I love how they had to hide these changes in an announcement of a bonus xp campaign, and even then it was in the midst of a new super ultra mega ship reveal (featuring an uncountable number of drones to drive hype further) and another T6 ship coupon event campaign.
This kind of behaviour is just incorrigible. Almost on the level of the completely silent replacement of the Elite Starter Pack with the Elite Services Starter Pack.
Yeah, that was kinda hilarious. "YAY you! We're giving you an Admiralty XP boost weekend. So, you'll get to the end of the rainbow faster! ... Too bad, though, you'll find that pot of gold to be empty when you get there. But we did mention you get one weekend of Admiralty XP boost, right?!"
I find all of this doom and gloom amusing. Way back when in the misty days of yore, the DOFF assignment to trade contraband for 2,000 dilithium ore had a four-hour cooldown and everyone had a nice little grind going. Then Cryptic adjusted the assignment to have a 20-hour cooldown and everyone predicted the death of the game's economy and the end of the game in general.
Funnily enough, the game (and its economy) survived that nerf and it will likely survive this one as well.
Also note these type News Blogs seem to not get a GNN Thread. Coincidence?
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
This change will make it really tough for new players as I predict Dil-Ex will stay high for a long time, and EC market will skyrocket even higher than it is now.
In some ways, I am glad for it: the boring mini-grinds were extreme, and served as a distraction from actually playing the game.
Now it'll make the most sense to casually do some admiralty on main toons, and play it on them for the dil bonuses.
Less mind-numbing mini-grinds, less use of alts for farming, more playing the game and being rewarded for it. I can't help but see this as a good change once the dil-ex balances out.
This change will make it really tough for new players as I predict Dil-Ex will stay high for a long time, and EC market will skyrocket even higher than it is now.
In some ways, I am glad for it: the boring mini-grinds were extreme, and served as a distraction from actually playing the game.
Now it'll make the most sense to casually do some admiralty on main toons, and play it on them for the dil bonuses.
Less mind-numbing mini-grinds, less use of alts for farming, more playing the game and being rewarded for it. I can't help but see this as a good change once the dil-ex balances out.
Dilex has already fallen from 455 about 12 - 14 hours ago to 420 atm. Wherever or not it will maintain that price point time will tell.
This change will make it really tough for new players as I predict Dil-Ex will stay high for a long time, and EC market will skyrocket even higher than it is now.
I think the dil/zen price will tank significantly. The news alone was enough to drop the price by 40. How far down it goes remains to be seen as many people will figure out the new optimal way to earn dil and just do that instead. I still think that this is very significant and we'll see less dilithium in the system overall but whether it goes down to 300 dil/zen or 200 dil/zen remains to be seen.
When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
This change will make it really tough for new players as I predict Dil-Ex will stay high for a long time, and EC market will skyrocket even higher than it is now.
I think the dil/zen price will tank significantly. The news alone was enough to drop the price by 40. How far down it goes remains to be seen as many people will figure out the new optimal way to earn dil and just do that instead. I still think that this is very significant and we'll see less dilithium in the system overall but whether it goes down to 300 dil/zen or 200 dil/zen remains to be seen.
And I was just going to trade my monthly stipend for Dilithium, tomorrow. When it rains, it pours.
This change will make it really tough for new players as I predict Dil-Ex will stay high for a long time, and EC market will skyrocket even higher than it is now.
I think the dil/zen price will tank significantly. The news alone was enough to drop the price by 40. How far down it goes remains to be seen as many people will figure out the new optimal way to earn dil and just do that instead. I still think that this is very significant and we'll see less dilithium in the system overall but whether it goes down to 300 dil/zen or 200 dil/zen remains to be seen.
I highly doubt dilex will go down to 300 or 200. Will take more than this announcement to do so. However, depending on how the rest of the year goes it might be (hopefully) the start of a downward trend towards the 300 mark.
This change will make it really tough for new players as I predict Dil-Ex will stay high for a long time, and EC market will skyrocket even higher than it is now.
I think the dil/zen price will tank significantly. The news alone was enough to drop the price by 40. How far down it goes remains to be seen as many people will figure out the new optimal way to earn dil and just do that instead. I still think that this is very significant and we'll see less dilithium in the system overall but whether it goes down to 300 dil/zen or 200 dil/zen remains to be seen.
