Psshhh, Elite dangerous going FTP might make a dent, but I don't think EVE's model would draw a lot of STO players. Different mindset, hence the dearth of dedicated PVP/PVPers here.
P.S. Dearth is not a typo, look it up.
"A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects." — Lazarus Long --->Get the Forums Enhancement Extension!
So, I don't know if you heard about this, but EVE, a very, very, very huge game in the MMORPG world (I mean this thing is big, it’s been around for 13 years, that's more than double of STO [sort of] and everyone has seen it, heard of it, or tried it) is going free to play.
I wonder if this will effect STO. I mean they're going on XBOX and PS4, they've had 2 expansions (I'm NOT calling Agents of Yesteryear an expansion or Agents of Yesterday, good content but in no way is it an expansion... but I'm getting off topic.) But STO is still rather small, and relatively good, but it is completely possible that something like EVE can come and dominate the market.
Just as you're not willing to call AoY an expansion because it's too tiny, I'm not ready to classify EVE as very very very huge game based on its playerbase and longevity not measuring up to that Blizzard game and its longevity not measuring up to Ultima or EQ.
Eve is still rather small too.
One can believe the moon is made of of cheese as well. AOY is 1/10th of what DR was or even LOR that was at best a half a$$ expansion.
Eve is HUGE compared to STO. At most you get a few K players or so at the height of an STO expansion...
Nah, Dell sell pretty good laptops... depending on the model.
I currently have a Dell Latitude 3540 which has core i5-4200u and a Radeon HD 8850m (~ nVidia 940m) that I currently use to play STO 'cause my desktop crapped out. Trying to determine if the GPU is faulty or the motherboard is the problem.
I was thinking about buying the Dell XPS 15, but I am kinda curious about the refresh of that laptop. I am wondering if the refresh will use the nVidia GTX 1050 or GTX 1060. I am guessing the GTX 1050 because the GTX 1060 will likely generate too much heat.
So, I don't know if you heard about this, but EVE, a very, very, very huge game in the MMORPG world (I mean this thing is big, it’s been around for 13 years, that's more than double of STO [sort of] and everyone has seen it, heard of it, or tried it) is going free to play.
I wonder if this will effect STO. I mean they're going on XBOX and PS4, they've had 2 expansions (I'm NOT calling Agents of Yesteryear an expansion or Agents of Yesterday, good content but in no way is it an expansion... but I'm getting off topic.) But STO is still rather small, and relatively good, but it is completely possible that something like EVE can come and dominate the market.
Just as you're not willing to call AoY an expansion because it's too tiny, I'm not ready to classify EVE as very very very huge game based on its playerbase and longevity not measuring up to that Blizzard game and its longevity not measuring up to Ultima or EQ.
Eve is still rather small too.
One can believe the moon is made of of cheese as well. AOY is 1/10th of what DR was or even LOR that was at best a half a$$ expansion.
Eve is HUGE compared to STO. At most you get a few K players or so at the height of an STO expansion...
So, I don't know if you heard about this, but EVE, a very, very, very huge game in the MMORPG world (I mean this thing is big, it’s been around for 13 years, that's more than double of STO [sort of] and everyone has seen it, heard of it, or tried it) is going free to play.
I wonder if this will effect STO. I mean they're going on XBOX and PS4, they've had 2 expansions (I'm NOT calling Agents of Yesteryear an expansion or Agents of Yesterday, good content but in no way is it an expansion... but I'm getting off topic.) But STO is still rather small, and relatively good, but it is completely possible that something like EVE can come and dominate the market.
Just as you're not willing to call AoY an expansion because it's too tiny, I'm not ready to classify EVE as very very very huge game based on its playerbase and longevity not measuring up to that Blizzard game and its longevity not measuring up to Ultima or EQ.
Eve is still rather small too.
One can believe the moon is made of of cheese as well. AOY is 1/10th of what DR was or even LOR that was at best a half a$$ expansion.
