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Top Ten Things I want in Star Trek Online in the next 6 Months

24

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  • ussvaliant#6064 ussvaliant Member Posts: 1,006 Arc User
    edited October 2018
    a few I wouldn't mind

    1. TNG era Type 1 phaser pistol
    2. TNG era Type 2 phaser pistol
    3. TNG movie era phaser rifle
    None of these to have the silly holographic effects that some current phasers have.
    4. T6 Nova
    5. T6 Steamrunner
    6. T6 Recluse
    7. More hair styles from all the shows
    8. Geko reduced in rank and made to serve in the lower decks
    9. UI improvements for reputations. Instead of having to manually fill 3 sliders if you have the appropriate resources let it autofill
    10. Remove tailor restrictions for Bridge Officers
    maR4zDV.jpg

    Hello rubber banding my old friend, time to bounce around the battlezone again, where are all my bug reports going?, out of love with this game I am falling, As Cryptic fail to acknowledge a problem exists, Shakes an angry fist, And from Support all I'm hearing are the sounds of silence.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,672 Community Moderator
    jonsills wrote: »
    The fact that there are T6 Mirandas stretches my Suspenders of Disbelief a bit.

    Ah... but technically they aren't Miranda class ships. They are Reliant class ships based on the Miranda frame. Kinda like how the T2 Exeter class is a 25th Century version of the Connie. ;)
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    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • ussvaliant#6064 ussvaliant Member Posts: 1,006 Arc User
    edited October 2018
    jonsills wrote: »
    The fact that there are T6 Mirandas stretches my Suspenders of Disbelief a bit.
    .

    What's also crazy is they have better boff seating than the Excelsior/Ambassador/Galaxy and Sovereign class starships. None of those except the Sovereign can use 2 x Ltc Tact stations, but the Sovereign in doing so completely sacrifices any science boff stations gimping her. The Miranda loses nothing still has a lt sci seat and still a cmdr engineering station. I'd kill to have her boff seating on the Galaxy or Sovereign classes
    maR4zDV.jpg

    Hello rubber banding my old friend, time to bounce around the battlezone again, where are all my bug reports going?, out of love with this game I am falling, As Cryptic fail to acknowledge a problem exists, Shakes an angry fist, And from Support all I'm hearing are the sounds of silence.
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  • ryurangerryuranger Member Posts: 533 Arc User
    wrath-dhan-enlisted-uniforms-starfleet-uniforms-red-starfleet-uniform.jpg
    main-qimg-122f015dc260ffa39ec1735719d81d3b-c[img][/img]latest?cb=20130507030735&path-prefix=enI also want these Movie Era Uniforms Variants notice the Color on Castillo no Turtle Neck and Picard just a Undershirt
    May the Shwartz Be With You
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  • themariethemarie Member Posts: 1,055 Arc User
    edited October 2018
    (Trolling comments moderated out. - BMR)
    Post edited by baddmoonrizin on
  • marty123#3757 marty123 Member Posts: 674 Arc User
    > @ryuranger said:
    > 1. Constitution Class Refit Interer and Bridge Set from 2271-2293
    > 2. Different Transporter Effects for Players (Can perches them in the C-Store)
    > 3. Springfield Class
    > 4. Different Shuttle interers
    > 5. Change Crewmen Uniforms
    > 6. ST6 Crewmen Uniforms
    > 7. Oberth T6
    > 8. Sovereign Interer
    > 9. Challenger Class
    > 10. STTNG Cadet Uniforms

    11. Standard purchaseable Jem’Hadar boffs
  • forcemajeureforcemajeure Member Posts: 212 Arc User
    edited October 2018
    (Trolling comments moderated out. - BMR)
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  • asuran14asuran14 Member Posts: 2,335 Arc User
    I would not mind seeing variant ships that use some fo the parts, or design s of other ships. A good example of this would be the Galaxy an the gal-x that use quite similar, or the same design an parts yet are different classes of ship (atleast in sto.). Also even new ships that might that combine parts from other classes, like a new ship that allows you to use two sets of parts from the patrol escort an the advanced escort as a example, though this would take alot more work even though it would reuse assets in the game though a new frame that can use both sets of parts would need to be done.

    Seeing them make some shields/engines/deflectors, or even unique weapons that alter your ship visuals more than the standard color or texture change. A good example of this would be the Borg set that adds structures to the ship like with the deflector or the engine, add in a unique borg weapon that extends a appendage/structure from the ship at a hard point for weapons. An example would be a set that adds biological elements of the ship, which have a more organic style an feel to them.
  • brian334brian334 Member Posts: 2,219 Arc User
    asuran14 wrote: »
    I would not mind seeing variant ships that use some fo the parts, or design s of other ships. A good example of this would be the Galaxy an the gal-x that use quite similar, or the same design an parts yet are different classes of ship (atleast in sto.). Also even new ships that might that combine parts from other classes, like a new ship that allows you to use two sets of parts from the patrol escort an the advanced escort as a example, though this would take alot more work even though it would reuse assets in the game though a new frame that can use both sets of parts would need to be done.