I highly doubt dilex will go down to 300 or 200. Will take more than this announcement to do so. However, depending on how the rest of the year goes it might be (hopefully) the start of a downward trend towards the 300 mark.
The admiralty changes start tomorrow. So the announcement has already had all the affect that it will ever have. Starting tomorrow, we all will generate less unrefined dil. How long that preexisting unrefined dil lasts (for those that can't adapt) remains to be seen. Rest assured, as time goes on, it will have a strong downward impact on the price.
When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
I appreciate if you don't call me hun, you can keep that for your mom.
BTW it's because cryptic takes something, gives something TRIBBLE in return and half of that is not much use if everything was done in a fleet
So sweetie, you are throwing a tantrum because you need to play just a FRACTION more to reach the daily refinement cap. K. The cap for ONE toon can be reached with a couple of rep turn ins + doffs + the NORMAL rewards from admiralty. That means you need to run a few queues on each toon to keep the marks banked up. Oh the horrors of it all. Or I suppose people like me, who don't log on for weeks at a time if there isn't an event.
However cool you want to play it, this is a major nerf, pure and simple. Will I survive without the 30k each week? Sure. Admiralty was a good way for my surplus PYLONS to farm a bit of extra Dilithum. And now, passive-aggressively, Cryptic wants to play those PYLONS too, and to the tune of slowly using up the entire bonus pool to see the 30k returns. In other words, Admiralty got killed in one fell swoop today.
This change will make it really tough for new players as I predict Dil-Ex will stay high for a long time, and EC market will skyrocket even higher than it is now.
In some ways, I am glad for it: the boring mini-grinds were extreme, and served as a distraction from actually playing the game.
Now it'll make the most sense to casually do some admiralty on main toons, and play it on them for the dil bonuses.
Less mind-numbing mini-grinds, less use of alts for farming, more playing the game and being rewarded for it. I can't help but see this as a good change once the dil-ex balances out.
It really won't be hard for new players. It's not hard to get your daily cap on one toon...or even 3. It will make it harder for new players to become dil farmers...but that is a GOOD thing.
Yeah you're right. It doesn't change jack for new players. Those are the same people that come on here and get mad about having 500k unrefined on their 1-2 characters. This changes literally nothing for them.
When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
This change will make it really tough for new players as I predict Dil-Ex will stay high for a long time, and EC market will skyrocket even higher than it is now.
In some ways, I am glad for it: the boring mini-grinds were extreme, and served as a distraction from actually playing the game.
Now it'll make the most sense to casually do some admiralty on main toons, and play it on them for the dil bonuses.
Less mind-numbing mini-grinds, less use of alts for farming, more playing the game and being rewarded for it. I can't help but see this as a good change once the dil-ex balances out.
It really won't be hard for new players. It's not hard to get your daily cap on one toon...or even 3. It will make it harder for new players to become dil farmers...but that is a GOOD thing.
It's actually not that hard to overcome this. If you're using the Ferengi Adm for this, and can set up your alts right. I mean think about it.
This will be dependent on your play time of course. But, if you get your alts in a rotation, where alt 1 gets the 10/10, say on Monday and you spend the extra time on it hit the 30K dil reward on it that day. Not only are you going to hit your 8K cap for the day, you're also going to have extra as you move forward, including any marks for extra dil if you want. Then alt 2 hits the 10/10 on Tuesday, rinse and repeat of Monday. At basic this means you can have 7 alt a week, running a 10/10 Feregi ToD. This is of course still running the regular Doff/Adm agssignments for the dil rewards. Granted, with it taking 10 days to hit the 10/10 ToD, you can really get 10 alts on this rotation.
For some this won't work, this is due to play time. For those that can, even if they skip the ToD now and focus on the more of the Dil payout Adm assignments. Then they'll still actually be getting a pretty decent amount of dil. For those that can do this, even on more than one alt, it will actually cutting down on the amount of time needed to hit that 8k per day, per alt.
So, it's not really changing the amount of dil you get. It just changing the means with which you have to get it.
