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TBS vs RTS what do you like best?

hawkwing43hawkwing43 Member Posts: 1,701 Arc User
edited June 2015 in Ten Forward
Ok if you don't know............

TBS = Turn Based Strategy

and

RTS = Real Time Strategy

an example of a RTS is Home World 1 and 2, also Command and Conquer

an example of TBS is Galactic Civilizations 3 and Endless Legend

Both types offer good game play, I just finished playing the remastered version of Home World, and the end game of the 2nd one was just wild. Talk about no think to think. lol

so what do you like?
Post edited by hawkwing43 on
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Comments

  • capnmanxcapnmanx Member Posts: 1,452 Arc User
    edited June 2015
    I enjoy both, but I guess I'd say I prefer turn based games.

    Due to how dumb enemy AI tends to be, real time strategy games all tend to go the same way: put a big huddle of troops at point A to keep the endless stream of enemies away from your door, then start amassing a big group of your strongest units to zerg point B and win the game.

    Having more time to think things over, and knowing that the enemy has to wait their turn while I do my thinking, tend to lead to more complex and interesting games in my experience.
  • dalolorndalolorn Member Posts: 3,655 Arc User
    edited June 2015
    capnmanx wrote: »
    I enjoy both, but I guess I'd say I prefer turn based games.

    Due to how dumb enemy AI tends to be, real time strategy games all tend to go the same way: put a big huddle of troops at point A to keep the endless stream of enemies away from your door, then start amassing a big group of your strongest units to zerg point B and win the game.

    Having more time to think things over, and knowing that the enemy has to wait their turn while I do my thinking, tend to lead to more complex and interesting games in my experience.

    I too have a preference for turn-based games. Recently, I've pulled out a couple of old games I liked - Liberation Day (Interactive Magic game, also known as Fallen Haven II) and Battle Isle 3.

    Nothing beats a good turn-based 4X, though - Space Empires 5 has a few flaws, but it's nice overall (especially if you pick up a good batch of mods), and Star Ruler 2, while real-time, is pretty nice. I do wish it were turn-based... :(

    Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.p3OEBPD6HU3QI.jpg
  • rattler2rattler2 Member Posts: 56,088 Community Moderator
    edited June 2015
    I'm a fan of both. Played lots of War Craft (All three games) and StarCraft growing up, but my first good Turn Based was Advance Wars.

    Heck... I still have a copy of Army Men RTS.
    66998372863950ee98cf7da9786e2ea9-db80k0m.png
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out a Delta Pack, Temporal Pack, and Gamma Pack
    The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • capnmanxcapnmanx Member Posts: 1,452 Arc User
    edited June 2015
    dalolorn wrote: »
    I too have a preference for turn-based games. Recently, I've pulled out a couple of old games I liked - Liberation Day (Interactive Magic game, also known as Fallen Haven II) and Battle Isle 3.

    Nothing beats a good turn-based 4X, though - Space Empires 5 has a few flaws, but it's nice overall (especially if you pick up a good batch of mods), and Star Ruler 2, while real-time, is pretty nice. I do wish it were turn-based... :(

    I absolutely loved the Battle Isle games. :D

    In fact, I'm pretty sure my introduction to TBS games was a Battle Isle 93 demo out of a PC magazine. It was just one mission, but I played the heck out of it for months (don't think I ever actually beat it; it was a freakin' tough map).
  • pwlaughingtrendypwlaughingtrendy Member Posts: 2,966 Arc User
    edited June 2015
    RTS. Fortune favors the bold, the swift, the Zerg.

    I am the rush.
  • theraven2378theraven2378 Member Posts: 5,813 Arc User
    edited June 2015
    RTS, Sending waves of imperial guardsmen to their deaths on dawn of war never gets old :D
    NMXb2ph.png
      "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
      -Lord Commander Solar Macharius
    • reginamala78reginamala78 Member Posts: 4,593 Arc User
      edited June 2015
      Turn based. I want the moment to sit there, steeple my hands ala Gendo Ikari, plot, then execute when I'm good at ready. Patience is a virtue.
    • swamarianswamarian Member Posts: 1,495 Arc User
      edited June 2015
      Turn based strategy
      It looks like Master of Orion's getting a remake, which should be cool.
    • mirrorchaosmirrorchaos Member Posts: 9,825 Arc User
      edited June 2015
      RTS. Fortune favors the bold, the swift, the Zerg.

