Discovery arc. The fact that story-wise it is nothing but going through the motions of a long dead incident does not do that holonovel approach any favors either.
The best approach would be to use the Temporal Cold War that was invented for ENT in the first place to actually do an arc set in that era where the focus is primarily on the ENT era and not just a quick incursion as part of an arc mainly set in a different era.
The fact that the cold war itself is all tied up in a neat bow is not a problem either, not only is time travel involved which opens the door to non-linear threads coming home to roost after the main event, but it could also be a number of other things driving the new episode/arc/whatever (like some contingency plan, an unanticipated side effect spinning up, or something entirely different that lights up the old cold war warning systems for some reason.
You're right about not having another sub-faction, Cryptic said as much a few times already. The forum, however, was not full of complaints about using a throwaway character, it literally was less than ten people that complained, and there was absolutely no indication that it was the view of the majority, because everyone I play with, on PC and XBOX ENJOYED the feature. We also take part in TFO's on the holodeck. Every episode you repeat is on the holodeck. The majority of people don't care if an episode is itself is a holodeck recreation. Half a dozen complaints on the forum does not the majority make.
"You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
We have appropriate ENT content already, what with Daniels and Kal Dano. Heck, there's even a Temporal Front mission where we save NX-01 (although they never knew we were there, because Temporal Prime Directive). Missions that actually interact with anyone from Earth before the Federation's founding would be strictly off-limits, for fairly obvious reasons.
Precisely! The further back in time we go, the bigger the potential butterfly effect.
"You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
Since there is little or no chance that there will ever be a 22nd century subfaction/recruitment/etc. doing a live 22nd century mission without time travel would have to be done using a premade throwaway temporary character rather than a character of one's own, and those kinds of missions have proven to be very unpopular.
Even if that throwaway is a variant of one of the player's own characters that runs in parallel with the player character (the Inquisitor is the only one I know of so far), that style of play is still unpopular, this forum was full of complaints about that very thing a short time ago in fact.
Since players do not respond well to throwaway characters
I didn't mind the Inquisitor, I thought it was pretty cool,
the only other way to do a scenario like this would be to have it nothing but a holodeck play and those are not particularly well liked either, the schtick was overused ad nauseum during the Age of Discovery arc. The fact that story-wise it is nothing but going through the motions of a long dead incident does not do that holonovel approach any favors either.
Because it's pointless, what you do in the holodeck doesn't matter one bit, you're playing the role of someone else who was actually there in a historical recreation.
The best approach would be to use the Temporal Cold War that was invented for ENT in the first place to actually do an arc set in that era where the focus is primarily on the ENT era and not just a quick incursion as part of an arc mainly set in a different era.
The fact that the cold war itself is all tied up in a neat bow is not a problem either, not only is time travel involved which opens the door to non-linear threads coming home to roost after the main event, but it could also be a number of other things driving the new episode/arc/whatever (like some contingency plan, an unanticipated side effect spinning up, or something entirely different that lights up the old cold war warning systems for some reason.
Yep, Time Travel is the best way to go about it, you can interact with the characters, it's not like any of them never met a Time Traveller before (cough, cough, Daniels) a Starfleet PC can say that they just work for Daniels, a Romulan PC can pose as and lie about being a Vulcan since nobody knows what Romulans look like yet, Jemmy's are just another strange alien of the week and Klingons would have the hardest explanation because Archer is Q'onoS's public enemy number 1.
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rattler2Member, Star Trek Online ModeratorPosts: 58,582Community Moderator
We might not have to do actual time travel for Enterprise content. We could have something involving the NX-02 Columbia. I mean there's some non canon stuff about her being found crashed in the Gamma Quadrant. We could do something similar, and maybe even have Captain Hernandez survive via cryostasis or something, thus allowing us to interact with someone from that time period. And we could end up fighting the Tholians or Elachi because of it to further connect to Enterprise. Or maybe we even end up fighting some Romulans who had an ancestor that fought against Captain Hernandez during the Earth-Romulan War.
