Wouldn't mind a bit more customization for ship interiors.
2. Pet Tab (lol)
With Cryptic adding new pets pretty much every summer and winter event and NOT giving us collectors anywhere special to store them... takes up A LOT, and I say again A LOT, of bank space that can be used for other things like all the lockbox weapons, unique weapons and gear, regenerators, components, and rep tokens like Borg Neural Processors.
3. Species/gender change token
Probably a good idea as an option, although we seem to get free character slots pretty often. lol
5. Assignable mods
Would be nice, but at the same time would not only devalue the desirable mods on the Exchange, it would also cater to the current Meta. So this one is kind of a double edged sword.
6. The old queue UI back
Once you get used to the current one, its not that bad. I don't get the whole Queue Group thing other than the fact it allows for cross faction teaming. I'd honestly rather see a bit more refinement than just scrapping it for the cluttered old system with them all in alphabetical order and having 2-3 copies of most of them for the higher difficulty levels. In a way we have the old list if you search ALL, and I actually like being able to sort by mark reward rather than trying to remember what gives what.
7. Flying your ship from your bridge
8. Travelling across sector space whilst on your bridge
Pretty sure these two were shot down in a rather final manner by Cryptic. The game engine can't do that when your avatar turns into the ship in space. One could argue that what you see in space is just a tactical or astrometrics view from a console on the bridge though.
15. Access to all current patrols in game
Would be nice to have ALL patrols repeatable rather than just Delta Quad and Tau Dewa.
17. Return of two stage STFs
18. Return of Elite Borg STFs (ISA, KSA, CSA)
Not sure the long 2 stage STFs would be as popular as a return of the Elites so that people have a shot at some currently uncompleteable accolades as well as the Accolade costume unlocks for MACO/Honor Guard/Omega armors.
21. Rebalancing of the Borg so it needs 30 ships to take down one cube and not just a shuttle
Considering the max number of players I've seen in an actual STF is only 20... not sure how that will work out at all. And lower end machines still struggle with that I believe.
Once you get used to the current one, its not that bad. I don't get the whole Queue Group thing other than the fact it allows for cross faction teaming. I'd honestly rather see a bit more refinement than just scrapping it for the cluttered old system with them all in alphabetical order and having 2-3 copies of most of them for the higher difficulty levels. In a way we have the old list if you search ALL, and I actually like being able to sort by mark reward rather than trying to remember what gives what.
It's not really the UI that's bad anymore at this point. They have, slowly, restored previous functionality. Only really missing the ability to display all difficulties at once.
However, the underlying mechanics ("Queue Group," etc) are still cumbersome as ever, generate cancellation spam if even one player declines/doesn't respond, don't support flexible player limits and produce unpredicable delays in mission start with no updates on what it's doing or going to do. No amount of "getting used to" these problems is going to make them go away on their own.
This was especially noticeable when they did the PvP endeavor and turns out the PvP queue still uses the old system. There are no unknown delays, it tells you when its waiting for players to engage and when its ready and going to start. If someone doesn't accept it just picks up the next in line instead of cancelling and starting over every time. It will only cancel if there are no more people in the queue to pick, so it won't spam it. Etc. So much smoother experience.
17. Return of two stage STFs
18. Return of Elite Borg STFs (ISA, KSA, CSA)
Not sure the long 2 stage STFs would be as popular as a return of the Elites so that people have a shot at some currently uncompleteable accolades as well as the Accolade costume unlocks for MACO/Honor Guard/Omega armors.
With the current standard rewards? They'd be just as dead as all the other queues. ISE might be mildly popular, but only if it was easy enough to win as fast as the Advanced version.
The ground version of Infected was that map where you had Mario style jumping over a vat of plasma coolant.... fall in and die. Oh and Becky can fly so there was no chance of her taking damage from it.
i guarantee he's talking about mod reroll, because the interface for it has already been spotted on tribble months ago
Lets see how many people get pissed when they find out it costs dilthium, and you can't pick the mods you want, you just have to keep re-rolling!(you know its going to work out like this)
As if they don't have enough ways to encourage people to spend money.
yeah, it was a console command that recolored your weapon effects...nothing any more fancy than that
they might as well re-add it, because A: PvP is dead, and B: nearly every color under the sun is available for all damage types now anyway, so the complaint is now invalid
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch." "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Passion and Serenity are one.
I gain power by understanding both.
In the chaos of their battle, I bring order.
I am a shadow, darkness born from light.
The Force is united within me.
Having loyal pets by your side is one of the most important features of the game. A Captain in a Leadership role with no Pet's kept close to his side is obviously a very sad Captain.
A new Gateway App for the game would be fantastic.
Mod selection would just funnel everything into cookie cutter mode, so not a fan. TBH they should remove all mods from weapons as the mechanics of CrtH and CrtD especially should be dependant on Accuracy vs Defense ratings, taking into account shields, HP and speed too. It should be very hard to CrtH a moving target, and current CrtH of upwards of 30% is shocking vs a fully shielded and fast moving target! Players got spoiled with this. A Critical Hit should always be hard to achieve, not easy!
My bet is on a new exploration system.
"You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
Stop with the Pet Tabs already. Geko is not going to preen on about a much desired item if it were just for a bloody Pet Tab. There are many more useful and clutterous things that need a Tab before one for pets. His much desired/requested feature would be more actually game mechanics oriented than Pets.
If you have that many Pets that you need a Tab to store them you are going to end up dying in a house/apartment alone with 150 cats roaming around the place.