      I am the rush.

      the zerg leader with a bat'leth in one hand and running down your enemy watching then run in fear :D.


      i have played many rts and tbs over the years, civ, caesar (all and annoying all of them), pharoah, populous, space empires (all), galciv (All), darkreign, c&c (All upto 4), star trek armada (both), simcity (All upto 4), simant, aoe (All including online), sc (All including LotV later on), eaw (Including expac), settlers (2-3 + GNU clone version), warzone 2100 (+GNU version) war-craft (Pre wow), ttd (+GNU version), railroad tycoon.. many others. i practically stopped playing them in any serious capacity about coming up a decade ago, the last one i had some sort of interest in was age of empires online before that got canned a few years back and casually i occasionalyl play starcraft and 2.
      T6 Miranda Hero Ship FTW.
      Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
    • hawkwing43hawkwing43 Member Posts: 1,701 Arc User
      edited June 2015
      Is anyone playing Galactic Civ 3? I played the 2nd one, just want to know if the 3rd is worth getting. Love those types of games BTW.
    • theraven2378theraven2378 Member Posts: 5,813 Arc User
      edited June 2015
      I do enjoy the total war series, nice blend of turn based and real time
      NMXb2ph.png
        "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
        -Lord Commander Solar Macharius
      • captainoblivouscaptainoblivous Member Posts: 2,284 Arc User
        edited June 2015
        Turn based. SMAC and HOMM3 ftw!
        I need a beer.

      • rooster707rooster707 Member Posts: 901 Arc User
        edited June 2015
        Turn-based. I suck enough at strategy games already without having to make decisions in real time too.
        76561198032353876.png
      • steamwrightsteamwright Member Posts: 2,820
        edited June 2015
        Turn-based games.

        Should technology in my lifetime ever wed good voice recognition software with RTS controls, so an entire army is not based on the two klutzy hands of my modern Ulysses Grant but on voice directions like a real general might issue, I might be genuinely interested in real RTS. Otherwise, I might as well be playing Tetris, because sooner or later I'll fail not because of strategy but because of biomechanics.
      • ssargonssargon Member Posts: 347 Arc User
        edited June 2015
        RTS all the way. Peace through power!
      • rattler2rattler2 Member Posts: 56,088 Community Moderator
        edited June 2015
        ssargon wrote: »
        RTS all the way. Peace through power!

        I take it you play C&C? Nod player?
        <.<
        >.>

        GDI ROLLING THUNDER! :D
        66998372863950ee98cf7da9786e2ea9-db80k0m.png
        I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
        The nut who actually ground out a Delta Pack, Temporal Pack, and Gamma Pack
        The resident forum voice of reason (I HAZ FORUM REP! YAY!)
      • dalolorndalolorn Member Posts: 3,655 Arc User
        edited June 2015
        I do enjoy the total war series, nice blend of turn based and real time

        Yeah, I wish there was a 4X like that. Real-time, multiplayer tactical combat (as opposed to the cinematic combat of Endless Space and Galactic Civilizations - those can be nice, too, but...) and in-depth, turn-based management of an entire interstellar empire...

        One can dream, right? :P

        Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.p3OEBPD6HU3QI.jpg
      • lucianazetalucianazeta Member Posts: 740 Arc User
        edited June 2015
        RTS.

        I've played most major RTS franchises, Age of Empires, Command and Conquer, Starcraft, Rise of Nations, Supreme Commander, Dawn of War, etc. turn based just isn't for me, though I can be persuaded to play a mix, Rise of Nations and C&C 3 Kane's Wrath for example have world conquest modes with turn based mode on the world map, and the possibility to fight the actual battles in real time.

        In Kane's Wrath it offers a nice alternative to standard C&C game play, you'll quickly start letting the ''battle AI'' handle the battles you know your forces will win because it'll spare you about 10 minutes of a boring real time battle, while being able to dive into real time when you know your forces are outnumbered, the battle AI can't make an outnumbered battle a victory, whereas a decent player even without a base often can.
        STO%20Sig.png~original
      • legendarylycan#5411 legendarylycan Member Posts: 37,017 Arc User
        edited June 2015
        several years ago, i would've said RTS above all else...but nowadays, i have new appreciation for being able to take as long as you want planning a move
        Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

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      • crabbycabbycrabbycabby Member Posts: 127 Arc User
        edited June 2015
        swamarian wrote: »
        Turn based strategy
        It looks like Master of Orion's getting a remake, which should be cool.