*shrug*
An Enterprise story arc would be awesome. There are all kinds of races and planets and side stories that could be explored, that were never revisited in the series. There's the whole UFP forming and the quarrels and differences between races to be overcome. I really think there's a plethora of ideas and stories that could be told with out stretching the imagination to the point of ridiculousness, or soap opera type tribble. Gosh what about those cowboys that need to come home, and the Skags that need reunification. I think as long as it doesn't follow the new star trek formula and sticks to the old aspiring star trek formula it would be a ton of fun to play. Please no more soap opera type tribble, i was bummed how the last V'ger plot turned out. Loved the game play, but thought the story plot made zero sense. Love the cameos from Dr. Crusher and Wesley, hated the whole mommy son plot. I mean really the emperor of the terran empire has mommy issues, strange and doesn't make much sense.
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rattler2Member, Star Trek Online ModeratorPosts: 58,582Community Moderator
Please no more soap opera type tribble, i was bummed how the last V'ger plot turned out. Loved the game play, but thought the story plot made zero sense. Love the cameos from Dr. Crusher and Wesley, hated the whole mommy son plot. I mean really the emperor of the terran empire has mommy issues, strange and doesn't make much sense.
I think it was less mommy issues and more power corrupts. Its just that the main point of conflict was between Wesley and Dr. Crusher, which lead to the major conflict between the Terran Empire and the Federation.
We see in Emperor Wesley's memories that he was gifted, but had to hide it. Then he met the Traveler and Wesley took his power, and used it to become Emperor. Then... all he saw was what his power could give him, which spiraled into a rather destructive path where he believed that he was a God, and no one could stop him.
But even in the Mirror Universe, family is important, and after his final empowered outburst after we defeated him he realized he hurt his own mother. The fog of power was lifted, and we see that the Emperor isn't any more special than anyone else. He just let that power go to his head.
Basically... when you have a hammer, everything looks like a nail. Doesn't matter who it is.
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch." "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Passion and Serenity are one.
I gain power by understanding both.
In the chaos of their battle, I bring order.
I am a shadow, darkness born from light.
The Force is united within me.
Wonder how Archer would react to Fed Klingons, since Klingons of 22nd century did blame him for the whole augmentation virus incident, as well as the whole Duras being his Archnemesis thing kind of like Kirk and Kor.
Precisely! The further back in time we go, the bigger the potential butterfly effect.
Have you missed all of the various time travel episodes on all of the various Trek series? They have gone back in time on many occasions with no detrimental impact to the future timeline.
Would you trust an STO player to play by the Temporal Prime Directive!? You mean the Grandfather paradoxes caused in First Contact and by Quark and the gang in DS9 didn't affect the timeline?? Whilst it may be so if there was only a singular temporal universe, but as there are multiple timelines and universes, you are wrong. Total butteryfly effect and 100% changed the timeline. The original timelines would never have the Enterprise and Ferengi in the 60's, and an alternate timeline would be created by them traveling back in time, whilst the original carries on as is. Remember, we watch from the crew's point of view, meaning the universe they get back to most likely isn't the orignal one they left, because the original past has been changed. Timey-whimey shenanigans that can't be precisely controlled until you're in the 31st Century.
"You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
Precisely! The further back in time we go, the bigger the potential butterfly effect.
Would you trust an STO player to play by the Temporal Prime Directive!? You mean the Grandfather paradoxes caused in First Contact and by Quark and the gang in DS9 didn't affect the timeline?? Whilst it may be so if there was only a singular temporal universe, but as there are multiple timelines and universes, you are wrong. Total butteryfly effect and 100% changed the timeline. The original timelines would never have the Enterprise and Ferengi in the 60's, and an alternate timeline would be created by them traveling back in time, whilst the original carries on as is. Remember, we watch from the crew's point of view, meaning the universe they get back to most likely isn't the orignal one they left, because the original past has been changed. Timey-whimey shenanigans that can't be precisely controlled until you're in the 31st Century.
I'm perfectly fine with becoming my own Grandpa, I mean look at Bashir from DS9 and Fry from Futurama, it turned out pretty well for them,
Also Enterprise isn't that far back, the First Contact Day Event literally goes much farther into the past than Enterprise does,
Enterprise takes place in the 2150s, First Contact takes place in 2060s, during First Contact Day event mission Historical Bozeman, we travel to a whole century before the events of Enterprise.