I still don't understand this characterization, since not being character-bound, you don't have to open boxes to get 'em. I've ended up with almost every box ship and a majority of the lobi ships over the years, with only 3 or so of the box ships being won rather than bought. Every time I've pursued a specific box ship, it's always been 100-200 boxes and not really worth it to obtain via those means.
When you've said that you want them to be available to everybody, what that translates to is cheaply available. They're available to everybody as is, it just might mean months of saving in place of weeks or days.
I don't think they would have instant level 50 tokens unless it was a Veteran access only item. Level 50 tokens would make it far too easy to unlock admiralty.
The ground version of Infected was that map where you had Mario style jumping over a vat of plasma coolant.... fall in and die. Oh and Becky can fly so there was no chance of her taking damage from it.
On the flip side... the normal Borg around that room DON'T fly so... pulsewave knockback 'em into the drink!
And it really doesn't matter anymore if Simmons is flying. TR-116 rifles make short work of her. Especially with a coordinated Fleet Group. I still remember when she was brutal! One time I ended up being the only one left on an Engie and had to shield tank solo her in my little corner because everyone else died. Now? I probably don't have to hide in my corner sniping and she'll die.
We be BAMFs on the ground queues. Although I haven't fought the Queen on the ground in some time now...
Bipedal mammal and senior Foundry author.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
The ground version of Infected was that map where you had Mario style jumping over a vat of plasma coolant.... fall in and die. Oh and Becky can fly so there was no chance of her taking damage from it.
On the flip side... the normal Borg around that room DON'T fly so... pulsewave knockback 'em into the drink!
And it really doesn't matter anymore if Simmons is flying. TR-116 rifles make short work of her. Especially with a coordinated Fleet Group. I still remember when she was brutal! One time I ended up being the only one left on an Engie and had to shield tank solo her in my little corner because everyone else died. Now? I probably don't have to hide in my corner sniping and she'll die.
We be BAMFs on the ground queues. Although I haven't fought the Queen on the ground in some time now...
Oh I'm not saying it'd be HARD, just that the advanced/elite version requires skills in ground.
Comments
However, the underlying mechanics ("Queue Group," etc) are still cumbersome as ever, generate cancellation spam if even one player declines/doesn't respond, don't support flexible player limits and produce unpredicable delays in mission start with no updates on what it's doing or going to do. No amount of "getting used to" these problems is going to make them go away on their own.
This was especially noticeable when they did the PvP endeavor and turns out the PvP queue still uses the old system. There are no unknown delays, it tells you when its waiting for players to engage and when its ready and going to start. If someone doesn't accept it just picks up the next in line instead of cancelling and starting over every time. It will only cancel if there are no more people in the queue to pick, so it won't spam it. Etc. So much smoother experience.
With the current standard rewards? They'd be just as dead as all the other queues. ISE might be mildly popular, but only if it was easy enough to win as fast as the Advanced version.
My character Tsin'xing
As if they don't have enough ways to encourage people to spend money.
This would be amazing.
"Take the hint, Moist, the Enterprise is here to back you up." (Or whatever the quote is)
That would be perfect, since I'm the only one who can see it - and I SPECIFICALLY requested to be called that myself.
arcgames.com/en/forums/startrekonline/#/discussion/1203368/pve-content-a-list-of-gamewide-polishing-pass-suggestions
they might as well re-add it, because A: PvP is dead, and B: nearly every color under the sun is available for all damage types now anyway, so the complaint is now invalid
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
I have a pet at my side. she's my First Officer
Daizen - Lvl 60 Tactical - Eclipse
Selia - Lvl 60 Tactical - Eclipse
Mod selection would just funnel everything into cookie cutter mode, so not a fan. TBH they should remove all mods from weapons as the mechanics of CrtH and CrtD especially should be dependant on Accuracy vs Defense ratings, taking into account shields, HP and speed too. It should be very hard to CrtH a moving target, and current CrtH of upwards of 30% is shocking vs a fully shielded and fast moving target! Players got spoiled with this. A Critical Hit should always be hard to achieve, not easy!
My bet is on a new exploration system.
My toon would be happily "demoted" to Captain, it would make much more sense given what he actually does (ie: commands a ship).
Choosing mods in crafting.
Species/Gender change token.
Account bound change for Lobi and Scam box ships.
Sounds fun to me.
No, he is not a feature, he is a bug.
We come in peace, SHOOT TO KILL!
I still don't understand this characterization, since not being character-bound, you don't have to open boxes to get 'em. I've ended up with almost every box ship and a majority of the lobi ships over the years, with only 3 or so of the box ships being won rather than bought. Every time I've pursued a specific box ship, it's always been 100-200 boxes and not really worth it to obtain via those means.
When you've said that you want them to be available to everybody, what that translates to is cheaply available. They're available to everybody as is, it just might mean months of saving in place of weeks or days.
> Instant level 50 tokens.
hum
On the flip side... the normal Borg around that room DON'T fly so... pulsewave knockback 'em into the drink!
And it really doesn't matter anymore if Simmons is flying. TR-116 rifles make short work of her. Especially with a coordinated Fleet Group. I still remember when she was brutal! One time I ended up being the only one left on an Engie and had to shield tank solo her in my little corner because everyone else died. Now? I probably don't have to hide in my corner sniping and she'll die.
We be BAMFs on the ground queues. Although I haven't fought the Queen on the ground in some time now...
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
My character Tsin'xing