    Seeing them make some shields/engines/deflectors, or even unique weapons that alter your ship visuals more than the standard color or texture change. A good example of this would be the Borg set that adds structures to the ship like with the deflector or the engine, add in a unique borg weapon that extends a appendage/structure from the ship at a hard point for weapons. An example would be a set that adds biological elements of the ship, which have a more organic style an feel to them.

    Back when Star Fleet Battles was a thing, this is how Orion vessels were described. Mix-n-match hardware for the win!
    Bad idea in STO, in my opinion because STO relies on ship sales as a source of income. As much as I'd love to turn a Galaxy into a Miranda-X, (I think it would be awesome!) I would hate to rob Cryptic devs of their bread and butter. They need bread and butter so they can avoid creating Star Trek Offline.
  • asuran14asuran14 Member Posts: 2,335 Arc User
    brian334 wrote: »
    asuran14 wrote: »
    I would not mind seeing variant ships that use some fo the parts, or design s of other ships. A good example of this would be the Galaxy an the gal-x that use quite similar, or the same design an parts yet are different classes of ship (atleast in sto.). Also even new ships that might that combine parts from other classes, like a new ship that allows you to use two sets of parts from the patrol escort an the advanced escort as a example, though this would take alot more work even though it would reuse assets in the game though a new frame that can use both sets of parts would need to be done.

    Seeing them make some shields/engines/deflectors, or even unique weapons that alter your ship visuals more than the standard color or texture change. A good example of this would be the Borg set that adds structures to the ship like with the deflector or the engine, add in a unique borg weapon that extends a appendage/structure from the ship at a hard point for weapons. An example would be a set that adds biological elements of the ship, which have a more organic style an feel to them.

    Back when Star Fleet Battles was a thing, this is how Orion vessels were described. Mix-n-match hardware for the win!
    Bad idea in STO, in my opinion because STO relies on ship sales as a source of income. As much as I'd love to turn a Galaxy into a Miranda-X, (I think it would be awesome!) I would hate to rob Cryptic devs of their bread and butter. They need bread and butter so they can avoid creating Star Trek Offline.

    Well you would still need to buy the ship, and you might have who knows how many variant ships you could buy each having access to different collections of ship parts. Like said galaxy and Galaxy x use pretty close to the same parts, but one did not really cost less than the other. I was not thinking of a single ship that can use all o the parts of other ships, or the other parts within a given category of ships, but a single ship that can use parts from two or three other ship classes.
  • luminaire#0745 luminaire Member Posts: 77 Arc User
    edited October 2018
    1-10: Benzite Bridge Officers

    Surely in the next 6 months someone at Cryptic can find the 30 seconds necessary to transfer the all ready completely integrated and functional Benzite options to the BOff template.
  • sandormen123sandormen123 Member Posts: 862 Arc User
    edited October 2018
    Me wants KLINGONS! OUTFITS for KLINGONS! GUNS for KLINGONS!
    Oh, and pet tab(s)
    /Floozy
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  • letsplayatariletsplayatari Member Posts: 5 Arc User
    1- Playable Porgs species
    2- Tier 6 fleet holdings (yes... it's time)
    3- Planet Express Ship Class
    4- Poker pvp
    5- CCA all npcs with scramble sensors
    6- Enemies can call reinforcements from others factions. (or only Tzenkethi is enough)
    7- ISA all npcs with shields
    8- The Cloak of Levitation
    9- Green Power Ring
    10- Remember for players who want to edit the game, to play foundry.
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  • smokebaileysmokebailey Member Posts: 4,668 Arc User
    jonsills wrote: »
    Khan did well in what was then a new-model Miranda, up against an antiquated Constitution-class that had been retired to being a teaching ship, and was at the time manned largely by midshipmen.

    Reasonably, a Miranda going up against 25th-century state-of-the-art ships should fare about as well as a rowboat with a pressurized hull. The fact that there are T6 Mirandas stretches my Suspenders of Disbelief a bit.

    ~snaps suspenders~

    Well, we got Nx's, Daedalus, Disco Ships, T'Varos, and so on doing just THAT. :)
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  • smokebaileysmokebailey Member Posts: 4,668 Arc User
    jonsills wrote: »
    Khan did well in what was then a new-model Miranda, up against an antiquated Constitution-class that had been retired to being a teaching ship, and was at the time manned largely by midshipmen.

    Reasonably, a Miranda going up against 25th-century state-of-the-art ships should fare about as well as a rowboat with a pressurized hull. The fact that there are T6 Mirandas stretches my Suspenders of Disbelief a bit.