Which for me on my alts that aren't in a fleet and that I don't play often, it means that I won't be after the 10/10. I'll be doing regular missions, instead of passing htme up to get the ToD. But between than and just regular doff assignments, I should still be able to pull in pretty decent amount. This is what I'm looking at, an to add to this, the only C-store ships I own are the Hathos, Jem Dread from Gamma Started, Ship from Discovery starter, and the few freebies they've given away over there years. Minus the Dyson, I came back to the game at Delta, like the day after the giveaway ended. I also don't own all the Summer/Winter event ones. I didn't start collecting those until the Vorgon Xyfius Heavy Escort. I'm missing all the ones before this.
Have just had a QA dev confirm for me the Tenth Klingon Admiralty reward is 40k fleet dilithium vouchers as per the patch notes, and not the 50k that was in the admiralty bonus weekeend blog.
Again, the reward is 40k Fleet Dilithium vouchers.
Balancing the in-game economics is at best a red herring but probably just an excuse or lie. This as well as the omega trace being bound to character is about extracting more real-world cash from players.
Pretty much.
It's not even clear to me if this will balance the economy. If the majority of dilithium comes from alt-Admiralty ToDs, AND if the hardcore farmers can't find an alternate activity that comes close, this should reduce the amount of dilithium entering the economy, which should in turn drive the price up relative to Zen.
But if most of the dilithium came from another source, or if there are viable alternative activities, this may not make much of an impact on the total supply. Even if it does reduce the supply, it might still not drive down the cost if the relative scarcity causes people to horde dilithium instead of converting it to Zen.
Economies are complex, interconnected systems. It's hard to get them to behave the way you want, and if you succeed it rarely lasts.
I think this is more about incentivizing casuals with lots of alternate characters to stop 'freeloading' on Zen.
Have just had a QA dev confirm for me the Tenth Klingon Admiralty reward is 40k fleet dilithium vouchers as per the patch notes, and not the 50k that was in the admiralty bonus weekeend blog.
Again, the reward is 40k Fleet Dilithium vouchers.
You get bonus Dilithium on that Admiralty Weekend Event.
In addition, all Tour of Duty missions will award bonus Dilithium Ore during this event!
"Spend your life doing strange things with weird people." -- UNK
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
I appreciate if you don't call me hun, you can keep that for your mom.
BTW it's because cryptic takes something, gives something TRIBBLE in return and half of that is not much use if everything was done in a fleet
So sweetie, you are throwing a tantrum because you need to play just a FRACTION more to reach the daily refinement cap. K. The cap for ONE toon can be reached with a couple of rep turn ins + doffs + the NORMAL rewards from admiralty. That means you need to run a few queues on each toon to keep the marks banked up. Oh the horrors of it all. Or I suppose people like me, who don't log on for weeks at a time if there isn't an event.
However cool you want to play it, this is a major nerf, pure and simple. Will I survive without the 30k each week? Sure. Admiralty was a good way for my surplus PYLONS to farm a bit of extra Dilithum. And now, passive-aggressively, Cryptic wants to play those PYLONS too, and to the tune of slowly using up the entire bonus pool to see the 30k returns. In other words, Admiralty got killed in one fell swoop today.
Well...to be fair, you ain't one of the small/new players we were talking about. Yeah if I decided I wanted to actually come back because they started to pay attention to factions other than feddie bears, this would be a major nerf for me too as I have quite a few toons and keeping them all mark loaded just ain't gonna happen. Hell, this is a nerf for me NOW as I don't actually play often anymore...and i would bank those up during the events I do play. But you know what, it's a GOOD thing for the health of the dilex. It's good for fleets. This really needed to be done. I'm not gonna get salty because a nerf that ANYONE who has even one iota of knoweldge of economy or game design knew had to be done is getting done finally. The only bad thing I will say about the devs on this issue is they should have done this SOONER.
Me? I would have hoped I could sink my Dilithium into Player housing or something. So, this wasn't absolutely necessary. They just took the easy route.
This change will make it really tough for new players as I predict Dil-Ex will stay high for a long time, and EC market will skyrocket even higher than it is now.
In some ways, I am glad for it: the boring mini-grinds were extreme, and served as a distraction from actually playing the game.