Eve is HUGE compared to STO. At most you get a few K players or so at the height of an STO expansion...
So, as I stated, if AoY doesn't count as an expansion ... then Eve doesn't come close to measuring up as a HUGE MMO.
It's 13 yeears of longevity, also, pale in comparison to Ultima and Everquest.
It's not "very" big. It's not "very" old. Just like AoY is not an expansion.
I'm using facts. You're talking chedda!
If this is NOT flamming or trolling not sure what it is. Metrics do stick empty words not much....
I think someone wants to sell a Connie for a mere billion...what a GREAT deal and yes...some cheese too
That blizzard game, World of Warcraft, is a huge MMO. Eve has 1/10th the playerbase of it.
Ultiima Online started 1997. Everquest in 1999.
Eve is not big. The metrics show that it lags behind the largest western MMO in the industry. And I've not even bothered to look at stats from the bigger eastern MMOs.
Eve is also not the oldest. Two other western MMOs (both of which at their height had comparable player base numbers to Eve) are much older.
What stats and metrics are missing here? Warcraft? MUCH bigger. Ultima? Quite a bit older.
Eve is to those MMOs what the OP says AoY is to STO expansions. Tiny and not worth counting.
I guess the only mistake I made was assuming you all knew what I mean by "that blizzard" game and you all were aware of how much bigger it was than Eve and how much older a game like Ultima was compared to Eve.
So, I don't know if you heard about this, but EVE, a very, very, very huge game in the MMORPG world (I mean this thing is big, it’s been around for 13 years, that's more than double of STO [sort of] and everyone has seen it, heard of it, or tried it) is going free to play.
I wonder if this will effect STO. I mean they're going on XBOX and PS4, they've had 2 expansions (I'm NOT calling Agents of Yesteryear an expansion or Agents of Yesterday, good content but in no way is it an expansion... but I'm getting off topic.) But STO is still rather small, and relatively good, but it is completely possible that something like EVE can come and dominate the market.
Just as you're not willing to call AoY an expansion because it's too tiny, I'm not ready to classify EVE as very very very huge game based on its playerbase and longevity not measuring up to that Blizzard game and its longevity not measuring up to Ultima or EQ.
Eve is still rather small too.
One can believe the moon is made of of cheese as well. AOY is 1/10th of what DR was or even LOR that was at best a half a$$ expansion.
Eve is HUGE compared to STO. At most you get a few K players or so at the height of an STO expansion...
So, as I stated, if AoY doesn't count as an expansion ... then Eve doesn't come close to measuring up as a HUGE MMO.
It's 13 yeears of longevity, also, pale in comparison to Ultima and Everquest.
It's not "very" big. It's not "very" old. Just like AoY is not an expansion.
I'm using facts. You're talking chedda!
If this is NOT flamming or trolling not sure what it is. Metrics do stick empty words not much....
I think someone wants to sell a Connie for a mere billion...what a GREAT deal and yes...some cheese too
That blizzard game, World of Warcraft, is a huge MMO. Eve has 1/10th the playerbase of it.
Ultiima Online started 1997. Everquest in 1999.
Eve is not big. The metrics show that it lags behind the largest western MMO in the industry. And I've not even bothered to look at stats from the bigger eastern MMOs.
Eve is also not the oldest. Two other western MMOs (both of which at their height had comparable player base numbers to Eve) are much older.
What stats and metrics are missing here? Warcraft? MUCH bigger. Ultima? Quite a bit older.
Eve is to those MMOs what the OP says AoY is to STO expansions. Tiny and not worth counting.
I guess the only mistake I made was assuming you all knew what I mean by "that blizzard" game and you all were aware of how much bigger it was than Eve and how much older a game like Ultima was compared to Eve.
Nah, Dell sell pretty good laptops... depending on the model.
I currently have a Dell Latitude 3540 which has core i5-4200u and a Radeon HD 8850m (~ nVidia 940m) that I currently use to play STO 'cause my desktop crapped out. Trying to determine if the GPU is faulty or the motherboard is the problem.
