darkbladejk wrote: »
Consider the dilithium exchange much like a bathtub. In order to take a good bath you need the water to be at a certain level to submerse yourself but without overflowing the tub. In order to maintain that healthy level, there needs to be enough water coming in to fill the tub, but also enough drainage to maintain that level once it's reached. Too much drainage and there's not enough water, too little drainage and you flood the bathroom. Problem right now is that the drain is completely plugged up and the water has not only overflowed the tub, but has flooded the rest of the house at this point. Incoming water flow isn't the issue as there's more ways to get water into the tub. Problem is the drain is stopped up and not pulling excess water out.
darkbladejk wrote: »
That dilithium cap of 8k per toon per day is part of why it took so long for the exchange to get into the state it is now. If the cap were any higher it would've overflowed long ago. Also they don't want to lower the cap either because that would be a straight slap in the face to players.
captjackharper wrote: »
Don't get me wrong, but the problem is not that the market is flooded with dilithium, but that you can't buy anything useful for the dilithium.
highlandrise wrote: »
You know, adding more stuff to the game where we could spend the dill, THAT would be an awesome change no? Like someone mentioned in game chat, ad a Tab to the Dilithium Store and there ad ALL the Past Event Rewards, like Items, Devices, Boffs, Doffs, Ships and so on, make them Account Unlocks like they were Originaly and than let us buy that stuff with Dilithium, and BAM see how the Flooded Dill Market normalizes itself, THIS is something that would make sense, would be good for the Game AND make tons of people Happy who missed those past event Rewards, think about it.
darknovasc01 wrote: »
(Mark rewards from recruits only take you to around Tier 5, if you have all relevant Recruitment characters completed, so at Tier 6 you actually have to 'play' to get the needed marks)
Passion and Serenity are one.
I gain power by understanding both.
In the chaos of their battle, I bring order.
I am a shadow, darkness born from light.
The Force is united within me.
ambassadorkael#6946 wrote: »
The Dilithium Ore given as part of the mission rewards associated with reaching Tier 5 in any Reputation have been replaced with Reputation Dilithium Vouchers. This reward has always been intended to be used to purchase Reputation Equipment, which may still be done using these Vouchers, which also do not require Refinement before use.
This change will take effect tomorrow on PC, and next Tuesday on Console.So what happens when I reach Tier 5 of a Reputation now?
You will receive the same amount of dilithium as you had received in the past, but now in the form of Reputation Dilithium Vouchers. These vouchers can be spent to purchase Reputation Equipment.Can I use these Reputation Dilithium Vouchers on any Reputation?
Yes. Vouchers unlocked from reaching Tier 5 on any Reputation can be used to purchase Reputation Equipment from any Reputation.Why is this change being made?
As mentioned above, this Dilithium was always meant to be used to obtain Reputation Equipment. At the time, the designers believed players would use it exclusively for that, which may have been shortsighted. Switching this may have an effect on the Dilithium Economy. It's one of the many changes we're hoping to enact over the coming months.Can you tell us about any of the other changes?
Not at this time. The other changes are either still in the testing phase or the design phase, and not yet ready for public consumption.
mithrosnomore wrote: »
What a thankless job.
parmeggido wrote: »
My newest character is about 1/2 way through t4 reps, and already has ~100k unrefined dil. The only harm this change does her it that I'll be able to grab pretty much whatever equipment I want as soon as she hits t5. Wait, did I say harm? That doesn't quite sound right. In all seriousness, having 400k-500k of unrefined dilithium sitting on a character doesn't really do anything for a new player or a new character, unless that's all you want them for. Having ~400k immediately usable dilithium makes hitting t5 reputation level an almost immediate and significant power boost, instead of having to wait a couple weeks to have enough to get the equipment that matters for your build.