Now it'll make the most sense to casually do some admiralty on main toons, and play it on them for the dil bonuses.
Less mind-numbing mini-grinds, less use of alts for farming, more playing the game and being rewarded for it. I can't help but see this as a good change once the dil-ex balances out.
It really won't be hard for new players. It's not hard to get your daily cap on one toon...or even 3. It will make it harder for new players to become dil farmers...but that is a GOOD thing.
It's actually not that hard to overcome this. If you're using the Ferengi Adm for this, and can set up your alts right. I mean think about it.
This will be dependent on your play time of course. But, if you get your alts in a rotation, where alt 1 gets the 10/10, say on Monday and you spend the extra time on it hit the 30K dil reward on it that day. Not only are you going to hit your 8K cap for the day, you're also going to have extra as you move forward, including any marks for extra dil if you want. Then alt 2 hits the 10/10 on Tuesday, rinse and repeat of Monday. At basic this means you can have 7 alt a week, running a 10/10 Feregi ToD. This is of course still running the regular Doff/Adm agssignments for the dil rewards. Granted, with it taking 10 days to hit the 10/10 ToD, you can really get 10 alts on this rotation.
For some this won't work, this is due to play time. For those that can, if they skip the ToD now and focus on the more of the Dil payout Adm assignments. Then they'll still actually be getting a pretty decent amount of dil. For those that can do this, even on more than one alt, it will actually cutting down on the amount of time needed to hit that 8k per day, per alt.
So, it's not really changing the amount of dil you get. It just changing the means with which you have to get it.
Which for me on my alts that aren't in a fleet and that I don't play often, it means that I won't be after the 10/10. I'll be doing regular missions, instead of passing htme up to get the ToD. But between than and just regular doff assignments, I should still be able to pull in pretty decent amount. This is what I'm looking at, an to add to this, the only C-store ships I own are the Hathos, Jem Dread from Gamma Started, Ship from Discovery starter, and the few freebies they've given away over there years. Minus the Dyson, I came back to the game at Delta, like the day after the giveaway ended. I also don't own all the Summer/Winter event ones. I didn't start collecting those until the Vorgon Xyfius Heavy Escort. I'm missing all the ones before this.
Yeah honestly that ferenagi one should have been more of a nerf honestly. Something BTC. But yeah people are freaking out, but if you do your doffs and admiralty correctly, those should be netting you 6-7k per toon easily. If you get lucky, more than the 9k absolute MAX you can refine per day. You get 2k from contra turn ins alone and the 500 bonus dil admiralty drop like candy from a pinata. It just means you won't get stockpiles...or as much as a dedicated dil farmer...once again not a bad thing.
Exactly! It's just removing the ease of access to it. I like this change, more than the one I suggested as a means of doing it. Which was to replace the Klingon and Ferengi 10/10 Dil payout with an Elite Choice Mark Pack.
This change isn't really going to slow me down much. I mean, I've been playing since 2012, when I comes to doffing I know where to look, for what I'm looking for. Anything outside those missions are just fillers. This is sort of second nature to me by now.
Now on Adm, yeah, it's gonna take an extra few. Because not I have to consider those missions I was previously ditching. Still, overall, it shouldn't take me much more time. Might push me over the 1 hour limit that I usually push about 15 alts through on this.
With the Klingon one, my dil concerns for my fleet are no more. So I can start looking at the Dilex to acquire more ships. I mean once it crossed the 350 mark, the Dilex for me just became a means of moving dil between characters, and as long as it is above 350, maybe 375 if I'm feeling generous, then I won't buy Zen.
I will admit that most of my dil goes to the zen exchange, with a small portion going to my fleets. I like having the option to choose, though, and players can use dil both personally and for the fleet, which is why I like it. Dil vouchers can only be used for their specific purposes, and that's it. Just a personal dislike for less options, is all I'm saying. Plus I've only been playing a year, so I've plenty to play catch-up on.
This change will make it really tough for new players as I predict Dil-Ex will stay high for a long time, and EC market will skyrocket even higher than it is now.
In some ways, I am glad for it: the boring mini-grinds were extreme, and served as a distraction from actually playing the game.
Now it'll make the most sense to casually do some admiralty on main toons, and play it on them for the dil bonuses.