I was thinking about buying the Dell XPS 15, but I am kinda curious about the refresh of that laptop. I am wondering if the refresh will use the nVidia GTX 1050 or GTX 1060. I am guessing the GTX 1050 because the GTX 1060 will likely generate too much heat.
Yeah, it is kinda dated. I have an older Lenovo IdeaPad Y470 which also has the GT 550m, but it only has a Core i5-2410m and a 1366x768 resolution screen.
Best guess is that if you were to play EVE Online at 1080p then you might have to settle on low for decent performance. I won't know for sure until I try it out for myself on the Y470 and connected to an external monitor. But that won't be until November when the game offers F2P.
Based on what I've read the GTX 550m should be able to handle the game at 1366x768 with medium graphic settings and provide decent graphic settings. But I don't think many people would want to play games at such a low resolution.
So, I don't know if you heard about this, but EVE, a very, very, very huge game in the MMORPG world (I mean this thing is big, it’s been around for 13 years, that's more than double of STO [sort of] and everyone has seen it, heard of it, or tried it) is going free to play.
I wonder if this will effect STO. I mean they're going on XBOX and PS4, they've had 2 expansions (I'm NOT calling Agents of Yesteryear an expansion or Agents of Yesterday, good content but in no way is it an expansion... but I'm getting off topic.) But STO is still rather small, and relatively good, but it is completely possible that something like EVE can come and dominate the market.
Just as you're not willing to call AoY an expansion because it's too tiny, I'm not ready to classify EVE as very very very huge game based on its playerbase and longevity not measuring up to that Blizzard game and its longevity not measuring up to Ultima or EQ.
Eve is still rather small too.
One can believe the moon is made of of cheese as well. AOY is 1/10th of what DR was or even LOR that was at best a half a$$ expansion.
Eve is HUGE compared to STO. At most you get a few K players or so at the height of an STO expansion...
So, as I stated, if AoY doesn't count as an expansion ... then Eve doesn't come close to measuring up as a HUGE MMO.
It's 13 yeears of longevity, also, pale in comparison to Ultima and Everquest.
It's not "very" big. It's not "very" old. Just like AoY is not an expansion.
I'm using facts. You're talking chedda!
If this is NOT flamming or trolling not sure what it is. Metrics do stick empty words not much....
I think someone wants to sell a Connie for a mere billion...what a GREAT deal and yes...some cheese too
It's turning your No True Scotsman fallacy against you.
Your definitions are all subjective, so Snoggy made similar subjective comparisons between Eve and other, lager and older MMOs.
The point is in both cases the definition of what is a "true" this or that was a personal opinion, not some industry standard. There is no ISO or IEEE standard for "Casual MMO expansion required feature list and amount of content."
Further, a faulty metric was used for STO playership. Keep in mind that while some players use Steam to launch STO, others use Arc, while still more (the old-school guys) still have the old standalone launcher. Your numbers are going to be inaccurate if you use Steam data alone.
Bubble, responding to your arguments by pointing out your logical and informational inaccuracies is not trolling, nor is it flaming. It's what we like to call "discussion."
So, I don't know if you heard about this, but EVE, a very, very, very huge game in the MMORPG world (I mean this thing is big, it’s been around for 13 years, that's more than double of STO [sort of] and everyone has seen it, heard of it, or tried it) is going free to play.
I wonder if this will effect STO. I mean they're going on XBOX and PS4, they've had 2 expansions (I'm NOT calling Agents of Yesteryear an expansion or Agents of Yesterday, good content but in no way is it an expansion... but I'm getting off topic.) But STO is still rather small, and relatively good, but it is completely possible that something like EVE can come and dominate the market.
Just as you're not willing to call AoY an expansion because it's too tiny, I'm not ready to classify EVE as very very very huge game based on its playerbase and longevity not measuring up to that Blizzard game and its longevity not measuring up to Ultima or EQ.