Sure, why not? We have done it before. The only problem I see with making an Enterprise time travel story arc is the difficulty in making it cross faction.
Yep, Time Travel is the best way to go about it, you can interact with the characters, it's not like any of them never met a Time Traveller before (cough, cough, Daniels) a Starfleet PC can say that they just work for Daniels, a Romulan PC can pose as and lie about being a Vulcan since nobody knows what Romulans look like yet, Jemmy's are just another strange alien of the week and Klingons would have the hardest explanation because Archer is Q'onoS's public enemy number 1.
Most of the Factions are covered except for the KDF, I'm just still trying to figure out a way to explain KDF pcs,
3/4 of the Alliance isn't bad if I do say so myself.
KDF characters could do it by posing as some sort of Klingon splinter group that does not have a problem with Archer. Remember, UESPA knows very little about the Klingons except that they are currently warlike and have some sort of house structure, not exactly what that structure entails. Posing as some sort of small scientist underground subculture or a house that simply ignored the problem with Archer that the ones on top at the time did would not be too farfetched.
Also, the Klingons are not all of the KDF, chances are there would be more Orions doing the mission(s) than Klingons judging by how many more Orions seems to in social zones than Klingons, and at the time the Orions were neutral so the locals would not think of them as KDF.
Comments
The NX Enterprise appears in a couple of episodes, and we have Daniels and 'Future Man' who turns out to be Noy, and we have the Sphere Builders and the Nahkul etc, etc.....'Enterprise' is already in STO, with these elements taking up a hefty part in a couple of arcs.
I'd rather have an Enterprise arc than some TFOs I'll never play again after the event is over, I'm not a social person who plays with randos in my free time, most TFOs are pointless to me, unless they're event related and I get something out of it, I personally would love to see the Earth-Romulan War myself either in game or on screen, CBS make it happen, ENT season 5 would've also dealt with T'Pol being half-romulan as well as there being some plans involving the Kzinti which would mean that STO would have to talk to Larry Niven in order to do that, because apparently Kzinti aren't actually a Trek species.
It's been a long road
Gettin' from there to here
It's been a long time
But my time is finally near...
The NX makes a cameo or two in the distance, sure, and we do get some ships (mostly T5s) and some gear (like the Delphic weapons and a few Space Barbie items), but it is all part of the current time section of the Temporal Cold War that just happens to make very brief incursions into the ENT era rather than happening mainly in that era like TOS, DSC, and the Kelvin stuff does.
ENT is the only traditional Trek series that does not have any missions directly set in it, even the Temporal Cold War missions treat it as a sideshow at best and barely give it a nod, which is a far cry from an involved temporal fix episode (or even arc) set primarily in the ENT era with a temporal plot wrapper around it so our captains can be there and do something.
Trip isn't dead, why would they waste an entire episode about cloning him, if they planned to kill him off later, Reed's death on the other hand would've been more believable.
But I'm pretty sure the Drvs have said no to ENT content since it's the historically oldest series
Like I suggest in a previous similar thread my preference would be a dual-timeline mission where we'd be solving a mystery from that era rather then anything timetravel related.
Since there is little or no chance that there will ever be a 22nd century subfaction/recruitment/etc. doing a live 22nd century mission without time travel would have to be done using a premade throwaway temporary character rather than a character of one's own, and those kinds of missions have proven to be very unpopular.
Even if that throwaway is a variant of one of the player's own characters that runs in parallel with the player character (the Inquisitor is the only one I know of so far), that style of play is still unpopular, this forum was full of complaints about that very thing a short time ago in fact.
Since players do not respond well to throwaway characters the only other way to do a scenario like this would be to have it nothing but a holodeck play and those are not particularly well liked either, the schtick was overused ad nauseum during the Age of Discovery arc. The fact that story-wise it is nothing but going through the motions of a long dead incident does not do that holonovel approach any favors either.