Less mind-numbing mini-grinds, less use of alts for farming, more playing the game and being rewarded for it. I can't help but see this as a good change once the dil-ex balances out.
It really won't be hard for new players. It's not hard to get your daily cap on one toon...or even 3. It will make it harder for new players to become dil farmers...but that is a GOOD thing.
I am one of these new players, I started out just before the 10th anni event. Currently 65, grinding out content, rep and building up. I don't even look at the dilex thing because it's prohibitive for a new guy and I don't have any issues getting the 8k dil just from daily content. Hell I've currently got about 30k unrefined ore and can only refine 8k per day while getting that much or more per day so that's no issue.
I've got no intentions of dil farming and I do hope that by the time I have dil to spare for zen the dilex will be usable.
Well this now saves me 2-3 hours of work everyday. Because I wont bother with Admiralty anymore. Also the only reason I did spend zen to get ships was because I wanted to use these ships in my Admiralty system. Now that this system has changed for the worse, well I wont be getting anymore ships or invest anymore in the game. I guess thanks for this change, you have just saved me allot of time going forward.
> @meimeitoo said: > (Quote) > > > Yeah, that was kinda hilarious. "YAY you! We're giving you an Admiralty XP boost weekend. So, you'll get to the end of the rainbow faster! ... Too bad, though, you'll find that pot of gold to be empty when you get there. But we did mention you get one weekend of Admiralty XP boost, right?!"
That is up there with Salami Infernos comment when they removed the Elite Mark Dilitium trade-in from Dilitium Bonus eligibility, that it would make the trade-ins valuable all year long now.
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Comments
Yeah, that was kinda hilarious. "YAY you! We're giving you an Admiralty XP boost weekend. So, you'll get to the end of the rainbow faster! ... Too bad, though, you'll find that pot of gold to be empty when you get there. But we did mention you get one weekend of Admiralty XP boost, right?!"
Funnily enough, the game (and its economy) survived that nerf and it will likely survive this one as well.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
In some ways, I am glad for it: the boring mini-grinds were extreme, and served as a distraction from actually playing the game.
Now it'll make the most sense to casually do some admiralty on main toons, and play it on them for the dil bonuses.
Less mind-numbing mini-grinds, less use of alts for farming, more playing the game and being rewarded for it. I can't help but see this as a good change once the dil-ex balances out.
Dilex has already fallen from 455 about 12 - 14 hours ago to 420 atm. Wherever or not it will maintain that price point time will tell.
And I was just going to trade my monthly stipend for Dilithium, tomorrow. When it rains, it pours.
I highly doubt dilex will go down to 300 or 200. Will take more than this announcement to do so. However, depending on how the rest of the year goes it might be (hopefully) the start of a downward trend towards the 300 mark.
The admiralty changes start tomorrow. So the announcement has already had all the affect that it will ever have. Starting tomorrow, we all will generate less unrefined dil. How long that preexisting unrefined dil lasts (for those that can't adapt) remains to be seen. Rest assured, as time goes on, it will have a strong downward impact on the price.
However cool you want to play it, this is a major nerf, pure and simple. Will I survive without the 30k each week? Sure. Admiralty was a good way for my surplus PYLONS to farm a bit of extra Dilithum. And now, passive-aggressively, Cryptic wants to play those PYLONS too, and to the tune of slowly using up the entire bonus pool to see the 30k returns. In other words, Admiralty got killed in one fell swoop today.
Yeah you're right. It doesn't change jack for new players. Those are the same people that come on here and get mad about having 500k unrefined on their 1-2 characters. This changes literally nothing for them.
It's actually not that hard to overcome this. If you're using the Ferengi Adm for this, and can set up your alts right. I mean think about it.
This will be dependent on your play time of course. But, if you get your alts in a rotation, where alt 1 gets the 10/10, say on Monday and you spend the extra time on it hit the 30K dil reward on it that day. Not only are you going to hit your 8K cap for the day, you're also going to have extra as you move forward, including any marks for extra dil if you want. Then alt 2 hits the 10/10 on Tuesday, rinse and repeat of Monday. At basic this means you can have 7 alt a week, running a 10/10 Feregi ToD. This is of course still running the regular Doff/Adm agssignments for the dil rewards. Granted, with it taking 10 days to hit the 10/10 ToD, you can really get 10 alts on this rotation.