Eve is still rather small too.
One can believe the moon is made of of cheese as well. AOY is 1/10th of what DR was or even LOR that was at best a half a$$ expansion.
Eve is HUGE compared to STO. At most you get a few K players or so at the height of an STO expansion...
Steamcharts is not useful for comparing games like STO to other games. What has to be determined is what percentage of STO players log in through Steam compared to log in through Arc or its standalone client. Also, the problems with Steam and Zen have pushed a bunch of STO players away from Steam.
Then there is the number of STO players that log in for 15 minutes a day to do their Doffing and Admiralty. Steamcharts doesn't measure how many players access the game during a particular day, but the maximum amount of players that are on at the same time. If I have 4 STO players that only play for 15 minutes right after each other and 1 EVE player that plays for 1 hour, then Steamcharts would only record 1 player for that time even though STO had 3 more players. All Steamcharts is useful for is to determine trends in STO.
I started playing EVE off and on in 2006 and I can tell you that the two games are very different play-styles. STO is much more laid back and relaxing with minimal stress and actual story arch missions. EVE is much more PVP, everyone is out to scam you or take everything you own and wardec you with stress tossed on top of that and the missions make STO look like works of art. Don't get me wrong, I enjoy EVE and have a 30Mil SP main...but I don't see how it going FTP would impact this game in any way.
EVE and STO are two very different beasts... likewise their ftp modes will be very different.
EVE will be more hybrid... Free play = limited skill/ship progression, while an active account will unlock those limitations. And yes, you will be able to, as a free player, unlock a "paid" subscription through the player traded Plex program.
The biggest hurdle I forsee for newer players is the more severe costs for failure... I.e. you lose your ship and gear when destroyed. Or at worse, your implants if you lose your pod.
Community-wise... gankers and griefers may very well rejoice in the fresh blood and tears, unless CCP does something with the Security mechanic.
So, I don't know if you heard about this, but EVE, a very, very, very huge game in the MMORPG world (I mean this thing is big, it’s been around for 13 years, that's more than double of STO [sort of] and everyone has seen it, heard of it, or tried it) is going free to play.
I wonder if this will effect STO. I mean they're going on XBOX and PS4, they've had 2 expansions (I'm NOT calling Agents of Yesteryear an expansion or Agents of Yesterday, good content but in no way is it an expansion... but I'm getting off topic.) But STO is still rather small, and relatively good, but it is completely possible that something like EVE can come and dominate the market.
If EVE could dominate the market it would be doing so after 13yrs without the F2P change. Players that want permadeath and loss of items are not the typical STO casual user who complain that new released content is too hard and they died 20x during a mission.
Hehe... I remember EvE... Made it out of the beginners zone, got blown up...
Never entered again.
The one thing you could do under their F2P model is to simply burn accounts as you lose your starting allocation. If all you have is the starter stuff, and gankers kill you, you can move on to the next with no cost. It'd be a decent way of learning the ropes, without the frustration of buying replacements the moment you clear the into and someone jumps you. That doesn't really address the frustration of getting ganked the moment you get into the actual game, though.
Of course, I could also see this being exploited by making disposable free accounts to gank for their resources...
With each passing day I wonder if I stepped into an alternate reality. The Cubs win the world series. Donald Trump is President. Britain leaves the EU. STO gets a dedicated PvP season. Engineers are "out of control" in STO.
sound nice, but, Beware! these Eve Veterans are waiting for any newer players to be stab in the back and take eveything you owned. they are very selfish and they dont like any new players, they will hound you til you give up, they can play tag team back to back.
unless if someone knew you, and get protections from other eve fleet factions, and expected to work for them.
sound nice, but, Beware! these Eve Veterans are waiting for any newer players to be stab in the back and take eveything you owned. they are very selfish and they dont like any new players, they will hound you til you give up, they can play tag team back to back.
unless if someone knew you, and get protections from other eve fleet factions, and expected to work for them.