    Any more different that planet destroying space stations being blown up by a farm boy, and later Billy Dee Williams?
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  • garaks31garaks31 Member Posts: 2,845 Arc User
    well in 3-5 years

    ground vehicle (look at crossout 's system) ,
    allow people to stay in lower level ranges ,
    previous acc. unlocks should be made available as acc. unlocks ,
    reputation quick begin options ,
    admiralty suggest ship option ,
    space jump game ,
    make a big expansion for the red faction (Delta Klingons , KDF and Borg Cooperative creating a alliance 3 homeworlds.
    have Special ships and items based on delta-quadrant and Borg tech. Cooperative Humans ,Roms , Andorians ... can be created ... ) ,
    make lifetime sale affordable on each corrency ,
    bring in the low-level Andorian ship to the zen store ,
    level locked gold gear for lower levels ,
    the exchange is highly broken since aod ,

    cross-faction fleet holding with a cross faction bank ...
  • spiritbornspiritborn Member Posts: 4,396 Arc User
    jonsills wrote: »
    Khan did well in what was then a new-model Miranda, up against an antiquated Constitution-class that had been retired to being a teaching ship, and was at the time manned largely by midshipmen.

    Reasonably, a Miranda going up against 25th-century state-of-the-art ships should fare about as well as a rowboat with a pressurized hull. The fact that there are T6 Mirandas stretches my Suspenders of Disbelief a bit.

    ~snaps suspenders~

    Well, we got Nx's, Daedalus, Disco Ships, T'Varos, and so on doing just THAT. :)
    Well the NXs and possibly T'varos are explicitly new constructions using the look of the ship but modern technology rather then being 250 year old ships, I dunno if that applies for the 23c ships though.

  • brian334brian334 Member Posts: 2,219 Arc User
    Tellarite ships.

    Come on, these are the fourth member of the Founders of the Federation! They were able to stalemate the Andorians in their various wars. They should be some tanking beauties!
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  • kidbounty1kidbounty1 Member Posts: 1 Arc User
    How about a Quick fill button for the reputation boxes. My wrist hurts everyday :)
  • jonsillsjonsills Member Posts: 10,473 Arc User
    jonsills wrote: »
    Khan did well in what was then a new-model Miranda, up against an antiquated Constitution-class that had been retired to being a teaching ship, and was at the time manned largely by midshipmen.

    Reasonably, a Miranda going up against 25th-century state-of-the-art ships should fare about as well as a rowboat with a pressurized hull. The fact that there are T6 Mirandas stretches my Suspenders of Disbelief a bit.

    Any more different that planet destroying space stations being blown up by a farm boy, and later Billy Dee Williams?
    Well, given that Imperial battle station design is so amazingly stupid that they put a flipping bottomless chasm inside, and then didn't even provide handrails, as well as using a point-defense system that can't swivel fast enough to target fighter craft, I guess the farm boy and the retired gambler blowing those stations up isn't that hard to swallow... :wink:
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  • asuran14asuran14 Member Posts: 2,335 Arc User
    It would be fun to see them develop, and release a console that comes on a new ship release, or via the older ships that came out with the different specs we have. Which when slotted gives the ship it is slotted on access to a less version of the spec ship's mechanic, like the miracle worker ships mechanic or the morale mechanic of the command ships. I hate to see such an interesting concept of mechanic as these being usable on such small amount of ships, though also giving you the option to put these mechanics on certain ships might make them more appealing an viable to use.
  • talonxvtalonxv Member Posts: 4,257 Arc User
    1. Time travel to missing eras of Trek. IE ten years between TMP and TWOK, 70 years between the launch of ENT B and ENT D
    2. C store Connie, even if DSC.(I know, never happen).
    3. Tier 6 nova
    4. Go find new Khitomer
    5. Go meet Ben Sisko in the temple
    6. SANDBOX! I'd like things to do besides red alerts and replaying missions. I want to visit other planets.
    7. EXPLORATION!!!!!
    8. Promote BOFFs to captain. I'm an admiral damnit.
    9. When playing on my own, be able to summon two other ships with my promoted BOFFs as captain so I can feel like I'm in command of a squadron like Starfleet command games.
    10. Move the timeline up to 2418 and make it seem like a decade in game instead of compressing the game timeline to less than 2 years.
    11. Allow us to be called by our title. Some of us want to be captains.
    12. Fleet Captain title?
    13. For TOS, Commodore please?

    I know some are old pipe dreams. But never know unless you ask.
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    Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!

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  • smokebaileysmokebailey Member Posts: 4,668 Arc User
    Duno if I posted this here before but, I want the other clothing items we can use in the foundry in tailor.

    A perfect use for latinum, as in buying, and thus, unlocking those said items. I REALLY wanna use those thigh boots the TOS Romulan girls have, with the big, chunky high heels. And the academy micro mini skirts. And there's some nice hair items and so on, there. :)
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