For some this won't work, this is due to play time. For those that can, even if they skip the ToD now and focus on the more of the Dil payout Adm assignments. Then they'll still actually be getting a pretty decent amount of dil. For those that can do this, even on more than one alt, it will actually cutting down on the amount of time needed to hit that 8k per day, per alt.
So, it's not really changing the amount of dil you get. It just changing the means with which you have to get it.
Which for me on my alts that aren't in a fleet and that I don't play often, it means that I won't be after the 10/10. I'll be doing regular missions, instead of passing htme up to get the ToD. But between than and just regular doff assignments, I should still be able to pull in pretty decent amount. This is what I'm looking at, an to add to this, the only C-store ships I own are the Hathos, Jem Dread from Gamma Started, Ship from Discovery starter, and the few freebies they've given away over there years. Minus the Dyson, I came back to the game at Delta, like the day after the giveaway ended. I also don't own all the Summer/Winter event ones. I didn't start collecting those until the Vorgon Xyfius Heavy Escort. I'm missing all the ones before this.
Have just had a QA dev confirm for me the Tenth Klingon Admiralty reward is 40k fleet dilithium vouchers as per the patch notes, and not the 50k that was in the admiralty bonus weekeend blog.
Again, the reward is 40k Fleet Dilithium vouchers.
Pretty much.
It's not even clear to me if this will balance the economy. If the majority of dilithium comes from alt-Admiralty ToDs, AND if the hardcore farmers can't find an alternate activity that comes close, this should reduce the amount of dilithium entering the economy, which should in turn drive the price up relative to Zen.
But if most of the dilithium came from another source, or if there are viable alternative activities, this may not make much of an impact on the total supply. Even if it does reduce the supply, it might still not drive down the cost if the relative scarcity causes people to horde dilithium instead of converting it to Zen.
Economies are complex, interconnected systems. It's hard to get them to behave the way you want, and if you succeed it rarely lasts.
I think this is more about incentivizing casuals with lots of alternate characters to stop 'freeloading' on Zen.
-R
You get bonus Dilithium on that Admiralty Weekend Event.
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
Me? I would have hoped I could sink my Dilithium into Player housing or something. So, this wasn't absolutely necessary. They just took the easy route.
Exactly! It's just removing the ease of access to it. I like this change, more than the one I suggested as a means of doing it. Which was to replace the Klingon and Ferengi 10/10 Dil payout with an Elite Choice Mark Pack.
This change isn't really going to slow me down much. I mean, I've been playing since 2012, when I comes to doffing I know where to look, for what I'm looking for. Anything outside those missions are just fillers. This is sort of second nature to me by now.
Now on Adm, yeah, it's gonna take an extra few. Because not I have to consider those missions I was previously ditching. Still, overall, it shouldn't take me much more time. Might push me over the 1 hour limit that I usually push about 15 alts through on this.
With the Klingon one, my dil concerns for my fleet are no more. So I can start looking at the Dilex to acquire more ships. I mean once it crossed the 350 mark, the Dilex for me just became a means of moving dil between characters, and as long as it is above 350, maybe 375 if I'm feeling generous, then I won't buy Zen.
I am one of these new players, I started out just before the 10th anni event. Currently 65, grinding out content, rep and building up. I don't even look at the dilex thing because it's prohibitive for a new guy and I don't have any issues getting the 8k dil just from daily content. Hell I've currently got about 30k unrefined ore and can only refine 8k per day while getting that much or more per day so that's no issue.
I've got no intentions of dil farming and I do hope that by the time I have dil to spare for zen the dilex will be usable.
> (Quote)
>
>
> Yeah, that was kinda hilarious. "YAY you! We're giving you an Admiralty XP boost weekend. So, you'll get to the end of the rainbow faster! ... Too bad, though, you'll find that pot of gold to be empty when you get there. But we did mention you get one weekend of Admiralty XP boost, right?!"
That is up there with Salami Infernos comment when they removed the Elite Mark Dilitium trade-in from Dilitium Bonus eligibility, that it would make the trade-ins valuable all year long now.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'