The best approach would be to use the Temporal Cold War that was invented for ENT in the first place to actually do an arc set in that era where the focus is primarily on the ENT era and not just a quick incursion as part of an arc mainly set in a different era.
The fact that the cold war itself is all tied up in a neat bow is not a problem either, not only is time travel involved which opens the door to non-linear threads coming home to roost after the main event, but it could also be a number of other things driving the new episode/arc/whatever (like some contingency plan, an unanticipated side effect spinning up, or something entirely different that lights up the old cold war warning systems for some reason.
That's why I suggested a dual timeline, one where you use your character, another where you look at ENT era event from point of view of our character.
The whole point of the suggestion is to give something that's not really known, but doesn't involve timetravel with the issues of that.
You're right about not having another sub-faction, Cryptic said as much a few times already. The forum, however, was not full of complaints about using a throwaway character, it literally was less than ten people that complained, and there was absolutely no indication that it was the view of the majority, because everyone I play with, on PC and XBOX ENJOYED the feature. We also take part in TFO's on the holodeck. Every episode you repeat is on the holodeck. The majority of people don't care if an episode is itself is a holodeck recreation. Half a dozen complaints on the forum does not the majority make.
Precisely! The further back in time we go, the bigger the potential butterfly effect.
I didn't mind the Inquisitor, I thought it was pretty cool,
Because it's pointless, what you do in the holodeck doesn't matter one bit, you're playing the role of someone else who was actually there in a historical recreation.
Yep, Time Travel is the best way to go about it, you can interact with the characters, it's not like any of them never met a Time Traveller before (cough, cough, Daniels) a Starfleet PC can say that they just work for Daniels, a Romulan PC can pose as and lie about being a Vulcan since nobody knows what Romulans look like yet, Jemmy's are just another strange alien of the week and Klingons would have the hardest explanation because Archer is Q'onoS's public enemy number 1.
*shrug*
I think it was less mommy issues and more power corrupts. Its just that the main point of conflict was between Wesley and Dr. Crusher, which lead to the major conflict between the Terran Empire and the Federation.
We see in Emperor Wesley's memories that he was gifted, but had to hide it. Then he met the Traveler and Wesley took his power, and used it to become Emperor. Then... all he saw was what his power could give him, which spiraled into a rather destructive path where he believed that he was a God, and no one could stop him.
But even in the Mirror Universe, family is important, and after his final empowered outburst after we defeated him he realized he hurt his own mother. The fog of power was lifted, and we see that the Emperor isn't any more special than anyone else. He just let that power go to his head.
Basically... when you have a hammer, everything looks like a nail. Doesn't matter who it is.
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Would you trust an STO player to play by the Temporal Prime Directive!? You mean the Grandfather paradoxes caused in First Contact and by Quark and the gang in DS9 didn't affect the timeline?? Whilst it may be so if there was only a singular temporal universe, but as there are multiple timelines and universes, you are wrong. Total butteryfly effect and 100% changed the timeline. The original timelines would never have the Enterprise and Ferengi in the 60's, and an alternate timeline would be created by them traveling back in time, whilst the original carries on as is. Remember, we watch from the crew's point of view, meaning the universe they get back to most likely isn't the orignal one they left, because the original past has been changed. Timey-whimey shenanigans that can't be precisely controlled until you're in the 31st Century.
I'm perfectly fine with becoming my own Grandpa, I mean look at Bashir from DS9 and Fry from Futurama, it turned out pretty well for them,
Also Enterprise isn't that far back, the First Contact Day Event literally goes much farther into the past than Enterprise does,
Enterprise takes place in the 2150s, First Contact takes place in 2060s, during First Contact Day event mission Historical Bozeman, we travel to a whole century before the events of Enterprise.
Most of the Factions are covered except for the KDF, I'm just still trying to figure out a way to explain KDF pcs,
3/4 of the Alliance isn't bad if I do say so myself.
Also, the Klingons are not all of the KDF, chances are there would be more Orions doing the mission(s) than Klingons judging by how many more Orions seems to in social zones than Klingons, and at the time the Orions were neutral so the locals would not think of them as KDF.