I have 10 toons that are end-game, and going through and kicking the daily mission on each Reputation that they have Marks enough for an additional 30 days is far too much. I took 3 Reputations to T6 on a Tribble toon, and after just that I'm about to declare Tier 6 Reps a lost cause for me, pending there aren't usability improvements (one click starting of the daily would go a long wa.y) I'm likely to skip it entirely and just play whatever new missions come out and then go on hiatus until more episodes.
Top left hand corner of the reputations window is the portrait or icon thingie for the reputation you're looking at, if you click on that you'll get the experience bars you're looking for. I'd like the numerical value to return as well.
Thank you, I found it. They made the little picture into a clickie for the status.
Problem is: does not look like a button or a tab. LOL!
"Spend your life doing strange things with weird people." -- UNK
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
Having looked at the Tribble release I cannot say that the system impresses me much right now.
1. The title screen showing the Discovery ship lasts only for a split second so needs tweaking if we are to see it propery.
2. When loading a character I get to watch the feet of my character beam out as it zooms in too far.
3. Every 5 seconds I recieve a popup to tell me that I have BOFF's waiting to be claimed as I never collect them. Surely once I dismiss it it should not keep coming back!
4. When running the projects to get to Tier 6 the reward boxes (for omega rep) were only awarding ground weapons which by this point we are absolutely not needing at all on any toon. Why do we not get a chance at space weapons which are far more usable, other than the obvious fact a space weapon vends for more when chucked?
For these, I have a few answers/observations.
1. The title screens are like that. The one on Holodeck does the same thing, starting with a shot of DS9, then panning up rather quickly to show the wormhole. The wormhole is just more interesting visually than a rather barren-looking moon.
2. This was happening to me, but only on one character, the one that I created on Tribble during this testing phase. When I moved her from logging off in space to logging off on the ground, it stopped. Maybe it will start again if I log her off in space again. I'll test that. Older characters, including another logged off in space, never did it.
3. Those are the New Officer missions. You get one every 10 levels or thereabouts. I would imagine that if you just close them and have mission auto-hail enabled, each one would likely pop up every time that you log in.
4. Omega boxes always worked like that, either having a ground weapon or a Neural Processor. They don't have space weapons because there are no Omega space weapons to give, since their special ones were removed due to the [Borg] proc not working properly in space. If you think that's bad, Nukara gives you EV suits that I'm pretty sure are worth even less than the Omega ground weapons. I received 2 Neural Processors out of my 30 boxes, and the 28 ground weapons sold at the bartender for 290.000 EC, anyway, so it's about as good as the payout for Competitive reputation boxes, which give no gear that can be sold for EC, but do give 10,000 EC back from each box, or at least each box without an Assessed Stratagem, I forget if those had the EC or not.
This is an MMO, not a Star Trek episode simulator. That would make for a terrible game.
Console universal ordnance accelerator gamma rep console. Currently shows 22.5% Polaron direct energy weapon damage twice. Not sure if this is just a typo and one of them ment to read phaser direct energy weapon damage
The common factor seems to be that the game forgets to load the correct zoom level (whether it be camera distance or mini-map zoom) upon map transitions or upon switching characters. Instead, it seems to keep the old zoom level, even when it's not appropriate for the zone.
Many of the Reputations believe that the boxes they reward should help you outfit a mercenary army.
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
The common factor seems to be that the game forgets to load the correct zoom level (whether it be camera distance or mini-map zoom) upon map transitions or upon switching characters. Instead, it seems to keep the old zoom level, even when it's not appropriate for the zone.
There's another zoom issue that I don't see here that's been happening for a long time. Go to create a new character, but back out before entering the game. You now have a zoomed in character on your character select screen, though not as zoomed in as the ones that we're seeing on Tribble right now, and focused on the head and upper body, rather than the feet. This one definitely fixes itself if you log in to that character and back out.
This is an MMO, not a Star Trek episode simulator. That would make for a terrible game.
Comments
Thank you, I found it. They made the little picture into a clickie for the status.
Problem is: does not look like a button or a tab. LOL!
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
For these, I have a few answers/observations.
1. The title screens are like that. The one on Holodeck does the same thing, starting with a shot of DS9, then panning up rather quickly to show the wormhole. The wormhole is just more interesting visually than a rather barren-looking moon.
2. This was happening to me, but only on one character, the one that I created on Tribble during this testing phase. When I moved her from logging off in space to logging off on the ground, it stopped. Maybe it will start again if I log her off in space again. I'll test that. Older characters, including another logged off in space, never did it.
3. Those are the New Officer missions. You get one every 10 levels or thereabouts. I would imagine that if you just close them and have mission auto-hail enabled, each one would likely pop up every time that you log in.
4. Omega boxes always worked like that, either having a ground weapon or a Neural Processor. They don't have space weapons because there are no Omega space weapons to give, since their special ones were removed due to the [Borg] proc not working properly in space. If you think that's bad, Nukara gives you EV suits that I'm pretty sure are worth even less than the Omega ground weapons. I received 2 Neural Processors out of my 30 boxes, and the 28 ground weapons sold at the bartender for 290.000 EC, anyway, so it's about as good as the payout for Competitive reputation boxes, which give no gear that can be sold for EC, but do give 10,000 EC back from each box, or at least each box without an Assessed Stratagem, I forget if those had the EC or not.
Drag the new one over the old. That works for me.
See my reply in the thread below.
Variable Zoom on the Character Select Screen
http://forum.arcgames.com/startrekonline/discussion/comment/13424678/#Comment_13424678
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
There's another zoom issue that I don't see here that's been happening for a long time. Go to create a new character, but back out before entering the game. You now have a zoomed in character on your character select screen, though not as zoomed in as the ones that we're seeing on Tribble right now, and focused on the head and upper body, rather than the feet. This one definitely fixes itself if you log in to that character and back out.