        MOO for the win!
        Proudly F2P
      • mirrorchaosmirrorchaos Member Posts: 9,825 Arc User
        edited June 2015
        I do enjoy the total war series, nice blend of turn based and real time

        i used to play a lot of total war rome, because i always knew how to mug the ai opponent with a highly inferior force with highly inferior numbers. once an enemy force attempted to take a town, i have 4 lines of militia hopiltes and they had 2000 strong unit of various types from spearmen to swords, arrows chariots and other horses. i just sat there with 3 lines and watch tne get poked to death in a choke point, the 4th line then swings around and the ai realizes and the white flag goes up, instant bloodbath in the making xD.

        once had an inferior cathaginian attack force of 2 armoured elephants and half strength sacred band cav against a full roman unit of 2200 men, slaughtered then by using the elephants before they rampaged, and then swift hit and run attacks with the sacred cav on charge runs. enemy never stood a chance.
        T6 Miranda Hero Ship FTW.
        Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
      • rattler2rattler2 Member Posts: 56,088 Community Moderator
        edited June 2015
        i used to play a lot of total war rome, because i always knew how to mug the ai opponent with a highly inferior force with highly inferior numbers. once an enemy force attempted to take a town, i have 4 lines of militia hopiltes and they had 2000 strong unit of various types from spearmen to swords, arrows chariots and other horses. i just sat there with 3 lines and watch tne get poked to death in a choke point, the 4th line then swings around and the ai realizes and the white flag goes up, instant bloodbath in the making xD.

        once had an inferior cathagian attack force of 2 armoured elephants and half strength sacred band cav against a full roman unit of 2200 men, slaughtered then by using the elephants before they rampaged, and then swift hit and run attacks with the sacred cav on charge runs. enemy never stood a chance.

        I played Star Wars: Empire at War. Seemed like if I tried to autoresolve a battle I would lose or take EXTREMELY HEAVY casulties, even with vastly superior numbers on my side. If I took command myself, even with inferior numbers tactics could win.

        Give me 20 squadrons of TIE Defenders, and I could just about wipe the floor with anything. :D
        Think I even did that with 25 squadrons of X-Wings before.
        66998372863950ee98cf7da9786e2ea9-db80k0m.png
        I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
        The nut who actually ground out a Delta Pack, Temporal Pack, and Gamma Pack
        The resident forum voice of reason (I HAZ FORUM REP! YAY!)
      • dunnonutindunnonutin Member Posts: 21 Arc User
        edited June 2015
        RTS, nothing quite like doing a zerg rush after a hard day.
      • mirrorchaosmirrorchaos Member Posts: 9,825 Arc User
        edited June 2015
        rattler2 wrote: »
        I played Star Wars: Empire at War. Seemed like if I tried to autoresolve a battle I would lose or take EXTREMELY HEAVY casulties, even with vastly superior numbers on my side. If I took command myself, even with inferior numbers tactics could win.

        Give me 20 squadrons of TIE Defenders, and I could just about wipe the floor with anything. :D
        Think I even did that with 25 squadrons of X-Wings before.

        yeah, i never trust the auto resolve, not unless you had a really strong tactical advantage. give your enemy on eaw long enough. but attack as soon as you have the strength. tactical hits first to the support struts and the rest is history. cant really do head on brute force on eaw, unfortunately because of the hitpoints in space and the ground cature points on the ground.
        T6 Miranda Hero Ship FTW.
        Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
      • rattler2rattler2 Member Posts: 56,088 Community Moderator
        edited June 2015
        <.<
        >.>

        Nuclear Launch Detected.


        And yea mirror... I never trust the autoresolve. I've had times where I had CLEAR tactical advantage... only to have the autoresolve say "Oops... you lose."
        66998372863950ee98cf7da9786e2ea9-db80k0m.png
        I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
        The nut who actually ground out a Delta Pack, Temporal Pack, and Gamma Pack
        The resident forum voice of reason (I HAZ FORUM REP! YAY!)
      • mirrorchaosmirrorchaos Member Posts: 9,825 Arc User
        edited June 2015
        miss those days of total annilation, netstorm, ancient conquest especially.
        T6 Miranda Hero Ship FTW.
        Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
      • lucianazetalucianazeta Member Posts: 740 Arc User
        edited June 2015
        rattler2 wrote: »
        <.<
        >.>

        Nuclear Launch Detected.


        And yea mirror... I never trust the autoresolve. I've had times where I had CLEAR tactical advantage... only to have the autoresolve say "Oops... you lose."

        Unit Lost.
        STO%20Sig.png~original
      • johnstewardjohnsteward Member Posts: 1,073 Arc User
        edited June 2015
        Best tbs of all time is (and propably will be for a good while longer) master of orion 2 also known as mooii ;)

        Also great titles are Civilization, alpha Centauri (the old one, new one is bad), chess, go, ...

        Best rts of all time is propably starcraft:broodwar
      • lebtronlebtron Member Posts: 296 Arc User
        edited June 2015
        both types have their advantages. I still play BotF from time to time, TBS with crappy AI. And I still play armada with fleetops mod, RTS.

        The game I am playing most besides STO is EU4. Actually thats a mix between TBS and RTS. Every day is a turn, but you dont stop every day if you have to play 400 years;)
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