Rubbish I've been playing eve online since 2003 the community has always been one of the best and most helpful also all new characters start in High sec which means zero risk from other players unless you do something stupid... and all this talk about gankers... ganking in high sec is very rare these days and only done if your going to gain something and no one is going to gank a new player as its not worth it..
CCP have done a lot over the last few years to make it easier for new players when I started you started with a hand for of skills at lvl 1 now you start with a bunch of useful skills and lvl 3 basically 2 weeks worth of training handed to you, and doing the new player tuturial you get given 2 frigates and over 2mil isk for doing it to get you started.
AOY is 1/10th of what DR was or even LOR that was at best a half a$$ expansion.
Demonstrably false. DR launched with 9 regular episodes, 3 queues, an adventure zone and 27 patrols. It had 1 episode added about a month later and another added about 3 months later.
Agents of Yesterday launched with 10 episodes and 2 queues. It had a third queue added a few weeks later.
The difference is an adventure zone and a mess of patrols. Not even close to being 1/10th the size, maybe half, if we're being generous to DR.
Legacy of Romulus does dwarf either of them, though. Roughly 34 episodes combined, 2 new queues and an adventure zone. There was also some revamping of some of the other Klingon episodes, and some tasks from Nukara separated out into queues.
This is an MMO, not a Star Trek episode simulator. That would make for a terrible game.
Offered in game, it covers a portion of the ships value when destroyed. Insurance does not cover the equipment you have applied to the vessel though, nor your implants if your pod is destroyed.
It's possible, you just need to be smart about it. EVE is not something you just jump into, the learning curve can be a bit steep, but then that has been a part of the appeal for myself... Everything from the agression mechanics, ship fitting and combat. It is very much a pvp centric game, where the pve aspects are kind of tagged on. It is pretty much the opposite of STO (pve with pvp tagged on).
Comments
P.S. Dearth is not a typo, look it up.
EVE is 1/10th of what that Blizzard Game is.
So, as I stated, if AoY doesn't count as an expansion ... then Eve doesn't come close to measuring up as a HUGE MMO.
It's 13 yeears of longevity, also, pale in comparison to Ultima and Everquest.
It's not "very" big. It's not "very" old. Just like AoY is not an expansion.
I'm using facts. You're talking chedda!
DELL
Model: XPS L702X
Processor: Intel(R) Core(TM) i7-2630QM CPU @ 2.00 GHz 2.00GHz
Installed Memory (RAM): 8.00 GB (7.90 usable)
64-bit OpSys
Window 7
Card: NVIDIA GeForce GT 550M
If this is NOT flamming or trolling not sure what it is. Metrics do stick empty words not much....
I think someone wants to sell a Connie for a mere billion...what a GREAT deal and yes...some cheese too
Original STO beta tester.
That blizzard game, World of Warcraft, is a huge MMO. Eve has 1/10th the playerbase of it.
Ultiima Online started 1997. Everquest in 1999.
Eve is not big. The metrics show that it lags behind the largest western MMO in the industry. And I've not even bothered to look at stats from the bigger eastern MMOs.
Eve is also not the oldest. Two other western MMOs (both of which at their height had comparable player base numbers to Eve) are much older.
What stats and metrics are missing here? Warcraft? MUCH bigger. Ultima? Quite a bit older.
Eve is to those MMOs what the OP says AoY is to STO expansions. Tiny and not worth counting.
I guess the only mistake I made was assuming you all knew what I mean by "that blizzard" game and you all were aware of how much bigger it was than Eve and how much older a game like Ultima was compared to Eve.
Original STO beta tester.
Yeah, it is kinda dated. I have an older Lenovo IdeaPad Y470 which also has the GT 550m, but it only has a Core i5-2410m and a 1366x768 resolution screen.
Best guess is that if you were to play EVE Online at 1080p then you might have to settle on low for decent performance. I won't know for sure until I try it out for myself on the Y470 and connected to an external monitor. But that won't be until November when the game offers F2P.
Based on what I've read the GTX 550m should be able to handle the game at 1366x768 with medium graphic settings and provide decent graphic settings. But I don't think many people would want to play games at such a low resolution.
It's turning your No True Scotsman fallacy against you.
Your definitions are all subjective, so Snoggy made similar subjective comparisons between Eve and other, lager and older MMOs.
The point is in both cases the definition of what is a "true" this or that was a personal opinion, not some industry standard. There is no ISO or IEEE standard for "Casual MMO expansion required feature list and amount of content."
Bubble, responding to your arguments by pointing out your logical and informational inaccuracies is not trolling, nor is it flaming. It's what we like to call "discussion."
Steamcharts is not useful for comparing games like STO to other games. What has to be determined is what percentage of STO players log in through Steam compared to log in through Arc or its standalone client. Also, the problems with Steam and Zen have pushed a bunch of STO players away from Steam.
Then there is the number of STO players that log in for 15 minutes a day to do their Doffing and Admiralty. Steamcharts doesn't measure how many players access the game during a particular day, but the maximum amount of players that are on at the same time. If I have 4 STO players that only play for 15 minutes right after each other and 1 EVE player that plays for 1 hour, then Steamcharts would only record 1 player for that time even though STO had 3 more players. All Steamcharts is useful for is to determine trends in STO.
EVE will be more hybrid... Free play = limited skill/ship progression, while an active account will unlock those limitations. And yes, you will be able to, as a free player, unlock a "paid" subscription through the player traded Plex program.
The biggest hurdle I forsee for newer players is the more severe costs for failure... I.e. you lose your ship and gear when destroyed. Or at worse, your implants if you lose your pod.
Community-wise... gankers and griefers may very well rejoice in the fresh blood and tears, unless CCP does something with the Security mechanic.
If EVE could dominate the market it would be doing so after 13yrs without the F2P change. Players that want permadeath and loss of items are not the typical STO casual user who complain that new released content is too hard and they died 20x during a mission.
https://community.eveonline.com/news/dev-blogs/introducing-clone-states-and-the-future-of-access-to-eve-online/
The one thing you could do under their F2P model is to simply burn accounts as you lose your starting allocation. If all you have is the starter stuff, and gankers kill you, you can move on to the next with no cost. It'd be a decent way of learning the ropes, without the frustration of buying replacements the moment you clear the into and someone jumps you. That doesn't really address the frustration of getting ganked the moment you get into the actual game, though.
Of course, I could also see this being exploited by making disposable free accounts to gank for their resources...
unless if someone knew you, and get protections from other eve fleet factions, and expected to work for them.
If you aren't the customer, you're the product being sold.
Rubbish I've been playing eve online since 2003 the community has always been one of the best and most helpful also all new characters start in High sec which means zero risk from other players unless you do something stupid... and all this talk about gankers... ganking in high sec is very rare these days and only done if your going to gain something and no one is going to gank a new player as its not worth it..
CCP have done a lot over the last few years to make it easier for new players when I started you started with a hand for of skills at lvl 1 now you start with a bunch of useful skills and lvl 3 basically 2 weeks worth of training handed to you, and doing the new player tuturial you get given 2 frigates and over 2mil isk for doing it to get you started.
Demonstrably false. DR launched with 9 regular episodes, 3 queues, an adventure zone and 27 patrols. It had 1 episode added about a month later and another added about 3 months later.
Agents of Yesterday launched with 10 episodes and 2 queues. It had a third queue added a few weeks later.
The difference is an adventure zone and a mess of patrols. Not even close to being 1/10th the size, maybe half, if we're being generous to DR.
Legacy of Romulus does dwarf either of them, though. Roughly 34 episodes combined, 2 new queues and an adventure zone. There was also some revamping of some of the other Klingon episodes, and some tasks from Nukara separated out into queues.
might be a huge drop in "revive pvpeen" posts